Quote from Ken Carson »I recently caught up with some old Command Zone podcasts, specifically their stats episodes, and one thing that stuck out to me was the overwhelming advantage that decks with the most lands in play have in winning.
Generally, people see any land based ramp spell as fairly non-threatening, but getting ahead in mana and therefore spending more mana over the course of the game is the single biggest predictor of winning according to the episode.
All that said, what are some ways to combat these strategies? MLD generally would do it, but it’s frowned upon even by non-ramp players.
My playgroup has been fine with me using Wake of Destruction. This might be because I have known all of the people at this LGS for years and they have all in one way or another played most of my EDH decks. They know me as a person and as a player and know I'm not being an ass in the way I use it. When they see me use MLD its always been the same card every time and in very similar situations too. Not a single person at my LGS has ever had a problem with the deck I run it in either, my Grusilda, Monster Masher EDH deck. Yes at my LGS we are so casual that we have a few players with silver border commanders and we also play Star EDH as well as Pauper EDH. (Btw my favorite Monster Mash is Archfiend of Despair + Emissary of Grudges... it's so terrifying)
Timing is also important when I use the spell. I don't like leaving a player helpless with nothing. I use it pretty much only on basic forests when the opponent has other mana rocks and other land types to fall back on. This means that for the multicolor decks I have done something relevant to their gameplay that doesn't stop them from playing their deck entirely but, as I am intending to do - it interferes with them at a critical point. Forests are the most ubiquitous choice for ramp spells.. What ends up happening is that all of the blue, red or black players appreciate it because they're all jealous of the ramp too - or on the verge of losing to the green player in the moment anyways. At my LGS most EDH games are using multicolor decks.. half the table or more is always running blue alternate colors to fall back on. Politics matters too, sometimes I let my opponents chime in if the game is kind of dead even.