2019 Holiday Exchange!
 
A New and Exciting Beginning
 
The End of an Era
  • posted a message on [Daily Card Contest] DCC Discussion Thread
    I'll need someone to catch it tomorrow as well.
    Posted in: Custom Card Contests and Games
  • posted a message on [Daily Card Contest] DCC Discussion Thread
    Can't post today's thread - got stuck in town and my only computer access is at work where I really shouldn't even be posting this. If someone else will catch it, that'd be great.
    Posted in: Custom Card Contests and Games
  • posted a message on February 14, 2015
    Votes: bravelion83, Legend

    Mental Transom U
    Enchantment (U)
    Players play with their hands revealed.
    If a spell or ability would have a player choose a card from another player's hand, sacrifice Mental Transom. If you do, counter that spell or ability and Mental Transom deals 2 damage to that spell or ability's controller.
    Beware of windows onto people's minds - sometimes they'll slam shut on your fingers.
    Posted in: Monthly Contests Archive
  • posted a message on February 14, 2015
    The DCC: February 14th, 2015

    Welcome to the DCC!
    If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.


    How To Play


    How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.


    Rules


    • Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
    • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
    • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
    • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
    • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
    • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
    • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
    • Anyone can post the new thread for the day. When you post it, make sure that:
      • You have a poll in the thread;
      • You include everyone's cards (excluding cards that have been disqualified);
      • The poll is marked as public and multiple choice with a one-day time limit; and
      • You update the leaderboard with the previous day's scores.
    (An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)

    Note of the Day

    Ugh. Can't wait until the move.
    DCC February Scoreboard

    Flatline 41 (+2)
    IcariiFA 37 (+1)
    Legend 36 (+2)
    Indighost 28 (+7)
    Rudyard 27 (+4)
    bravelion83 26 (+0)
    Piar 22 (+2)
    Groovelord 18 (+2)
    CryoZenith 17 (+0)
    Guesswork 17
    Advent 12
    MDenham 12 (+4)
    Tilwin 8 (+0)
    ThunderManatee 6 (+1)
    Zur the Enchanter 5 (+3)
    Callahan09 1
    GH05TN1Nj4 1


    Today's Entries


    Quote from MDenham »
    Votes: Groovelord, Flatline

    Varietal Expanse
    Land (R)
    When Varietal Expanse enters the battlefield, it gains all basic land types.
    Whenever Varietal Expanse is tapped for mana, it deals X damage to you, where X is half the number of basic land types it has, rounded up.
    2, T: Choose a basic land type Varietal Expanse has. Search your library for a basic land of that type and put it onto the battlefield, then shuffle your library. Varietal Expanses loses that land type.
    Quote from Tilwin »
    Excruciating Nightmare B
    Sorcery (R)
    Each player discards a card.
    Hellbent Kicker - If you have no cards in hand you may pay an additional 2B as you cast Excruciating Nightmare. If you do, each player discards his or her entire hand instead.
    "Once I am done with you, all you'll have left shall be your nightmares." - Ashiok, Nightmare Weaver

    Votes: Idighost, Piar
    Quote from CryoZenith »
    Votes: Rudyard, Indighost


    Dispersed Mind WUU
    Instant (U)

    Counter target spell. The next spell its controller casts costs 2 more to cast. (This doesn't end at end of turn)
    Quote from IcariiFA »
    Votes: Piar, Flatline

    Flesh Feaster 1BB
    Creature - Zombie Warrior (R)
    Other Zombies you control get +1/+1 and have "T: This fights target nonzombie creature."
    It's shrill cry lets it's companions know where blood has yet run cold.
    2/2
    Quote from Guesswork »
    Votes: MDenham, Legend

    Double Hunter 1G
    Creature — Wolf [C]
    Simulacrum — Double-Hunter gets +2/+2 as long as you control another creature named Double Hunter.
    [2/2]
    Quote from bravelion83 »
    Votes: Indighost, IcariiFA

    Frantic Pillage 3R
    Enchantment (U)
    Whenever a creatures you control attacks, you may discard a card. If you do, draw a card.
    After raiding another clan’s settlement, the Mardu frantically take whatever they need for themselves to survive.
    Quote from Rudyard »
    MDenham, Zur the Enchanter

    Unicorn Umbra 3G
    Enchantment - Aura (U)
    Enchant creature
    All creatures able to block enchanted creature do so.
    Totem armor
    Votes: Indighost, MDenham

