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  • posted a message on Introducing Jumpstart
    With that new information, it makes these packs a little more interesting.

    I really want to have a better price point for these. With these "being a little more than draft boosters" when a not too small percentage of them are comprised of, as they must be, basic lands. If we follow the assumption these are comprised of about 40% lands then we're paying more per pack for just 12 themed cards...

    I'll wait and see before passing judgement.
    Posted in: The Rumor Mill
  • posted a message on Introducing Jumpstart
    Quote from Marl Karx »
    I don't think I understand how this works. Each pack only contains 1 land it says so how do you shuffle two of them together and "just play"?

    Here is the relevant bit. I had to read it twice too.

    Every pack includes one basic land with art that matches the pack's theme. A few of them use thematically appropriate lands from M21, but most of them use brand-new themed land art created for Jumpstart.

    Awful editing for sure so it doesn't necessarily make sense. I'm guessing that the packs might contain at most a single themed land whose art is either from M21 or specifically for Jumpstart while the rest(?)might be.... whatever?

    Interesting.... With two packs equating to just two lands and 38 other cards, you have no choice but to add lands to make 60ish card deck.... that doesn't really make them "ready to play".

    But giving us... say six lands a pack to build a 40 card deck from two packs makes these packs comparable to Modern packs with a wildly questionable EV.

    I don't mind shelling out $10 but if the play value or the secondary market value is dog **** why bother?

    As an aside....

    Is this the "Mystery Packs" that got revealed a month or two ago at some GP or something? Or are we getting two different 500 card sets??
    Posted in: The Rumor Mill
  • posted a message on Secret Lair - Year of the Rat
    Quote from Crypt Rat »
    Still waiting on mine to ship I think....?

    Admittedly I ordered towards the end of the 24-hour period but the mood from beginning of the year is worn off and I'm feeling a touch of buyer's remorse since I won't be able to enjoy this at the time that it mattered. Can't do anything with the cards until they actually get shipped and arrive though and the secondary prices are already moved and this was not a product with eternal utility like the Gods are which are outshining this now.

    Contact WotC now and put in a ticket. There are other reports online of people not getting theirs and discovering that WotC has no more "oopsie" boxes left to fix problems.
    Posted in: The Rumor Mill
  • posted a message on $500 Fine for Anyone Who Criticizes the MPL and Wizards of the Coast
    Quote from user_938036 »
    Quote from SavannahLion »

    I also get the feeling that Theros isn't as "full" as it should be. Informal rumors point to Theros having some of the cards cut and a very rocky development cycle.
    Theros was fully printed before Oko was banned they couldn't cut cards from it they work too far in the future.

    Sorry, I wasn't trying to imply that Oko and cards rumored to be cut from Theros were related. I don't actually know that they are related.

    What I was trying to say was that Theros feels "incomplete" and it doesn't jive with me very well. Blah for lack of a better term elsewhere. This is coming from someone that had one of their top ten favorite cards ever printed reprinted in this set.

    I'm not the only one either. My local LGS community also feels underwhelmed as well about the set. A lot of them seem to point to the lack of planeswalkers but I don't think that's it. Eldraine had the same number. It just seems like the set has spaces or perhaps gaps with the cards. It just feels "off". There's a Youtube video talking about it, supposedly from an "insider".

    Point being, if enough players feel like I do, they're probably not buying Theros packs in numbers as high that WotC desires. This is coupled with the coincidental banning of Oko probably dragging Eldraine sales down.

    So, back to my point, I can see why WotC is trying to stretch the meta out.

    Posted in: Magic General
  • posted a message on Edh is the worst format in any tcg ever
    Quote from Boyachi »
    I mean, horde magic should run two banlist, a “banned from the horde” and “banned from the players” it’s just that the official who made it didn’t want to bother with upkeep after its inception. I had a page but lost it after my domain hosts went belly up, but there are primers in this forum that would have the recommended ban lists.

    Next time I get to a non work computer I can send you the ban lists if you are actually interested.

    The best part about horde is the table works together. The horde should be built in a way that it just needs someone to move the cards, so it has no politicking just strategizing.

    Archenemy scheme cards are only used in archenemy. Planechase card’s are cards specifically made for planechase. Both are different sizes so they cannot even be used in a typical deck. You can even go all the way back to Vanguard if you like, as all players have to use Vanguard cards or none can.

    Cube drafts can use conspiracy type cards, where nondraft formats cannot.

    My TL;DR us this: I gave you a list of alternative ways to play multiplayer magic. Trying to help here.

    I'll take you up on your TL;DR. I've never heard of Horde and I've been playing Magic off/on since Ice Age. Can you send me a deck list sample or direct me to a resource?

    I'm also a competitive Monopoly player, 30+ years and half a dozen board "printings" though I largely play the XBONE edition lately. Competitive video gamer a lot longer. Still have my original Atari's... all of them. Wink but I digress, I'll take you up on any competitive Monopoly meet-ups as well....

    Posted in: Magic General
  • posted a message on Duel commander suggestions
    A bunch of friends keep trying to convince me to hook up for Duel Commander night but I don't really know what to put together first. My EDH decks are multiplayer and... no one wants to play it anymore. So... OK. One even offered to come to my house and look through my collection and build one for me. What... what..? what.

