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  • posted a message on Kaldhiem Previews


    Basalt Ravager

    Basalt Ravager 3R
    Creature - Giant Wizard
    When Basalt Ravager enters the battlefield, it deals X damage to any target, where X is the greatest number of ceatures you control that have a creature type in common.
    4/2

    I like it, probably borderline, but Wizards, Goblins, Humans, Warriors... Are tribes easy to assemble to have here a payoff for them. Maybe winmore?
    Posted in: Pauper & Peasant Discussion
  • posted a message on Kaldhiem Previews
    Quote from n00b1n8R »
    This is the best Cancel-with-upside change my mind.


    I think Neutralize is the best one, and the second, Sinister Sabotage.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Kaldhiem Previews
    Quote from FunkyDragon »
    Foretell - does this really do anything for us? If it's the only foretell card in your cube, they know what it is, even face down. Is it really worth taking two turns to cast our removal?


    Behold the multiverse is another sweet option to add, and we have to discover all the spoilers yet. At least, is an interesting mechanic that offers choices in a tribal set, something that usually is not good enough for cubes. Who knows, but I like both, Behold and Ravenform. If we run Abrade, Goblin Cratermaker, Beast Within or Feed the Swarm... This could be another good addition.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Kaldhiem Previews
    Behold the multiverse is a strictly better Glimmer of Genius.

    I don't know if Binding the Old Gods is better than Putrefy or Status/Statue, being a sorcery but with more effects.

    Koll,the Forgemaster seems decent for boros equipments / auras.

    Fetcheable dual lands at common, with Into the north, Farseek, Three Visits or Nature's Lore or Wood Elves.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Kaldheim Spoilers
    The spoiler season has begun again with some cards from Kaldheim shown these days, before the big show starts in January.

    There are not great cards yet, but here is a little piece I like:

    Rampage of the Valkyries

    3WB
    Enchantment
    When Rampage of the Valkyries enters the battlefield, create a 4/4 white Angel token with flying and vigilance.

    Whenever an angel you control dies each other player sacrifices a creature.
    __________________

    Warchanter Skald

    2W
    Creature - Dwarf Cleric
    Whenever Warchanter Shield becomes tapped, if it's enchanted or equipped, create a 2/1 red Dwarf Berserker creature token.
    2/3
    Posted in: Pauper & Peasant Discussion
  • posted a message on Rare Lands in C/Ube?
    I played uncommon duals when I started my C/Ube. The more I read opinions, the more I liked the idea to help aggro with better lands that entered untapped. So I changed Gates and Gainlands.

    First, I tried with full cycles: Painlands and Checklands for everybody, also Prismatic vista and Fabled Passage. There are still Vivids and now Thriving lands instead of Trilands, but aggro had untapped lands, at least.

    Games were good for aggro, but I like to read and read about the format, what I should run to improve my decks, learning about what matters or not if you play aggro, midrange or control, and finally, I recently changed my lands again. And the solution was to give each guild the appropriated land. Control had good options to cast Counterspell on T2 with a Painland, but will suffer against aggro with those pesky lifes to pay the colored mana. Also, a Checkland doesn't help too much if your first land was a Painland, for example.

    So I gave each deck better lands for what the guild does. For example, all guilds now have shocklands. You may decide to play them tapped or untapped, so you are taking decisions, what is good and fun. And for control decks this only represents two lifes IF THEY WANT and not 3, 4 lifes if that was a Painland. Now Checklnds have more sense, but I opted to give my Blue (control) decks, also Temples and Bicycle lands from Amonkhet. You know, they enter tapped but you gain the opportunity to filter some draws, more decisions for colors that doesn't matter if they are a bit slow but gain some advantage later. And if it's late game you even can cycle them (Fetid Pools) to draw another thing. I don't have an izzet Bicycle land so I play with the UR canopy, Fiery Islet. Izzet plays midrange, tempo oriented, so you can change that land for a card if you need gas.

    Boros and Rakdos have only lands to play fast. Well, shocklands, fastlands and canopy or painlands.

    And midrange decks play with some mix, sometimes Temples, bicycles, checklands, even bouncelands in green...

    I need more drafts to test these changes, because the pandemia doesn't allow me to play so much, but I think these lands should be a good addition for the games. I don't have a designer vision where I only have to play with uncommon tapped lands for cohesive / aesthetic reasons with a grey symbol on them.

