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  • posted a message on Modern Humans


    I've been using these little post-it slips. I got some from work but these are the same thing. They fit right in my deckbox, behind a divider.

    https://www.staples.com/Staples-Stickies-1-2-Page-Flags-500-Flags-Pack/product_860851?cid=PS:GooglePLAs:860851&ci_src=17588969&ci_sku=860851&KPID=860851&gclid=EAIaIQobChMI2bLM4ISa3gIVVlgNCh2yuAv6EAQYASABEgLRufD_BwE&akamai-feo=off
    Posted in: Aggro & Tempo
  • posted a message on [GRN] Golgari Midrange Reanimator (Journey to Eternity)
    My guess would be trying to attack with creatures.

    There are several 3 power creatures and the mythic demon in the first list above.
    Posted in: Deck Creation (Standard)
  • posted a message on [GRN] Golgari Midrange Reanimator (Journey to Eternity)
    This is why I like reducing the number of JTE and increasing the Maus Secrets, You can go get an Trophy if you need to kill a Teferi, or if if the opp has used their likely 1-of Field of Ruin on a Memorial, you can search up the FTE. I don't see a way in BG to make non-creature permanents indestructible now that the green Ajani spell is rotating. So perhaps the Gaea's blessing in the side to save them from your GY is a possible loop, perhaps out of the board? Oooh that reminds me, we still have access to Mastermind's Acquisition! Perhaps we put a JTE in the board to protect it from Unmoored Ego Wink
    Posted in: Deck Creation (Standard)
  • posted a message on [GRN] Golgari Midrange Reanimator (Journey to Eternity)
    This list in really intriguing, as is Mausoleum Secrets! I feel like that card should be a 2 of at least (maybe even a 3 of!) then we can cut down on the non-creature cards cards like JTE, Vraska, and non-creature removal, (which, as much as I love Necrotic Wound, do we really need it with access to Plaguecrafter and Chupacabra?)

    Other cards I'd consider main or side
    Kraul Harpooner: This with 2 creatures in the yard kills a Lyra, kills the Resplendent Angel by itself.
    Merfolk Branchwalker: I like this over the Zealot, it can draw you into lands as this deck seems like it would be mana hungry late game with a flipped JTE,
    it can bin creatures for undergrowth or recursion and trade up/ block a Steel-Leaf if it gets a counter.
    Posted in: Deck Creation (Standard)
  • posted a message on Reservoir Storm
    Who is brewing with everyone's favorite Master Thopterist and Mox Amber, for new standard? Are we just on hold until the full-spoilers have been released?

    While I'm not crazy enough to believe we will have another combo-kill, I wonder about a UB value/control shell?
    I still feel like the inherent combo of Sai and Equipment has been under explored.
    Posted in: Standard Archives
  • posted a message on Modern Humans
    Well, someone either shared my thoughts or took my advice!

    http://www.starcitygames.com/decks/123423

    I wonder how Anafenza played out in the tournament.
    Posted in: Aggro & Tempo
  • posted a message on Modern Humans
    Between Vengevine, Hollow One, and Hardened Scales, I think Anafenza the Foremost needs to make a return to the sideboard.
    Posted in: Aggro & Tempo
  • posted a message on Modern Humans
    Between Vengevine, Hollow One, and Hardened Scales, I think Anafenza the Foremost needs to make a return to the sideboard.
    Posted in: Aggro & Tempo
  • posted a message on Gift of Paradise Decks
    I've been on the BG version for a little bit, Carnage Tyrants and Vraskas in the main. Bloodfasts and Siphoners in the side for control.
    It's been great, alot of 3-1 and 3-0-1 FNM finishes.

    I'm a little scared of the Vine Mare decks as all the removal is black/targeted. I could blank the vine mare with a Tyrant... but there's only a few in the deck! This deck hits the City's blessing reliably, I'm thinking about trying out the Twilight Prophet as card advantage and to flip life totals with high mana cost flips. Anyone else experimenting?
    Posted in: Standard Archives
  • posted a message on Modern Humans
    Good to point out that Phantasmal Image isn't an ETB effect, I know a lot (A LOT) of players don't often understand how that is exploitable. (ie. laughing at Torpor Orb)
    Posted in: Aggro & Tempo
  • posted a message on Modern Humans
    Does Naban actually work with reflector mage the way I'd hope? These things usually don't. lol
    Posted in: Aggro & Tempo
  • posted a message on Modern Humans
    Any reports on the Bodyguard? Where are folks working it in?
    Posted in: Aggro & Tempo
  • posted a message on UW Control
    After just reading a great article on UW in Standard I came here to note with excitement the revelation of using Teferi to tuck himself or one of your own permanents which though it might come up however infrequently could lead to interesting and unique play patterns that are likely the reason we all like these decks in the first place.

    Now I'm wondering if you wrote that article?! Guessing based on your Screen-name.
    Posted in: Control
  • posted a message on Modern Humans
    I played 2 Deputy main at FNM as well. The only round I saw them in was against Jund and it was a great feeling bouncing a Kitesail in response to his removal. On another turn he played Lilly to Edict a Mantis Rider.. flashed in Dep to take one for the team.
    Posted in: Aggro & Tempo
  • posted a message on Modern Humans
    Hey, I just had a conversation about the deck with another local player that I respect who is playing it at the upcoming GP.
    He is very adamant about running with 18 lands... Seems wild to me as I know how often I'm having to mulligan for lands at 19.

    Anyone tried a league out with 18? Could the top decked gas percentage really worth the risk of having to mull to oblivion.
    FWIW he is cutting the 2nd SCC.
    Posted in: Aggro & Tempo
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