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  • posted a message on nissa vital force and inkmoth
    With Throne of Eldraine, the rules changed in a manner that affects this question. Inkmoth Nexus's second ability makes the affected permanent a "Blinkmoth artifact creature"; when Throne of Eldraine is released (and in prereleases), this effect removes any other unstated creature types the permanent may have (but leaves untouched any subtypes other than creature types of that permanent) (new C.R. 205.1b; C.R. 205.3m). I have edited comment 4 accordingly. (Note that the update doesn't change the functionality of any effect that says a permanent becomes an "artifact creature" without stating any creature types, or an effect that says a permanent becomes a "[creature type or types] creature", as in Nissa's first ability.)
    Posted in: Magic Rulings
  • posted a message on Token copies CMC
    In general, a token "that's a copy of" another object has the same mana cost (and by extension, the same converted mana cost) as that object (C.R. 706.2, 706.5, 202.3; see C.R. 202.3b-c for certain exceptions). Thus, in general, a token "that's a copy of" Spawnwrithe or Giant Adephage will have a mana cost of 2G or 5GG, respectively, so a converted mana cost of 3 or 7, respectively.
    Posted in: Magic Rulings
  • posted a message on Angrath's Marauders+Torbran, Thane of Red Fell+Punish the Enemy
    Note that the comprehensive rules speak of "two or more replacement and/or prevention effects ... attempting to modify the way an event affects an object or player", suggesting that if an object deals damage to one or more objects and/or players at the same time, and two or more replacement effects apply to each such object or player, the appropriate player chooses separately for each such object or player which applicable replacement effect applies (C.R. 616.1). This is the case regardless of whether—
    • a source deals a separately specified amount of damage each to two or more objects and/or players (as in Punish the Enemy or Orcish Cannonade), or
    • a source deals the same amount of damage, specified only once, each to two or more objects and/or players (as in Earthquake or Pestilence's last ability).
    See also C.R. 700.1.
    Posted in: Magic Rulings
  • posted a message on Containment Priest and blinked commanders
    An object can be exiled from exile (C.R. 406.7), and a commander that "would be exiled from anywhere", including from exile, is moved to the command zone instead if its owner chooses (C.R. 903.9). Thus, Nicol Bolas's owner can choose to move Nicol Bolas to the command zone if it's their commander and it would be exiled from exile.

    Note that in the case of Teferi's Time Twist, the card it refers to can return to the battlefield "at the beginning of the next end step" if it was put in the command zone instead of in exile, as long as it doesn't leave the command zone before it returns this way. See also this thread.
    Posted in: Magic Rulings
  • posted a message on Copyable Attributes (Changed Color)
    Not necessarily. An effect that changes an object's color (such as found in Grand Architect's second ability) is not an effect that carries over when another object becomes a copy of it (C.R. 706.2). With limited exceptions not applicable here, copy effects are the only kind of effects that can be copied (C.R. 706.2).
    Posted in: Magic Rulings
  • posted a message on Adventure and Haakon
    Quote from Rakath »
    To further confuse this, as I had a question regarding Adventure answered:

    Cascade works off the CMC of the creature to determine if you cast either side, but Electrodominance works off of whichever half you're trying to cast.

    So it seems to be a matter of how selection is being done. If you're choosing a spell to match the conditions broadly (say: Haakon, Kess) you have to match exactly what they want (Knights, Instant/Sorcery). But if you're presented with a card and it checks for a detail (in Cascade's case: CMC) then once that check is done the entire card passes, either side works.

