Coruscating Terraformation G
Enchantment - Aura
Enchant land
Enchanted land is a Plains, Island, Swamp, Mountain and Forest in addition to its other types.
From a land creature that cares about land types, to a land enchantment that grants land types.
I'm curious as to what might have happened on the plane Arlinn walked too when her spark ignited. What plane it was. Whether she might have spread lycanthropy there. Whether that's even possible, or how it would manifest if it were possible. Etc.
As I said before (just two comments above, in fact), it's unlikely innistradi lycanthropy works outside of Innistrad.
But even if it was, the means of curse transmission seem to be a very complex hunting ritual, which I doubt she went out of her way to perform.
Honestly I agree that it's highly unlikely. I mostly just think it would be a nice way to support the werewolf tribe without having to wait for returns to one specific plane, or dealing with the complications of integrating DFCs into other sets. Because with werewolves being DFCs, it's equally unlikely that we'd ever see them in supplementary sets as is either.
It's just annoying that out of all the Innistrad tribes ONLY werewolves lack extra-block support. And even intra-block they've now suffered considerable upheaval (mechanically, flavorfully, or otherwise) in both Innistrad blocks.
Warabe, the Laughing Hunter 3RG
Planeswalker - Warabe
+3: ~ deals damage equal to the number of loyalty counters on her to target creature. Then that creature deals damage equal to its power to ~.
+1: put a 2/2 red Hyena creature token with haste onto the battlefield.
-XX: Creatures you control get +X/+X and gain trample until end of turn.
[3]
I figure she could either be an anthropomorphic Hyena, like Tarkir's Ainok are for hounds, or a human who just hunts/lives with/was raised by a pack of hyenas.
Next planeswalker: pick a species that "can't" be planeswalkers(anything artificial or lacking a soul) and make them a planeswalker somehow.
I'm curious as to what might have happened on the plane Arlinn walked too when her spark ignited. What plane it was. Whether she might have spread lycanthropy there. Whether that's even possible, or how it would manifest if it were possible. Etc.
Unity of the Masses GWU
Enchantment
When ~ enters the battlefield choose a creature type.
All creatures are the chosen type.
This can work in two ways. Choose Frog and with the way Obey the Hypnotoad is worded your creatures also benefit, or choose any other type and now no one's creatures benefit.
Tegan, the Unyielding 2WW
Legendary Creature - Human Soldier
Vigilance
Whenever ~ blocks or becomes blocked by a creature, prevent the next X damage that would be dealt to each creature you control this turn, where X is equal to ~'s toughness. 1WW: ~ gets +1/+1 until end of turn.
3/2
Ok, how about a commander with an ability that could be seen as either a big upside, or a huge drawback.
Is there anywhere we can check to see what those creature types are? I honestly can't think of any off the top of my head.
Edit: Okay, looking through the wiki I come up with these creature rypes:
Assembly-worker, Caribou, Ferret, sponge, nautilus, oyster, wombat, sable, and hyena(if you don't count the Un-cards).
I might have missed some, but that's what I see that there is to work with.
I believe people are erring when they assume that demons(and possibly angels) reform as the same being after death.
I was under the impression that it had been stated/implied in original Innistrad that when they died their essence(mana, whatever) returned to the fabric of the plane, where it was then available for the formation of NEW demons. Not a technical rebirth of the old ones.
This would mean that while we might get A b/w angel should there be an Innistrad3.0, it wouldn't be THE b/w sister.
Great Spirit of the Plains
Legendary Land Creature - Spirit
Lands you control are plains in addition to their other types.
~ isn't a creature unless you control five or more lands.
Defender, indestructible
0/4
Changes:
Enchantment creature ->land creature
Wall -> spirit
Mana cost -> not a creature unless X clause
I'll catch us up with a planeswalker that hopefully fits both outstanding prompts.
Fblthp, the Hopelessly Lost UU
Planeswalker - Fblthp
Whenever a player casts a creature spell, put a loyalty counter on ~.
Whenever a creature enters the battlefield, you may remove 3 loyalty counters from ~. If you do, return that creature to its owner's hand.
When you remove the last loyalty counter from ~, put him on top of his owner's library instead of into his owner's graveyard.
[1]
Still totally lost, still hates crowds. Poor thing.
Okay: a faerie planeswalker. (short lifespan, small body = Probably low loyalty/mana cost with few abilities, but of course very tricky.)
Seeta, the Sinpurged 2WB
Legendary Creature - Human Cleric
Whenever a player draws a card, investigate. t, sacrifice three clues: Destroy target creature. 2WBt, sacrifice twenty clues: Target player looses the game.
3/3
It looks like the forced to watch innistrad get destoryed thing happened before sorin even killed Olivia.
