Nobody has tried something new in that build?
I was not so successful with the tinkerer build, also I still felling that we need something "bigger" as a win com, with the addition of custodi squire to mtgo now the list seems more resilient, but or I loose to super aggros or to big Mana (trons)...
Are you guys doing well with the deck?
Any new cards from the newest sets ?
I love the idea and the mechanic, but it's hard to have better results than 3-1 2-2 ...
Connect with flyer, knows what Bob will reveal and draw is such an awesome combination!
Played with this list yesterday at my lgs, won 3 tied 1
First: tron - g1 Bob hiring him until he draws a removal ( I drew some good disrupts with Bob) followed by a goyf 4/5 when died and my opponent concedes to g2.
G2 he Mulligan to 5, no lands and concede the matchup.
Second-Merfolks:g1 easily solved with a tons of removals, the combination of Flayer, Bob and no damage or less damage each turn.g2 he draws 4 spreading seas and gg.
G2 while I was trying to keep my abrupt decays to solve the spreading seas problem he can't have any Lord or big creature in the field,so I we draw the game.
Third - tokens bw: Liliana tlh on bitterblossom tokens and damnation solved the problem.
Fourth-Titan Shift:
G1 Bob and Flayer had made a duet very well in this game too, beating the opponent before he could find the pieces of the combo and when he did I had the disrupts and Liliana otv to solve that.
G2 was more about controlling the board with fulminators and a Flayer leaving no time (or lands) to my opponent.
What I saw with that is we could more aggressive with big mana decks (flayer followed by goyf) and more control against aggro or creature heavy(flayer and Bob drawing the right answers).
Hello guys, new to this forum.
I'm brewing a Bob'n Flayer list.
Trying to be faster to solve problems against a control/aggro meta ...
I'll try something like this today in my lgs: http://tappedout.net/mtg-decks/grim-jund-4/
Hello guys!
What do you think about 2 Propeller Pioneer ?
This enable an Inventor's Goggles a Bladed Bracers and makes very good synergy with both.
In my last tests making a 5/5 flying vigilance was a very good finisher against aggro decks like mono green.
And If using blades I'll try to use Sea gate Oracle instead of drifters.
The only non human Will be the Hawks.
4 CMC is one too many for a non-resilient, fragile threat. It's main mode would be playing it as a 2/1 with a Servo, something Eldrazi Skyspawner does better, and I wouldn't play him in my list. However, I haven't revisited the Human build in a long, long time, and I'm sure there are a lot of Humans and new Artificers that could benefit from the Goggles. Doomed Traveler is a pretty good Human card for our gameplan, and Bastion Inventor is super sturdy and can win any combat with the Goggles equipped (except Gearseeker Serpent, which it roadblocks). Maybe you're to take that direction yourself and bring us some options and testing results?
Off course it`ll be a pleasure!
Now I`m thinking in trade the Pioneer for Aeronaut Tinkerer, cost 1 less, has the same sinergy with googles as the Pioneer and the same for Bracers.
Oracle for Drifters has a huge CMC reduction, but off course a draw back comparing the flying, because of that Im interesting in try the Tinkerer, maybe using 2 only as the beater/finisher.
I`ll test this build on Xmage, then in the FNM and I`ll post the results for you guys!
Hello guys!
What do you think about 2 Propeller Pioneer ?
This enable an Inventor's Goggles a Bladed Bracers and makes very good synergy with both.
In my last tests making a 5/5 flying vigilance was a very good finisher against aggro decks like mono green.
And If using blades I'll try to use Sea gate Oracle instead of drifters.
The only non human Will be the Hawks.
Hello guys!
What do you think about 2 Propeller Pioneer ?
This enable an Inventor's Goggles a Bladed Bracers and makes very good synergy with both.
In my last tests making a 5/5 flying vigilance was a very good finisher against aggro decks like mono green.
And If using blades I'll try to use Sea gate Oracle instead of drifters.
The only non human Will be the Hawks.
Im New in this forum, but Im excited to test this deck, it looks very interesting.
First of all, my most important question, how are you dealling with the Drake Meta, Its seems that they have a lot of counter, mana and good chump blockers/removal for the early game.
there is an important sequence to make the spells? something like "Keep allways mana open for the conters"
Or, Never Play Trinket at turn 3?
Thank you in advance for the attention and congrats for the topic!
1- Do you think that Grim Flayer will play in Junk Decks?
2- I Saw a lot of you guys ask about how to play against Tron, I Really can't win against this decks, and in my meta we have 3 tron decks (Mono U, Mono G and RG), any advice, game plan or miracle to help me with that? =\
Thanks in advance for all your attention and help!
Im Running 2 Advocates, Idont have the goyfs too, sylvan already won some fights for me, as Im runnig 3 man lands its very powerfull as a 6 drop, when he enters I usually swing for 4-5 damage with the lands.
About Lili, I have the same question.
A Lili proxy? Not sure there is one similar since she has varying abilities.
My question about Lili is the same, withoout Goyf it still with the 3 spaces in the deck?
Im Running the BOB version that I made myself, didnt lost any game, but draw some.
In an aggro Field using the right mana curve for Bob made the deck very consistant.
Lili 3 and Souls 3 are my higher curve.
And I dont think Lili is less powerfull without Goyf, but i like to hear From you guys !
Im Running 2 Advocates, Idont have the goyfs too, sylvan already won some fights for me, as Im runnig 3 man lands its very powerfull as a 6 drop, when he enters I usually swing for 4-5 damage with the lands.