    Compare Electrodominance ("You may cast a card with converted mana cost X or less from your hand...") with cascade ("...until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card...") (C.R. 702.84a). The cascade ability doesn't care about a card's converted mana cost at the moment the card starts to be cast, unlike with Electrodominance.
    Posted in: Magic Rulings
  • posted a message on Zur attack trigger
    When the token that's a copy of Zur enters the battlefield due to Mirror Mockery, that won't make its triggered ability trigger. Even if the token were to enter the battlefield attacking, it would not be considered to have attacked this way for the purposes of that ability (C.R. 508.4).
    Posted in: Magic Rulings
  • posted a message on tahngarth first mate + bloodforged battle axe
    In general, any "you" or "your" on an Equipment's or Aura's triggered ability means whoever controls that Equipment or Aura when that ability triggered (not necessarily the player, or the controller of the object, it's attached to) (C.R. 109.5). It's that player that follows that ability's instructions when the ability resolves (C.R. 608.2c). Thus, if you controlled Keen Sense when its triggered ability triggered, the "you" on that ability will refer to you. Compare Keen Sense, Bloodforged Battle-Axe, and Spirit Link with Sixth Sense or Ghostly Touch.

    Also, gaining control of a permanent doesn't change control of any Equipment or Auras attached to that permanent; an Equipment's or Aura's "controller is separate from [that permanent's] controller ...; the two need not be the same" (C.R. 301.5d, 303.4e).

    See also this thread and this thread.
    Posted in: Magic Rulings
  • posted a message on Exiling Spore Frog
    In general, if you control Spore Frog and a spell is cast or an ability activated that would remove Spore Frog from the battlefield (such as Swords to Plowshares or Path to Exile), you can activate that ability (and sacrifice Spore Frog to pay for that ability) in response to that spell or ability, so that Spore Frog will be an illegal target of that spell or ability (if it targeted Spore Frog) and otherwise won't be affected by it (C.R. 117.7, 608.2b). Note that you can activate Spore Frog's ability even after the combat phase of a given turn.

    Also, while you're activating an ability (such as Spore Frog's), no player has priority, so no other player can cast spells or activate abilities (including those that would keep you from paying the ability's costs) (C.R. 601.2a-i and 602.2a-b have no priority window until the ability is activated; C.R. 117.1a-b). It follows that if you sacrifice a creature as you pay the cost of an ability, that creature will leave the battlefield before any player gets priority again (e.g., to cast spells such as Swords to Plowshares or Path to Exile) (C.R. 701.16a, 117.1a). See also this thread.
    Posted in: Magic Rulings
  • posted a message on Goaded creature questions
    A creature that's goaded by a resolving spell or ability—
    • must attack if able, and
    • must attack a player other than the controller of that spell or ability if able,
    until that player's next turn (C.R. 701.37a). For example, in a game with the Attack Multiple Players option (C.R. 802.3) and three players (Player A, Player B, and you), if Goblin Racketeer's ability you control resolves and goads a creature controlled by Player A, that creature must attack if able, and must attack Player B if able, until your next turn (C.R. 802.2, 802.3).
    • If Player B controls Ghostly Prison and Player A declines to pay the Ghostly Prison cost for that creature (upon declaring attackers), that creature is not able to attack Player B, but is still required to attack if able, which means it must attack you or a planeswalker controlled by either you or Player B (if any exist) if able (C.R. 508.1a, 508.1d, 109.5).
    • If creatures are affected by War Tax's ability and Player A declines to pay the War Tax cost for the goaded creature (upon declaring attackers), that creature is not able to attack at all, so it doesn't attack any player or planeswalker (C.R. 508.1d).
    Posted in: Magic Rulings
  • posted a message on Adventure and Haakon
    Quote from cyberium_neo »
    Another interesting info I read about Sigarda's Aid: https://blogs.magicjudges.org/rulestips/2016/08/bestow-and-sigardas-aid/

    "Rule 601.3b tells us that if an effect allows you to cast a spell with certain characteristics as though it had Flash (like Sigarda’s Aid for Auras), you’re allowed to factor in choices you make later on in the spellcasting process, such as choosing to use Bestow."