    Yavimaya Hunt Camp
    Land [U]
    t:Add 1 to your mana pool.
    t, sacrifice a Wurm, Beast, or Bird creature: Add 3 to your mana pool. You may only spend this mana to cast creature spells.
    Their prizes hang high for all to see.
    Quote from Piar »
    Votes: Zur the Enchanter, Thunder Manatee

    Dhaz the Timereft 1WW
    Legendary Creature - Djinn Monk (R)
    Prowess (Whenever you cast a noncreature spell this creature gets +1/+1 until end of turn.)
    UR: Exile target noncreature spell with one time counter on it. If it doesn't have suspend, it gains suspend.
    2/2
    Quote from Legend »
    Deem Unworthy (Uncommon)
    W
    Instant
    Tap target creature. If it’s doomed, exile it instead.
    Foreshadow – When you draw this card, you may reveal it and pay B. If you do, doom target creature.





    VOTES: Groovelord , Rudyard
    Votes: Indighost, Legend

    Bloodchanger 2BB
    Creature - Vampire (U)
    2B: Bloodchanger gets +1/-1 and has lifelink until end of turn.
    2B: Bloodchanger gets -1/+1 and has deathtouch until end of turn.
    2/2
    Quote from Indighost »
    Votes - Zur the Enchanter, Rudyard
    Gah, too many good cards today!

    Masked Lancer 2W
    Creature - Knight
    First Strike
    Knightcycling 3 (Pay 3, and discard ~: Search your library for a knight card, reveal it, and put it into your hand. Then shuffle your library.)
    2/2
    Who is this mysterious challenger?
    Quote from Flatline »
    Votes: MDenham, Rudyard

    Elvish Obligation green mana green mana
    Enchantment (R)
    Whenever a land you control is put into your graveyard from the battlefield, put a 1/1 green Elf Druid creature token onto the battlefield. It has " tap symbol : Add green mana to your mana pool."

    Posted in: Monthly Contests Archive
  • posted a message on February 13, 2015
    Votes: Groovelord, Flatline

    Varietal Expanse
    Land (R)
    When Varietal Expanse enters the battlefield, it gains all basic land types.
    Whenever Varietal Expanse is tapped for mana, it deals X damage to you, where X is half the number of basic land types it has, rounded up.
    2, T: Choose a basic land type Varietal Expanse has. Search your library for a basic land of that type and put it onto the battlefield, then shuffle your library. Varietal Expanses loses that land type.
    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] DCC Discussion Thread
    Correct. Also, this used to be a lot easier when it was just a poll at the top and I could see who voted; there wasn't necessarily a "dead" post consisting of only votes for people who wanted to vote but not submit a card. (The reason it switched to the current setup was because when MTGS moved to this forum software from vBulletin, we lost the ability to see who voted for what in a poll. Needless to say, that makes determining whether or not people voted correctly impossible through the poll system.)
    Posted in: Custom Card Contests and Games
  • posted a message on February 13, 2015
    The DCC: February 13th, 2015

    Welcome to the DCC!
    If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.


    How To Play


    How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.


    Rules


    • Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
    • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
    • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
    • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
    • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
    • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
    • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
    • Anyone can post the new thread for the day. When you post it, make sure that:
      • You have a poll in the thread;
      • You include everyone's cards (excluding cards that have been disqualified);
      • The poll is marked as public and multiple choice with a one-day time limit; and
      • You update the leaderboard with the previous day's scores.
    (An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)

    Note of the Day

    ...why isn't my federal return back yet?
    DCC February Scoreboard

    Flatline 39 (+2)
    IcariiFA 36 (+3)
    Legend 34 (+9)
    bravelion83 26 (+1)
    Rudyard 23 (+3)
    Indighost 21 (+1)
    Piar 20 (+3)
    CryoZenith 17 (+2)
    Guesswork 17
    Groovelord 16 (+1)
    Advent 12
    MDenham 8 (+2)
    Tilwin 8 (+0)
    ThunderManatee 5 (+1)
    Zur the Enchanter 2 (+0)
    Callahan09 1
    GH05TN1Nj4 1


    Today's Entries


    Quote from MDenham »
    Votes: ThunderManatee, Groovelord

    Stench of Brimstone BR
    Instant (U)
    Non-Devil creatures get -1/-1 until end of turn for each Devil you control.
    Quote from CryoZenith »
    Votes: Piar, IcariiFA


    Archer's Serf GW
    Creature - Human (U)

    Archer's Serf can't have or gain reach.
    Creatures with reach you control get +1/+2 and gain vigilance.