    So kind of pawing through my cards for ideas, I came across an oldie, Frankenstein's Monster and remembered I have a Doubling Season somewhere that I'll probably end up buying again because I won't be able to remember where I put my copy. I seem to be stuck at the elusive "I'm almost done sorting, I just have six boxes to go through still" phase.

    But I digress, ideas for Duel EDH decks seem to somewhat elusive. Most EDH lists seem to be for multiplayer and very few have any sort of counters theme.

    Any suggestions for a "counters matter" commander or a deck list? Maybe a Hydra focused deck with some sort proliferate support perhaps?
    Posted in: 1 vs 1 Commander
  • posted a message on 5 New Secret Lairs to be announced on Feb 14
    Quote from FlossedBeaver »
    Quote from Whalaqee »
    Quote from Magiqmaster »
    I just came across this post on Blogatog:

    rxphantom asked: High fives for Secret Lair! My local game store, like most, was frankly doing too well, making too much money, and needed to be knocked down a peg.

    First off, you have a valid question “Why can’t you run Secret Lair through local game stores?” Framing it as a passive-aggressive snide response adds an unnecessary tone to the post and most of the time will keep people from answering your question. When seeking answers, be polite. Quite often, as you’ll see with this answer, there are reasons you might be unaware of.

    So why don’t we run Secret Lair through local game stores? The short answer is we can’t logistically, at least not without drastically raising the price and taking significantly longer to get the product to you.

    Secret Lair is what is known as a “short window print to order” product. It requires having a single uniform ordering point, otherwise there’s no way to monitor the time cut-off. Also, with print to order, you want a single uniform shipping point. In addition, we want the product to get to as many players as possible (and yes, we’re working on the global reach issues) and many players do not have easy access to a local game store.

    Local game stores are very important to us and we’re making more products than ever sold through local game stores, but not every product works cleanly through them, Secret Lair being a good example. It’s just logistically and financially unviable.


    I don't get why shipping these Secret Lair cards to LGS costs more; they could be included with other releases like Ikoria, for example. It sounds a bit bogus to me, but it might be true. Who knows?
    Because this lets the scoot around many of the things they dislike.

    These things being the following. Certain specialty products sitting on the shelf at some LGS, gathering dust, as nobody wants it really after the initial hype. Then you got buyer's guides coming out telling you if it should be bought or not, as they talk about things like the quality of the card stock or if the foiling was bad. Then there is the extra payment on the overhead for storing these products in some warehouse because they made more than was needed.

    Buyer's guides can't be truthfully made if the product is always on limited-time offer, as they can't tell you if the card stock got better or if the foiling process improved, they can only make assumptions. The company doesn't need to pay a fee for warehouses if they only met the demand within that limited window. Products won't sit on some shelf unless a LGS owner bought as much as they could.

    These are offers done in the same way as mobile games would do, attached image for an example. As they put it as this special thing up for a limited amount of time. It targets your impulse buying, your feeling of missing out. And the artwork is deliberately done to appeal to as many different demographics as possible, including children with an easy potshot example being <explosion sounds> that looks like it was ripped from one of the Clash Royal / Clash of Clans games.

    The product's marketing and accessibility is very manipulative. Just take the upcoming one for example. So far these have been based on holidays in some manner. So the next one out in a few days is Valentine's Day themed. And its specifically launching on that day no less. So now you got to make a decision if you do have a significant other, how much do you save for the secret lair and how much do you spend on them? Five lairs can be around $150-$200. The only people who don't have to make this decision are those not currently in a relationship.

    Then there is the lie that Mark Rosewater states about having to raise the price and that it would take longer. The increased cost is just a multiplier for how much cash they can grab. They sold Planeswalker Decks which is packaging + 60 cards. These lairs are just packing + 3-8 cards. At most the packaging might cost them a bit more. Yet when done in large runs, like in the hundred thousands, its cheap. Its only expensive if they made a few.

    If that all disgusts you, good, you should feel disgusted.

    And if I'm not disgusted, how should I feel then? Your underlying premise is that, for whichever demographic Wizards is targeting, these are must-haves in their entirety. I fundamentally disagree with that premise; for most players these hold no interest, a few players will want some of them, and a scant few will feel the need to own them all. Only for the latter group is that an issue, and that has more to do with their own personal inclinations and prerogatives than anything inherent to Wizard's recently adopted business model. If you really feel pressured to choose between your girlfriend and card stock, you might want re-think the nature of your relationship... or maybe she's the one who needs to do the re-thinking.

    Relationships aside, there is a demographic everyone is forgetting. There are people who want it/them but didn't budget for it. For instance, my budgets span a full month. By the time the first rolls around, I have my budget set up for the entire month. This also includes my "mad" cash for things like Magic cards, vacations, etc. For many others, this cycle is usually two weeks or even weekly. But regardless of the budget window, the end result is that larger purchases are planned for in advance. Unlike some people, I'm not wealthy enough yet to buy that house in Beverly Hills on a whim.

