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  • posted a message on War of the Spark spoiler discussion
    My opinion, from 1 to 5...

    So nothing "breaking", a really small amount of good creatures and some with new "mechanics" for pauper. A bit "better" than other sets I think, but still we depends on downgrades for pauper "news".

    Ahn-Crop Invader: 2/5. Nothing special.
    Arlinn's Wolf: 3/5. Not bad at all, green stompy cmc 3 always was a bit mediocre. This one not make much relevant but well, with some Rancors unblockable could be interesting.
    Banehound: 4/5. I think its a good 1 cmc drop. Could fit on suicide black, red haste or radkos. Two habilities and fast.
    Bulwark Giant: 1/5. Too expensive.
    Burning Prophet: 2/5. Maybe interesting, but with Kiln Fiend and Nivix Cyclops...
    Crush Dissent: 1/5. Counter not interesting in this format (conditional and expenseive).
    Davriel's Shadowfugue: 2/5. Not bad at all, but too expensive and slow.
    Erratic Visionary: 1/5. Nothing new in the format.
    Grim Initiate: 4/5. Another good 1 cmc. I think could be played.
    Herald of the Dreadhorde: 2/5. Lefts a token, but not I think will not be played for its cost.
    Honor the God-Pharaoh: 1/5. The worst Faithless Looting in history Laughing Well, with FL (and others) I think this will never be played.
    Invading Manticore: 1/5. Too expensive. If anyone could reach this cmc in red, there are a Dino much better than that (and another ones).
    Kaya's Ghostform: 3/5. Not new in the format but in black, maybe could fit in some archetype bc 1 cmc.
    Kiora's Dambreaker: 1/5. I think will not see game.
    Lazotep Behemoth: 2/5. For his cmc is not bad in pauper (good ratio for black), but I think will not be played.
    Lazotep Reaver: 3/5. Not bad and left one token, don't know if will be played.
    Makeshift Battalion: 3/5. Maybe for white weenie or somekind of soldier/human tribal with cards like Veteran Swordsmith, Veteran Armorsmith or Ballyrush Banneret.
    Naga Eternal: 2/5. Nothing new (Coral Comando).
    Nahiri's Stoneblades: 2/5. Not bad but cmc 1 will be so nice, 2 cmc... I think will not be played.
    No Escape: 1/5. I think will not impact counterspells in the format.
    Ob Nixilis's Cruelty: 2/5. Well, it's a good removal, but black removal in pauper have better options. Only way os for Gurmag, but... include a card just for another...
    Pouncing Lynx: 1/5. Nothing new.
    Relentless Advance: 1/5. Can't see where could be played.
    Rising Populace: 2/5. Not specially bad... but can't see an good archetype for use it.
    Samut's Sprint: 3/5. Good tool, 1 cmc and some effects. I think could be played on Kiln decks.
    Spellgorger Weird: 4/5. Same that previous, counters remains so you could make a big cheap creature making more instant damage.
    Spellkeeper Weird: 2/5. Somekind of Archaeomancer... but expensive and sacrificing...
    Stealth Mission: 2/5. I think there are much better unblockable options in the format.
    Teferi's Time Twist : 2/5. Maybe could fit in flicker archetype, but in pauper there're not "so" break "ETB" effects, so I think will not modify these archetype.
    Teyo's Lightshield: 1/5. Booh.
    Vivien's Grizzly: 4/5. Very interesting. Good 3 cmc and could fit in green ramp or tron with good mana bases. I like the effect a lot, at last we start to see new things in pauper!
    Vraska's Finisher: 2/5. Meeh. Will not be played IMO.
    Wanderer's Strike: 1/5. Meeh.
    Wardscale Crocodile: 3/5. Hexproof is nothing bad in pauper (without big warths). Not bad for cmc-pauper. But maybe Tajuru Pathwarden is better.
    War Screecher: 1/5. Idk where could be played.
    Posted in: Paper Pauper and Peasant
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