Nice derailment, though.
Quote from truth_bomb »
disclaimer: this deck folds to Gurmag Angler.
Quote from Waymarsh »I'm also looking at supporting a Sacrifice subtheme a bit more.
Quote from Humphrey »what a weird bunch of cards. kinda hard to wrap my head around them because nothing stands out really.
I think the only card I consider for my T1 is the Frenzied Arynx. As said I have to cheat on the guildslot then though, but somehow I want to replace Ill-Tempered Cyclops. oh and Skewer the Critics ofc
Ill-Gotten Inheritance is a interesting card for the grindgames, but i dont think it does enough. Sanitarium Skeleton seems better for those
Plague Wight pretty good if you want to support black aggro and are not shy to run x/1s.
Wrecking Beast really good, but 7 is too much for the powered cube. For ramp it seems nice.
Impassioned Orator finally a playable soul warden
Justiciar's Portal a blink effect that also works as combat trick
Summary Judgment semi decent removal
Knight of Sorrows doenst even have a big butt. Pretty meh
Tenth District Veteran indeed seems interesting. but beside 2 exterts there is not much payoff and i think we already have a similar card. *the aven right.
phantom monster cost 4, much better
Undercity Scavenger seems reasonable for sac
Ghor-Clan Wrecker overcosted by 1. meh
Storm Strike those cc1 combat tricks that give first strike are really good, but red can just play burn
Rampaging Rendhorn its okay. cc5 slot is pretty tight though
Lawmage's Binding dont need more enchantment based removal that also occupies a guild slot tbh, but its good
Quote from Kamino_Taka »I know that it's not a valid argument but look at most other Pauper cubes and you wont find dash hopes in there, now ask yourself why that is.