Desolation Network
Land t: Add C. 1, t: Put a doom counters on ~. xBR, t, Remove X doom counters from ~ and sacrifice it: Each player sacrifices X non-enchantment permanents.
Boulder Trap8(R/G)
Instant - Trap
You may pay RG rather than Boulder Trap's mana cost if a land was put into a graveyard from the battlefield this turn.
Boulder Trap deals 9
The fight will trigger it again causing another fight and so on... essentially it's "damage this and all your creatures are dead"
Valkyrion2W
Creature — Wall
Defender, Flying
At the beginning of each end step, you gain life equal to the number of creatures on the battlefield that were dealt damage this turn. A tapestry woven from valkyries' feathers, ensouled by every drop of spilt blood.
0/6
Boulder Trap8(R/G)
Instant - Trap
You may pay RG rather than Boulder Trap's mana cost if a land was put into a graveyard from the battlefield this turn.
Boulder Trap
Full Moon Abomination1BR
Creature - Werewolf Demon (B/R), Exile a card from your graveyard: ~ gets +3/+2 and gains trample until end of turn.
At the beginning of each upkeep, if a player cast two or more spells last turn, sacrifice ~.
1/1
Boulder Trap8(R/G)
Instant - Trap
You may pay RG rather than Boulder Trap's mana cost if a land died
I know that "die" is only used for creatures, but the meaning is still "was put in a graveyard from battlefield".
Anyway, if you feel "died" isn't acceptable, replace it with "was".
Great King Rat2BB
Legendary Creature - Rat
While you're searching your library, you may cast Rat creature spells from your library.
Other Rat creatures you control get +1/+1 and have deathtouch.
~'s power and toughness are each equal to the number of Rats you control.
Herald of the Wakening Sun1W
Creature - Human Cleric
Evoke W
When ~ enters the battlefield, you gain 3 life.
When ~ dies, the next Dinosaur spell you cast this turn costs 1 less.
1/1
Bizarre Barrier1UU
Creature - Elemental
Flash
Defender, Flying
When ~ enters the battlefield, target creature gets -X/-0 until end of turn, where X is the number of Elementals and/or Weirds you control.
0/3
Desolation Network
Land
t: Add C.
1, t: Put a doom counters on ~.
xBR, t, Remove X doom counters from ~ and sacrifice it: Each player sacrifices X non-enchantment permanents.
Sorcery
Each player creates a 4/4 white Angel creature token with flying and vigilance.
Instant - Trap
You may pay RG rather than Boulder Trap's mana cost if a land was put into a graveyard from the battlefield this turn.
Boulder Trap deals 9
Valkyrion 2W
Creature — Wall
Defender, Flying
At the beginning of each end step, you gain life equal to the number of creatures on the battlefield that were dealt damage this turn.
A tapestry woven from valkyries' feathers, ensouled by every drop of spilt blood.
0/6
Instant - Trap
You may pay RG rather than Boulder Trap's mana cost if a land was put into a graveyard from the battlefield this turn.
Boulder Trap
Full Moon Abomination 1BR
Creature - Werewolf Demon
(B/R), Exile a card from your graveyard: ~ gets +3/+2 and gains trample until end of turn.
At the beginning of each upkeep, if a player cast two or more spells last turn, sacrifice ~.
1/1
Instant - Trap
You may pay RG rather than Boulder Trap's mana cost if a land died
I know that "die" is only used for creatures, but the meaning is still "was put in a graveyard from battlefield".
Anyway, if you feel "died" isn't acceptable, replace it with "was".
Artifact - Equipment
Equipped creature is blue and has prowess.
Equip (2/U)
Next:
Stranger things
Weird Al
Lady Gaga
Enchantment
Non-token creatures you control have afterlife 2.
Welcome to your new permanent job.
Living Monument 3
Artifact
t: Add C.
6, Pose just like target creature in its artwork: ~ becomes a copy of that creature until end of turn.
Legendary Creature - Rat
While you're searching your library, you may cast Rat creature spells from your library.
Other Rat creatures you control get +1/+1 and have deathtouch.
~'s power and toughness are each equal to the number of Rats you control.
Creature - Human Cleric
Evoke W
When ~ enters the battlefield, you gain 3 life.
When ~ dies, the next Dinosaur spell you cast this turn costs 1 less.
1/1
Instant - Trap
You may pay RG rather[l than
Bizarre Barrier 1UU
Creature - Elemental
Flash
Defender, Flying
When ~ enters the battlefield, target creature gets -X/-0 until end of turn, where X is the number of Elementals and/or Weirds you control.
0/3