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  • posted a message on The Neverending Duel! A fight to the....well, you just keep fighting.
    Mess of Scrolls 3UU
    Enchantment (Rare)
    At the beginning of each player's upkeep that player puts the top X cards of his or her library on the bottom of his or her library where X is the number of permanents that player controls.
    Posted in: Custom Card Contests and Games
  • posted a message on MtGS Design Idol - Round 3
    Feast of Undeath 3BB
    Sorcery (Rare)
    Choose a number. Each player sacrifice's X creatures and returns X target cards from his or her graveyard to play where X is the chosen number.
    Posted in: Custom Card Contests and Games
  • posted a message on September CCL- Round 4!
    Good luck Lorgalis
    art from Deities and Demigods

    Loki stood before the All-father and laughed. He pointed at Odin's follower and a strange aura surrounded it, meanwhile one of Loki's followers grew huge. Then he pointed at Odin's follower again and it fell. "What deceit is this?" Odin growled. "Not Deceit," Loki said, "Trickery."

    Pact of Trickery 0 mana
    Instant (R)
    Target creature gains Spellmeld until end of turn. Target creature gets +X/-X until end of turn where X is its power.
    At the beginning of your next upkeep pay :symu::symb::symr:. If you don't, you lose the game.
    Flashback 0 mana

    Odin, undaunted by the destruction of his follower, glares at Loki. "Well played Trickster but here is a trick even you don't know."

    Hidden Knowledge :2mana::symw::symu::symb:
    Instant (R)
    Search your library for an instant, then shuffle your library and put that card on top of it.
    Reveal the top card of your library. If it is white gain one life for each tapped creature. If it is black each tapped creature gains wither until end of turn.
    Posted in: Custom Card Contests and Games
  • posted a message on The Neverending Duel! A fight to the....well, you just keep fighting.
    Geri Redite 4SS
    Planeswalker- Geri
    +1: Put an ice counter on target permanent. Permanents with ice counters are snow permanents.
    -X: Put an ice counter on X target permanents.
    -9: Destroy all non-snow permanents.
    5
    Posted in: Custom Card Contests and Games
  • posted a message on CCL-September-Round 3

    *as last time all numbers are completely arbitrary*
    blacker_lotus
    The rare has some wording mistakes and seems a lot underpowered, the uncommon makes sense and seems balanced, neither seem Slepnir though and the challenge was also about flavor, so points off there
    5/10
    Seratonin
    Both very cool, seem like a cycle however, not sure there is an advisor with cmc greater than 6 also Jormungand's gets too powerful late game, however both cards are flavorful, help explain the battle lines
    7/10
    Lorgalis
    Very cool cards, other than both Loki artifacts don't see a cycle but regardless very well balanced and flavorful cards, don't understand how they draw the battle lines but that is a tiny complaint
    9/10
    1T4
    Both cool cards, cyclish well balanced, however, doesn't explain the battle lines and Preservation engine's flavor text annoys me don't think they would call it regeneration but regardless well built cards
    8/10
    Dragoon 26
    like it but don't love it, I see the cycle and the flavor is there, just doen't have a wow factor like the others, solid cards though
    6/10


    3. Seratonin
    2. 1T4
    1. Lorgalis

    @Seratonin they are world lands becuase they trigger for each land tapped, for instance if you play Enormous Baloth with only basic lands, you would get 7 1/1 creature tokens, world was the only way to stop some one from having one of each in play and decimating the field.
    Posted in: Custom Card Contests and Games
  • posted a message on I have a 5/6 creature for 1 mana and no drawbacks. Can you balance this? [game]
    Memory Syphoon U/B mana
    Sorcery
    Target player puts the 15 top cards from his or her library in his or her graveyard. Remove your library from the game.

    Isle of Hatred
    Land-Island
    T: Add U to your mana pool.
    Creatures you control cannot attack or block.
    Posted in: Custom Card Contests and Games
  • posted a message on The Token Game
    Mirror, Mirror 1GU
    Instant
    For every non-land permanent that shares its name with another non-land permanent in play, put a copy of that permanent in to play, it is an artifact in addition to its other types.

    Next:
    Make me a Demigod token
    Posted in: Custom Card Contests and Games
  • posted a message on Alphabetical Un-Cards!
    Illegal Maneuver 2BR
    Instant
    Creatures you control without haste must attack this turn, even if they can't.
    Posted in: Custom Card Contests and Games
  • posted a message on CCL-September-Round 3
    So the challenge is two cards in a cycle, both land, one needs new mechanic or other god's mechanic justified and both need to explain the alliances and rivalries between the gods. Correct?

    Will add a new mechanicy thing to one of them Edit: Does world count as a new mechanic?

    The rest of the cycle is Thor's plains based land, Freyr's moutainy type thing and Jormungand's forest creature

    Slepnir's Fen
    World Land Creature- Swamp Spirit (R)
    ~ is Black.
    Whenever a land you control is tapped for mana, put a 1/1 Green and White spirit token into play.
    1/1
    Slepnir's swamps reanimate the dead within, preparing him an army with which to defend his neutrality in the coming war.

