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  • posted a message on The One Word Card Game
    Akroma's
    Legendary Land
    : Add
    Posted in: Custom Card Contests and Games
  • posted a message on "I Don't Like You" game.
    Tainting Touch 2BB
    Instant
    Damage can not be prevented this turn. If damage would be prevented, instead target player loses 2 life.
    Posted in: Custom Card Contests and Games
  • posted a message on Create Flavor V2.0.

    Land-Bound Couger 2(W/R)(W/R)
    Creature - Cat
    TrampleLandfall - When a land enters the battlefield under your control, ~ gets +3/+0 and first strike until end of turn.
    3/2

    Art: A large cat standing on a rock, rearing back to strike. All of its paws, except for its raised paw are firmly planted on the rock.

    Next:

    _____ 1(W/U)(B/R)G
    Creature - _____
    If W was spent to play ~, it has first strike.
    If U was spent to play ~, it has flying.
    If B was spent to play ~, it has fear.
    If R was spent to play ~, it has first strike.
    ~ comes into play with a +1/+1 counter.
    2/2
    Posted in: Custom Card Contests and Games
  • posted a message on Request a Card Based on an Art from Your Imagination!
    Rhox Berzerker 3GGW
    Creature - Rhox Warrior
    Doublestrike, Trample
    When Rhox Berzerker attacks, you may choose up to 3 target creatures. Those creatures block Rhox Berzerker this turn if able.
    4/4
    I thought I told him to wai- Oh... Never mind.

    Next:
    I see a hand, that is reacing through a swirling portal. On one side, it is large and muscular, on the other it is small, thin, and bony but with razor sharp claws.
    Posted in: Custom Card Contests and Games
  • posted a message on "I Don't Like You" game.
    Fire From Memory 1R
    Enchantment
    Whenever you reveal a card, you may have Fire From Memory deal damage equal to the revealed card's converted mana cost to target creature or player.
    Memories burn, don't they?
    Posted in: Custom Card Contests and Games
  • posted a message on The "I Like You" game
    Fire of Souls X
    Instant
    Fire of Souls is red.
    Fire of Souls can not be countered.
    Fire of Souls deals X damage to target creature.
    Use only R from non-land sources to pay X.
    Posted in: Custom Card Contests and Games
  • posted a message on Request a Card Based on an Art from Your Imagination!
    Torture Chamber 3BBB
    Artifact
    BB:symtap:: Put two -1/-1 counters on target creature.

    Next:
    I see an angel with a flaming sword. It seems to be looking for something, and behind it, in its shadow, is a small creature with bright blue eyes.
    Posted in: Custom Card Contests and Games
  • posted a message on Create Flavor V2.0.
    Quote from Illuminations

    Protector of the Meek W
    Creature - Human Soldier Cleric
    Lifelink
    ~ enters the battlefield with a +1/+1 counter on it if you have 10 or less life.
    1/1
    He guards his flock with the sword, as well as the prayer.
    Art: A cleric wearing long white robes, healing someone with one hand, and holding a sword with the other.


    ____ BB
    Creature - _____
    Deathtouch
    1B: ~ gets +1/+0 until end of turn. Play this ability only once each turn for each (Creature of ~ Creature type) in play.
    0/1
    Posted in: Custom Card Contests and Games
  • posted a message on The "I Like You" game
    Defensive Charge 2W
    Instant
    Put a +0/+2 counter on each attacking Creature that is not tapped. Remove all counters put on creatures this way at the begining of your next upkeep.
    Posted in: Custom Card Contests and Games
  • posted a message on Request a Card Based on an Art from Your Imagination!
    Peaceful Slumber 3G
    Enchantment
    Creatures in the graveyard can not be put on to the battlefield.
    While we can not heal him, we can make sure his rest will be long.

    Next: I see a black robes sorcerer, with two rings of the five colors, one over each wrist. He stands arms spread as if waiting for something.
    Posted in: Custom Card Contests and Games
  • posted a message on [Flames of War II] Haldrivar
    "I ne'er was a smart one, if anythin', I think clearer wit' it. Beside, he don' need to walk around to use magic, I think." Ulrich responds, a trifle indignant.
    Posted in: Past Adventures
  • posted a message on [Flames of War II] Haldrivar
    "Well I don' thin' I could help with magic, but if he woul' be needed protecting, I can help there." Ulrich adds. "But I'm wonderin' if he needs magic, why he couldn' use his own?"
    Posted in: Past Adventures
  • posted a message on [Flames of War II] Haldrivar
    Ulrich gets up to follow Weatherby, hurrying and stumbles a bit before getting his footing steady.
    "Ay' this place is huge. I don' think I could figure out where I was if I go' lost."
    Posted in: Past Adventures
  • posted a message on [Flames of War II] Haldrivar
    "Well, I don'." Ulrich responds hesitantly. "But do yah have a better idea?"
    Posted in: Past Adventures
  • posted a message on [Flames of War II] Haldrivar
    "Well if yah don' have any more tah say we best go look for this M, or them, or wha' ever it may be." Ulrich states, rather forcefully. "I may nah be good at thinkin', but I'll bet we coul' find something if we try."
    Posted in: Past Adventures
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