    "I mean, someone has to reload, right?"

    2/2
    Quote from Rudyard »
    CryoZenith, Indighost

    Zultaran Gladiator 1R
    Creature - Human Warrior (U)
    Zultaran Gladiator can't be blocked except by X or more creatures, where X is one plus the number of equipment attached to it.
    3/1
    Votes: IcariiFA, Legend

    Glyph of Ignorance 1B
    Enchantment (C)
    When Glyph of Ignorance enters the battlefield, target opponent discards a card.
    1B, sacrifice Glyph of Ignorance: Target opponent discards a card.
    Quote from Groovelord »
    Argense's Cage 3

    Artifact (R)

    Players can't cast spells with a lesser converted mana cost than a spell they've cast this turn.

    Votes: Rudyard, Legend
    Quote from bravelion83 »
    Votes: Legend, Piar

    Dragonlight Invoker 1U
    Creature — Human (R)
    Dragonlight Invoker’s power and toughness are each equal to the number of face down creatures you control.
    At the beginning of your upkeep, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it’s a creature card.)
    */*
    Quote from Indighost »
    Votes - IcariiFA, Flatline

    Thought to Form 1WU
    Instant
    Scry 3, then manifest the top card of your library.
    Quote from Legend »
    Pickpocket (Uncommon)
    2B
    Sorcery
    Target player discards a card at random. If a card is discarded this way, put a colorless artifact token named Gold onto the battlefield. It has "Sacrifice this artifact: Add one mana of any color to your mana pool."




    VOTES: MDenham , CryoZenith
    Quote from Piar »
    Votes: MDenham, Legend

    Filza the Murkfeeder 2UB
    Legendary Creature - Naga Shaman (MR)
    Spells cost 2 more to cast.
    Spells you cast have delve.
    2/2
    Quote from Flatline »
    Votes: Piar, Legend

    Rinkou's Blessing 1 mana white mana
    Instant (U)
    Target spell or permanent you control gains protection from the color of your choice until end of turn.
    Votes: Legend, Flatline

    Master of Ceremonies 3(B/R)(B/R)
    Creature - Demon [R]
    When Master of Ceremonies enters the battlefield, each player may put a creature from their hand onto the battlefield.
    All creatures attack if able.
    All creatures block if able.
    4/4
    "Let the festivities begin!"
    Quote from Tilwin »
    Anamorphic Expansion
    Land (R)
    Anamorphic Expansion enters the battlefield tapped.
    tap symbol , Sacrifice this land - Search your library for a basic land card and put it onto the battlefield. It gains this ability.

    Votes: bravelion83, rudyard
    Quote from IcariiFA »
    Votes: Rudyard, Legend

    Gore Sniffer 2GG
    Creature - Beast (C)
    Morbid - Gore Sniffer has flash if a creature died this turn.
    A shark is to the sea as it is to these woods.
    3/4

    Posted in: Monthly Contests Archive
  • posted a message on February 12, 2015
    Votes: ThunderManatee, Groovelord

    Stench of Brimstone BR
    Instant (U)
    Non-Devil creatures get -1/-1 until end of turn for each Devil you control.
    Posted in: Monthly Contests Archive
  • posted a message on February 12, 2015
    The DCC: February 12th, 2015

    Welcome to the DCC!
    If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.


    How To Play


    How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.


    Rules


    • Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
    • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
    • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
    • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
    • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
    • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
    • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
    • Anyone can post the new thread for the day. When you post it, make sure that:
      • You have a poll in the thread;
      • You include everyone's cards (excluding cards that have been disqualified);
      • The poll is marked as public and multiple choice with a one-day time limit; and
      • You update the leaderboard with the previous day's scores.
    (An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)

    Note of the Day

    Well, let's see how this week works out.
    DCC February Scoreboard

    Flatline 37 (+5)
    IcariiFA 33 (+9)
    bravelion83 25 (+2)
    Legend 25 (+5)
    Indighost 20 (+1)
    Rudyard 20 (+4)
    Guesswork 17
    Piar 17
    CryoZenith 15 (+1)
    Groovelord 15 (+0)
    Advent 12
    Tilwin 8 (+1)
    MDenham 6 (+0)
    ThunderManatee 4 (+0)
    Zur the Enchanter 2 (+0)
    Callahan09 1
    GH05TN1Nj4 1