    For new (normal release) sets, this is easy. They're months ahead and already worked into the budget.

    The announcement of this (and the previous) Secret Lair is so short that I'm sure a good percentage of people can't budget for it even if they want it. And the idea of paying 50% mark up or more is certainly unsavory for all but the most avid collectors.

    And please keep in mind I'm not talking about people who can't afford it. I'm talking about the responsible people. I'm not dropping $200 without more time and information about what I'm buying.
    Posted in: The Rumor Mill
  • posted a message on $500 Fine for Anyone Who Criticizes the MPL and Wizards of the Coast
    Quote from AtraxianShade »
    I personally agree with The Mmagic Historian video about this: WotC is becoming more and more controlling, demanding that you never say anything even slightly critical of them on any kind of platform. You pretty much must be a sycophant to work with them.
    The censorship on the tournament data is most likely a way to hide the fact that the standard environment is broken and stale.
    I also see the censorship on tournament data as a way to stop players from netdecking and be more original with what kind of decks they build. Then again you're always going to have players who will try to break the game in order to expose broken synergies and combos to convince WotC to ban. Instead of addressing the problem right away they wait til the last minute to do something about it. They don't ban anything because they don't want to hurt the monetary value of popular cards.

    I can see that. The Oko business must have stung their profits a bit. Seems like Oko's ban seemed to have killed interest with that set.

    I also get the feeling that Theros isn't as "full" as it should be. Informal rumors point to Theros having some of the cards cut and a very rocky development cycle.

    And Maros recent article on Unsanctioned seems to hint at internal problems at WotC.

    So in the end, I can see the logic with trying to "stretch" out the meta. I don't know if I agree with it but I do see the logic.
    Posted in: Magic General
  • posted a message on Nyx Basic Lands
    Quote from user_938036 »
    Though I have trouble picking up normal social cues, so whatever.

    No offense, but I've always taken that as expected with all Magic players on either side of the coin, myself included.
    Posted in: MTG Arena
  • posted a message on $500 Fine for Anyone Who Criticizes the MPL and Wizards of the Coast
    I wondered why MTGoldFish wasn't showing much of anything. Before the whole Karsten thing, I just figured it had to do with the fact that it's ChannelFireball's "data".

    I don't actively go out looking for that data, I don't play much Standard anymore. But I do get the trickle down effect with a lot of the Youtube channels (for example) talking about top strategies and such.
    Posted in: Magic General
  • posted a message on $500 Fine for Anyone Who Criticizes the MPL and Wizards of the Coast
    Quote from user_938036 »
    Whats not old is Frank Karsten being muzzled from posting GP data.
    That is not old but it also seemingly has nothing to do with the other part. Are they connected or did you just jump in here to yell fire?

    Also, yes that is tragic. More data should be a good thing.
    Well in Historian's Video.
    He actually puts that first before the MPL rules change.
    His reason being in citing its recency.
    And why its a bad thing.
    Yes SavannahLion, that is why.

    Yeah... sorry... I posted before your post appeared for me and it didn't appear until after user### posted. A cache issue I suppose.
    Posted in: Magic General
  • posted a message on Nyx Basic Lands
    Quote from user_938036 »
    I detect anger and disblief but I find it hard to understand why. Were you expecting them for free? Did you expect them to be bundled together and cost gems? Did you expect them to cost less than an avatar or sleeves? Or are you just unaware of how much gold cosmetics cost and shocked in general?

    I already scooped up all 5. Their cost was insignificant and every deck has some number of basics. I'm glad they didn't decide to bundle them all together and change something like 3,600 gems because I would actually hesitate at that. Unless you expected them free or as some part of winnable item this is the cheapest I imagine them making anything. Other card styles costs the same or more so it's hard to understand where your frustration is coming from.

    Or.... you can just read it for what it is, a question.

    If I was angry about it, you can bet my post would be a lot longer and display far more annoyance.
    Posted in: MTG Arena
  • posted a message on $500 Fine for Anyone Who Criticizes the MPL and Wizards of the Coast
    Is this something to do with what's going on with Frank Karsten and WotC sitting on the GP deck lists and win analysis?

    Posted in: Magic General
  • posted a message on Nyx Basic Lands
    Wow.... got the Arena update and WotC is selling the Nyx basic lands for 3,000 gold each. So if you want all five styles, you gotta shell out 15K.

    I'm a bigger fan of the older style art, such as those from Mirage. But trying to entice players to spend gold on basic lands. Is that working? Is anybody here buying the Nyx land art?

    Posted in: MTG Arena
  • posted a message on Slimefoot the stowaway
    I would re-evaluate your choice in two color lands that come into play tapped but don't offer you any other benefit. For instance, Foul Orchard and Golgari Guildgate are immensely useful if you play Field of the Dead because they indirectly offer additional utility. Otherwise, swap them out for a different dual land or a land that offers better utility options for coming into play tapped. Fabled Passage, as a second Evolving Wilds. Field of Ruin and Strip Mine to get rid of opponents problematic lands. Those are just a couple of ideas. You can use scryfall.com and use the search string "id:bg f:edh t:land" to find many other choices.
    Posted in: Commander (EDH)
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