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  • posted a message on Kaldhiem Previews
    Trostani's Summonner is one of the best targets for a reanimator deck in Peasant. And also is useful in ramp, blink, and token decks.

    Battlefield Raptor looks good for +1+1 counters and equipments. I like it more than Healer's Hawk.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Kaldhiem Previews


    Maja, Bretagard Protector

    2GWW
    Legendary Creature - Human Warrior
    Other creatures you control get +1/+1.
    Whenever a land enters the battlefield under your control, create a 1/1 white Human Warrior creature token.
    2/3

    Great signpost for a tokens archetype. Maybe 1 mana expensive, but really solid.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Kaldhiem Previews
    Quote from Frozen_In_Ice »

    Is the ranking for white 2/1 for 1 Dauntless Bodyguard > Usher of the Fallen > Skymarcher Aspirant = Mardu Woe-Reaper = Dryad Militant > everything else?


    My top:
    1.Usher of the Fallen
    2. Skymarcher Aspirant
    3. Dauntless Bodyguard
    4. Dryad Militant
    5. Venerable Knight
    6. Mardu Woe-Reaper

    5th and 6th are similar for me, but a +1 counter is more valuable and there several playable knights in Peasant Cube.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Kaldhiem Previews
    Wow, we have new staples.


    Posted in: Pauper & Peasant Discussion
  • posted a message on Kaldhiem Previews

    Tergrid's Shadow is a 5 mana version of Barter in Blood, but is instant speed and has foretell. Is anyone who's playing Barter in Blood considering swapping (or playing both)?


    I changed Barter in blood with Feast of Succesion.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Kaldhiem Previews


    Shepherd of the Cosmos

    Shepherd of the Cosmos 4WW
    Creature - Angel Warrior

    Flying
    When “Shepherd of the Cosmos” enters the battlefield, return target permanent each with converted mana cost 2 or less from your graveyard to the battlefield.

    Foretell {3}{w} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
    3/3

    Our Sun Titan?
    Posted in: Pauper & Peasant Discussion
  • posted a message on Kaldhiem Previews


    Basalt Ravager

    Basalt Ravager 3R
    Creature - Giant Wizard
    When Basalt Ravager enters the battlefield, it deals X damage to any target, where X is the greatest number of ceatures you control that have a creature type in common.
    4/2

    I like it, probably borderline, but Wizards, Goblins, Humans, Warriors... Are tribes easy to assemble to have here a payoff for them. Maybe winmore?
    Posted in: Pauper & Peasant Discussion
  • posted a message on Kaldhiem Previews
    Quote from n00b1n8R »
    This is the best Cancel-with-upside change my mind.


    I think Neutralize is the best one, and the second, Sinister Sabotage.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Kaldhiem Previews
    Quote from FunkyDragon »
    Foretell - does this really do anything for us? If it's the only foretell card in your cube, they know what it is, even face down. Is it really worth taking two turns to cast our removal?


    Behold the multiverse is another sweet option to add, and we have to discover all the spoilers yet. At least, is an interesting mechanic that offers choices in a tribal set, something that usually is not good enough for cubes. Who knows, but I like both, Behold and Ravenform. If we run Abrade, Goblin Cratermaker, Beast Within or Feed the Swarm... This could be another good addition.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Kaldhiem Previews
    Behold the multiverse is a strictly better Glimmer of Genius.

    I don't know if Binding the Old Gods is better than Putrefy or Status/Statue, being a sorcery but with more effects.

    Koll,the Forgemaster seems decent for boros equipments / auras.

    Fetcheable dual lands at common, with Into the north, Farseek, Three Visits or Nature's Lore or Wood Elves.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Kaldheim Spoilers
    The spoiler season has begun again with some cards from Kaldheim shown these days, before the big show starts in January.

    There are not great cards yet, but here is a little piece I like:

    Rampage of the Valkyries

    3WB
    Enchantment
    When Rampage of the Valkyries enters the battlefield, create a 4/4 white Angel token with flying and vigilance.

    Whenever an angel you control dies each other player sacrifices a creature.
    __________________

    Warchanter Skald

    2W
    Creature - Dwarf Cleric
    Whenever Warchanter Shield becomes tapped, if it's enchanted or equipped, create a 2/1 red Dwarf Berserker creature token.
    2/3
    Posted in: Pauper & Peasant Discussion
  • posted a message on Rare Lands in C/Ube?
    I played uncommon duals when I started my C/Ube. The more I read opinions, the more I liked the idea to help aggro with better lands that entered untapped. So I changed Gates and Gainlands.