    Today's Entries


    Quote from MDenham »
    Votes: IcariiFA, Indighost

    Voidstep Blade 4
    Artifact - Equipment (R)
    Equipped creature gets +2/+0.
    At the beginning of the declare blockers step, if equipped creature is attacking, exile it, then return it to the battlefield under your control attacking.
    Equip 2
    Quote from Piar »
    Votes: IcariiFA, Flatline

    Dwindleflame 2R
    Enchantment (U)
    Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
    At the beginning of your upkeep, Dwindleflame deals damage equal to the number of time counters on it to target creature or player.
    Quote from IcariiFA »
    Votes: bravelion83, Rudyard

    Future Judgement 1UU
    Instant (U)
    Counter target spell.
    Suspend 2 — 3UU (Rather than cast this card from your hand, you may pay 3UU and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)
    Whenever an opponent casts a spell, if Future Judgment is suspended, you may remove all time counters from it.
    Quote from bravelion83 »
    Votes: Legend, IcariiFA
    Honorable mention: CryoZenith. As a chemist, I love seeing a card flavored after thermodynamics. One of my unfinished projects is a science-flavored custom Magic set, and your card reminds me of that. I'm not voting for it because it looks a little too complicated for my taste, but I love the flavor of it.

    Ruthless Invocation 4UB
    Sorcery (R)
    Exile the top card of your library, a card from your hand, and a card from your graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it’s a creature card.)
    Quote from CryoZenith »
    Votes:Rudyard, Tilwin


    Achille's Heel W
    Enchantment - Aura (U)

    Enchant creature
    Enchanted creature has protection from everything except Achille's Heel.
    5: Enchanted creature's controller sacrifices it. Any opponent may activate this ability.

    "Should've submerged him completely."
    Votes: CryoZenith, Legend

    Nimble Bulwark URW
    Creature - Efreet Monk [R]
    Reach
    Whenever Nimble Bulwark blocks, it gets +3/+0, and gains first strike until the end of turn.
    1/5
    "Be as lightning; perfect stillness suddenly lashing out, leaving only thunder in your wake."
    -Ara-Shin, the Gathering Storm
    Quote from Rudyard »
    IcariiFA, Legend

    Foreboding Gateway 5
    Artifact (R)
    Whenever two or more creatures attack you, destroy one of them at random.
    Votes: bravelion83, Flatline

    Territorial Wolf 1G
    Creature - Wolf (C)
    As long as you control eight or more lands, Territorial Wolf gets +4/+4.
    2/2
    Quote from Flatline »
    Votes: IcariiFA, Rudyard

    Screaming Missile red mana
    Tribal Instant - Goblin (U)
    Kicker 2 mana red mana
    Screaming Missile deals 2 damage to target creature or player. If Screaming Missile was kicked, put it onto the battlefield transformed as it resolves.

    "Aaaaaaaaaahhhhh!!!!"

    //

    Hard-Headed Goblin
    Creature - Goblin (U)
    Haste
    2/2

    "Oof! Aaaaaaaaaahhhh!!!"
    Quote from Groovelord »
    Ethereal Buoyancy 4U

    Enchantment (R)

    Whenever another permanent would be destroyed or exiled by a spell or ability, tap that permanent instead.

    Votes: Flatline, IcariiFA
    Quote from Legend »
    Cowardism (Common)
    1(R/W)
    Enchantment - Aura
    Enchant creature
    Enchanted creature can't attack or block alone.





    VOTES: IcariiFA , Flatline
    Quote from Indighost »
    Votes - Legend, Flatline

    Oderous Ogre 3B
    Creature - Ogre (U)
    ~ cannot attack unless each other attacking creature is black or an artifact.
    ~ cannot block unless each other blocking creature is black or an artifact.
    4/4
    The only ones that'll keep him company have either dealt with worse, or haven't a sense of smell at all.
    Quote from Tilwin »
    Blight Sickness XBB
    Instant (M)
    Delve (Each card you exile from your graveyard while casting this spell pays for 1)
    Multikicker 1B (You may pay an additional 1B any number of times as you cast this spell)
    Strive - Blight Sickness costs 1 more to cast for each target beyond the first.
    Put a -1/-1 counter on any number of target creatures. Then put an additional -1/-1 counter on those creatures for each time Blight Sickness was kicked.
    In times of plague no one is safe.

