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  • posted a message on September 2011 CCL Round Four - [The Deception]
    THE CARD CREATION LEAGUE
    [ September 2011 ]
    ROUND FOUR
    "The Deception"
    • The Card Creation League is a monthly contest in which players compete over seven rounds. Each month has an overall theme and/or story, determined by that month's host.
    • Each round, the host will assign a card creation task to the players. This task may vary between teams or players.
    • The first three rounds are open to everyone who joined in the sign-up thread, which will be posted near the end of the previous month. After these rounds, the Top 8 players will move on to three single elimination rounds to determine a winner.
    • Rounds usually last three to four days for submissions and about two days for critiques, but the host has final say in making the schedule.
    • For the first three rounds, players are divided into teams. Four teams is standard, but there may be more or less depending on the number of players. Each team will review another team's cards during the critique period of that round.
    • Each player must submit a Top 3 ranking for the team he or she critiques at the end of each round. Each 1st place is worth 3 points, 2nd place 2 points, and 3rd place 1 point.
    • Additionally, each player can receive 2 bonus points per round. One point is awarded for posting a Top 3, and one point for providing critiques for that team's cards.
    • Suggested areas to critique include creativity, balance, printability, and relation to the overall theme or that player's previous cards.
    • Players who do not post a card or a Top 3 will be put on "probation." Top 3 violations for a round can be removed by posting or PMing the host with your Top 3 before the end of the next round. Any player that would receive a second violation is disqualified from further competition that month.
    • At the end of the first three rounds, the Top 8 players will be selected by points (usually the top 2 from each team). In the case of ties, there may be more than 8 players advancing. The host will determine matchups for single elimination. At the end of each elimination round, remaining players not in that matchup will choose a winner to advance. The host will break any ties.
    • The final round is determined by public poll.
    • Prior to Top 8, players have a chance of getting a total of 100 points toward their score each Scoring Round. Scores for each Round are determined by the following equation:
    • Total points of Player A in round N = 100 * X/Y, where:
    • X = Total number of Scoring Points (Judge Points + Additional Points from Top 3 & Critiques)
    • Y = Total number of Possible Points (3 * Number of Judges + Additional Points)
    • 3 points are given for a First Place Top 3 finish, 2 points for a Second Place, and 1 point for a Third Place. 1 additional point is awarded if a Top 3 is submitted. 1 additional point is awarded if Critiques are given for all entries to be judged.
    • This way the grading is more streamlined in the fact that all rounds prior to Top 8 are graded equally, and there is no handicap for any team that has fewer judges.
    • Each player accumulates points from each Scoring Round until the end of Round 3.
    Bolded advance to Round Four.
    @Team Gateway@
    >Brofaux 130
    Oculus 121
    AeroMage 105
    >ParaSiempre 85
    dwaynedu 78
    Marr965 78
    MDenham 76
    Eremity 67
    >> ol MISAKA lo

    @Team Portal@
    Ninja Caterpie 175
    Koopa 168
    Viperion 92
    PsiJet 77
    Krey 72
    CrazyMatt 70
    >> NotoriousLynx
    >> ChaoticSpark
    >> Jimmy Groove

    @Team Wormhole@
    Rimeshade 183
    CodGod 158
    Lordschuft 117
    >ced395 94
    Prophylaxis 88
    Takaline 54
    >> Maokun
    >> Shaddock86
    >> CrustaceanCrusader

    @Team Corridor@
    Gerrard's Mom 201
    Timothy, Mimeslayer 119
    yewlas 114
    lcd 110
    DeusofCalamity 108
    >> Ryder052
    >> MagicBrains
    >> Doom Lich
    >> Hyral
    Studying the power at the heart of the changes both subtle and bizarre that have swept the multiverse, you've traced its influence back to the source. It's now apparent that more than a single, powerful individual is responsible - a vast, plane-spanning conspiracy cloaks a shadow organization, manipulating worlds to its own ends. What those ends might be, and how such a power was obtained, still eludes you.

    By this point, much of your plane's political and cultural structure has begun to revolve around you and your discoveries; you have the backing of all your people and your entire world's resources, plus the knowledge you've plundered from other planes, and you're ready to delve into this final mystery. With the extensive power now at your fingertips, you've set in motion a plan to infiltrate the group behind the chaos enveloping the Multiverse.

    First, you'll need a suitable spy - a creature capable of avoiding detection, evading pursuers, blending in, or retrieving vital information (or any combination of such tasks), based on the flavor of your Round One card.

    Second, you must design an instant or sorcery meant to serve as a distraction that would fit within your conglomerate plane from Round Two, to keep attention focused away from your spy.

    Your third task is to create a card that represents the secret you unearth, a legendary creature or planeswalker behind the conspiracy, sharing flavor ties with your Round Three artifact/enchantment.