    So how does this interact with rules like Haakon/Kess and Adventure spells? I presume the process of casting a Bestow creature as aura is similar to Adventure, both are creature cards in their basic state, so if Sigarda's Aid allows you to cast bestow in instant speed, wouldn't Haakon allow you to cast the Adventure part of a knight?
    In general, for the purposes of Haakon's second ability, what is relevant is whether the card in question was a Knight card in Haakon's controller's graveyard before that player began to play it due to that ability; whether the object that card becomes is a Knight spell or a Knight permanent (as the case may be) is irrelevant. However, in the case of casting an adventurer card as an Adventure, it remains to be seen if the comprehensive rules will provide—
    • that the adventurer card becomes a card with its alternative characteristics before it goes on the stack (similarly to casting a card face down) so that the effect will care about the card's alternative characteristics, or
    • that the adventurer card doesn't have its alternative characteristics until the first moment it's on the stack, so that the effect will care about the card's normal characteristics.
    none of the adventurer cards in Magic have Adventure characteristics that include the Knight creature type, so if the card would be cast as an Adventure, it won't be treated as a Knight card for the purposes of Haakon's second ability (C.R. 715.3a, 601.3e).

    EDIT (Oct. 1; Oct. 6): Edited, including in view of the updated comprehensive rules for Throne of Eldraine being available.
    Posted in: Magic Rulings
  • posted a message on Hostile Desert question
    Hostile Desert is colorless because it has no mana cost (C.R. 202.2, especially C.R. 202.2b), and its second ability doesn't give Hostile Desert any colors when it resolves. (Compare Hostile Desert with Svogthos, the Restless Tomb. Note that Ghostfire Blade's equip ability can target and be attached to any "creature you control", even if it isn't colorless [C.R. 702.6a].)
    Posted in: Magic Rulings
  • posted a message on Time Stop Shenanigans
    You can cast instant spells in response to Time Stop as you can do so in response to almost any other spell (C.R. 117.1a). Like any other spell, Time Stop has no effect unless and until it resolves (C.R. 609.1, 608.2c).

    However, if you cast a spell right after you cast Time Stop, you have to do so without knowing whether an opponent or any other player will cast an instant spell (including, say, Cancel) or activate an ability in response to Time Stop (C.R. 117.1a-b, 117.7). That's because in general, if you pass right after casting Time Stop, then every other player can decide to pass as well, resulting in Time Stop resolving and thus exiling all spells and abilities on the stack (C.R. 117.4, 117.3d, 716.1b, 608.2). See also this thread.

    EDIT: Added "in general" after comment 4 was posted.
    Posted in: Magic Rulings
  • posted a message on Etrata and Phasing
    Once Etrata's triggered ability triggers, it will get to resolve no matter what happens to Etrata in the meantime, so even if Etrata phases out in the meantime (C.R. 113.7a). Moreover, when that ability resolves with a legal target (C.R. 608.2b):
    • Everything in that ability will be done to the extent possible, so that, for example, the targeted creature is exiled and a hit counter put on that card (C.R. 101.3, 608.2c; see also C.R. 609.3).
    • Notably, Etrata's owner's library is still shuffled, even if Etrata doesn't move to that library, whether because Etrata is phased out, because Etrata is a commander and moves to the command zone instead of to that library, or for some other reason (C.R. 701.19c, 903.9). (Note that Etrata, while it's phased out, is treated for most purposes as though it doesn't exist [C.R. 702.25b].)
    See also this thread.
    Posted in: Magic Rulings
  • posted a message on Dark Confidant and Adventures
    For the purposes of Dark Confidant—
    • an adventurer card in a player's library has only its normal mana cost (without regard to its Adventure characteristics), so that its converted mana cost is generally based on that mana cost (C.R. 715.4, 202.3, 109.3), and
    • a split card in a player's library has a converted mana cost equal to the sum of the converted mana costs of its two halves, because "[t]he mana cost of a split card is the combined mana costs of its two halves" while it's in that library (C.R. 708.4, 708.4b, 202.3).

    EDIT (Oct. 1): Edited to conform to rule update with Throne of Eldraine.
    Posted in: Magic Rulings
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