I don't see why you would run Blood Cultist when Prodigal Pyromancer is better 73% of the time, considering that it hits players and is easier on the mana.
Human 1BR
Creature- Ape Nightmare
:symtap:, Sacrifice Human: Destroy target land. Intelligent, but devious and cruel, the evil apes had little regard for their environment, and eventually destroyed it as well as themselves.
1/1
Next: Kithkin Giant
Creeping Mold
Land Creature- Swamp Fungus
Remove two cards in your graveyard from the game: Put a +1/+1 counter on Creeping Mold
1/1
Next: Hyalopterous Lemure
Cloudhoof Cavalier 1:symru::symru:
Creature- Noggle Knight (Rare)
Protection from red and from blue
:symru:: Cloudhoof Cavalier gains unblockable until end of turn.
:symru:: Cloudhoof Cavalier gains haste until end of turn.
:symru:: Cloudhoof Cavalier gets +1/+0 until end of turn.
2/1
Phraal, Peeler of Landscapes BB
Legendary Creature- Human Wizard 3, Sacrifice a permanent: Destroy target land. Put a charge counter on ~. 1, Remove a charge counter from ~: Add one mana of any colour to your mana pool.
1/1
Next: Make two random mono-coloured creatures into a hybrid creature.
Hidden Horror
+ this thread
==
JUND REANIMATOR!
Stupid? Yes. Crazy? Yes. Fun idea? Of course!
Creature- Ape Nightmare
:symtap:, Sacrifice Human: Destroy target land.
Intelligent, but devious and cruel, the evil apes had little regard for their environment, and eventually destroyed it as well as themselves.
1/1
Next: Kithkin Giant
Land Creature- Swamp Fungus
Remove two cards in your graveyard from the game: Put a +1/+1 counter on Creeping Mold
1/1
Next: Hyalopterous Lemure
Sera Tonin, the Mighty Ronin RRR
Legendary Creature- Human Samurai Neurotransmitter [rare]
Bloodthirst 2, haste
He sure ain't happy.
3/3
Creature- Insect
Flying, wither
1/1
Next: Noggle Ninja
Hopemare 1WW
Creature- Elemental
Whenever Hopemare is dealt damage, you gain that much life
2/3
Hatemare 1RR
Creature- Elemental
Whenever Hatemare is dealt damage, it deals that much damage to each creature and each player.
3/2
Next: Turn two random two-colour cards that share a colour into one thrre-colour card.
Creature- Noggle Knight (Rare)
Protection from red and from blue
:symru:: Cloudhoof Cavalier gains unblockable until end of turn.
:symru:: Cloudhoof Cavalier gains haste until end of turn.
:symru:: Cloudhoof Cavalier gets +1/+0 until end of turn.
2/1
Phraal, Peeler of Landscapes BB
Legendary Creature- Human Wizard
3, Sacrifice a permanent: Destroy target land. Put a charge counter on ~.
1, Remove a charge counter from ~: Add one mana of any colour to your mana pool.
1/1
Next: Make two random mono-coloured creatures into a hybrid creature.
I have found a tutorial that looks like it pertains to what you're talking about at http://www.vistax64.com/tutorials/70819-windows-explorer-folder-view-settings.html
Step 1: Insert Ubuntu CD.
Step 2: Install.
Whenever ~ attacks and isn't blocked, the defending player removes the top three cards of his or her library from the game.
0/1
Artifact
When Enabler Cloth comes into play, choose a player.
Tribal Sorcery- Metathran
For each enchantment you control, put a 2/2 blue Metathran Soldier token into play.
Next: Avatar