    First, I tried with full cycles: Painlands and Checklands for everybody, also Prismatic vista and Fabled Passage. There are still Vivids and now Thriving lands instead of Trilands, but aggro had untapped lands, at least.

    Games were good for aggro, but I like to read and read about the format, what I should run to improve my decks, learning about what matters or not if you play aggro, midrange or control, and finally, I recently changed my lands again. And the solution was to give each guild the appropriated land. Control had good options to cast Counterspell on T2 with a Painland, but will suffer against aggro with those pesky lifes to pay the colored mana. Also, a Checkland doesn't help too much if your first land was a Painland, for example.

    So I gave each deck better lands for what the guild does. For example, all guilds now have shocklands. You may decide to play them tapped or untapped, so you are taking decisions, what is good and fun. And for control decks this only represents two lifes IF THEY WANT and not 3, 4 lifes if that was a Painland. Now Checklnds have more sense, but I opted to give my Blue (control) decks, also Temples and Bicycle lands from Amonkhet. You know, they enter tapped but you gain the opportunity to filter some draws, more decisions for colors that doesn't matter if they are a bit slow but gain some advantage later. And if it's late game you even can cycle them (Fetid Pools) to draw another thing. I don't have an izzet Bicycle land so I play with the UR canopy, Fiery Islet. Izzet plays midrange, tempo oriented, so you can change that land for a card if you need gas.

    Boros and Rakdos have only lands to play fast. Well, shocklands, fastlands and canopy or painlands.

    And midrange decks play with some mix, sometimes Temples, bicycles, checklands, even bouncelands in green...

    I need more drafts to test these changes, because the pandemia doesn't allow me to play so much, but I think these lands should be a good addition for the games. I don't have a designer vision where I only have to play with uncommon tapped lands for cohesive / aesthetic reasons with a grey symbol on them.

    I play Peasant for budget reasons, and many of these rare lands are proxies, to test them. Some fastlands and shocks are really expensive, but temples, painlands and bicycles not so much. I started with a Pauper cube but the lack of good payoffs in my guilds made me migrate to Peasant and I'm so happy with this change that I didn't look back. So, why not improve my decks with better lands when Wizards is making many of them Rares for monetary reasons?? I have it clear.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Commander Legends Previews
    If someone doesn't like the monarch ability of Fall from Favor or Feast of Succesion, delete that mechanic from those cards. But to say, "I pass" on the best wrath we have in black seems hard.

    I will run:

    Prava of the Steel Legion
    Slaughter the Strong
    Halana, Kessig Ranger
    Coastline Marauders
    Gilt-Leaf Winnover
    Fall from favor
    Feast if Succesion
    Reyav, Master Smith

    I have douts with Araumi of the Dead Tide for my dimir section and Kangee, Sky Warden for azorius. I'm not sure if they are better than what I have now.

    Also I like Frenzied Saddlebrute and should run it. But maybe Rite of the Raging Storm is better. The problem with Rite, in my opinion, is that you are playing a cmc 5 that doesn't do anything. Yes, probably will give you the match, the card is good for midrange, control, aristocrats... but it doesn't have a big impact as it arrives.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Commander Legends Previews
    Bad set for Iwamori of the Open Fist though.

    This is true. As more and more good legendary creatures enter my Cube, Iwamori becomes less relevant, and with Commander Legends bringing maybe 5 new legendaries... I will have to cross fingers each time I'll play Iwamori.

    The same with Cast Down. I'll be looking at these two cards to see if they are becoming unplayed.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Commander Legends Previews
    Annoyed Altisaur] is a wonderful common to consider. Good body, two relevant keywords to attack and defend, and then Cascade to get even more value.

    The "bad" thing, this only is a payoff for ramp decks, not so good to reanimate because Cascade in on cast, not an ETB ability.

    Other considerations: you may cascade into a mana dork, or a ramp spell, so you don't get all the possible value. Your good payoffs probably cost seven mana (at six I only run Hooting Mandrills and Great Oak Guardian) but at least, you did something and removed from the deck a not so usefull spell at that point of the game. If you cascade into a mana dork could be nice to dodge edicts XD But if you cascade into a Ridgescale Tusker, Arborback Stomper, Acidic Slime or Charging Monstrosaur... Oh, boy.

    I really like this guy, but it has a tougher competition in green at seven mana.
    Posted in: Pauper & Peasant Discussion
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