    Votes: Legend, Rudyard

    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] DCC Discussion Thread
    Quote from Flatline »
    If anybody could tell me how to make the color indicator dot it would be much appreciated.
    Alt+7 or Alt+0149 (in both cases, using the numeric keypad for the numbers). Color as desired.
    Posted in: Custom Card Contests and Games
  • posted a message on February 11, 2015
    Votes: IcariiFA, Indighost

    Voidstep Blade 4
    Artifact - Equipment (R)
    Equipped creature gets +2/+0.
    At the beginning of the declare blockers step, if equipped creature is attacking, exile it, then return it to the battlefield under your control attacking.
    Equip 2
    Posted in: Monthly Contests Archive
  • posted a message on February 11, 2015
    The DCC: February 11th, 2015

    Welcome to the DCC!
    If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.


    How To Play


    How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.


    Rules


    • Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
    • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
    • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
    • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
    • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
    • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
    • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
    • Anyone can post the new thread for the day. When you post it, make sure that:
      • You have a poll in the thread;
      • You include everyone's cards (excluding cards that have been disqualified);
      • The poll is marked as public and multiple choice with a one-day time limit; and
      • You update the leaderboard with the previous day's scores.
    (An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)

    Note of the Day

    Tax refunds have started rolling in.
    DCC February Scoreboard

    Flatline 32 (+1)
    IcariiFA 24 (+4)
    bravelion83 23 (+1)
    Legend 20 (+0)
    Indighost 19 (+1)
    Guesswork 17
    Piar 17 (+4)
    Rudyard 16 (+2)
    Groovelord 15 (+2)
    CryoZenith 14 (+4)
    Advent 12
    Tilwin 7 (+2)
    MDenham 6 (+1)
    ThunderManatee 4 (+4)
    Zur the Enchanter 2 (+2)
    Callahan09 1
    GH05TN1Nj4 1


    Today's Entries


    Quote from Legend »
    Public Disgrace (Common)
    B
    Enchantment - Aura
    Enchant creature
    Enchanted creature gets -1/-1 for each other creature on the battlefield.





    VOTES: CryoZenith , IcariiFA
    Quote from MDenham »
    Votes: Groovelord, CryoZenith

    Stoke the Furnace XRR
    Sorcery (R)
    Multikicker—2 or sacrifice an artifact
    Stoke the Furnace deals Y damage divided as you choose among any number of target creatures and/or players, where Y is X multiplied by 1 plus the number of times Stoke the Furnace was kicked. (For example, if X is 3 and Stoke the Furnace was kicked twice, Y is 9.)
    Votes - ThunderManatee, Rudyard

    Fate of the Flock 2WW
    Sorcery {U}
    Will of the council — Starting with you, each player votes for feast or flock. If feast gets more votes, you gain 10 life. If flock gets more votes or the vote is tied, put five 0/1 white Sheep creature tokens onto the battlefield.
    Quote from CryoZenith »
    Votes: bravelion83, IcariiFA


    Thermodynamic Catastrophe 2UURR
    Enchantment

    When Thermodynamic Catastrophe enters the battlefield, choose one:
    • Players untap just one permanent during their untap steps.
    • At the beginning of your upkeep, Thermodynamic Catastrophe deals 2 damage to each creature and each player. Damage can't be prevented, players can't gain life and creatures can't regenerate.

    "Some say the world will end in fire, some say in ice..."
    Quote from bravelion83 »
    Votes: Piar, Indighost

    Wild Whisperer 3G
    Creature — Human Shaman (C)
    When Wild Whisperer enters the battlefield, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it’s a creature card.)
    2/2
    Quote from IcariiFA »
    Votes: Flatline, Zur the Enchanter

    Pittance Regalia 3
    Artifact (R)
    Each opponent's maximum hands size is equal to the number of cards in your hand.
    The burdens and boons of one shared by all.
    Quote from Groovelord »
    Missile of Agni RR

    Instant (R)

    Creatures your opponents control lose hexproof, shroud, protection and indestructible until end of turn.

    Missile of Agni deals 5 damage to target creature. If that creature would die this turn, exile it instead.

