Quote from Voxzorz »I know I'm late. If I don't get in, that's fine, I just like making cards.
Junkshaper Myr 3
Artifact Creature - Myr (U)
Imprint - X, T: You may exile an artifact card with converted mana cost X from your hand. If you do, put X 1/1 colourless Myr artifact creature tokens onto the battlefield.
Metalcraft - As long as you control three or more artifacts, other Myr creatures you control get +1/+1.
Quote from Ink-Treader »Sequestering Fog UW
Detain target nonland permanent
Hard to fight back when you can't even see your fingers an inch from your face.
Quote from theazurespirit »Uncovered Lore 2URW
Return target noncreature, nonland card from your graveyard to your hand. Then, if Uncovered Lore was cast from exile, put it onto the battlefield transformed.
Shu Yun, the Precursor
(URW) Legendary Creature - Spirit Monk
Whenever you cast a noncreature spell, Shu Yun, the Precursor deals 2 damage to target creature or player and you gain 2 life.
"You have learned of the death of the Jeskai Way. And now, you shall see it reborn."
Quote from willows »Supply Runner 1RG
Creature — Human Warrior (U)
When Supply Runner enters the battlefield, bolster 1.
Quote from proudawesome »Gilt-Leaf Cultist 1BB
Creature — Elf Shaman (R)
Hideaway (This creature enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
B, T: You may play the exiled card without paying its mana cost if three or more creatures died this turn.
Quote from netn10 »Bear-Claw Monk GW
Creature - Human Monk (Rare)
Ferocious - As long as Bear-Claw Monk has 4 or more power, it has double strike and trample.
"The Jeskai may call me heretic, but I found my way with the greater beings of nature."
Quote from sperlman »Strength of the Ancestors 1W
Target creature gets +2/+2 until end of turn. If that creature shares a name with a creature card in your graveyard, that creature gains first strike, lifelink, and vigilance until end of turn.
Quote from Jimmy Groove »Joien the Prescient UW
Legendary Creature - Human Wizard (MR)
UW: Search your library for a card named Joien the Prescient, reveal it to all players, and put it into your graveyard. If you do, exile Joien the Prescient, then return it to the battlefield at the beginning of your end step.
At the the beginning of your upkeep, if there are three or more cards named Joien the Prescient in your graveyard, transform Joien the Prescient
"When I saw all the way I might have died, I knew how I must live."
Joien the All-Seeing (W/U)
<+1>: Name a card, then reveal the top card of your library. If it shares a name with the named card, draw a card.
<0>: Each opponent names a creature spell and a non-creature spell. Until your next turn, those opponents may only cast the named spells.
<-1>: Put any number of cards named Joien the Prescient from your graveyard to the top of your library, then shuffle your library.
Quote from drewdagreek »I'm sorry for my failure in September. I freaked out about deadlines and then disappeared into a self-exile of shame. I'm incredibly sorry, but I'll beg forgiveness and try rejoining this month
Shadowtail, Heir to the Fallen 2BW
Legendary Creature - Fox Samurai (R)
Shadowtail, Heir to the Fallen gets +2/+2 for each legendary card in your graveyard.
Shadowtail, Heir to the Fallen has indestructible as long as a card with the same name is in your graveyard.
Light not forgotten
Vengeance that unquiet lies
In shadow, fight on
[Art: A kitsune warrior with one white tail, one black tail, venerating a creepy looking ancestor shrine. He weilds twinned swords, one black one white]
Quote from willows »Undying Brotherhood 1BG
Return target creature card from your graveyard to the battlefield if a creature you control has the same name as that card.
Quote from glurman »Orthar, the Rejuvenator 1UB
Legendary Creature - Human Wizard (M)
If at least two cards named Orthar, the Rejuvenator are in your graveyard, each instant and sorcery card in your graveyard has flashback. Their flashback costs are equal to their mana costs. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
"Thought you'd killed me? That may have been a mistake on your part."
Quote from netn10 »Deal in the Underworld 3BB
Choose a nonland card in your graveyard. You may search your library for a card with the same name as the chosen card. If you do, reveal that card, put both of them into your hand, then shuffle your library.
Quote from Forestsguy »
The name exists
maybe change it slightly? just reminding
Quote from Asrama »Grim Harvest 5BB
Exile all cards from all graveyards. Each player's life total becomes equal to the number of creature cards exiled this way from his or hers graveyard.
"How can you be so cold?", asked Lianda, horrified. "Easily", answered Enric, turning his milky eyes towards her, "I'm dead".
Quote from Flatline »
Artifact Creature — Horror (R)
As Phyrexian Repudiator enters the battlefield, name a nonland card.
Triggered abilities of sources with the chosen name can't be triggered.
Even the most natural reflexes are denied to those that do not require them.
Quote from glurman »
Disk of Obliteration 7
Disk of Obliteration enters the battlefield tapped.
1 , t: Destroy all artifacts, creatures, enchantments, and lands.
Quote from SelesnyaNewLife »Karametra, God of Community 4GW
Legendary Enchantment Creature - God (Mythic)
As long as your devotion to green and white is less than seven, Karametra isn't a creature.
Whenever a creature enters the battlefield under your control, you may put a +1/+1 counter on each other creature you control.
Quote from theazurespirit »Tragic Arrogance
Trial By Combat 3WB
Each player may put a creature from his or her hand onto the battlefield. Then each player sacrifices all other nonland permanents he or she controls.
All fell silent as the demon rose to meet the angel. The fate of the plane would be determined that night.
Quote from netn10 »Academy Elite
Izzet Masterminds 5UR
Creature - Human Wizard (Rare)
Izzet Masterminds enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.
Instant and sorcery spells cost 1 less to cast for each +1/+1 counter on Izzet Masterminds.
Quote from maplesmall »Mina and Denn, Wildborn
Argoth, Earthbreaker 2GR
Legendary Creature - Elemental (R)
You may play an additional land on each of your turns.
Sacrifice a land: Argoth, Living Earthquake deals X plus 1 damage to target creature, where X is the number of colors the sacrificed land could have produced.
It churns the earth into a froth, releasing the power of the mana within.
Quote from theazurespirit »Hold Captive 1WU
Enchantment - Aura (U)
You control enchanted creature.
Enchanted creature can't attack or block.
Quote from netn10 »Kulamdu, Who Brings Life 3URG
Creature - Elemental (Mythic)
Each Elemental creature you control gets +1/+1 for each other Elemental permenent you control.
URG: Put two +1/+1 counters on target permenent you control. It becomes a 0/0 Elemental creature until end of turn.
Quote from Flatline »Mutation Ray
Choose one —
• Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.
• Until end of turn, target creature becomes a green Beast with base power and toughness 5/5, loses all abilities, and gains trample.
Quote from Jimmy Groove »Holder
Creature - Sphinx (R)
Fund - When Mindbroker or another Merchant enters the battlefield under your control, put a colorless artifact token named Gold with "Sacrifice this permanent: add one mana of any color to your mana pool." onto the battlefield.
UUU,T: Choose target creature an opponent controls. You may exchange control of that creature with a number of artifacts named "Gold" equal to its converted mana cost.
Quote from glurman »Initial idea
Unsettling Miasma 2BB
All creatures have wither. (They deal damage to creatures in the form of -1/-1 counters.)
All creatures have base power equal to 1.
Quote from SelesnyaNewLife »Marit Lage, the Churning Madness 12
Legendary Creature - Eldrazi (Mythic)
When you cast Marit Lage, the Churning Madness, exchange control of each creature you control and each creature target opponent controls.
Whenever a creature you own dies, take an extra turn after this one.