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Last active Sat, Oct, 1 2016 17:50:38
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Aug 20, 2016Hit the Books XXUU - Instant RPosted in: Monthly Contests Archive
Look at the top X cards of each players library and put them back on the top of their owners libraries in the same order.
Threshold-- As long as you have seven or more cards in your graveyard, look at the top X cards of each players library and put them back on the top of their owners libraries in any order, then draw a card instead.
V: NETN10 + INDIGHOST
Aug 20, 2016Lord of the SlumPosted in: Monthly Contests Archive
Legendary Creature - Eldrazi
When this creature transforms into ~, as long as you control at least ten Eldrazi, you become the monarch.
Whenever an opponent becomes the monarch, create a copy of target Eldrazi you control.
As an additional cost to cast ~, sacrifice a creature.
The monarch loses life for each creature they control.
At the beginning of your end step, as long as you're the monarch, return ~ from the graveyard to the battlefield transformed. Otherwise, exile it at the end of turn.
Aug 20, 2016Izekiel, the Vindicator 1WRBPosted in: Custom Card Contests and Games
Legendary Creature - Cleric Knight
The "legend rule" doesn't apply to ~, as long as its controller has 13 life or less.
As long as you control another permanent named ~, each copy of ~ gets +1/+1.
1WRB, T, Sacrifice ~: Search your library for a card named (Next Card), reveal it and put it into your hand, then shuffle afterwards.
Aug 14, 2016Steampunk Madcaster 2UBRPosted in: Monthly Contests Archive
Artifact Enchantment R
All spells have madness and their madness costs are equal to their casting cost.
Spells can only be cast by paying their madness costs.
"Think it over, but don't over think it."
Votes: BrainPo, Groovelord
Aug 13, 2016Reflective Piece (Mirror of Reversal)Posted in: Monthly Contests Archive
When this artifact transforms into ~, exchange control of it with target permanent controlled by an opponent.
When ~'s owner gains control of it, that player wins the game, as long as that player controls an opponents permanent. Otherwise that player loses the game.
Robotic Speculation 4U
Scry X, where X is equal to the total number of artifacts on the battlefield.
At the beginning of your end step, if ten or more cards were put on the bottom of your library this turn, put ~ from your graveyard onto the battlefield transformed.
Aug 13, 2016(Thanks!)Posted in: Monthly Contests Archive
Enchantment - R
Each players maximum hand size is increased by the total number of cards in his or her exile pile.
At the beginning of players end step, as long as that player has exactly fifteen cards in his or her exile pile and exactly fifteen cards in his or her hand, that player wins the game.
WUB, t, Discard a card: Each player exiles the top card of his or her library.
Votes: NetN10, RedGauntlet
Aug 12, 2016Jace's Evermentality - Instant - RPosted in: Monthly Contests Archive
(Spells without casting costs can't be cast.)
Each player may exile any number of cards from the top of his or her library. If any player does, that player scrys X, where X is equal to double the amount of cards that player exiled this way, then draws two cards.
~ is blue and black.
Splice onto Flashback - Put the top half of your library, rounded up, into your graveyard (As you cast a spell for its Flashback cost, you may reveal this card from your hand and pay its splice cost. If you do, add this cards effects to that spell.)
Votes: Stoner, Groove
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