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  • posted a message on [[Official]] [CNS] Conspiracy and Cube: Includes and Testing Result
    I'm running Canal Dredger and got it pack 1 in my most recent draft. I basically got 1 playable out of the 15 extra cards I got in a 6 man draft. I wonder if after you get your first set of last picks, whether you should change your colors. I was very blue and had some green up to last pick and got lots of red and black cards in last picks all three packs. Wonder if I should have moved into RB aggro after seeing that in pack 1. How have others seen this guy play out in a real draft? Are people giving you enough value for your early pickup of the Dredger?
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [[MCD]] 2014 Official Cube Power Rankings - RED Results
    Dumb questions, but is Shire of the Burning Rage getting voted on in the Colorless section or should it have been voted here?
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [[MCD]] Conspiracies and Draft-Altering Constructs
    Cogwork Librarian is indeed never a maindeck card. And I'm not sure if it is just because it is new and will get old quick or because it is something to stay, but my group has drafted it twice and it was exciting and fun both times. Showed up in Pack 1 and Pack 3 and was definitely less impactful in Pack 3 but not unused. I'll likely be trying the 2 and 3 mana ones out as well.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [Primer] W(x) Death & Taxes
    With the fact that the Modern Event deck is going to be BW tokens, I would assume that we'll be seeing a bit more of that match up. I'm running a mono-w version of D&T. Are there sideboard cards you have to have to beat that deck, or are we already equipped for it?
    Posted in: Modern Archives - Established
  • posted a message on Is it Cube Worthy?
    I've run Dismember in non-black decks for sure. I have it in my colorless section as it is flexible. It was very good in a Heavy Green splash blue deck. No real hard removal in that type of deck. Obviously can be bad against Agro decks to pay the 4 life, but some decks have trouble dealing with midrange creatures.
    Posted in: Archive
  • posted a message on [Primer] W(x) Death & Taxes
    Hello all, I have recently built up the Mono-White version of this deck to get the handle on what cards are good. I've been fishing it and have run into many colored source light hands. My mana base consists of 13 Plains, 2 Mutavault, 2 Tectonic Edge, 4 Ghost Quarter, 1 Horizon Canopy (don't have the second as of yet), and 1 Eiganjo Castle. Is it likely to see about 1/3 of your hands with no white sources? Are all the hands that are missing Plains but have a Æther Vial keepable?
    Posted in: Modern Archives - Established
  • posted a message on [Conspiracy] Dack Fayden
    Dack was in my group's draft on Monday. The player that took it was in a 5 color walkers deck. Apparently adding in Gemstone Mine and Mana Confluence made that more possible. I saw Dack steal a Blade Splicer Golem Token, Basalt Monolith and Sword of Body and Mind. He may have taken others but I didn't notice. I didn't think the steal artifact ability was going to be too relevant in an unpowered list but overall I was impressed.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on Wacky Standard Sealed Questions
    Yeah, quad GTC was what one of my friends first thoughts was when we heard about the format. Might be what I decide to do. Just not a lot of value in GTC packs.
    Posted in: Limited (Sealed, Draft)
  • posted a message on Wacky Standard Sealed Questions
    Hello all. First post I've had in the general Limited section. My local shop is running a standard packs only sealed event this weekend. The format is 2 Born of the Gods packs and 4 of any other pack they have in stock. I believe there will be enough to choose 4 of any of the following or a mix: Return to Ravnica, Gatecrash, Dragon's Maze, M14 and Theros.

    What 4 other packs would you suggest for a synergistic deck?
    Which packs would you suggest for value?
    Posted in: Limited (Sealed, Draft)
  • posted a message on [[SCD]] [BNG] Pain Seer
    In an aggro versus control match where their blockers tend to have low power early in the game i could see this guy drawing a couple of cards, but that can't be the average. Going to need to test this one to really figure it out. One draft is unfortunately not enough data.

    I ran Scrivener for a bit and my players had not a lot of good things to say. I never saw him in a deck and he got cut when i reduced the size of my cube down to 450. But with the comments about him in this post, i might try both of these out for a bit.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [[SCD]] [BNG] Torment's Herald
    simpygdog you are correct. Since you controlled the permanent since the beginning of your turn it doesn't have summoning sickness. Think about it like the man lands. If you play Mishra's Factory and activate the same turn, you can't attack because as a creature that you didn't control since the beginning of the turn, it has summoning sickness. But if you activate it the next turn, voila 2/2 that can attack.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [[SCD]] True-Name Nemesis
    Wondering if anyone has had some good testing with this guy and decided to cut on power level? We've seen him in 5 drafts, he's been in main decks every time. I've played with him and against him and it is just very difficult for certain decks to deal with it. Was wondering if others saw similar issues? I'm thinking of cutting it due to playgroup annoyance.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [[Archetype]] Artifact Deck
    Retra, you did understand correctly. Thank you all for your comments on this. I was previously supporting the the Artifact deck. When I cut my cube down to 450, due to on average drafting with only 6 people, the Artifact deck wasn't being drafted. So I'm making the cuts now, and wasn't sure which cards really were good enough on their own with less artifact support.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [[Archetype]] Artifact Deck
    Ok, keep Tinker has been called and heard. What about a card like Academy Ruins? Is it good enough if it is just a value return? I'm not running Mindslaver, and can't think of too much that would really get much use out of it. What are others thoughts on Academy Ruins?
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [[Archetype]] Artifact Deck
    Is Tinker a good enough package on its own if i am cutting the artifact.dec support, like Metalworker, Tolarian Academy, but leaving in mana rocks and equipment and the large artifact creatures for Reanimation strategies?
    Posted in: Cube Card and Archetype Discussion
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