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  • posted a message on Squee-Storm
    Quote from Drammoss »
    I think one of my favorite combos I've done with Squee is Squee, the Immortal with Gilded Lotus and Paradox Enginealong with Goblin Bombardment. You cast Squee with Lotus while Paradox Engine is on the field which untaps Lotus. You then sac the nifty goblin to bombardment, and then you retap Lotus to recast it. Rinse and repeat. I took a look at this deck and I really like and I will take a lot of it to remake my deck a bit, but you might also consider this Four Card Combo. The idea of killing Squee over and over again to kill someone is just so ridiculous it's hilarious. I think my favorite reaction was when I played against my friend's Ur-Dragon deck and killed her with this combo. She almost flipped the table.
    I'm not a huge fan of infinite combos in general, and try to avoid putting paradox engine in my decks. However, it is a very powerful option if you choose to go this route.
    Posted in: Multiplayer Commander Decklists
  • posted a message on AUGUST 2ND, 2018
    Votes: Subject16, Gerrard"s Mom

    Squee, Omnipresent RRR
    Legendary Planeswalker - Squee (Mythic)

    {+1}: Target creature an opponent controls attacks ~ during that players next combat if able.
    {-1}: Discard a card, if you do draw two cards.
    {0}: You get an emblem with "At the beginning of your upkeep, if ~ is in your graveyard or in exile you may return him to the battlefield under your control."

    Starting Loyalty: {1}
    Posted in: Monthly Contests Archive
  • posted a message on [C18 1/4] Aminatou, the Fateshifter - The 8-year-old Planeswalker (Super Friends -OR- Reanimation)
    I feel like a fun, less competitive build of Aminatou might be a manifest tribal deck. Her plus one allows you to put a card on top that you want to manifest and her minus one allows you to blink your manifested creatures and return them face up. There aren't a lot of manifest cards but most of them are actually pretty decent for what they do, and the new enchantment out of c18 makes the deck that much better. I don't know if I'll actually build it but it's something I'm going to keep in mind.
    Posted in: Multiplayer Commander Decklists
  • posted a message on [C18 1/4] Aminatou, the Fateshifter - The 8-year-old Planeswalker (Super Friends -OR- Reanimation)
    Quote from benjameenbear »
    The issue that I have with this is that you need Buried Alive AND an Animate Dead in hand for this to go off. Granted, there are a ton of tutors to assemble this combo in Esper, but that's a lot of mana to execute what is essentially a down-graded reflection of Flash Hulk. The total mana for the combo line you propose is 3BB and requires that Aminatou be on the field already. I'm not sure how feasible and consistent this kind of setup will be. Only testing will tell, I suppose. Good thinking, though!
    Yeah that's true, but we have redundancy with the enchantments as any of the three reanimation enchantments will work, and I'm probably gonna be running Enlightened tutor as well. Then we also have Mystical Tutor and all the black tutors to grab Buried Alive. The biggest issue is going to be ramping while also having the colors necessary to put Aminatou on the field turn three. I think it'll be a turn four combo at the earliest, but I don't think that would be too ridiculous to pull off.
    Posted in: Multiplayer Commander Decklists
  • posted a message on [C18 1/4] Aminatou, the Fateshifter - The 8-year-old Planeswalker (Super Friends -OR- Reanimation)
    Thank you, I love Afro-Samurai lmaoo.
    Ok hang on though if you Buried Alive with a Animate Dead/Necromancy/Dance of the Dead in hand and Aminatou on the field then you can just win the game.

    1) Buried Alive --> Academy Rector, Felidar Guardian, Corpse Connoisseur
    2) Animate Dead your Rector.
    3) Aminatou, the Fateshifter -1 on Animate Dead
    4) Rector dies and puts Oath of Teferi on to the battlefield
    5) Animate Dead comes back and grabs your Guardian from the grave
    6) Guardian blinks Aminatou
    7) Aminatou -1 on Animate dead, which then returns and grabs Corpse Connoisseur from your graveyard

    At this point you can just keep alternating between Guardian and Connoisseur with your Animate dead and put whatever creatures you want into your graveyard which can then be reanimated however many times you want with Animate dead. At this point there are many, many combos that you can tutor up to win the game. You also have infinite mana so you can grab Rune-scarred Demon to get whatever you cards you want from your deck and cast them with your infinite mana.
    Posted in: Multiplayer Commander Decklists
  • posted a message on [C18 1/4] Aminatou, the Fateshifter - The 8-year-old Planeswalker (Super Friends -OR- Reanimation)
    So I'm not going to be able to get my list up for a few weeks to be honest, I won't be around all of my cards.

