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Magic Market Index for June 8th, 2018
Ravnica: The Living Guildpact
Magic Market Index for June 1st, 2018
  • posted a message on Two More Multicolour uncommons
    Quote from void_nothing »
    The word "symbiont" has now been used for the first time in a Magic card.

    OK? Confused

    What's the significance?
    Posted in: The Rumor Mill
  • posted a message on [SCD] Goblin Chainwhirler
    Goblin Chainwhirler

    I originally wanted to write this post to find strategies to defend myself against Chainwhirler. It seems to be a different post now.

    I admit I dismissed this card during spoilers thinking it was a card with a drawback against enrage decks. Saw it during draft and pretty much dismissed it again then. Ultimately, I forgot all about it until I built a Saproling token deck for FNM (on a Saturday no less) and basically got creamed by red aggro decks running Chainwhirler.

    I wasn't the only one at the LGS struggling against Chainwhirler. Anyone running any sort of token deck or anybody depending on x/1 creatures were stopped cold. Only blue decks had some chance.

    So I figured I'd research ways to try to tweak the deck to stop the goblin and eventually came across an article on MTGGoldfish by SaffronOlive Red Aggro Will Rotate, but Chainwhirler Was Still a Mistake

    I guess I'm not the only one struggling against the deck.

    I'd rather have a strategy to play tokens and stop Chainwhirler but it seems much better players than I aren't finding much headway. Play Chainwhirler, control or go tall. Wide decks appear to be out this season.

    What do you guys think? Is there a reasonable strategy to go wide and survive Chainwhirler or am I going to have to junk my deck early and find a new one?

    Or do you think SaffronOlive is right and Goblin Chainwhirler needs to be banned?
    Posted in: Standard (Type 2)
  • posted a message on Clockspinning vs sagas

    For all sagas printed so far, the appropriate chapter ability will only trigger again when/if another lore counter is placed on that saga. Chapter abilities will not trigger if a lore counter is removed.
    Posted in: Magic Rulings
  • posted a message on 6/19 Random Card of the Day: Pang Tong, "Young Phoenix"
    Quote from Rezzahan »
    Quote from RabidVacin »
    The 6/15/18 random card of the day is Pacifism. If you have any comments, combos or a decklist involving this card, feel free to share.

    Really iconic white removal, and still very useful today. Sure there is lots of better white spot removal out there nowadays, but this card still gets the job done nicely. I'm still wondering, why they made a worse version of it (Luminous Bonds).

    My personal favorite printing is the Onslaught one: Pacifism.

    It's funny. The first time I saw this card, I thought it straight up sucked. At the time I played, IIRC, a URB direct damage deck that made use of cards like Royal Assassin, Tim, and Grapeshot Catapult to chip away at my opponent.

    Now I look at this card and think very differently about it.

    I think the play value of this card has gone up considerably over the years because the value of creatures have gone up considerably. I put some massive big butt creatures on the field only to lose the game because of this card or its cousins.
    Posted in: Casual & Multiplayer Formats
  • posted a message on Severely Damaged Mox Ruby Value?
    Quote from NierAutomata »
    I would pay near 0 for this mox ruby. I'm not sure what avenue you're coming from: whether you want playability or tradeability,
    but every time you purchase heavily damaged cards you're automatically buying into a much lower liquidity.

    When it comes to expensive cards such as these, people want to buy cards from SCG's idea of heavily played to NM. Anything above NM, like pristine cards becomes low liquidity again. It's not that people won't buy NM+ cards, it's that its going to be hard to find people to pay the extra premium for that extra little bit of condition.

    So back to your problem at hand. Most gameshops won't even buy cards of that condition at any price. They can't sell it! So why cause yourself difficulty? There's a reason shops take the position they do. If you have a few hundred bucks to spare, shop elsewhere. Or just keep saving for a nicer mox.

    I'm not disagreeing with you.

    Considering all the factors such as the decreasing fluidity of cards of this nature on the market, does the OP have much of a choice? If we figure he offers $400 for that card then pays another say... $400 to a decent, experienced, artist to "repair" this card, he's still ahead by half. Not unreasonable if we assume all he wants is a legal*, playable in sleeves, card.

    The OP hasn't said what he wants to do with this card. That's why I can't disagree with you. I would offer similar advice myself.

