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  • posted a message on I have a 5/6 creature for 1 mana and no drawbacks. Can you balance this? [game]
    Draining Tears black mana
    Sorcery
    Target player loses 3 life and you gain 3 life. That player may search his/her library for a creature with converted mana cost 2 and put it into play.

    Next:
    Sprouting Ivy green mana
    Creature- Plant
    cumulative upkeep- put a +1/+1 counter on Sprouting Ivy for each land target player controls.Then destroy those lands.
    2/2
    "As it destroys the world around it, it flourishes."
    Posted in: Custom Card Contests and Games
  • posted a message on Flavor Text Game - Version 2.0
    Mole General :3mana::symr:
    Creature- Warrior Mole
    When Mole General comes into play search your library for a Warrior Mole. Reveal it and put it into your hand, then shuffle your library.
    Warrior Moles may not Dig out of combat.
    3/3

    "You will stand and fight! Your a warrior mole!"

    Next:"Why?"
    Posted in: Custom Card Contests and Games
  • posted a message on The revolving artifact [game]
    Share the Wealth 4
    Artifact
    5T: Add together the life totals of each and player and divide it by the number of players. Each player's life total becomes this number rounded down. Any player may play this ability.
    Through this device the many threads of life are woven into one yarn.
    Posted in: Custom Card Contests and Games
  • posted a message on The Crap Rare Game
    Magic Militia 4WW
    Sorcery put X white citizen creature tokens with "at the end of turn sacrifice this creature." Where X is the number of swamps and demons in play.

    Next...
    A red life-gain creature
    Posted in: Custom Card Contests and Games
  • posted a message on I have a 5/6 creature for 1 mana and no drawbacks. Can you balance this? [game]
    Cinder Pheonix :symr::symr:
    Creature- Pheonix
    Flying
    Sacrifice Cinder Pheonix: It deals 2 damage to target creature or player. Return it to your hand at end of turn.
    At the end of your post-combat main phase, if Cinder Pheonix is in the graveyard, remove it from the game unless you sacrifice a land.
    2/2
    Next:
    Foolish Rallyer :2mana::symg::symg:
    Legendary Creature- Human Soldier
    :symtap:: Untap all creatures you control. They gain trample, "This creature attacks if able", Haste and become 1/1s until the end of turn. They also are unaffected by any ability or spell that would raise they're power or toughness.
    1/1
    Apparently no one ever told him Saprolings don't make good battering rams.
    Posted in: Custom Card Contests and Games
  • posted a message on Flavor Text Game - Version 2.0
    Otter Wisdom :2mana::symu:
    Instant
    Draw a card for each beast you control
    "Those otters were right!"

    Next
    "Now you see why evil shall always win...Because good is dumb."
    Posted in: Custom Card Contests and Games
  • posted a message on "I Don't Like You" game.
    Tower Power:7mana::symw::symr:
    Enchantment
    On all cards replace instances of "target" with "all."
    Posted in: Custom Card Contests and Games
  • posted a message on Flavor Text Game - Version 2.0
    Sythe, Jedi's Archenemy :4mana::symu::symb:
    Legendary Creature- Wraith Wizard
    :symu:: Search target player's library for a Jedi, Floral Augermage and remove it from the game.
    :symb:: Each player discards a card
    Deathtouch
    4/4
    "Now Jedi... you will DIE"

    Next:
    The bauble allowed wizards to travel to different planes with ease, getting back to their own plane however, was a different story.
    Posted in: Custom Card Contests and Games
  • posted a message on The Crap Rare Game
    Pool of Knowledge :2mana::symu:
    Enchantment
    At the beginning of each player's upkeep, that player draws two cards then discards one card, each other player draws one card then discards two cards.
    The problem with wizards sharing knowledge is one bad thought might infect the whole...Kill! Kill! Kill everyone!

    Next a black sorcery
    Posted in: Custom Card Contests and Games
  • posted a message on I have a 5/6 creature for 1 mana and no drawbacks. Can you balance this? [game]
    Odorous Moth :2mana::symb:
    Creature-Insect
    Flying
    Whenever Odorous Moth deals combat damage to a player, permanents that player controls do not untap during his/her untap step.
    Poisonous 1
    Odorous Moth comes into play with 3 +1/+1 counters on it.
    Cumulative Upkeep-put a -1/-1 counter on Odorous Moth(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
    When Odorous Moth is put into the graveyard from play, untap all permanents each opponent controls, they now untap during that player's untap step. Skip your next X mana untap steps where X mana is the number of turns Odorous Moth was in play.
    1/1
    Next:
    Belligerent Virus :symr::symu:
    Creature- Illusion
    Vanishing 2
    Shroud
    Whenever a time counter is removed from Belligerent Virus it deals 1 damage to each opponent and each creature each opponent controls. Put that many time counters on Belligerent Virus
    2/2
    Posted in: Custom Card Contests and Games
  • posted a message on The revolving artifact [game]
    Survival Jar 8 mana
    Artifact
    :symtap::Each player choses a creature and places it next to Survival Jar. Choose a creature from the pile at random and reveal it. Destroy that creature and put X mana +1/+1 counters on each creature where X mana is that creature's power.
    Inside the Jar 'Survival of the Fittest' takes on a whole new meaning.
    Posted in: Custom Card Contests and Games
  • posted a message on I have a 5/6 creature for 1 mana and no drawbacks. Can you balance this? [game]
    Whimsy Elemental :symu::symu::xmana:
    Creature- Elemental
    Flash
    When Whimsy Elemental comes into play tap or untap X target creatures you control
    1/1

    Next...
    Flickering Image :5mana::symu:
    Creature-Illusion
    Defender
    Flickering Image blocks as though it has shadow.
    Flickering Image can only block creatures with flying.

    2/2
    Posted in: Custom Card Contests and Games
  • posted a message on Simic-ify me!
    Simic Leveler--:5mana:
    Artifact Creature - Construct
    When Simic Leveler comes into play, remove your library from the game.
    :xmana::symu::symg:: You may play target creature removed from the game with converted mana cost X mana as though it were in your hand.
    4/4

    How about... a simic Boldwyr Intimidator
    Posted in: Custom Card Contests and Games
  • posted a message on Hi i'm new
    Hi i'm new here. I was recommended to join by WUBRGspellsmagic which is why our names are similar. The "P" in mine comes from a magicthegathering.com article in which they were contemplating adding a sixth color to Magic for Planar Chaos. here is a link to that article
    Posted in: Introduce Yourself
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