- Mergatroid_Jones
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Member for 8 years, 3 months, and 26 days
Last active Thu, Apr, 18 2024 13:44:46
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Jan 6, 2018Mergatroid_Jones posted a message on The Magic Market Index for Jan 5, 2018Amonkhet is on there twice, and Hour of Devastation is missing, so you know.Posted in: Articles
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Nov 30, 2017Mergatroid_Jones posted a message on If You Can't Take Criticism of Jeremy Hambly, You're Part of the ProblemEveryone: STOP TRYING TO WIN THE CULTURE WAR BY POSTING ON THE INTERNET!!!Posted in: Articles
No matter how smart and compelling your post/ article seems to you, it is not going to change hearts and minds. None of us had ever heard of either of these two people before this nonsense: it is just an excuse to rehash a bigger issue that will never be resolved by making posts and counter-posts on message boards. (Yes, I know saying that here is hypocritical.) -
Apr 23, 2017Mergatroid_Jones posted a message on The Magic Market Index Amonkhet Set ReviewIt's like people don't even know that Anointed Procession will be eight bucks in five years. How is it this kind of card always follows this pattern? It seems investors would have destroyed that easy plunder by over-exploiting it.Posted in: Articles
Not that I mind. I'm happy when cards are cheap, and easily available. Order now for your casual fun purposes, or you'll end up paying way more for the same card. In the mean time, almost every other card in the set will tank in value. Business as usual. - To post a comment, please login or register a new account.
Land
T: Each player discards two nonland cards, then draws two cards.
Evil Bog enters the battlefield with a
Mosstodon
Thundervoice Shaman 1RG
Creature-Elf Shaman
When ~this comes into play, it deals 1 damage to target player, then put a 1/1 red and green elemental creature token into play with haste
3/3
Wait, what? And why? And since when?
...whatever. I'm not actually annoyed, just a little perplexed.
Land
T: Each player discards two nonland cards, then draws two cards
Evil Bog enters the
"Does" doesn't appear except in "if that player does" form, but "doesn't" is pretty common. I'd have just added "n't"
Creature-Eldrazi Processor
When ~this comes into play, you may put up to 3 cards your opponents own from exile into their owners' graveyard: Search your library for that many cards called Wastes, put them in you hand, then shuffle your library
3/3
Landbirth - You may sacrifice a (land) rather than pay ~ mana cost.
Prime - (effect) on if it's the first (type) spell you've cast this game.
Bloom - ...if only colored mana was spent to cast this spell.
Sowing - (effect) if you control a planeswalker.
Sorcery (C)
Slaughter (You may sacrifice any number of creatures as you cast this spell.)
Scry X, where X is the number of creatures you slaughtered. Then draw a card.
Swarm of Plankton 2U
Creature- Germ (C)
Swarm of Plankton enters the battlefield with 2 +1/+1 counters on it
Remove a +1/+1 counter from Swarm of Plankton: Target whale or fish gets +2/+2 until end of turn
As life exploded on Vandos, its simplest forms showed their resilience
0/1
Fire Harness 1R
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets +3/+0.
R: Fire Harness deals 2 damage to enchanted creature.
Smothering Ash-Pits
Land (C)
T: Add B to your mana pool
2,T: Add R to your mana pool
The Vandosi wilds continue to grow and transform; not always in appealing ways
Strip Away 3R
Sorcery (C)
Destroy target land
put a 0/1 colorless remnant creature into play
Beneath the ugliness, I find more ugliness! -Jaras, Yukara Geomancer
Adaptive Ooze 2G
Creature-Ooze (C)
2: Put a +1/+1 counter on cardname, activate this ability only once each turn, and only as a sorcery
Some problems only get bigger
2/2
Land
T: Each player discards two nonland cards, then draws two cards
Evil Bog
Woolly Loxodon
Duel Decks: Super Friends Vs. The Legion of Doom
Summoner's Snare 2U
Instant
Return target nonland, nontoken permanent to owner's hand
Populate
The Dawn on Vandos has come and passed, and life has returned to the previously-ravaged plane in full force. What remains to be seen: What will be the dominant species on the plane in the absence of the Eldrazi and with the apparent total destruction of the world's former masters? It is only at a prophesied moment, the Jungle Noon, that this question will be decided.
Renurture X (Target creature you control gets +X/-X or -X/+X until end of turn, then put X 0/1 colorless Remnant creature tokens onto the battlefield if that creature's power is equal to its toughness.)
Landbirth - You may sacrifice a (land) rather than pay ~ mana cost.
Prime - (effect) on if it's the first (type) spell you've cast this game.
Bloom - ...if only colored mana was spent to cast this spell.
Sowing - (effect) if you control a planeswalker.
Sorcery (C)
Slaughter (You may sacrifice any number of creatures as you cast this spell.)
Scry X, where X is the number of creatures you slaughtered. Then draw a card.
Common 2 of 10
Scuttling Paduba 1G
Creature-Plant Drone (C)
Consume--When Scuttling Paduba dies, if you sacrificed it, draw a card
"There's no sport in it if it wants to be eaten." -Yikh, Jurai hunter
2/2
Swarm of Plankton 2U
Creature- Germ (C)
Swarm of Plankton enters the battlefield with 2 +1/+1 counters on it
Remove a +1/+1 counter from Swarm of Plankton: Target whale or fish gets +2/+2 until end of turn
As life exploded on Vandos, its simplest forms showed their resilience
0/1
Nagani Priestess 2W
Creature- Cat Shaman (C)
Bloom- When Nagani Priestess enters the battlefield if only colored mana was spent to cast it, gain 3 life
"We've survived the negotiations: the first step to peace among the tribes."
2/3
Creature-Bringer
Vigilance, Menace
RGWBU, Exile Bringer of the Green Dusk from your graveyard: put 5 1/1 green saproling creature tokens into play. Activate this ability as a sorcery
4/4
Bringer of the Red Dusk 4R
Creature-Bringer
First strike, Trample
BGWUR, Exile Bringer of the Red Dusk from your graveyard: Untap target creature or planeswalker, and gain control of it until end of turn. That creature gets +1/+1, trample and haste until end of turn. Activate this ability as a sorcery.
4/4
Etcetera for the rest of the cycle. You just can go off the green one, or make synergy with the cycle itself.
Land
T: Each player discards two nonland cards, then draws
Grief Tyrant