    Votes: ThunderManatee, Piar
    Quote from Rudyard »
    Tilwin, MDenham

    Ogre Hierarch 2BB
    Creature - Ogre Cleric (R)
    Human offering (You may cast this card any time you could cast an instant by sacrificing a Human and paying the difference in mana costs between this and the sacrificed Human. Mana cost includes color.)
    Ogre spells you cast have Human offering.
    Demon spells you cast have Ogre offering.
    4/4
    Quote from Indighost »
    Votes - Piar, Tilwin

    Volanic Rite R
    Sorcery
    Until end of turn, mountains you control gain "t, sacrifice this land: Add RR to your mana pool.
    "The hot blood of the earth calls out to be free, will you heed its beckoning?" - Konna, Earthspeaker
    Votes - Rudyard, IcariiFA

    Vigorous Rot 2BBG
    Enchant Creature [R]
    Place five +1/+1 counters on enchanted creature. It becomes a 0/0.
    Whenever another creature deals combat damage to enchanted creature, prevent that damage and put a -1/-1 counter on that creature and enchanted creature.
    It gives one the strength to fight, and leaves a bit on the opponent for their trouble.
    Quote from Flatline »
    Votes: Thundermanatee, CryoZenith (Very clever, yet simple)

    Hellfire Phoenix red mana
    Creature - Phoenix (R)
    Flying, haste
    At the beginning of the end step, sacrifice Hellfire Phoenix.
    Hellbent - At the beginning of your upkeep, if you have no cards in hand, you may pay red mana . If you do, return Hellfire Phoenix from your graveyard to your hand.
    2/1
    Quote from Tilwin »
    Solitary Demon 2BB
    Creature - Demon (R)
    Flying
    Whenever another creature enters the battlefield, you lose 2 life and Solitary Demon gets +1/+1 until end of turn.
    Loneliness is a double-edged sword. Mortals cannot endure it, but some demons can find great strength within it.
    5/5

    Votes: Groovelord, Zur the Enchanter

    Posted in: Monthly Contests Archive
  • posted a message on February 10, 2015
    Votes: Groovelord, CryoZenith

    Stoke the Furnace XRR
    Sorcery (R)
    Multikicker—2 or sacrifice an artifact
    Stoke the Furnace deals Y damage divided as you choose among any number of target creatures and/or players, where Y is X multiplied by 1 plus the number of times Stoke the Furnace was kicked. (For example, if X is 3 and Stoke the Furnace was kicked twice, Y is 9.)
    Posted in: Monthly Contests Archive
  • posted a message on February 10, 2015
    The DCC: February 10th, 2015

    Welcome to the DCC!
    If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.


    How To Play


    How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.


    Rules


    • Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
    • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
    • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
    • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
    • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
    • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
    • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
    • Anyone can post the new thread for the day. When you post it, make sure that:
      • You have a poll in the thread;
      • You include everyone's cards (excluding cards that have been disqualified);
      • The poll is marked as public and multiple choice with a one-day time limit; and
      • You update the leaderboard with the previous day's scores.
    (An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)

    Note of the Day

    It's time to weekend-ize things.
    DCC February Scoreboard

    Flatline 31 (+2)
    bravelion83 22 (+9)
    IcariiFA 20 (+2)
    Legend 20 (+4)
    Indighost 18 (+3)
    Guesswork 17
    Rudyard 14 (+0)
    Groovelord 13 (+1)
    Piar 13 (+1)
    Advent 12
    CryoZenith 10 (+1)
    MDenham 5 (+0)
    Tilwin 5 (+5)
    Callahan09 1
    GH05TN1Nj4 1


    Today's Entries


    Quote from MDenham »
    Votes: Legend, Tilwin

    Dzureg Brawler 1RR
    Creature - Human Barbarian (R)
    Protection from noncreatures
    At the beginning of your upkeep, Dzureg Brawler fights target creature. Then, if that creature has lethal damage marked on it, after your first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat phase, untap all creatures you control.
    "He wins again! We go to battle tonight!"
    2/2
    Quote from Piar »
    Votes: bravelion83, Indighost

    Agadeem Bloodstalker 3BB
    Creature - Vampire (R)
    Lifelink
    At the beginning of each opponent's upkeep, if that player has 10 life or less, put a 1/1 black Bat creature token with flying onto the battlefield.
    4/4
    Quote from Groovelord »
    Vedalken Spiritbinder 1(W/U)

    Creature -- Vedalken Wizard (U)

    When Vedalken Spiritbinder enters the battlefield, you may attach target Aura to it.

    You control all Auras attached to Vedalken Spiritbinder.