    Anyway though, was doing some thinking last night, I think the reaniator enchantments are going to be very good. Buried Alive to dump Felidar Guardian, Academy Rector, and whatever you want (In this example I'm going to say Deepglow Skate assuming that I have like a Teferi, Temporal Archmage). Then casting Animate Dead on Rector, then -1 on Animate dead, killing rector and grabbing Oath of Teferi. Animate dead comes back grabbing your Skate doubling the counters on Teferi, then you -1 Aminatou again blinking Animate dead grabbing Guardian blinking Aminatou and can bounce between Guradian and whatever other creatures you have in your graveyard infinitely. (You can't put infinite loyalty on Aminatou with Skate because you have to keep blinker her, but you can put infinite counters on any other PW you might have on the field.)

    I don't know if that example made any sense lmao, but the gist of it is that Aminatou is going to work very well with Necromancy Animate Dead and Dance of the Dead. You can also do similar things with Reveillark, Sun Titan, Emeria Shepherd, and Karmic Guide. I think reanimator is going to be the direction I take this deck.
    Posted in: Multiplayer Commander Decklists
  • posted a message on [C18 1/4] Aminatou, the Fateshifter - The 8-year-old Planeswalker (Super Friends -OR- Reanimation)
    Quote from darrenhabib »

    Finally, there may be some constellation effects to take advantage of. Specifically Skybind, and Agent of Erebos. Agent is just another graveyard hate effect to take advantage of, and Skybind is really good imo. Also you don't have to blink them specifically to get their effects, you can blink your Oaths or your Parallax Wave and get extra value stapled on.
    I did look at Skybind, as I looked at all the cards that have blink effects, and it's biggest setback is that it "returns at end of turn". This is the same as a lot of cards, and makes all the difference when it comes to infinite loops. But it doesn't need to be about infinites, if you can generate enough value per turn (aka like Brago) then you'll still just run away with the game.
    Plenty of directions to take Aminatou and enchantments that have "enter the battlefield" effects would be interesting.
    I think in my list (which I'm gonna try to get up by the end of the weekend) I want to have a good mix between end of turn "blinks" and immediate "flickers." The end of turn blinks actually have a lot of value imo. They don't go infinite easily, but they allow you to "hide" your things and then wrath. I mentioned this in the speculation thread but with Felidar Guardian Oath of Teferi and Aminatou you can "hide" your entire board and then cast something like Worldpurge which seems fun lmao. Also if you can abuse these effects at instant speed you can activate them during the endstep and because of the wording they won't come back till the beginning of the next endstep. This allows you to exile opponents things for the entirety of their turn which can be very effective at slowing them down.Venser, the Sojourner, Flickerwisp, and Skybind are all cards I'm looking at for this effect.

    EDIT:
    Looking at good ETB creatures: Stonehorn Dignitary can keep the pressure off your walkers and with infinite blinks can just remove the combat step from the game forever.

    Gonti, Lord of Luxury is fun to blink and can mill your opponents out with infinite blinks.

    Oblivion Sower is along the same lines as Gonti. But another fun trick with it is exiling a bunch of your opponents lands with something like Flickerwisp or Skybind and then casting Sower and stealing them all.
    Posted in: Multiplayer Commander Decklists
  • posted a message on [C18 1/4] Aminatou, the Fateshifter - The 8-year-old Planeswalker (Super Friends -OR- Reanimation)
    Quote from cyberium_neo »
    Given that she literally allowed herself to spark early, I wonder how powerful she'd be when she actually grow up, compare to Bolas.

