The fact that this is uncommon is what bothers me the most.
I can get behind Rampant Growth being a little powerful for a limited environment in today standards, being creatures so pushed. But, c'mon, this is just insulting.
I can't understand WotC's policy for balancing cards nowadays. You see cards like The Scarab God but somehow Rampant Growth is too powerful? I mean, we can't even get a Terror nowadays . . . I have to pay 5 mana to kill a creature with Contract Killing
My conclusion from this spoiler season is that WotC already has the metagame they want for standard/limited in mind while designing the sets, which I think is horrible. The good things about new sets is brewing decks, finding great interactions with the variety of cards, finding cool value combos. But it seems like we will have yet another 4 months of stale & uninteresting decks.
Please someone tell me if I'm wrong or WotC is lacking some balls. . .
Considering that Storm is already unreliable in Powered Cube I highly doubt it it will be reliable in C/Ube.
Either way, I will try it out (for science) and I'll post here my results. I love theorycrafting about certain things, but when you are actually playing there are other things that come up that you didn't consider while theorycrafting. I have hope
I hope everyone is having a good time on their vacations. I, personally, have been having a blast. Here, where I live, December = summer, so I'm all tanned up by now. Haha! Great 2018 to all! I wish you all playable uncommons/commons in sets to come and downshifts of good rares.
I have been watching/playing lots of Holiday (powered) Cube. Every match is diferent from each other and the decks usually end up very interesting, specially because of the how many archetypes are supported in that Cube. That creates a very interesting evironment, I'd say Powered Cube is my favorite kind of Magic. I've forced storm a bunch of times already, and i'd like to revive a discussion that took place back in 2015 (and touched briefly on the Unstable discussion on Crow Storm).
In hopes of making my draft experience a little more than 'Should I go aggro or control?' I've added Reanimator and other X-matters archetypes, but I'm never fully convinced, so I ask . . .
Is Storm an archetype that can be added in C/Ube?
Some people have reported Monument is busted, but I haven't tried it. I could see it, has a high ceiling, but also can be a dead draw and needs some other things to go right to get a Hordeling Outburst worth of value out of it
On a recent draft, I had the Oketra's Monument out, and on turn 4 managed to curve into a white 3-drop (costing 1 less), create a 1/1, surge-cast Reckless Bushwhacker, creating another 1/1. All creatures get +1/+0 and haste, hit you for: like a billion
Of course this is a narrow interaction between two cards, but it's a pretty good one.
I'm having trouble finding a good (budget) tutor for my cube and I feel like Diabolic Tutor is too expensive. Watching bacchus2 struggle with his Pending Tutor design, I came up with an idea.
Would a repeatable tutor be to OP?
Find-Everything Tutor
Sorcery
Cost: 2B
Kicker B
Search your library for a card and put it in your hand. If the kicker cost was paid, shuffle Find-Everything Tutor into its owner's library.
How has Invigorate performed for you? Does it oftenly help you win combat? I feel its great for protecting Mana dorks in early turns against burn spells
How good are they? Are they necessary? Do they often fall in the "No reason to Cube" category?
These question came to mind after many Ixalan drafts this last months. Being a fast format, the combat tricks actually do matter, and open the window to many interactive plays that I feel are fun and interesting. Also gaining "mana advantage" for being so cheap (Sheltering Light, Skulduggery,Vampire's Zeal, etc).
When we translate this to C/Ube, which is a pretty aggresive format, do we like this type of cards? Or does it become easy to notice when someone is holding mana for their tricks?
What tricks do you like the most? Or what tricks do you Cube?
I've got Giant Growth in my pool, but I've been wondering if tricks in other colors would be good?
And on another random note... when did we get so popular?
Lurker here. What's up, people?I just wanted to make a small commentary about this post, in no way stop the discussion you are having for this:
I come here to the Peasant & Pauper Cube Forum a lot. Especially when I want to see what people think about certain cards or get some feedback about the cards I play in my Cube. I don't post a lot, but I value a healthy community and I think this is one. I enjoy the topics and I believe other lurkers do as well, that why you've been spiking in "viewage" I think.
The Olivia's Bloodsworn is definitely a mono-black card. And Rakdos Cackler is the perfect example of why a lot of people don't count single-cost hybrids as guild cards; 70% of 2-color decks can play the Cackler, so it's silly to slot it in as something that's just supposed to be for Rakdos
What you say about the Rakdos Cackler is pretty interesting. Fire Covenant is banned for me. It's too swingy.
The cost is too danm high! Maybe someday I'll add it. The fact that 90% of the cards in my cube are $0,25 is one of the reasons I started Peasant-ing.
Added Trostani's Summoner and Juniper Order Ranger
Is that being Planar Bridge'd?
Also the perspective with the head seems off.
Good cards all around though. I like them!
Actually yes ...they will, for free
The fact that this is uncommon is what bothers me the most.
I can get behind Rampant Growth being a little powerful for a limited environment in today standards, being creatures so pushed. But, c'mon, this is just insulting.
I can't understand WotC's policy for balancing cards nowadays. You see cards like The Scarab God but somehow Rampant Growth is too powerful? I mean, we can't even get a Terror nowadays . . . I have to pay 5 mana to kill a creature with Contract Killing
My conclusion from this spoiler season is that WotC already has the metagame they want for standard/limited in mind while designing the sets, which I think is horrible. The good things about new sets is brewing decks, finding great interactions with the variety of cards, finding cool value combos. But it seems like we will have yet another 4 months of stale & uninteresting decks.
Please someone tell me if I'm wrong or WotC is lacking some balls. . .