    Critiques will begin Sunday, September 25th at 7pm Pacific. Please include either a link to or a copy of your previoues submissions in your post.
    Top 3/critiques must be complete by midnight Pacific on Tuesday, September 27th, when it becomes Wednesday.

    Round One - The Door
    Round Two - The Divergence
    Round Three - The Discovery
    Posted in: Custom Card Contests and Games
  • posted a message on September 2011 CCL Round Three - [The Discovery]
    Callin' it closed. The next round will be up later tonight.
    Posted in: Custom Card Contests and Games
  • posted a message on September 2011 CCL Round Three - [The Discovery]
    Eremity: Ah, I missed that you edited your critiques last round into your submission. In the future, I recommend making a separate post for Top 3/critiques. I'll adjust scores accordingly.

    Oculus: The intent was to create a card that shares a type with your Round 1 card, but interacts with the artifact/enchantment made this round. Sorry that I was unable to clarify that sooner.
    Posted in: Custom Card Contests and Games
  • posted a message on September 2011 CCL Round Three - [The Discovery]
    Scores for the first two Rounds have been calculated. ol MISAKA lo, ChaoticSpark, Jimmy Groove, CrustaceanCrusader, Doom Lich, and Hyral have been lost to the Blind Eternities.

    To those of you who failed to submit a Top 3 last round, remember that you will be eliminated regardless of scores if you don't submit Top 3's for this round.
    Posted in: Custom Card Contests and Games
  • posted a message on September 2011 CCL Round Three - [The Discovery]
    Time's up! This round, Gateway and Wormhole will be critiquing each other, while Portal and Corridor will follow suit. Critiques/Top 3 must be complete by Wednesday, September 21st at 6PM Pacific.
    Posted in: Custom Card Contests and Games
  • posted a message on The Mechanic Creator's Contest II - FINALS
    Bah... I would really like to keep going here, particularly considering I managed to get to the top 3, but I don't think I'm going to have the time to make an entry I'd be happy with.

    I'm officially bowing out of the MecCC. Thanks for running an awesome and challenging contest so far, Oculus, and I look forward to the next one. Good luck, Piar and Eventide!
    Posted in: Custom Card Contests and Games
  • posted a message on The Mechanic Creator's Contest II - FINALS
    It's not that I'm being cagey about my submissions for this round; I actually haven't even started on them. >_< Time to spend online is very short for me this week, but I'd still like to participate if I can. No worries if you guys would rather just move on without me, but would it be possible to extend the deadline an extra day or so?
    Posted in: Custom Card Contests and Games
  • posted a message on September 2011 CCL Round Three - [The Discovery]
    Again, I apologize for the unexpected delays this past week. I still don't have time to get the scores calculated for the last two rounds, but I at least didn't want to make you guys wait any longer for Round Three. Next week will be much better for me, so I will definitely have the scores complete by the time they become relevant.

    Alternatively, if anyone who's run a CCL before would like to volunteer to figure the scores so far a bit sooner, I'd be much obliged.
    Posted in: Custom Card Contests and Games
  • posted a message on September 2011 CCL Round Three - [The Discovery]
    THE CARD CREATION LEAGUE
    [ September 2011 ]
    ROUND THREE
    "The Discovery"
    • The Card Creation League is a monthly contest in which players compete over seven rounds. Each month has an overall theme and/or story, determined by that month's host.
    • Each round, the host will assign a card creation task to the players. This task may vary between teams or players.
    • The first three rounds are open to everyone who joined in the sign-up thread, which will be posted near the end of the previous month. After these rounds, the Top 8 players will move on to three single elimination rounds to determine a winner.
    • Rounds usually last three to four days for submissions and about two days for critiques, but the host has final say in making the schedule.
    • For the first three rounds, players are divided into teams. Four teams is standard, but there may be more or less depending on the number of players. Each team will review another team's cards during the critique period of that round.
    • Each player must submit a Top 3 ranking for the team he or she critiques at the end of each round. Each 1st place is worth 3 points, 2nd place 2 points, and 3rd place 1 point.
    • Additionally, each player can receive 2 bonus points per round. One point is awarded for posting a Top 3, and one point for providing critiques for that team's cards.
    • Suggested areas to critique include creativity, balance, printability, and relation to the overall theme or that player's previous cards.
    • Players who do not post a card or a Top 3 will be put on "probation." Top 3 violations for a round can be removed by posting or PMing the host with your Top 3 before the end of the next round. Any player that would receive a second violation is disqualified from further competition that month.
    • At the end of the first three rounds, the Top 8 players will be selected by points (usually the top 2 from each team). In the case of ties, there may be more than 8 players advancing. The host will determine matchups for single elimination. At the end of each elimination round, remaining players not in that matchup will choose a winner to advance. The host will break any ties.
    • The final round is determined by public poll.
    • Prior to Top 8, players have a chance of getting a total of 100 points toward their score each Scoring Round. Scores for each Round are determined by the following equation:
    • Total points of Player A in round N = 100 * X/Y, where:
    • X = Total number of Scoring Points (Judge Points + Additional Points from Top 3 & Critiques)
    • Y = Total number of Possible Points (3 * Number of Judges + Additional Points)
    • 3 points are given for a First Place Top 3 finish, 2 points for a Second Place, and 1 point for a Third Place. 1 additional point is awarded if a Top 3 is submitted. 1 additional point is awarded if Critiques are given for all entries to be judged.
    • This way the grading is more streamlined in the fact that all rounds prior to Top 8 are graded equally, and there is no handicap for any team that has fewer judges.
    • Each player accumulates points from each Scoring Round until the end of Round 3.
    Scores from Round One and Two are now completed.
    @Team Gateway@
    Brofaux 112
    Oculus 80
    MDenham 64
    Eremity 55
    AeroMage 52
    dwaynedu 49
    Marr965 49
    ParaSiempre 32
    >> ol MISAKA lo