    * I'm not entirely sure how much of a MtG card can be defaced before it's no longer considered a viable MtG card.
    Posted in: Magic General
  • posted a message on Global series card image gallery and deck list up
    First off... I kind of like the art. Most of it anyways. It's something different and unique. Not too crazy about the playability of cards but the same can be said about a lot of sets.

    You get an F for comprehension of what these decks are about. They're designed to introduce the game in a market Wizards believes has a lot of growth potential. Magic is a complicated game. This is intended for absolute newbs. Of course something designed to teach the BASIC FUNDAMENTALS of the game won't appeal to enfranchised players. There's an entire article about it. "This crap is so dang bad that it will never show up in a competitive deck". IT WAS NEVER INTENDED TO, in fact it was specifically designed NOT to.

    You get an A for fanboysm
    Plenty of cards that aren't competitive in standard but are casual playable and/or fun. prothean hydra comes to mind.
    90% of these cards are just boring and terrible. Sad to see that they choose the lazy route instead of coming up with fun cards.
    I don't understand this mentality to give newbie cards that are worth nothing. I'm sure that they will feel happy and satisfied when they will realize that their deck is pure thrash and will throw it in the garbage.

    Not a fanboy, this product holds no appeal to me, and I won't be buying it, just like I don't buy Duel Decks, Challenger decks, or many other supplemental products that don't appeal to me. As an EDH-exclusive player since 2009, I was disappointed none of the cards will crack any of my 25 decks. WHY was I disappointed? Because at the time of the product announcement, Wizards didn't say this was an introductory product. Now that they've announced it as such, there's little reason to be disappointed, and even less reason to be critical of the power level of the cards. I understand that this product isn't designed for established players.

    I'm just smart enough to know that when a product is designed for an absolute new beginner, complexity is scaled back, and cards "worth" something is not the intent of the product. If the decks teach basic Magic mechanics and encourage them to explore products beyond the decks, it has served its purpose. Seriously, how are people not grasping such a simple conceit as "THIS IS DESIGNED FOR PEOPLE THAT HAVE NEVER PLAYED A SINGLE GAME OF MAGIC". There's fair and reasonable criticism of WOTC (i.e, why have the last few Masters sets been so underwhelming, lacking in quality reprints, and still saddled with a high MSRP), and then there is ignorant, thoughtless, near-pointless criticism ("Why isn't this product which was IMPLICITLY stated by the manufacturer as designed to be for someone that's never played the game full of expensive cards that are also complicated and thus result in two seperate worldwide meta's?").

    Honestly, I imagine your argument would hold merit except for the minor detail these cards are Standard legal in their region. IIRC, none of the Portal sets were ever Type II or Standard legal. That's a really odd choice. Not the fact it's not Standard legal in the U.S. but that it's Standard legal anywhere. Portal worked the way it did because most enfranchised players didn't buy into them.

    Why sell such an obviously weakened set into a pool of cards whose power levels are obviously higher? Unless there's a Lightning Bolt or something to offset the power level here, it just seems like a really weird marketing choice. Is the culture in China such that these cards are actually expected to be playable alongside Dominaria cards and the like?

    I'm not knocking your position. I would agree with most of your argument. It just doesn't make sense to me in light of its entry into the regional Standard poool.
    Posted in: The Rumor Mill
  • posted a message on Manamorphose.. if this has been asked before I couldn't find it in a search
    Quote from 9ta!lz »
    I have been reading in forums and blogs about U/R storm. I still don't understand how you at so many blue spells with only red Mana. They way Manamorphose reads is strange and I don't understand how it works. Could someone explain how manamorphose works.

    Manamorphose allows you to add two mana of any color in any combination.

    Whether you might use red mana or. green mana to cast the spell has absolutely nothing to do with whether you get back blue mana blue mana (or any other combination of black mana white mana or even green mana and/or red mana if you choose to do so) from the spell resolving.
    Posted in: Magic Rulings
  • posted a message on Battlebond Date Stamped Promos
    Quote from leslak »
    Quote from Remeiko »
    Is the planeswalker duo in there too? if so, goddamn.

    Yes, and they are very easy to spot on the “sealed blind bag...


    The cards are upside down in the sealed bag, you can't see the art.

    Both promo cards face a white card with black text on them (sorry, I didn't pay attention to what it said). It's very easy to hold the edges of the white card through the clear plastic and shake the pack so the promo cards slide up or down to reveal the cards.