Nantuko Husk + Falkenrath Noble/Blood Artist/Zulaport Cutthroat + Life is decent.
Considering that Storm is already unreliable in Powered Cube I highly doubt it it will be reliable in C/Ube.
Either way, I will try it out (for science) and I'll post here my results. I love theorycrafting about certain things, but when you are actually playing there are other things that come up that you didn't consider while theorycrafting. I have hope
I hope everyone is having a good time on their vacations. I, personally, have been having a blast. Here, where I live, December = summer, so I'm all tanned up by now. Haha! Great 2018 to all! I wish you all playable uncommons/commons in sets to come and downshifts of good rares.
I have been watching/playing lots of Holiday (powered) Cube. Every match is diferent from each other and the decks usually end up very interesting, specially because of the how many archetypes are supported in that Cube. That creates a very interesting evironment, I'd say Powered Cube is my favorite kind of Magic. I've forced storm a bunch of times already, and i'd like to revive a discussion that took place back in 2015 (and touched briefly on the Unstable discussion on Crow Storm).
In hopes of making my draft experience a little more than 'Should I go aggro or control?' I've added Reanimator and other X-matters archetypes, but I'm never fully convinced, so I ask . . .
Is Storm an archetype that can be added in C/Ube?
Win cons:
Empty the Warrens
Brain Freeze (no Eldrazi Titans in C/ube yay!)
Tendrils of Agony
Guttersnipe (maybe)
Enablers:
Lotus Petal
Sol Ring + other mana rocks. Mind Stone and Thran Dynamo
Turnabout
High Tide
Frantic Search
Snap
Cloud of Fearies
Peregrine Drake
Gush
Dark Ritual
Cabal Ritual
Seething Song + other red rituals
Goblin Electromancer
Izzet Signet + friends. Help the fixing and the ramp, these decks tend to be 3+ colors.
Demonic Tutor
Gitaxian Probe
Gut Shot
Preordain + other cantrips. Ponder,Brainstorm
Compulsive Research the turn before you go off, maybe?
Suspend cards - Rift Bolt, Staggershock, Riftwing Cloudskate, Search for Tomorrow
Manamorphose
Bubbling Muck
Regrowth or Eternal Witness
Windfall
Mystical Tutor
Noxious Revival
Mutagenic Growth better pump up that Guttersnipe and hit for the missing 4 dmg. Lol.
Ancient Tomb
Izzet Boilerworks + other Karoo Lands. Built-in card advantage on lands is nice.
The main problem I find with this archetype is that the cards are maybe too narrow. But that is something that doesn't concern me, I'm like that.
What are your opinions on the matter?
Thanks in advance!
On a recent draft, I had the Oketra's Monument out, and on turn 4 managed to curve into a white 3-drop (costing 1 less), create a 1/1, surge-cast Reckless Bushwhacker, creating another 1/1. All creatures get +1/+0 and haste, hit you for: like a billion
Of course this is a narrow interaction between two cards, but it's a pretty good one.
Would a repeatable tutor be to OP?
Find-Everything Tutor
Sorcery
Cost: 2B
Kicker B
Search your library for a card and put it in your hand. If the kicker cost was paid, shuffle Find-Everything Tutor into its owner's library.
Wow, thank you very much!
This is very useful information.
How has Invigorate performed for you? Does it oftenly help you win combat? I feel its great for protecting Mana dorks in early turns against burn spells
How is it going?
Today I want to talk about Combat Tricks.
How good are they? Are they necessary? Do they often fall in the "No reason to Cube" category?
These question came to mind after many Ixalan drafts this last months. Being a fast format, the combat tricks actually do matter, and open the window to many interactive plays that I feel are fun and interesting. Also gaining "mana advantage" for being so cheap (Sheltering Light, Skulduggery,Vampire's Zeal, etc).
When we translate this to C/Ube, which is a pretty aggresive format, do we like this type of cards? Or does it become easy to notice when someone is holding mana for their tricks?
What tricks do you like the most? Or what tricks do you Cube?
I've got Giant Growth in my pool, but I've been wondering if tricks in other colors would be good?
Glad to hear opinions.
Regards!
Lurker here. What's up, people?I just wanted to make a small commentary about this post, in no way stop the discussion you are having for this:
I come here to the Peasant & Pauper Cube Forum a lot. Especially when I want to see what people think about certain cards or get some feedback about the cards I play in my Cube. I don't post a lot, but I value a healthy community and I think this is one. I enjoy the topics and I believe other lurkers do as well, that why you've been spiking in "viewage" I think.
Regards!!
360 peasant Cube.
I live in Punta del Este, Uruguay.
Small country in South America. We have . . . cows.
If anyone stops by I'd be glad to set up a draft or cube. Just let me know!
Will be looking for it. Didn't know it was so cheap nowadays.
Added the Rampager & I'll be looking for the Brawler.
I'm so ashamed of this section, lol.
B/W isn't that Token oriented in my Cube, so I'm skeptical about Maw of Obzedat, it looks sweet though.
Maybe swap Castigate for Gerrard's Verdict
What you say about the Rakdos Cackler is pretty interesting.
Fire Covenant is banned for me. It's too swingy.
Wow, nice one. Maybe I'll swap for Void Grafter
What's your general opinion on River Hoopoe?
The cost is too danm high! Maybe someday I'll add it. The fact that 90% of the cards in my cube are $0,25 is one of the reasons I started Peasant-ing.
Added Trostani's Summoner and Juniper Order Ranger
Again, thank you very much for your feedback.