Magic Market Index for Sep 21st, 2018
 
The Limited Archetypes of Guilds of Ravnica
 
Magic Market Index for Sep 14th, 2018
  • posted a message on Mimeoplasm and Lazav, the Multifarious
    Copy effects don't copy counters (C.R. 706.2), so The-Mimeoplasm-turned-Lazav would keep the counters it has on it.
    Posted in: Magic Rulings
  • posted a message on Toughness ruling
    Effects that put counters on permanents are one-shot effects (C.R. 610.1); they are independent of what happens to the object that "gave" them those counters. That means they are not removed if, say, the permanent that gave them that counter leaves the battlefield. (Note that, in general, a 1/0 token will go the graveyard as a state-based action unless some effect is raising its toughness [C.R. 704.5f].)

    (If you're talking about Master of Waves, note that Master of Waves's second ability doesn't put any counters on any permanents. If Master of Waves leaves the battlefield, its effect giving Elemental creatures you control +1/+1 ends [C.R. 611.3b, 112.6] — and creatures that thereby have toughness 0 or less go to the graveyard as a state-based action [C.R. 704.5f]. An effect that says "get[s] +N/+M", such as found in Master of Waves, is not the same as putting a counter on any permanent [compare C.R. 613.3c, which applies to such an effect, with C.R. 613.3d]; in general, a counter is put on a permanent only if the effect says "put ... counter[s]", "move ... counter[s]" (C.R. 121.5), or "enter[s]" or "put ... onto" or "return ... to" "the battlefield ... with ... counter[s]" (C.R. 121.6). See also this thread.)
    Posted in: Magic Rulings
  • posted a message on Does a modular creature come into play with an extra counter?
    Yes. For the purposes of Hardened Scales, counters being put on a permanent includes counters being given to it as it enters the battlefield (C.R. 121.6).
    Posted in: Magic Rulings
  • posted a message on Does "Pulmonic Sliver" Affect "Nameless Inversion"?
    Quote from SachiK ยป
    So it counts as a "Sliver Spell" not a "Sliver Creature", okay, so then in the case of Root Sliver, that would mean Nameless Inversion can't be countered?
    Correct; because of changeling, Nameless Inversion has the Sliver type (and all other creature types) everywhere, including on the stack (C.R. 205.3m, 604.3, 702.72a).
    Posted in: Magic Rulings
  • posted a message on Does "Pulmonic Sliver" Affect "Nameless Inversion"?
    Nameless Inversion is not a "Sliver" while it's on the stack resolving, but rather a "Sliver spell" (C.R. 109.2, 111.1, 205.3m, 604.3, 702.72a). Where Pulmonic Sliver refers to "Slivers", it means only Sliver permanents on the battlefield (C.R. 109.2), not "Sliver spells" on the stack, or Sliver cards in the graveyard (C.R. 109.2a-b).

    EDIT: Add rule citations after comment 5 was posted.
    Posted in: Magic Rulings
  • posted a message on Banding, menace and abilities
    If one creature in an attacking band becomes blocked by one or several creatures, every other creature in that band becomes blocked by those same blocking creatures (C.R. 702.21h). Thus, Quagmire Lamprey's ability can trigger one or several times, respectively, in this case (C.R. 603.2c, 603.2).
    Posted in: Magic Rulings
  • posted a message on Question about 'declarations' and creature control
    1. Gaining control of a creature doesn't tap (or untap) that creature unless the effect states otherwise (see, e.g., Threaten) (C.R. 110.6c, 110.6).

    2. Player 1 will still have priority to cast a spell in this scenario before the turn ends (C.R. 601.2i, 116.1a, 116.d). In general, if a step or phase gives players priority (such as the end step [C.R. 513.1]), that step or phase doesn't end unless all players pass while the stack is empty (C.R. 500.2). Note that if a player says they're ending their turn, that's merely a shortcut that other players can shorten — if other players do shorten the shortcut, the turn doesn't end and the first player is not required to try to end the turn again (C.R. 720.2a-c).
    Posted in: Magic Rulings
  • posted a message on Underrealm Lich question
    Since Underrealm Lich's first ability replaces drawing a card with something that doesn't involve drawing a card, you won't lose the game for trying to draw a card while your library is empty and you control Underrealm Lich (C.R. 614.6, 704.5a, 109.5). (Note that choosing to draw a card from an empty library is not impossible as far as the game is concerned [C.R. 608.2d].)
    Posted in: Magic Rulings
  • posted a message on Doubling Season and Charge counters
    Doubling Season, while you control it, will double the number of counters that an effect would put on a permanent you control (C.R. 109.5), no matter what kind of counters they are (charge, +1/+1, or some other kind). See also this thread.
    Posted in: Magic Rulings
  • posted a message on Help with Replacement Effects: Hostage taker vs Commander / EDH
    The phrase "...exile target artifact or creature until Hostage Taker enters the battlefield" is a one-shot effect linked to another one-shot effect (C.R. 610.3). The phrase "You may cast that card for as long as it remains exiled..." is a continuous effect (C.R. 611.2, 611.2b). Thus, Hostage Taker's ability has at least two effects. Admittedly, C.R. 400.7h is not worded as strictly as you would want it, since it implies that continuous and one-shot effects can be divided into several "parts" (recall the definition of effects in C.R. 609.1). What C.R. 400.7h is meant to express is that "If an effect of a spell or ability causes ..., that effect and other effects of that spell or ability ...". (Even with such a wording, however, "...remains exiled" on Hostage Taker would still mean "...remains in exile".)
    Posted in: Magic Rulings
  • posted a message on Help with Replacement Effects: Hostage taker vs Commander / EDH
    Certain effects exile permanents and then return them to the battlefield without the card exiled this way necessarily being in exile. Examples include Astral Slide, Banishing Light, and Essence Flux. The first part of Hostage Taker's effect ("exile target artifact or creature until Hostage Taker leaves the battlefield") is the same as well.