    I like your super friend approach, would you consider Venser, the Sojourner in your deck?
    Do Planeswalkers grow up? From her description it kinda seems like she'll be a kid forever but I could be wrong.
    Posted in: Multiplayer Commander Decklists
  • posted a message on [C18 1/4] Aminatou, the Fateshifter - The 8-year-old Planeswalker (Super Friends -OR- Reanimation)
    Quote from GrimoireDark »
    Quote from Astro_Man »
    I don't have my list together quite yet but I have some more thoughts. Do you think Urborg and Coffers could be worth it in this deck? Sure you are three colors, but you are already running Weathered Wayfarer, and tutors. Slotting in Tolaria West, and Expedition Map could be easy as well. Blinking Coffers with an Urborg on the table seems like big money. You already have quite a few utility lands in the deck that are worth searching up (Bog, Mistveil Plains, Skyline Cascade) And you could add a few more such as Academy Ruins -- which would be nice recursion for your artifacts that are going to be removal magnets (The Chain Veil, Rings of Brighthearth) -- and Maze of Ith which seems really good for protecting your Commanders. It is also a three color deck so fitting these in around color fixing may be difficult, but it's just some ideas.

    The other thought was Perplexing Chimera. This card might not be the greatest but it sure is ridiculous. And with Aminatou's -1 it actually can be pretty scary, being able to reuse this guy will stop opponents from wanting to play anything.

    Along those same lines Decree of Silence is disgusting with Aminatou's -1. If you wanna be that guy.

    Finally, there may be some constellation effects to take advantage of. Specifically Skybind, and Agent of Erebos. Agent is just another graveyard hate effect to take advantage of, and Skybind is really good imo. Also you don't have to blink them specifically to get their effects, you can blink your Oaths or your Parallax Wave and get extra value stapled on.


    Working on my list as well, but I believe that the Urborg/Coffer combo could work fine as another way to generate infinite mana.

    I love your idea for doing an enchantress build since there are plenty of U/x enchantments to take advantage of. Plus, constellation cards like Grim Guardian or Doomwake Giant can really ruin someone’s day.
    Yeah even though there's only one actual enchantress in these colors (and I don't even know if i'd run it) I'm kinda looking at some kind of Enchantment/Reanimator/Superfriends list. All the reanimation enchantments work very well with Aminatou and plus if you can run enough creatures/token producers (such as Grave Titan) to justify sac outlets then Academy Rector and Arena Rector become much better.

    EDIT: It's too bad Propaganda and Ghostly Prison don't really play too well with planeswalkers.
    Posted in: Multiplayer Commander Decklists
  • posted a message on [C18 1/4] Aminatou, the Fateshifter - The 8-year-old Planeswalker (Super Friends -OR- Reanimation)
    I don't have my list together quite yet but I have some more thoughts. Do you think Urborg and Coffers could be worth it in this deck? Sure you are three colors, but you are already running Weathered Wayfarer, and tutors. Slotting in Tolaria West, and Expedition Map could be easy as well. Blinking Coffers with an Urborg on the table seems like big money. You already have quite a few utility lands in the deck that are worth searching up (Bog, Mistveil Plains, Skyline Cascade) And you could add a few more such as Academy Ruins -- which would be nice recursion for your artifacts that are going to be removal magnets (The Chain Veil, Rings of Brighthearth) -- and Maze of Ith which seems really good for protecting your Commanders. It is also a three color deck so fitting these in around color fixing may be difficult, but it's just some ideas.

    The other thought was Perplexing Chimera. This card might not be the greatest but it sure is ridiculous. And with Aminatou's -1 it actually can be pretty scary, being able to reuse this guy will stop opponents from wanting to play anything.

    Along those same lines Decree of Silence is disgusting with Aminatou's -1. If you wanna be that guy.

