Quote from Meddling MageI might have to try a version like that. Also with yours, you are actually one card short. Probably something like this:
DeckMagic OnlineOCTGN2ApprenticeBuy These Cards
Lands:196 forest5 Mountain4 Plains4 Jungle shrineCreatures: 244 Noble Hierarch4 Jund Hackblade4 Cerodon Yearling4 Woolly Thoctar4 Bloodbraid Elf2 Cliffrunner Behemoth2 Realm RazerSpells: 174 Path to Exile4 Naya Charm3 Volcanic Fallout3 Firewild Borderpost3 Wildfield BorderpostSB: 154 Burrention Forge-Tender4 Celestial Purge4 Qasali Pridemage3 Spellbreaker Behemoth
There you go.
Quote from archmage521the blades might be nice and noble heirarch is great as well as wilt leaf leige and there is always perhaps chameleon collosus.
Quote from Meddling MageHere's my updated version:
Naya Razerpost AggroMagic OnlineOCTGN2ApprenticeBuy These Cards
Land: 204x Jungle Shrine6x Forest5x Plains5x MountainCreatures: 234x Jund Hackblade4x Steward of Valeron4x Bant Sureblade4x Woolly Thoctar3x Wilt-Leaf Liege2x Cliffrunner Behemoth2x Realm RazerOther Spells: 174x Path to Exile4x Naya Charm3x Volcanic Fallout3x Firewild Borderpost3x Wildfield BorderpostSideboard:3x Dauntless Escort4x Qasali Pridemage3x Qasali Ambusher3x Celestial Purge2x Elspeth, Knight-Errant
Quote from tekkamanbladeIts rather interesting that 2 posts suggest 2 different ways to go about this, I'm glad that i joined up in here and i'll try out both suggestions once i get the cards. They both seem rather interesting though losing the knights to add oneshot pump spells is a bit of a turn down for me but i'll try it anyways.
Quote from theanimeguyNot to be mean, but pay a bit more attention.
1.) Jund Hackblade? He good in the early game... where I have zero multicolored.
2.) Volcanic Fallout? Though it can hurt me, it only kills Vanguard, Teeg, Bloodbraid, and a Nacatl if I don't have both a plains and a mountain in play before it goes off, not to mention that most players wait till my turn, usually when I attack, so i can just pump with Colossal in response to save a creature and do some heavy damage. Also game 2 I just side out Vanguard for Forgetender, problem solved.
3.) Cliffrunner Behemoth? Although i agree he is good, I would like to avoid having more 4CMC cards in the deck. He is somewhat expensive and fairly bad on his own.