    However, other effects that exile cards do care whether the permanents exiled really were moved to exile. Usually they say "the exiled card", a "card exiled with ...", or "for as long as it remains exiled". (Phrases like "the exiled card" or "a card exiled with..." refer to that card only if it's in exile [C.R. 607.2a].) Examples include Oblivion Ring, Hostage Taker, and Void Maw (C.R. 108.1).

    Hostage Taker has both: its ability exiles the permanent and returns it to the battlefield when Hostage Taker leaves, regardless of whether that permanent was moved to exile or not. However, the card cast this way can't be cast from exile if it was never moved to exile this way.

    See also this thread and this thread.

    Note that the replacement effect effectively, but not in reality, changes Hostage Taker's ability to "...exile another target creature or artifact until Hostage Taker leaves the battlefield, but that permanent's owner may instead have that permanent move to the command zone instead of to exile if it's a commander. You may cast that card for as long as it remains exiled...", which can't be done if that permanent wasn't moved to exile this way (C.R. 903.9).

    To avoid confusion: read "...for as long as it remains exiled" as "...for as long as it remains in the exile zone".

    EDIT: Change "Hostage Taker's effect" to "Hostage Taker's ability" after comment 15 was posted.
    EDIT: Correction after comment 19 was posted.
    EDIT: Clarification after comment 21 was posted.
    Posted in: Magic Rulings
  • posted a message on Help with Replacement Effects: Hostage taker vs Commander / EDH
    C.R. 611.2b applies to every situation where the "for as long as" duration never starts, whether because a replacement effect or something else keeps it from starting. For example, say a player controls Solemnity and Aquitect's Will resolves. Since flood counters can't be put on the targeted land due to Solemnity, the first part of what Aquitect's Will does is impossible (C.R. 101.2). Since no flood counter was placed, that land doesn't become an Island this way (assuming it wasn't already an Island). (However, the rest of the spell is still done if possible [C.R. 101.3].) Similarly, if a permanent is exiled due to Hostage Taker, but goes elsewhere rather than exile, it won't be in exile. Since that is so, that card can't be cast from exile with Hostage Taker.
    Posted in: Magic Rulings
  • posted a message on Help with Replacement Effects: Hostage taker vs Commander / EDH
    Where Hostage Taker says "for as long as it remains exiled", it means "for as long as it remains in exile". If the permanent exiled with Hostage Taker is never moved to exile, that card can't generally be cast with Hostage Taker (C.R. 611.2b). However, if that permanent is a commander and it was moved to the command zone this way, its owner (and not necessarily the player who exiled that permanent this way) can cast it from the command zone (C.R. 903.8), but that player is not necessarily allowed to spend mana as though it were mana of any type to cast it.
    Posted in: Magic Rulings
  • posted a message on Manifest and Afflict
    In general, a face-down creature has no abilities — this is especially the case if it was face down due to morph or manifest (C.R. 707.2, 702.36a, 701.33a, 109.3). And if you turn Spellweaver Eternal face up after it becomes blocked, that doesn't make afflict trigger retroactively if it didn't have afflict by the time it became blocked (C.R. 702.129a) — in general, a triggered ability must exist at the appropriate place and time for that ability to trigger when its condition is met (C.R. 112.6, 603.2). (If you turn Spellweaver Eternal face up before blockers are declared, you do so without knowing whether the defending player will block Spellweaver Eternal with a creature, if they can.)
    Posted in: Magic Rulings
  • posted a message on Suspend, Haste and clone
    The relevant part of suspend says "If you cast a creature spell this way, it gains haste until you lose control of the spell or the permanent it becomes" (C.R. 702.61a), so not necessarily indefinitely (C.R. 611.2a). However, even if Deep-Sea Kraken has haste (either this way or due to Anger), a creature that becomes a copy of Deep-Sea Kraken won't thereby acquire haste. That's because in general, effects that give a permanent an ability, as suspend and Anger do, are not copied by copy effects such as Clone's and Stunt Double's (C.R. 706.2).
    Posted in: Magic Rulings
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