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  • posted a message on What card am I thinking of 3 - The Guesses Strike back
    19. It does have CMC 3 or less.
    18. It has been printed in a modern legal set.
    17. It is not a creature.
    16. It is a permanent.

    It is not:
    Vault of Whispers
    Posted in: Other Forum Games
  • posted a message on Build A Card *Salvation Version*
    Evil Impulse
    Posted in: Custom Card Contests and Games
  • posted a message on Setshifted
    Seed the Prairie 1G
    Search your library for a plains card, then if you control a Kithkin creature and a Treefolk creature, search your library for an additional plains card, reveal those cards, and put them into your hand. Shuffle your library.
    "Work is easy when we work together!"

    Boris Devilboon, Xira Arien, or Ramirez DePietro in Kamigawa block
    Posted in: Custom Card Contests and Games
  • posted a message on The Mighty Morphin' Magic Card
    Hurloon Camp + Sighted-Caste Sorcerer

    Hurloon Battlewatcher 1RR
    Creature-Minotaur Wizard
    Exalted
    3R,T: Put a 2/3 Red Minotaur creature token with haste onto the battlefield.
    1/2
    Posted in: Custom Card Contests and Games
  • posted a message on Build A Card *Salvation Version*
    Alabaster Redeemer 3WW
    Creature - Angel Cleric
    Flying, Vigilance
    Delirium - At the beginning of the end step, if you have four or more card types in your graveyard, transform ~.
    3/4
    ______________________

    Silvermoon Inquisitor
    Creature - Angel Avatar
    Flying, Double Strike
    Posted in: Custom Card Contests and Games
  • posted a message on "I Don't Like You" game.
    Fragility 1(U/B)
    Instant
    Until end of turn, if target creature would be the target of another spell or ability, destroy it.
    Posted in: Custom Card Contests and Games
  • posted a message on Collaborative Create-A-Booster!
    Nandnoor is a gleaming marble world of absolute beauty... and stillness. The slumbering death of an ancient, divine empress converted the entire plane into her mausoleum, where its people struggle to eke out a living amongst quiet, stagnation, and death. That is, until a planeswalker from Grixis - a Vithian desparately fleeing the necrotic disorder of her home - seeks to prove that life can arise anywhere.


    Vanishing N (This permanent enters the battlefield with N time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
    Mourning - Whenever a creature you control leaves the battlefield, you may pay N and reveal this card from your hand. If you do...

    Blade Grasp W
    Instant (C)
    Target attacking unblocked creature becomes blocked.
    "One your heart is pure and calm, no strike will be a surprise, no edge will be too sharp for your hand to catch." - Hirion, Orchid Sentinel

    Crothh Harvester 3U
    Creature - Homunculus (C)
    When Crothh Harvester enters the battlefield, return target nonbasic land to its owner's hand.
    In Her absence, the groves are bitter as gall.
    0/3

    Brok Stirrer 1R
    Creature - Goblin Warrior (C)
    Haste
    t: Target creature with defender may attack this turn as though it didn't have defender.
    "Come on! Play with me!"
    2/1

    Muckmammoth 2B
    Creature - Zombie Elephant (C)
    Muckmammoth enters the battlefield tapped.
    When Muckmammoth enters the battlefield, until the end of your next turn, permanents you control enter the battlefield tapped.
    4/4

    Newlife Elemental G
    Creature-Elemental (C)
    When Newlife Elemental enters the battlefield, you may pay 1, 2, or 3. If you do, search your library for a basic land, reveal it and shuffle your library. If you paid 1, put that land on top of your library. If you paid 2, put it into your hand instead. If you paid 3, put it onto the battlefield instead.
    0/3

    Torpid Bog
    Land (C)
    T: Add B to your mana pool. Put a charge counter on ~.
    T: Add one mana of any color to your mana pool. Activate this ability only if ~ has two or more charge counters on it.

    Inescapable Verdict B
    Sorcery (C)
    Target creature gains Vanishing. Put 3 time counters on it. (At the beginning of its controller's upkeep, he or she removes a time counter from it. When the last is removed, he or she sacrifices it.)