    Geirrord's Isle
    World Land Creature- Island Elemental (R)
    ~ is Blue.
    Whenever a land you control is tapped for mana, ~ deals 1 damage to target creature.
    1/1
    Geirrord's island floats through the seas, striking down all who follow its master's nemesis, Odin the All-Father.
    Posted in: Custom Card Contests and Games
  • posted a message on Public Poll - MtGS Design Idol Round 1
    Double Gasp
    Sorry about switched words
    2nd And should be at
    where should be wear

    Nifty challenge
    Posted in: Custom Card Contests and Games
  • posted a message on CCL-September-Round 2!
    Getting up a Top 3

    *numbers are completely arbitrary*
    Seratonin
    Cool card, interesting ability, seems a little weak, maybe if Emulate helped more
    Flavor spot on
    9/10
    menma
    Little overpowered, Recycle is powerful
    Who does this follow, also missing that wow factor
    8/10
    Lorgalis
    Well balanced, could be very weak or powerful depending on the situation,
    Flavor is excellent, I could this working for Loki
    10/10
    Burning Ninja
    Balanced, cheap cost, but lower power, drawback ability, but helpful trigger
    Freya would love this
    8.9/10
    snoopYah
    Strictly worse than Glorious Anthem, Strengthen cost doesn't help this
    Feels very Baldurish, nice work, sadly its not a creature
    n/a/10
    Cagnazzura
    Wow powerful, maybe too powerful, don't know
    Feels right, Devote makes sense in this set,
    9.5/10
    Tevin
    Reminder text is wrong, decently powerful
    supposed to be a Fenrir card, but why would Fenrir take shadow away? Still seems fine
    8/10
    Mind Wrencher
    Okay in the power department
    Card gets hit hard here, Which god does it support, Stoic feels very blah, not exciting, also it is a late entry
    6.5/10

    3. Seratonin
    2. Cagnazzura
    1. Lorgalis
    Posted in: Custom Card Contests and Games
  • posted a message on Work that Name
    The Flarg
    Legendary Land (MR)
    T: Add RR to your mana pool, spend this mana only to play Goblin spells.
    When any player controls a Dwarf sacrifice ~.

    Next:
    Noggle Hideout
    Posted in: Custom Card Contests and Games
  • posted a message on The Keyword Game
    Swapper Elite 2UU
    Creature- Human Shapeshifter
    Flash, Reconfigure (When ~ comes into play switch each creature's power and toughness until end of turn.)
    UT: Switch target creature's power and toughness until end of turn.
    1/2

    Next:
    Wyrd: Celtic for fate
    Posted in: Custom Card Contests and Games
  • posted a message on Biggest Card Ever
    Post 21, the game is 50 posts per card I think, also can a planeswalker have provoke?

    Radical Zapper :5mana::symr::symr::symr::symr::symr::symr: :symr::symr::symr::symr::symr::symr: :symr::symr::symr::symr::symr::symr: :symr::symr::symr::symr::symr::symr::symr::symr::s ymr::symr::symr: red mana
    Planewalker - Radical!
    +20: Remove all artifacts, creatures and lands from the game. You may put an artifact, creature, enchantment or land from your hand in play. Each player discards his/her hand. Until end of turn, target opponent may play an ability of ~.
    +2: CARDNAME deals 4 damage to each player.
    -21: Flip a coin for each card in your library, for each flip you win, put that card in your hand. Shuffle your library afterward.
    -0: Radical Zapper deals 1 damage to target non-articaft creature
    Cycling :symr::symr:
    Suspend 15 - red mana

    Loyalty: 3.14159265358979.....
    When ~ comes into play, put a Planeswalker token into play named Exponential Devotee with the Planewalker type Devotee and "+1: Put a copy of ~ into play." The Planeswalker rule doesn't apply to tokens named Exponential Devotee.
    Whenever you flip a coin, any opponent may groan in frustration. If they do, sacrifice ~.
    At the beginning of your upkeep, sacrifce a Gaot you control, then add :3mana::3mana::3mana::3mana::3mana: to your mana pool.
    Whenever an opponent taps a land, add a loyalty point to Radical Zapper.
    Whenever you tap a land, remove a loyalty point from Radical Zapper.
    Deal 3 damage minus 1 damage for each card to discard at the end of turn to target creature during your upkeep.
    Scry 9
    Fateseal 21
    Planeswalkercycling 5 mana (:5mana:, Discard this card from your hand: Search your library for a Planeswalker and put it into your hand. Shuffle your library)
    WitherProvoke
    Bloodthirst- If you have no cards in hand each creature gains "This creature must attack each turn if able."
    Posted in: Custom Card Contests and Games
  • posted a message on MtGS Design Idol Signups Closed
    Rakdos Armor 4
    Artifact- Equipment
    Equipped creature gets +2/+0, Double Strike and "This creature attacks each turn if able."
    Whenever equipped creature attacks, sacrifice it and end of combat.
    Equip 3
    The Rakdos where armor not for protection, simply to increase the devastation they do.
    Posted in: Custom Card Contests and Games
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