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  • posted a message on [PAX] - Seattle, Sept 4th-6th
    Reguarding event entry:
    If you want to be in a tournament, be there between one hour and (at the latest) five minutes before the event starts. I'll double check for saftey.
    Posted in: Recurring Events
  • posted a message on [PAX] - Seattle, Sept 4th-6th
    Ray Gaieck
    Somewhere near the venue
    3 Days
    Nothing in particular
    EDH/Legacy/Extened
    1st Year at PAX- WOOT, last of my judging days!
    Posted in: Recurring Events
  • posted a message on San Diego International Comic-Con July 23-26, 2009
    Pete Ventures WILL BE ON-SITE SIGNING MAGIC THE GATHERING CARDS!!!!!

    Thursday July 23, 2009
    12pm $15 Intro Pack League-Pay one entry fee and play all weekend. Receive a Free Intro Pack (deck) when you register. Prizes:Earn a Magic card after every match win or lose.
    12pm Cost:Varies 8 player pick up event (players choice sealed, standard or draft). Prizes: Booster Packs
    6pm $15 Magic Standard Tournament Prizes: First Place gets SET of Regular Fifth Dawn Magic cards. Second place gets Magic 2010 Uncut foil sheet of uncommons. Additional top finishers get Magic Booster packs based on number of players.

    Friday July 24, 2009
    10am $15 Intro Pack League-Pay one entry fee and play all weekend. Receive a Free Intro Pack (deck) when you register. Prizes: Earn a Magic card after every match win or lose.
    10am Cost:Varies - 8 player pick up event (players choice sealed, standard or draft). Prizes: Booster Packs
    12pm $25 Magic 2010 Edition Sealed Tournament Prizes:First Place gets SET of Regular Mirrodin Magic cards. Additional top finishers get Magic Booster packs based on number of players.
    3pm $20 Magic 2010 Theme Deck- for Mutavault Prizes:First Place gets FOIL Mutavault. Second place - From the Vault: Dragons box set. Top finishers get Magic Booster packs based on number of players.
    6pm $25 Super Friday Night Magic - Shards of Alara Block Sealed Deck Prizes:All players each receive 1 July 2009 FNM promo card. Prizes after 4 rounds of a Swiss tournament. All players receive a July FNM promo card. Prizes based on match record.

    Saturday July 25, 2009
    10am $15 Intro Pack League-Pay one entry fee and play all weekend. Receive a Free Intro Pack (deck) when you register. Prizes: Earn a Magic card after every match win or lose.
    10am Cost:Varies - 8 player pick up event (players choice sealed, standard or draft). Prizes: Booster Packs
    2pm $30 Magic 2 Headed Giant Sealed Tournament Prizes:First Place team gets SET of Regular Darksteel Magic cards and FOIL Betrayers of Kamigawa set. Additional top finishers get Magic Booster packs based on number of players
    4pm $15 Standard Tournament- for Mutavault Prizes:Foil Mutavault to first and secong place wins SET of FOIL Saviors of Kamigawa Magic cards and Magic Booster packs based on number of players for top players
    7pm $10 Grand Melee Prizes: Eliminate another player - win a booster! Magic Booster packs based on number of players

    Saturday July 26, 2009
    10am $15 Intro Pack League-Pay one entry fee and play all weekend. Receive a Free Intro Pack (deck) when you register. Prizes: Earn a Magic card after every match win or lose.
    10am Cost:Varies - 8 player pick up event (players choice sealed, standard or draft). Prizes: Booster Packs
    12pm $30 Magic 2 Headed Giant Sealed Tournament Prizes:First Place team gets SET of Regular Darksteel Magic cards and FOIL Betrayers of Kamigawa set. Additional top finishers get Magic Booster packs based on number of players
    2pm $10 Grand Melee Prizes: Eliminate another player - win a booster! Magic Booster packs based on number of players


    Revamped/Additional sanctioned events at: www.socaledh.com

    For more information about this and future events go:
    http://www.cascadegames.com/
    For this event:
    http://www.cascadegames.com/events/784
    Posted in: Recurring Events
  • posted a message on [Los Angeles] Anime Expo July 2-5, 2009
    Sorry about the EDH, I thought I had modified it in the post.
    We will try to have EDH casual play. Once again, I am very sorry about the mistake!
    Posted in: Recurring Events
  • posted a message on [Los Angeles] Anime Expo July 2-5, 2009
    Check It Out!!!! All Tournaments For This Are Now Listed!!!
    Posted in: Recurring Events
  • posted a message on [Los Angeles] Anime Expo July 2-5, 2009
    Super FNM
    Pick-Up Drafts/Standard/Extended/Legacy/Vintage
    Convention League
    EDH- Elder Dragon Highlander

    Prizes:
    FULL Set of (yet to be determined<Fifth Dawn, Darksteel ect..)
    FOIL FULL SET of (YTD)
    Full Art MUTAVAULT
    Uncut sheet (YTD)
    Booster Packs
    From the Vault: Dragons
    FNM FOILS

    Go here for other updates:
    http://www.cascadegames.com/

    Tim Shields is running the events.
    My name is Ray Gaieck Level 2 judge from Bonita, Ca.and I plan to be there!

