I think this will play better than it looks, and it looks pretty decent. It always has the failsafe of just making 3 Thopters and gaining 3 life, which is a good use of 3 mana. But it can also randomly get a huge loyalty boost and threaten massive card draw out of nowhere.
I agree with simpygdog in this respect: Dovin, Grand Arbiter is to a card like Bitterblossom what Jace Beleren is to card draw.
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wtwlf123 posted a message on [CUBE] Dovin, Grand ArbiterPosted in: Cube Card and Archetype Discussion -
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Salmo posted a message on [CUBE] [SOI] Jace, Unraveler of SecretsOh thank god, I was wondering if we'd ever get another Jace. Seems like they never give him any love.Posted in: Cube Card and Archetype Discussion - To post a comment, please login or register a new account.
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White
IN Glory-Bound Initiate OUT Relic Seeker
IN Trueheart Duelist OUT Kor Skyfisher
IN Angel of Sanctions OUT Hallowed Spiritkeeper
IN Gideon of the Trials OUT Parallax Wave
Blue
IN Pull from Tomorrow OUT Baral's Expertise
IN Curator of Mysteries OUT Clever Impersonator
Black
IN Dread Wanderer OUT Tormented Hero
IN Plague Belcher OUT Liliana, Heretical Healer
IN Liliana, Death’s Majesty OUT Languish
IN Never to Return OUT Ruinous Path
Red
IN Hazoret the Fervent OUT Hero of Oxid Ridge
Green
IN Rhonas the Indomitable OUT Wall of Blossoms
IN Manglehorn OUT Ainok Survivalist
Multi
IN Nissa, Steward of Elements OUT Mystic Snake
Some observations by deck played: Glory-Bound Initiate and Angel of Sanctions were played in a UW tempo agro deck. The Glory-Bound put pressure on well. It was annoying for a controlling deck to deal with it. The Angel was a fine roadblock to a reanimation deck, but the reanimation deck also had lots of removal. The control deck countered the Angel but couldn't counter the embalm which was really good.
Next Trueheart Duelist, Dread Wanderer, Liliana, with Gideon riding the sidebord of a WB Stacks Token deck. Duelist had some fine interactions with Stacks, and was embalmed once all night. Was fine. Gideon was in the WB agro decks sideboard. It was sided in a bunch but never drawn. Dread was also great with Stacks, no complaints at all. Liliana was great in this build. She made tokens for Stacks, recurred creatures that were sacrificed. The player was super happy every time she was cast.
Pull from Tomorrow, Curator of Mysteries, Manglehorn New Nissa were all drafted by the Temur control deck, mainly blue splash red and green. Pull and Curator were sideboard. The Pull was not necessary with the redundant card advantage the deck had through planeswalkers like Dack and 4 mana Darretti. The Curator was sided in often and the player was coming around on the card. Nothing great about it, but it does a lot of things OK, which might add up to a good card. Nissa was great all night. It was cast against me as a 3 drop, i didn't put enough pressure on it, he ultimated it to him me for 5 and deal 5 to my Chandra. I was able to deal with it there, but the player cast it all over the curve and it was great in that deck. Manglehorn ran into low artifact draws. The player discarded it a few times to looter, could have been good against a couple of decks, but didn't draw it when the opponents drew their artifacts.
Plague Belcher, Never to Return, and Rhonas the Indomitable were in a GB midrange deck. Never to Return in its first night had aftermath portion cast once where i can't remember ever seeing ruinous path being awakened, so added value on day one is nice. Plague Belcher didn't seem at its best, but there were some OK interactions, Curse of Perdition removing the counters is good, Rishkar negating the counters was OK as well. 5/4 menace is a good beater. Rhonas had about 6 cards in the deck that would have turned him on without the pump. The player claimed that it was good, and I saw a few board states where it would have, but need more data still.
Lastly Hazoret the Fervent was in a RG Wildfireless Wildfire deck. Didn't see any of the 2 wildfire cards in the draft. The ramp shell allowed the ability to empty my hand as well as use the discard ability. The highlight of the night was getting a Batterskull equipped with 1 card in hand, 9 life a turn is a bunch. 5 power hit hard, never got to haste it in this deck. The discard damage being able to redirect to planeswalkers is great. Overall, for a card I was intending to be an agro curve topper only, performed well in a couple of games in deck where it might not be at its best.
Lots of cards I'm excited to try out again next week. A few that are already on my radar to cut.
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