Quote from ElvesotShelves »On the other end of speed, is slowing down your opponent
root maze: It crushes fetches, but how does this interact with painlands?
choke: cause screw blue
anyone experimented with something like this?
Quote from ElvesotShelves »I want to talk about
Heart of the Dark Wood and ramunap Excavator
Already running azusa and it seems like a nice complimentary package to eternal command.
You could take it a step further with that new card that hits a/e and let's you play an additional land for 1g... Along with black disruption to get you there.
Quote from Aremihc »Not to spam the thread..
Quote from Aremihc »..but I keep needing more early pressure. Especially on 3 mana turns. What about Omnath, Locus of Mana? Comes down early, gets big FAST...
Quote from Aremihc »What about Field of Ruin? I know it lets them search, but modern decks run VERY few basics.
Quote from Aremihc »Planeswalkers... Lili HURTS and is cheap.
Quote from TheRope »
Quote from mistahARK »
Quote from TheRope »I have been following the price of Carnage Tyrants for the last month because I really want to have just 1 or 2 finishers in this deck (actually, just 1 or 2 non mana producing creatures even). It just keeps going up in price... Not sure if I should just pull the trigger.
Quote from TheRope »*Courser - has not tested amazing for me, but its starting to with a list like this. He is solid against removal (no fatal push, no bolt), aggro (4 defense), life gain, and thins our deck with lands.
Quote from mistahARK »I've found that I usually don't end up using my main threats to win, and that they're normally not the best thing to have in my starting hand unless I'm against the specific matchup they're there to help with. So, I opted to improve the consistency of the baseline instead
Quote from mistahARK »Tribe Elders are huge for early game ramp, and that's when I want it the most. For the same reason, I kept the Mystics in as well. Our momentum is built on the backs of our opponent, and if they're ahead in lands, they're most likely winning. Getting in T2/3 LD/Trinisphere is so incredibly important to our success, I can't justify having any less than 10 T1 ramps, and no less than 3 Tribe Elders as well. They're key to our consistency.
Quote from mistahARK »The main reason I like her more than Garruk is that she immediately has an effect on the battlefield. Sure Garruk untaps more lands, but I never found much of a use for the mana he made, which was only 2-3 most of the time.