    I've see the packs and you don't even need to do that.

    You can gently use your finger nail and gently push the white card up or down. The plastic is very loose. Down to see the name of the cards, up to see the card number and artist. It doesn't take very much practice to do it. My LGS owner demonstrated it for me and he's already looked at his packs out of curiosity. He intends to shuffle the packs in front of the group and hand them out face down to avoid any accusations from the players.

    I'm bummed I might miss out this weekend.
    Posted in: The Rumor Mill
  • posted a message on Possible solution to reserve list problem: Reserve list buyback program
    The only way Ancestral Recall can go down to $5 is if WotC quits printing Magic period and the playerbase experiences a complete and utter collapse. Reprinting such high dollar cards wouldn't put that much of a dent.

    For example, TCGPlayer shows 19 different printings of Sol Ring ranging from, appoximately, $600 for Alpha to $3.27 for a Commander. Star City Games shows about 30ish printings for Shivan Dragon with a high of, approximately, $2,500 for an Alpha to about 50 cents for whatever printing.

    Meanwhile, MTGGoldFish shows Ancestral Recall is about $4,200 for an Alpha printing. Even if they reprint the card in every single supplemental product for the next five years, I would be severely hard pressed to believe any OG printing of AR would lose more than half it's value.

    I think you're misattributing the value of the RL cards (notably P9 and Duals) to collectors when the real fault lies with so-called investors and speculators. Collectors drive the value of over printed cards like Shivan and Sol into triple digits. That's the allure as you describe it. That's how it should be.

    Investors and speculators drive the price of under printed cards into four digits. That's just scuzzy people parking their money into tax free assets. That is not how it should be.

    I don't own hundred of copies of specific cards like some people do but I own a small number of them. And quite honestly, if my Duals are reprinted tomorrow then so be it. This should be a game, first and foremost. Collecting secondary.

    When I invest, I don't choose Magic.
    Posted in: Legacy (Type 1.5)
  • posted a message on Battlebond Tokens
    Came back from Pre-Release and finally had a chance to sort through my half of the cards. Reset my FNM box and sleeve my better cards like the foil Morphic Pool. (That card alone took the sting out of loosing. Smile )

    My team had no matching token generators to the tokens we cracked so we just tossed them aside and I just ended up with them.

    I was fiddling around with the Battlebond tokens and they... felt a little weird. Not counterfeit weird but just... weird. I grabbed my phone on a whim and shone the light through the card. What I saw prompted me to pull out my loupe and look at the card edge on.

    The Battlebond Tokens have cores. I can't take a photo of the edge but check out the comparison light shots. One Dominaria token and a Battlebond token and card. See the differences?

    I know the Ixalan flip lands were printed sans cores but have any other set tokens ever been printed with the cores? I checked a couple of other tokens from other sets but none have cores. I have a very limited token collection so it's not a representative sampling.

    Edit: I don't know what's going on with the orientation of the photos and stretching. It's an iPhone and it doesn't tell me jack to correct it.
    Posted in: Magic General
  • posted a message on The Scarab God's token ability reanimating Sturmgeist
    Quote from WizardMN »
    Quote from SavannahLion »
    Quote from Rezzahan »
    It will be a 4/4. A copy that is created with a specific power/toughness will not copy the characteristic defining ability that usually sets those values. This is the same for all such cards.

    Am I misinterpreting the rules? I mean... the outcome is right, but that explanation why doesn't seem right.

    Rules Text on the card is copyable unless otherwise stated. It has more to do with the The Scarab God setting the P/T at Layer 7.B while the Sturmgeist setting P/T at layer 7.A. The P/T setting ability of Sturmgeist is copied but applied too early to be of any good against Scarab. Either way, Sturmgeist is 4/4.
    Here is the rule (which is the thing that states otherwise):

    706.9d. When applying a copy effect that doesn't copy a certain characteristic, retains an original value for a certain characteristic, or modifies the final value of a certain characteristic, any characteristic-defining ability (see rule 604.3) of the object being copied that defines that characteristic is not copied. If that characteristic is color, any color indicator (see rule 204) of that object is also not copied.
    Example: Quicksilver Gargantuan is a creature that reads, "You may have Quicksilver Gargantuan enter the battlefield as a copy of any creature on the battlefield, except it's still 7/7." Quicksilver Gargantuan enters the battlefield as a copy of Tarmogoyf, which has a characteristic-defining ability that defines its power and toughness. Quicksilver Gargantuan does not have that ability. It will be 7/7.

