Noxious Revival hits any card and it being instant speed gives many possible interesting interactions, a few of which being taking a card to the top in response to a Rest In Peace or in response to one of the shuffle Eldrazi's shuffle trigger. There's definite value.
It's funny that someone mentions return to deck/reanimation spells as I've been debating adding a few more of those myself, but like DK mentioned, the hardest part at this point is the deck list is so tight that cuts become a nightmare.
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Feb 22, 2019WWWolfe posted a message on [Focused] Sidisi, Brood Tyrant: Zombie horde and shenanigans! (3 versions!)Posted in: Multiplayer Commander Decklists
Feb 15, 2019WWWolfe posted a message on [Focused] Sidisi, Brood Tyrant: Zombie horde and shenanigans! (3 versions!)The Varina I'm building is helping my daughter as her first commander deck (she's been playing MTG since she was 7, has played commander with me and her brother but this will be the first deck that's "hers"). It's going to be zombie tribal but we're trying to overlap as few cards as possible. ATM we have 11 cards that overlap. Hers has a higher focus on making tokens through cards like Army of the Damned, Ghoulcaller Gisa, Endless Ranks of the Dead, etc. as that was the direction she wanted to go. I'm trying to let her build it and see what she wants to change as she goes.Posted in: Multiplayer Commander Decklists
Feb 14, 2019WWWolfe posted a message on [Focused] Sidisi, Brood Tyrant: Zombie horde and shenanigans! (3 versions!)Played four games tonight...and naturally I didn't draw a single one of the changed cards. At least I won 3 of the 4 games. *shrug*Posted in: Multiplayer Commander Decklists
Feb 14, 2019My latest changes...Posted in: Multiplayer Commander Decklists
Birds of Paradise (ramp that keeps the creature count up)
Glen Elendra Archmage (a little more counter-magic)
Kalitas, Traitor of Ghet (play-test situation, there's so much targeted removal & board wipes in my meta I'm curious how this will play)
Krosan Restorer (returning to the deck, clearly an upgrade over Fatestitcher)
Clever Impersonator (will return to the deck shortly once I find my other copy- traded this one for 3 cards for my Varina deck)
Fatestitcher (see Krosan Restorer)
Liliana, Untouched by Death (were too many times I had it in my hand and had other things I'd rather cast)
Stitcher's Supplier (not worth the slot honestly)
Feb 13, 2019I'm currently really enjoying my Sidisi, Brood Tyrant deck. It's zombie tribal with some combos but nowhere close to a cEDH version. There's several different ways to win in the deck and once every few times I play it I seem to come across an interaction that hadn't played out in the deck before.Posted in: Commander (EDH)
Feb 13, 2019That's one of the reasons I'm likely cutting him from the deck. I'd much rather have the other untappers, even if I were to add Krosan Restorer back in it's place, I feel that would be an upgrade. Fatestitcher is too situational, and there's times it just sits in the GY even with Unearth.Posted in: Multiplayer Commander Decklists
Feb 12, 2019Posted in: Multiplayer Commander Decklists
Yea, I usually end up just Unearthing it at a time that I can use it for Gaea's Cradle or Cabal Coffers.
Feb 12, 2019Yea, I was thinking about those two as well but it's so hard to decide on cuts atm. I've also been debating adding Birds of Paradise, debating what to cut for it, leaning towards Fatestitcher (I run it instead of Krosan Restorer since it's a zombie and has Unearth- mine is a zombie build) but with also running both Aphetto Alchemist and Kiora's Follower I may can afford to cut it.Posted in: Multiplayer Commander Decklists
Feb 12, 2019I've been debating adding Glen Elendra, Archmage, have been carrying it around in the deck box, just haven't decided what to cut for it. Probably will replace Stitcher's Supplier with it.Posted in: Multiplayer Commander Decklists
Feb 12, 2019One thing I've noticed, is that of my last 6 or so games that I've cast it, Seedborn Muse is such a target, it never sticks a full turn rotation or is countered. I'm starting to feel like it's a somewhat wasted play and possibly something to consider replacing.Posted in: Multiplayer Commander Decklists
It being such a target probably eats up a removal spell that may stop me from casting something else big, but at the same point a 1 for 1 that costs me 5 mana while it only costs my opponent 2-3 mana, not sure how I feel about that.
Feb 11, 2019Have tweaked the deck a little to add some more removal and it's been beautiful. Since those changes the deck has won 17 out of 22 games, and is winning in a ton of different ways. Last night alone it won 3 different ways (combat damage with Craterhoof Behemoth as the catalyst, Plague Belcher + Gravecrawler + Phyrexian Altar pinging everyone to death, and then Mesmeric Orb + Aphetto Alchemist on an opponents endstep for an alpha swing on my next turn).Posted in: Multiplayer Commander Decklists
The deck also has some real interesting little ways to recover/stay the course. In one of the games an opponent cast Ruination and took me down to 1 land, problem for them was I had out Rooftop Storm and Arcane Adaptation. It stopped me from being able to cast Doubling Season and a few other things I had in my hand that would have sped up me winning, but I drew into Craterhoof and that was game.
Feb 2, 2019One thing that helped our games go faster was swinging in for chip damage (that one or two damage on early turns with a creature you're not using for something else or that you play for an ETB) helps speed up the game.Posted in: Commander (EDH)
Jan 24, 2019Oh I'm not disagreeing with that, just saying most tutors are sorcery speed as well.Posted in: Multiplayer Commander Decklists
Jan 24, 2019Posted in: Multiplayer Commander DecklistsQuote from DementedKirby »Quote from WWWolfe »Yea, I don't think they'd be horrible adds, but I can't really think of a game where outside of maybe needing a removal answer a little sooner that I've felt like I needed more than was already in the deck.
Either way, transmute can only be done at sorcery speed.
Most tutors are at sorcery speed outside of the ones that are triggered or activated abilities on permanents and some of the land tutors. Off the top of my head the only ones that are instant speed are Vampiric, Worldly, Enlightened, and Mystical.
Demonic, Diabolic, Grim, Imperial Seal, Beeech the Queen, etc., are all sorcery speed.
Jan 24, 2019Yea, I don't think they'd be horrible adds, but I can't really think of a game where outside of maybe needing a removal answer a little sooner that I've felt like I needed more than was already in the deck.Posted in: Multiplayer Commander Decklists
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