I've started looking towards Dark Confidant myself.
There was a list about a month ago that got my attention.
Could you share it anooshapalooza?!
Im testing one made by me, but my furst and best result was 3 Win and a Draw.
Against Tron Eldrazi - Draw
And against Living end(2-0), Zoo(2-1) and Affinity(2-0).
The tournment has 18 players.
As the top two made an ID i stay in 3rd with 10 point as they.
Tnx for the answers guys, I'll test it next week, but it makes senses now that you says ...
Just one more question, I saw a lot of people here saying to use Tasigur, but the firt lists in the post uses BOB, do you use both or are using Tasigur in the BOB slots ?
Thanks Again for the help!!!
I was not so successful with the tinkerer build, also I still felling that we need something "bigger" as a win com, with the addition of custodi squire to mtgo now the list seems more resilient, but or I loose to super aggros or to big Mana (trons)...
Are you guys doing well with the deck?
Any new cards from the newest sets ?
I love the idea and the mechanic, but it's hard to have better results than 3-1 2-2 ...
Played with this list yesterday at my lgs, won 3 tied 1
First: tron - g1 Bob hiring him until he draws a removal ( I drew some good disrupts with Bob) followed by a goyf 4/5 when died and my opponent concedes to g2.
G2 he Mulligan to 5, no lands and concede the matchup.
Second-Merfolks:g1 easily solved with a tons of removals, the combination of Flayer, Bob and no damage or less damage each turn.g2 he draws 4 spreading seas and gg.
G2 while I was trying to keep my abrupt decays to solve the spreading seas problem he can't have any Lord or big creature in the field,so I we draw the game.
Third - tokens bw: Liliana tlh on bitterblossom tokens and damnation solved the problem.
Fourth-Titan Shift:
G1 Bob and Flayer had made a duet very well in this game too, beating the opponent before he could find the pieces of the combo and when he did I had the disrupts and Liliana otv to solve that.
G2 was more about controlling the board with fulminators and a Flayer leaving no time (or lands) to my opponent.
What I saw with that is we could more aggressive with big mana decks (flayer followed by goyf) and more control against aggro or creature heavy(flayer and Bob drawing the right answers).
I'm brewing a Bob'n Flayer list.
Trying to be faster to solve problems against a control/aggro meta ...
I'll try something like this today in my lgs:
http://tappedout.net/mtg-decks/grim-jund-4/
Off course it`ll be a pleasure!
Now I`m thinking in trade the Pioneer for Aeronaut Tinkerer, cost 1 less, has the same sinergy with googles as the Pioneer and the same for Bracers.
Oracle for Drifters has a huge CMC reduction, but off course a draw back comparing the flying, because of that Im interesting in try the Tinkerer, maybe using 2 only as the beater/finisher.
I`ll test this build on Xmage, then in the FNM and I`ll post the results for you guys!
Thanks for your attention
What do you think about 2 Propeller Pioneer ?
This enable an Inventor's Goggles a Bladed Bracers and makes very good synergy with both.
In my last tests making a 5/5 flying vigilance was a very good finisher against aggro decks like mono green.
And If using blades I'll try to use Sea gate Oracle instead of drifters.
The only non human Will be the Hawks.
What do you think about 2 Propeller Pioneer ?
This enable an Inventor's Goggles a Bladed Bracers and makes very good synergy with both.
In my last tests making a 5/5 flying vigilance was a very good finisher against aggro decks like mono green.
And If using blades I'll try to use Sea gate Oracle instead of drifters.
The only non human Will be the Hawks.
Im considering to play some artifact instead of creatures, since the meta are very control.
My list:
http://tappedout.net/mtg-decks/03-11-16-rg-ld/
Im New in this forum, but Im excited to test this deck, it looks very interesting.
First of all, my most important question, how are you dealling with the Drake Meta, Its seems that they have a lot of counter, mana and good chump blockers/removal for the early game.
there is an important sequence to make the spells? something like "Keep allways mana open for the conters"
Or, Never Play Trinket at turn 3?
Thank you in advance for the attention and congrats for the topic!
1- Do you think that Grim Flayer will play in Junk Decks?
2- I Saw a lot of you guys ask about how to play against Tron, I Really can't win against this decks, and in my meta we have 3 tron decks (Mono U, Mono G and RG), any advice, game plan or miracle to help me with that? =\
Thanks in advance for all your attention and help!
My question about Lili is the same, withoout Goyf it still with the 3 spaces in the deck?
Im Running the BOB version that I made myself, didnt lost any game, but draw some.
In an aggro Field using the right mana curve for Bob made the deck very consistant.
Lili 3 and Souls 3 are my higher curve.
And I dont think Lili is less powerfull without Goyf, but i like to hear From you guys !
About Lili, I have the same question.
Could you share it anooshapalooza?!
Im testing one made by me, but my furst and best result was 3 Win and a Draw.
Against Tron Eldrazi - Draw
And against Living end(2-0), Zoo(2-1) and Affinity(2-0).
The tournment has 18 players.
As the top two made an ID i stay in 3rd with 10 point as they.
Now I know that what I need to know is How to play with BOB, Did you have any articles or anything that could help?
I'll start google for that!
Thanks again, Im learning a lot with you Guys! =]
Im, trying to use my BOBs but I think im doing it wrong!
;/
Just one more question, I saw a lot of people here saying to use Tasigur, but the firt lists in the post uses BOB, do you use both or are using Tasigur in the BOB slots ?
Thanks Again for the help!!!