    Lifespring Druid 2G
    Creature - Elf Druid (C)
    T: Add one mana of any color to your mana pool.
    2/1

    Silent Songbird U
    Creature- Bird (C)
    Flying, Vanishing 3
    When Silent Songbird dies, draw a card if if had no time counters on it.
    1/1

    Stone Devils 3
    Artifact Creature - Devil (C)
    1: ~ isn't a creature until end of turn.
    Some devils turned to stone forever. Some devils didn't.
    2/2

    Haunting Stillness 1B
    Enchantment (U)
    At the beginning of your upkeep, if you control no creatures, each other player loses one life, and you gain 1 life.
    5B, Pay 1 life: Draw a card. Use this ability only if there are no creatures on the battlefield.
    "We should never have come here."

    Wailing Banshee 2W
    Creature - Spirit (U)
    Mourning - Whenever a creature you control leaves the battlefield, you may pay 1W and reveal this card from your hand. If you do, return target creature with converted mana cost 2 or less from your graveyard to your hand.
    2/2

    Ceiling Crush 5G
    Instant (U)
    Destroy up to two target creatures with flying.
    Draw a card.

    Rare 1 of 1

    Ixtal, Mother of a World 1BRU
    Planeswalker- Ixtal (M)
    +1: Put a 1/1 black, red, and blue elemental creature token into play with "When this creature dies, draw a card."
    0: Sacrifice a creature. If you do, add BB to your mana pool.
    -6: Draw 4 cards, each opponent discards 4 cards.
    {3}

    Master of Territory 3WW
    Creature-Human Advisor (R)
    At the beginning of your upkeep, if an opponent controls more lands than you, search your library for a land, reveal it, and put it into your hand, then shuffle your library.
    "In this vast land, someone has to be keeping track of who owns what. It might as well be me."
    3/3

    Denizen of Silence 2BBB
    Creature-Horror (R)
    Flying, Ancestral (If you control no permanents, you may pay 0 rather than this spell’s casting cost. If you do, and it is your turn, end the turn.)
    Denizen of Silence enters the battlefield with a sleep counter on it. It can't attack or block as long as it has a sleep counter on it.
    At the beginning of your upkeep, if there are ten or more permanents on the battlefield, remove a sleep counter from Denizen of Silence.
    When Denizen of Silence attacks, each player sacrifices a non-horror permanent.
    4/4
    Posted in: Custom Card Contests and Games
  • posted a message on Request a Card Based on an Art from Your Imagination!
    Sage of the Godly Hand 1UU
    Creature-Human Wizard Gamer
    1, Search your library for a card, and exile it.
    U,T: Describe a way in which you could win a game of Magic using a card exiled with Sage of the Godly Hand. If you do, draw a card. You cannot describe a scenario that has already been described this game.
    "So, now I've got thirty six Squires..."
    1/2

    Next:
    A group of Moonfolk are performing an elegant ballet, seeming to shift the falling rain with their movements.
    Posted in: Custom Card Contests and Games
  • posted a message on The "I Like You" game
    I think that's fine, it just needs reminder text saying what a split card is, and what fuse does.

    Time 3UUU
    Sorcery
    Take an additional turn after this one.
    ------------------------------
    Space 2UUU
    Sorcery
    Return all creatures to their owners' hands.
    Posted in: Custom Card Contests and Games
  • posted a message on The One Word Card Game
    Spiked Shield of Goo G
    Enchantment - Aura
    Enchant target creature you control.
    Enchanted creature gets +1/+2 when you gain control of a permanent, or gain life.
    Posted in: Custom Card Contests and Games
  • posted a message on The One Word Card Game
    Spiked Shield of Goo G
    Enchantment - Aura
    Enchant target creature you control.
    Enchanted creature gets +1/+2 when you gain control of a permanent, or
    Posted in: Custom Card Contests and Games
  • posted a message on The One Word Card Game
    Spiked Shield of Goo G
    Enchantment - Aura
    Enchant target creature you control.
    Enchanted creature gets +1/+2 when you
    Posted in: Custom Card Contests and Games
  • posted a message on The One Word Card Game
    Spiked Shield of Goo G
    Enchantment - Aura
    Enchant target creature you control.
    Enchanted creature gets +1/+2
    Posted in: Custom Card Contests and Games
  • posted a message on The One Word Card Game
    Spiked Shield of Goo G
    Enchantment - Aura
    Enchant target creature you control.
    Enchanted creature gets
    Posted in: Custom Card Contests and Games
  • posted a message on What card am I thinking of 3 - The Guesses Strike back
    19. It does have CMC 3 or less.
    18. It has been printed in a modern legal set.
    17. It is not a creature.
    Posted in: Other Forum Games
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