    @Team Portal@
    Ninja Caterpie 98
    Koopa 97
    Viperion 80
    Krey 60
    CrazyMatt 52
    > NotoriousLynx 27 TOP 3 PROBATION
    PsiJet 24
    >> ChaoticSpark
    >> Jimmy Groove

    @Team Wormhole@
    Rimeshade 103
    CodGod 93
    Lordschuft 92
    Prophylaxis 63
    ced395 54
    Maokun 44
    > Shaddock86 30 TOP 3 PROBATION
    Takaline 19
    >> CrustaceanCrusader

    @Team Corridor@
    Gerrard's Mom 121
    Timothy, Mimeslayer 84
    yewlas 79
    lcd 75
    DeusofCalamity 63
    > Ryder052 40 TOP 3 PROBATION
    MagicBrains 16
    >> Doom Lich
    >> Hyral
    As you investigate the cause of the strange convergence of histories on your newly-discovered world, your subordinates back home have not been idle - searching the multiverse for other planes to explore, they have learned that such alterations of reality aren't isolated to this first plane. Every place that seems at first familiar from your studies soon reveals itself to be so from more than one perspective.

    And now, having found the source, you've realize it's not merely some sort of natural, if bizarre, phenomenon.

    At the heart of each world you've discovered a force actively altering its timeline, though to what purpose you can only begin to speculate. Though it was well-hidden, disguised as a native part of the plane, your alien origin made it simple enough to recognize its own. Deeper answers beckon from just out of reach - the source of this wideswept change waits only for you to pry its secrets out one by one.

    This round, your task is to make an artifact or enchantment to represent a force capable of changing the history of the world - specifically, the combined world you displayed in Round Two. You must also create a card of the same type as your Round One card, intended to destroy, manipulate, or form a combo with that artifact or enchantment.

    You have until Sunday, September 18th at midnight Pacific, when it becomes Monday, to complete your submissions. Please include either a link to or a copy of your previoues submissions in your post.
    Critiques/Top 3 must be complete by Wednesday, September 21st at 6PM Pacific.
    Gateway <> Wormhole
    Portal <> Corridor


    Round One - The Door
    Round Two - The Divergence
    Posted in: Custom Card Contests and Games
  • posted a message on 2011 Design Idol Season 2 Round 14 poll
    This month has turned out busier than I expected it would be. >_< It's probably for the best I didn't make the cut this time. Good luck in the final round, guys!

    When I have time, I'll try and respond to some of the above comments.
    Posted in: Custom Card Contests and Games
  • posted a message on September 2011 CCL Round Two - [The Divergence]
    Crits closed! Sorry about the delay, folks; something's come up IRL. The next round may be up a bit late.
    Posted in: Custom Card Contests and Games
  • posted a message on 2011 Design Idol Season 2 Round 14
    S'pose I'm done too. If I try to tweak my cards further I'll just keep second-guessing myself. ;P
    Posted in: Custom Card Contests and Games
  • posted a message on September 2011 CCL Round Two - [The Divergence]
    Round's closed, folks! Critiques will be due by Tuesday, September 13th at 11 PM Pacific time.

    This round's critiquing brackets:
    Portal > Gateway
    Gateway > Corridor
    Corridor > Wormhole
    Wormhole > Portal
    Posted in: Custom Card Contests and Games
  • posted a message on [Card Creation League] CCL Discussion Thread
    You'll be able to tell; as per CCL rules, those who don't submit at least a Top 3 will be on probation, and failure to post a Top 3 while already on probation results in disqualification.
    Posted in: Custom Card Contests and Games
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