    I get it now...
    Posted in: Magic Rulings
  • posted a message on Unlimited Black Lotus - Legit?
    There's also this from ~10 years ago (only thing I could find):


    Sounds like a similar situation with the OP -- I would definitely not take the risk on this one.

    Good find....

    I was bored and tried to find out more....

    Apparently there are forum posts dated around 10 years ago that lists a bunch of three letter grading companies other than BGS and PSA. One of these companies, GMA, is still around. GMA's about page indicates they started around 13 years ago, pretty close to the correlating flurry of posts about all these companies.

    Is GMA bad? I can't say.
    Posted in: Market Street Café
  • posted a message on Unlimited Black Lotus - Legit?
    Errr... I'm not going to comment on the authenticity of the card. The resolution is too low to glean details.

    I'm just going to offer some brain noodles here.

    * I can't really make out what the three letters at the top say. It could very well say TCG. However, TCG stands for Trading Card Game(s). It does not exclusively stand for TCGPlayer. The full company name is TCGPlayer Inc. In other words, even if TCGP did grade cards, I doubt they would use "TCG" to emblem their slabs. This situation with TCGP differs from PSA or BGS. Looking at pictures of PSA graded cards, this looks very similar and might be the intended target. Now that I think about it, if the letters are PSA, then it might be a very old PSA graded card. In which case, I would see if you can contact PSA about it.

    Did the shop tell you it was graded by TCGP? If so, I would contact TCGP for sure. I doubt they want shops ruining their good name.

    * However, running with this logic it was graded by TCGP (I doubt it), I'm not familiar with the companies full history so they could have dabbled in grading cards in the past but dropped it. It doesn't seem to fit well with their business model but hey, if IBM built machines to track prisoners in WWII, then anything is possible.

    * Individuals can buy blank slabs from the usual sources. Meaning that some jack*** can buy blank slabs, stick cards (real or fake) in them and "grade" them however they want. The only legitimate reason I can think of for someone (besides a legitimate business like NGS) to buy and use these types of slabs is to include some kind of meta data with their cards. On the same note, I don't know if the blank slabs can be passed off as PSA or BGS slabs. In any case, I don't recognize the slab style. The indents are unique here. But I don't profess to be an expert on the subject.

    * Looking at the label, there's a lot of red flags. The label fits poorly inside the space. There is no description on why it got a 7 (out of..?) AND it's NM? What is that black square supposed to be? edit: looking at PSA guidelines, 7 is the bare minimum to get a NM. The card has a vertical crease/crack at the top near the center.
    Posted in: Market Street Café
  • posted a message on The Scarab God's token ability reanimating Sturmgeist
    Quote from Rezzahan »
    It will be a 4/4. A copy that is created with a specific power/toughness will not copy the characteristic defining ability that usually sets those values. This is the same for all such cards.

    Am I misinterpreting the rules? I mean... the outcome is right, but that explanation why doesn't seem right.

    See next post....

    Rules Text on the card is copyable unless otherwise stated. It has more to do with the The Scarab God setting the P/T at Layer 7.B while the Sturmgeist setting P/T at layer 7.A. The P/T setting ability of Sturmgeist is copied but applied too early to be of any good against Scarab. Either way, Sturmgeist is 4/4.
    Posted in: Magic Rulings
  • posted a message on Revised and 4th Ed release dates
    A small blurb in... can't think of the dataset name right now, mentions that the exact date for some sets (and specific cards) isn't known with precision. Ice Age is the same way I believe. I think this makes sense since WotC was stumbling around a bit those early years and didn't seem to do much of anything with any amount of precision. Not like today where they're ironclad with release dates (sort of) but stumble around with everything else. Rolleyes

    This was a ****ing hassle for me when I ran into this as well trying to catalogue my own collection. I wanted to use the full date to index the boxes.

    After a bit of experimentation, I think I'm settling into a system loosely based on archives or warehouses. In essence, the set name and a simple catalogue number on the box (NO BINDERS!). Meta data about the set printed on a folded sheet inside the box.
    Posted in: Magic General
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