    More information NOW HERE: ALL EVENTS ARE LISTED HERE, ALL TIMES, COSTS AND PRIZES!!!!
    http://www.cascadegames.com/events/783
    Posted in: Recurring Events
  • posted a message on Thought hemmorage
    If a judge thinks you knowingly did this(based off your description of the scenerio) you'll be going home early. You are intervening in your opponents ability to PROPERLY resolve a spell and purposely misleading them-I'd be asking you for your side of the story written down for my DQ report.
    Posted in: Magic Rulings Archives
  • posted a message on question
    I beg to differ!
    It depends:
    All in the same turn-If Nantuko Monastary was activated and resolved. Then Humility is played and resolves. The Activated Monastary is a 1/1 green/white-insect/monk-land/creature with no abilities. Humility has the later time stamp which is why Monastary is a 1/1 instead of a 4/4 (layer 6b.)

    If Humility has been in play and a player activates a Nantuko Monastary then: It is a 4/4 green/white-insect/monk-land/creature with no abilites. Nantuko Monastary has a later timestamp which is why it is a 4/4 instead of a 1/1 (Layer 6b.)
    Posted in: Magic Rulings Archives
  • posted a message on Master Transmuter Question
    Quote from Camper11
    the reason it works this way is because the transmuter's ability doesn't target, but rather the creature is chosen on resolution.

    Actually: partly true,
    The activated ability does not target an artifact in play or in hand.
    And returning an artifact you control to owners hand is part of the cost of using the ability. (Master Transmuter just happens to be an Artifact/Creature/Blue)

    Also, the combat trick you are using works both before damage is assigned and with damage on the stack. When Kamigawa was in standard the trick back then was: Sakura-Tribe Elder vs creature without trample and equiped with Umezawa's Jitte. End result:Sakura-Tribe Elderwent to the grave and got a basic land into play tapped. And Umezawa's Jitte gets no counters.
    Posted in: Magic Rulings Archives
  • posted a message on Sower of Tempation and attacking...
    In both cases, the Stillmoon Cavalier will have summoning sickness. When ever a creature comes into play (not including phasing) or exchanges controllers it WILL have summoning sickness.

    The exception would be if the creature has haste or is given haste after you have successfully gained control of the creature and is untaped.
    Posted in: Magic Rulings Archives
  • posted a message on Word of Seizing question.
    Quote from Johm000
    It's simple - you must untap it because there's no "may" involved. It just says "Untap target creature", so that's what you do.

    As well as GrifterMage
    As a reminder,Word of Seizing untaps target permanent.
    Posted in: Magic Rulings Archives
  • posted a message on Twilight Sheperd's Citp Ability
    Twilight Shepherd
    When Twilight Shepherd comes into play, return to your hand all cards in your graveyard put there from play this turn.

    Instants and sorceries are NEVER in play so, no.
    Posted in: Magic Rulings Archives
  • posted a message on Question regarding mass pumping with restrictions
    Ballyrush Banneret
    4/1/2008 A spell you play that's both creature types costs 1 less to play, not 2 less.
    Official from The Gatherer. A more recent and similar card interaction.
    I would say the conditions are set by the sentences.

    Whereas:Pallid Mycoderm
    In the same sentence,
    Sacrifice a Saproling: Each Fungus creature and each Saproling creature you control gets +1/+1 until end of turn.
    Sets up conditions(1.creatures you control 2.Fungus and/or Saproling........or neither) to get the bonus.
    It asks: Are you a Fungus? Are you a Saproling? at the same time. If yes, get a bonus.
    If neither: you just lost a friend(saproling.)


    The alternative.
    Look at the Lieges from Shadowmoor/Eveningtide. Each one generates two seperate static conditions:
    If you are, other creatures color X you control-get +1/+1. (Self contained)
    If you are, other creatures color Y you control-get +1/+1. (Self contained)
    ---- If a creature you control is X and Y, it gets both bonuses.
    I hope this helps.
    Posted in: Magic Rulings Archives
  • posted a message on Planeswalker Swag - Chicago Comic Con 2008
    I thought that wizards announced these planeswalker decks about 3-4 months ago but did NOT give any details about what was in them.
    Posted in: Rumor Mill Archive
  • posted a message on Writing down a players hand?
    Quote from Arzangremmel
    Anything you or your opponent(s) write down is also public information, so he has to tell you what he wrote and so on.


    Just so you are aware, notes taken in game are not public information. The girl friend should only watch or go do something else that does not interfere with the game. Also, going through a deck: 30-40 seconds. Any more time than that, I'd say stalling.
    Posted in: Magic Rulings Archives
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