    I play Peasant for budget reasons, and many of these rare lands are proxies, to test them. Some fastlands and shocks are really expensive, but temples, painlands and bicycles not so much. I started with a Pauper cube but the lack of good payoffs in my guilds made me migrate to Peasant and I'm so happy with this change that I didn't look back. So, why not improve my decks with better lands when Wizards is making many of them Rares for monetary reasons?? I have it clear.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Commander Legends Previews
    If someone doesn't like the monarch ability of Fall from Favor or Feast of Succesion, delete that mechanic from those cards. But to say, "I pass" on the best wrath we have in black seems hard.

    I will run:

    Prava of the Steel Legion
    Slaughter the Strong
    Halana, Kessig Ranger
    Coastline Marauders
    Gilt-Leaf Winnover
    Fall from favor
    Feast if Succesion
    Reyav, Master Smith

    I have douts with Araumi of the Dead Tide for my dimir section and Kangee, Sky Warden for azorius. I'm not sure if they are better than what I have now.

    Also I like Frenzied Saddlebrute and should run it. But maybe Rite of the Raging Storm is better. The problem with Rite, in my opinion, is that you are playing a cmc 5 that doesn't do anything. Yes, probably will give you the match, the card is good for midrange, control, aristocrats... but it doesn't have a big impact as it arrives.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Commander Legends Previews
    Bad set for Iwamori of the Open Fist though.

    This is true. As more and more good legendary creatures enter my Cube, Iwamori becomes less relevant, and with Commander Legends bringing maybe 5 new legendaries... I will have to cross fingers each time I'll play Iwamori.

    The same with Cast Down. I'll be looking at these two cards to see if they are becoming unplayed.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Commander Legends Previews
    Annoyed Altisaur] is a wonderful common to consider. Good body, two relevant keywords to attack and defend, and then Cascade to get even more value.

    The "bad" thing, this only is a payoff for ramp decks, not so good to reanimate because Cascade in on cast, not an ETB ability.

    Other considerations: you may cascade into a mana dork, or a ramp spell, so you don't get all the possible value. Your good payoffs probably cost seven mana (at six I only run Hooting Mandrills and Great Oak Guardian) but at least, you did something and removed from the deck a not so usefull spell at that point of the game. If you cascade into a mana dork could be nice to dodge edicts XD But if you cascade into a Ridgescale Tusker, Arborback Stomper, Acidic Slime or Charging Monstrosaur... Oh, boy.

    I really like this guy, but it has a tougher competition in green at seven mana.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Commander Legends Previews
    About Araumi of the Dead Tide. I run a Reanimator archetype in my Dimir section, and I think this has a tougher competition with Obsessive Stitcher.

    Stitcher gets you any fattie not in your colors, she doesn't matter the cmc. It's only one shot, but can bring back a Plated Crusher. She also filters your deck to fill the graveyard.

    Araumi has more versatily, looks more midrange oriented, recovering smaller creatures with more immediate value, such a Faerie Seer, Man-o'-war , Mulldrifter or Ravenous Chupacabra.

    Great card. I probably will run both.

    Reyav, Master Smith, I like him for my Boros Equipments archetype.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Commander Legends Previews
    Ardenn, Intrepid Archaeologist seems decent for a Boros Equipments archetype.

    Prava of the Steel Legion is also a good payoff, less parasitic than Intangible Virtue. I mean, easier to remove, but more useful as an engine and lso has the anthem effect. I'm considering to swap the enchantment with her.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Commander Legends Previews
    Fall from favor could be awesome for control decks. Solashable pseudo removal and the monarch effect to have a good flow of card advantage. Seems nice. Maybe it will be hard to retain the emblem but I love the card.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Zendikar Rising for Peasant Cube
    What do you think about Cinderclasm and Roil Eruption, specially about this last one?

    I have good and bad feelings with it. I like it but it could be it's expensive, or slow... I don't know if it's worth to include it.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Zendikar Rising for Peasant Cube
    Utility knife and Grotag Night-runner are also great additions.

    Even Demon's disciple is a good upgrade over Fleshbag Marauder / Merciless Executioner
    Posted in: Pauper & Peasant Discussion
  • posted a message on Zendikar Rising for Peasant Cube
    Windrider Wizard (2U)
    Creature - Human Wizard

    Flying
    Whenever you cast an instant, sorcery or Wizard spell, you may draw a card. If you do, discard a card.
    2/2

    I really like this card. I think many archetypes could want it: flyers, spellslinger, wizard tribal if you run Adeliz in your UR guild. Or Dimir reanimator, or Madness could make good use of him.
    Posted in: Pauper & Peasant Discussion
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