yea, i can see how that can be an issue if you are going all in on it. gaea's blessing can help get it back from the graveyard. and there are a few cards that search for cards out of the library.
I wouldn't go all in on the JTE plan if it was me. The card is to dependant on your opponent not being able to interact with it ever. With assassin's trophy and field of ruin being played in pretty much everything, you are going to have a hard time winning with it. It is a good secondary wincon, but i wouldn't build around it.
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A_E_I_Own_U posted a message on [GRN] Golgari Midrange Reanimator (Journey to Eternity)Posted in: Standard Archives -
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katiemtg posted a message on Boros Angels?!Posted in: Deck CreationQuote from TBuzzsaw »Yeah I like the list but it loses to control and has a huge problem of lacking card advantage.
Card advantage has never been a problem with this deck. The threats are so beefy and so dense that everything is a must kill and must counter. The amount of pressure this deck can create forces people to 2-for-1 themselves some of the time.
And while it's not good against control, the number of control decks vs everything else I am playing is quite small. In fact, of those control decks, most of them are Jeskai playing Risk Factors and wasting card slots on Opt... and they're just getting cleaned up by this deck because they haven't figure it out that Azorius or perhaps Esper are massively better than Jeskai. They keep playing shocks and lightning strikes and clarions hoping to beat green decks. They keep trying to Settle the Wreckage when you can just play around it (making their Wreckage into a 4-mana assassin's trophy) or drop a Shalai to ruin their day. Jeskai is hopeless in this meta, and while I would still run some Settle the Wreckages for redundancy, Cleansing Nova is really where it's at. I dunno why you want to run red... that's all of the bad cards. White even has 2-mana targeted exile removal that deals with most threats in this meta besides the vigilance creatures. And if you're playing Jeskai, they're probably running izzet duals with no white mana. Not a good strategy.
Against a good Azorius deck, I'm pretty sure this deck is hopeless, but nobody is playing it even though I have dabbled with it some. So, until the Azorius meta actually starts to form, this deck is a good deck to play. My win rate is astronomically high still. Played 6 games this morning and only lost 1. If you ask me, red, green, selsnya, boros, etc. are still way too popular not to play this deck. It has good game against golgari too.
I did start playing Legion's Landing over Adanto Vanguards. Deck is performing so good now. Every card I am happy to draw and this even ramps me to Lyra faster. Much better. -
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A_E_I_Own_U posted a message on (GRN) Abzhan Eternal ToolBoxI don't see vraska ever getting to Ultimate. I think it's not a good card and that the old vraska should always be played instead. That is just me. Only one giant tho, lots of things that can get rid of that from chaining.Posted in: Standard Archives -
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katiemtg posted a message on Boros Angels?!Of course it's too early! I'm not calling it or anything, that's for sure - it's just working well right now against decks people are playing. I find that cool since usually decks that work well at the beginning are aggro decks, not mid-range. I'm enjoying the deck for as long as I can because experience tells me this will probably not last for very long!Posted in: Deck Creation
Having said that, I think this deck has more legs than Boros Mentor-focused decks. Those decks don't seem to curve out as well as you'd like, and they've actually felt a little underwhelming to me, especially when compared to a turn 2 chain whirler or goblin warboss. For me, turn 3 is all about chainwhirler or history of benalia - nothing else in boros seems to deliver that kind of impact, so I think we're looking at a deck that either focuses a lot on white, or a lot on red if we were to sort of predict the future a little.
It has to be said, I don't think I faced many controlish decks in my series of games while playing this. I can easily see them ripping apart specific creatures that create the decks synergy. Hopefully the deck is pretty threat-dense to survive some counters and sweepers. History of Benalia has a lot of good answers in the format too - people aren't running many of them though. At least we have some cards to deal with Settle the Wreckage if we are able to apply enough pressure to cast a Shalai. Banefire in the board could be helpful with those matchups too. But I'm guessing this matchup wouldn't be as good as it is against aggro decks. I'd probably strongly consider swapping Adanto Vanguard with Legion’s Landing/Adanto, The First Fort since that card seems to do very well against control. -
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squirrelmastersbiotch posted a message on [GRN] Emmara, Soul of the Accordin standard, her and Shanna, sisay's legacy can both activiate Mox Amber turn 2.some go-wide strategy with shalai, voice of plenty and song of freyalise could make an appearance. I will be looking at brewing something along these linesPosted in: The Rumor Mill -
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vandertroll posted a message on Commander 2018 themes and artI'll be mildly annoyed if they don't reprint Sensei's Divining Top in a deck that the top of your library matters.Posted in: The Rumor Mill -
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SmauG posted a message on Modern HumansOnly dominaria tech I spotted during SCG open Atlanta was Damping Sphere in the sideboard, I personally think this is a definate inclusion.Posted in: Aggro & Tempo
Apart from that, I don't think there is anything else in Dominaria, except for maybe Naban (Could be explosive, could be too cute, I don't know) and the bodyguard, but it's just not as good as Selfless Spirit. -
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AUTUMNTWILIGHT posted a message on UW ControlPosted in: ControlQuote from zetabass »After just reading a great article on UW in Standard I came here to note with excitement the revelation of using Teferi to tuck himself or one of your own permanents which though it might come up however infrequently could lead to interesting and unique play patterns that are likely the reason we all like these decks in the first place.
Now I'm wondering if you wrote that article?! Guessing based on your Screen-name.
Hahaha no not at all. I am just getting back into MTG and just play casually really. Not a Pro or a Writer of any kind just a Student. -
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Goblin Chainwhirler looks promising. Can also do crazy stuff with Soul-Scar Mage.Posted in: Proven (Standard) -
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genini2 posted a message on Token MasteryPosted in: Standard ArchivesQuote from tpzy78 »Sorry guys, this is not how it works. Mastery says "when you GAIN life..."
Torgaar says "life total BECOMES..."
That one word is why this will not work. With Torgaar you're not "gaining" life.
Besides, why jump through all these hoops just to make mastery work when slimefoot/ saprolings is a solid strategy on its own? Just up the number of slimefoot and you've got a solid aristocrat-type strategy in standard
When a life total becomes a set number the players gains or loses the life necessary to hit that number.
118.5. If an effect sets a player’s life total to a specific number, the player gains or loses the necessary amount of life to end up with the new total. - To post a comment, please login or register a new account.
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"But as the Veil takes hold of her, it's hard to tell if those voices in her head are her own, or the eldritch spirits of the Veil"