    Finally, there may be some constellation effects to take advantage of. Specifically Skybind, and Agent of Erebos. Agent is just another graveyard hate effect to take advantage of, and Skybind is really good imo. Also you don't have to blink them specifically to get their effects, you can blink your Oaths or your Parallax Wave and get extra value stapled on.
    Posted in: Multiplayer Commander Decklists
  • posted a message on [C18 1/4] Aminatou, the Fateshifter - The 8-year-old Planeswalker (Super Friends -OR- Reanimation)
    I was super hyped on this commander when she was spoiled. In my theory crafting I eventually started leaning towards a "super-friends lite" deck as you have as well. I wasn't originally going to make her hardcore-competitive, as I have never made a cEDH deck and I wasn't sure how viable she was as a commander, but after reading through your post I am a bit more inspired to go in that direction. As I have never experienced a cEDH meta, my question is how viable will Aminatou be in cEDH?

    Other than that this post looks pretty great, I just picked up a bunch of cards for her, I can't wait till she's released and I can start putting them all together in a deck. I think I'm gonna start off outside of cEDH and slowly upgrade it in that direction. I might make my own post depending on if I find a different angle to take this commander, but as I said my own theory crafting came up pretty similar to this.

    EDIT: One card I think is missing from your list is Parallax Wave. Shuts down opponent's creatures temporarily, can protect your board from a wrath, and blinking it with Aminatou is straight gas. If you get to ult Aminatou you can use all the counters on it on your creatures then give it to the person who goes after you, and on their upkeep Wave will die and you'll get all your stuff back. Also, in magical christmas land with Teferi emblem you can activate the wave five times and before the triggers go off blink it with Aminatou to permenetly exile 5 creatures every turn/possibly more times per turn with Oath of Teferi and or The Chain Veil
    Posted in: Multiplayer Commander Decklists
  • posted a message on Face Commanders, like, all 4 of them
    Quote from Kman »
    She is definately interesting. Kind of scary that this eight year old girl is possibly the most powerful planeswalker in existence?? She could take out Bolas with a single moth. She is way OP. If her abilities are really what is decribed, when you take them to their limit she is basically God. Not much effort would be needed apparently either. Want to erase a plane from existence, wave of a hand. Turn anybody or anything into something different, wave of a hand. Anticipates all outcomes.....and can change them with wave of a hand. She is kind of ridiculous in terms of power.
    That's pretty fair lmao, I think her biggest drawback, her "kryptonite" so to speak, is the fact that she's just a kid. She won't do all those powerful things because she is a kid and thus has the whims of a kid.
    Posted in: The Rumor Mill
  • posted a message on Full spoiler up
    Quote from Xcric »
    Why did i preorder this garbage?
    Why does anyone preorder anything? A fad that should have died a looong time ago.
    Posted in: The Rumor Mill
  • posted a message on Decklists Up
    Quote from cyberium_neo »
    To be fair, we did have Dominaria and Battlebond, both great for EDH. Perhaps C2018 is there to balance out.

    And I like how introductory these decks are for newer players who want to get in.
    Yeah that's pretty true. The thing that really bothers me is the price hike. Like how you gonna jump the price and then print this? It just feels slimy.

    EDIT: Don't get me wrong either, I'm incredibly excited for the new cards. But the decks just aren't worth buying, I'll buy my Aminatou, my black miracle, and the manifest enchantment, and save myself like 20-25 dollars.
    Posted in: The Rumor Mill
  • posted a message on Face Commanders, like, all 4 of them
    Quote from 4Lark »
    Quote from 13055 »
    Quote from theMarc »
    Did you guys read Aminatou's preview article? How she sparked is pretty great. She foresaw that she would someday, and just manipulated fate to do so prematurely.

    Yea that was pretty cool, but I was waiting literally the whole time for Alison to actually talk about the card, and that just didn't happen. Really disappointed in a fluff piece when each other intro article has had mechanical relevance. I guess this is an apology for not giving us story this week?
    "Fluff piece"? rollout So nice to see that an article speaking out about gender disparities only rates as a "fluff piece" for you.

    Moving on, I love the Aminatou card, I love her character, and I especially love the article.
    The art, the card, the story, the "fluff piece" (which honestly added so much to her character). She might be my favorite PW of all time tbh.
    Posted in: The Rumor Mill
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