As a matter of fact Olivia was talking to sorin trapped
The original supposed Art Book synopsis was wildly inaccurate/outright made up/heavily embellished, and much of the information from it needs to be discarded.
Olivia wasn't killed because she never turned on Sorin because Nahiri was written as mustache-twirlingly evil and had absolutely no plan or intentions aside from luring Emrakul to Innistrad and laughing maniacly while she forced Sorin to watch his world be destroyed.
Enchantment - Aura
Enchant land
Enchanted land is a Plains, Island, Swamp, Mountain and Forest in addition to its other types.
From a land creature that cares about land types, to a land enchantment that grants land types.
Honestly I agree that it's highly unlikely. I mostly just think it would be a nice way to support the werewolf tribe without having to wait for returns to one specific plane, or dealing with the complications of integrating DFCs into other sets. Because with werewolves being DFCs, it's equally unlikely that we'd ever see them in supplementary sets as is either.
It's just annoying that out of all the Innistrad tribes ONLY werewolves lack extra-block support. And even intra-block they've now suffered considerable upheaval (mechanically, flavorfully, or otherwise) in both Innistrad blocks.
Planeswalker - Warabe
+3: ~ deals damage equal to the number of loyalty counters on her to target creature. Then that creature deals damage equal to its power to ~.
+1: put a 2/2 red Hyena creature token with haste onto the battlefield.
-XX: Creatures you control get +X/+X and gain trample until end of turn.
[3]
I figure she could either be an anthropomorphic Hyena, like Tarkir's Ainok are for hounds, or a human who just hunts/lives with/was raised by a pack of hyenas.
Next planeswalker: pick a species that "can't" be planeswalkers(anything artificial or lacking a soul) and make them a planeswalker somehow.
Enchantment
When ~ enters the battlefield choose a creature type.
All creatures are the chosen type.
This can work in two ways. Choose Frog and with the way Obey the Hypnotoad is worded your creatures also benefit, or choose any other type and now no one's creatures benefit.
Legendary Creature - Human Soldier
Vigilance
Whenever ~ blocks or becomes blocked by a creature, prevent the next X damage that would be dealt to each creature you control this turn, where X is equal to ~'s toughness.
1WW: ~ gets +1/+1 until end of turn.
3/2
Ok, how about a commander with an ability that could be seen as either a big upside, or a huge drawback.
Edit: Okay, looking through the wiki I come up with these creature rypes:
Assembly-worker, Caribou, Ferret, sponge, nautilus, oyster, wombat, sable, and hyena(if you don't count the Un-cards).
I might have missed some, but that's what I see that there is to work with.
I was under the impression that it had been stated/implied in original Innistrad that when they died their essence(mana, whatever) returned to the fabric of the plane, where it was then available for the formation of NEW demons. Not a technical rebirth of the old ones.
This would mean that while we might get A b/w angel should there be an Innistrad3.0, it wouldn't be THE b/w sister.
Can anyone confirm/deny?
Legendary Creature - Vampire Reflection
Flying, haste
2/0
Impossible creature types get an impossible creature (unless you have an anthem effect).
Next
Merfolk ooze
Wolf dragon
Bird Rhino
Legendary Land Creature - Spirit
Lands you control are plains in addition to their other types.
~ isn't a creature unless you control five or more lands.
Defender, indestructible
0/4
Changes:
Enchantment creature ->land creature
Wall -> spirit
Mana cost -> not a creature unless X clause
+Legendary and all lands are plains.
Fblthp, the Hopelessly Lost UU
Planeswalker - Fblthp
Whenever a player casts a creature spell, put a loyalty counter on ~.
Whenever a creature enters the battlefield, you may remove 3 loyalty counters from ~. If you do, return that creature to its owner's hand.
When you remove the last loyalty counter from ~, put him on top of his owner's library instead of into his owner's graveyard.
[1]
Still totally lost, still hates crowds. Poor thing.
Okay: a faerie planeswalker. (short lifespan, small body = Probably low loyalty/mana cost with few abilities, but of course very tricky.)
Legendary Creature - Human Cleric
Whenever a player draws a card, investigate.
t, sacrifice three clues: Destroy target creature.
2WBt, sacrifice twenty clues: Target player looses the game.
3/3
Edit: whoops, forgot.... a nonhumanoid commander.
According to the art book, Sigarda doesn't have a flight anymore. She's literally the last uncorrupted angel on Innistrad.
We have no idea how long it will take for new angels to form, assuming they follow the same rules as demons.
The original supposed Art Book synopsis was wildly inaccurate/outright made up/heavily embellished, and much of the information from it needs to be discarded.
Like others I was disappointed in how little Sigarda did. She may as well have not been in the story at all.
Also, did anyone else note the continuity error in that Olivia was still wielding the sword from her card art, and not the sword she stole from Sorin?