    1/2

    Votes: IcariiFA, Indighost
    Quote from Indighost »
    Votes - Bravelion, Tilwin

    Awaken Old Stone 2R
    Sorcery (R)
    Until end of turn, lands you control are 3/1 elemental creatures with trample. They're still lands.
    The hills are alive with the sound of crunching bodies.
    Quote from CryoZenith »
    Votes: Indighost, IcariiFA

    Sorry for the confusing wording, but I can't find a way to simplify it.


    Insured Theft 1UB
    Sorcery (U)

    Target opponent discards two cards. You draw X cards, where X is two minus the number of cards that player discarded.

    "The Dimir are long-term planners. They only aggree to missions if they stand to gain even in the event of failure."
    Spellsoul Ascendant UUR
    Creature - Efreet Monk [M]
    Whenever you cast an instant or sorcery spell, you may manifest the top card of your library.
    If a face-down creature is an instant or sorcery spell, you may cast it as though it were in your hand.
    "While it is known that only some spirits harbor the spark of life, I have seen the others contain a spark of a very different nature"
    -Shu Yun, the Silent Tempest

    1/3

    Vote: Legend, Flatline

    Edit: Moved the mana cost to the right side of the card name
    Quote from bravelion83 »
    Votes: Groovelord, Tilwin

    Mardu Aggressor 3B
    Creature — Human Warrior (R)
    Dash 2B (You may cast this spell for its dash cost. If you do, it gains haste, and it’s returned from the battlefield to its owner’s hand at the beginning of the next end step.)
    When Mardu Aggressor enters the battlefield, you gain 2 life.
    At the beginning of each opponent’s upkeep, that player loses 2 life.
    2/2
    Quote from Legend »
    Loam Delver (Rare)
    3G
    Creature - Elf Shaman
    2/2
    Each land card you exile from your graveyard while casting Loam Delver pays for 1.
    Loam Delver gets +1/+1 for each land card exiled with it.
    Trample
    When Loam Delver dies, put all land cards exiled with it onto the battlefield under your control.


    VOTES: Flatline , bravelion83
    Quote from Flatline »
    Votes: Bravelion83, Tilwin

    This is not necessarily intended to be from Theros....

    Vorzol the Deceiver 1 mana white mana white mana black mana black mana
    Legendary Creature - Demon Angel (M)
    Flying, deathtouch, lifelink
    As long as a player's devotion to a color is four or more, Vorzol the Deceiver has protection from that color.
    4/5
    Quote from Rudyard »
    bravelion83, Tilwin

    Ophidian Swarm 1GG
    Sorcery (U)
    Put three 1/1 green Snake creature tokens with haste and "Whenever this creature deals combat damage to a player, draw a card." onto the battlefield. Sacrifice them at the beginning of the next end step.
    Legend, Piar

    Mindclaw Bat 1B
    Creature - Bat {C}
    Flying, thoughtshift (Whenever Mindclaw Bat deals combat damage to a player, that player exiles a card at random from their hand, then draws a card.)
    1/1
    Quote from Tilwin »
    Votes: Bravelion83, Legend

    Chromatic Law 5
    Enchantment (R)
    Colorless creatures have protection monocolored.
    Monocolored creatures have protection from multicolored.
    Multicolored creatures have protection from colorless.

    Rock-paper-scissors make the world spin round and round!
    Quote from IcariiFA »
    Votes: bravelion83, CryoZenith

    Fell the Mighty WW
    Enchantment (R)
    Creatures you control have protection from the creature with the greatest power among creatures your opponent control. (If there is a tie, creatures you control have protection from all creatures tied this way.)
    Every man, woman, and child knew his name and cursed it. When opportunity struck, so did they.

    Posted in: Monthly Contests Archive
  • posted a message on [Daily Card Contest] DCC Discussion Thread
    Quote from CryoZenith »
    Nah. At four mana you'd need 8 lands in play for a big swing, in addition to being restricted to basics.
    You'd only need six lands (two of which are Karoo-type lands) to swing for 12 at four mana; granted this means you're probably running a RG deck of some sort with decent land acceleration.

    At three mana you only need one Karoo-type land (plus Pyretic Ritual) to play it, meaning you can swing for 6 with a total of three lands (on top of whatever you already have). That said, that's Modern instead of Standard that you'd be worrying about there.
    Posted in: Custom Card Contests and Games
  • To post a comment, please or register a new account.