Magic Market Index for Dec 28th, 2018
 
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Ultimate Masters: MMI Review
  • posted a message on 2018 - MTGS Cube Form Secret Santa Exchange! (Sign-ups due Dec 10th)
    Just checking that my package arrived, would have had a Northern Irish return address on it.
    Posted in: The Cube Forum
  • posted a message on [RNA][Cube] Skewer the Critics
    Not being able to remove blockers for R hurts it a lot. It doesn't seem like this would have been too broken as an instant, is it just because it is a common? I will probably pass for cube but ill definitely get afew for the kitchen table.

    The worst part is it probably the only lightning bolt riff we are going to get, and I was really hoping for a better one. I guess if its "too strong" it affects older formats by giving burn decks another bolt.
    Posted in: Cube New Card Discussion
  • posted a message on [RNA][CUBE] Salamander Drake
    Quote from noshadowkick »
    Lets do a thought experiment:

    Thing in the Ice is similar to this creature in that it's a cheap body that you want to play in spell heavy decks. Thing flips after 4 spells with no additional investment and usually takes over a game.

    This little drake isn't directly comparable to Thing as it doesn't need to be on the field when you cast your spells, but you do still need to cast (or at least discard) your spells. After 4 spells (the same as Thing) the Drake is a 5/5 flier for 3UU. Rough. I feel like you need to get to 5-6 spells in your yard for this to be worth it. In my experience, that isn't something that reliably happens, even in straight control decks. Thing in the Ice has shown me that 4 instant/sorceries is just about the max you can expect by turns 5-7 with any consistency from a spell heavy deck.

    I really like the idea of this creature but the adapt ability feels like a couple mana too high to compete in cube, IMHO.

    Like you said difference with thing in the ice is you need to cast those spells whilst he is in the board, this this creature you get closer just by looting and he is powered up by spells you cast before him. I think that is a huge difference, they feel like to vastly different cards to me. This guy seems a lot easier to set up than Thing in the Ice because I can play it when I have spare mana and flip it at will without having to chain spells on a turn or worry about accidentally flipping it at a bad time. 5-6 spells in the yard isn't that hard to achieve if you are looting/discarding and casting spells, could be a difference in how our cubes play (or me overestimating my spell count) but I think it is pretty achievable if that is your goal.

    At 4 spells it adapts for 3U, that a pretty good deal when you are upgrading a 1/1 to a 5/5 with complete control over the timing. It probably helps that blue 1 creatures drops are pretty lacking. It may not be for the highest power cubes but I think this is good enough in mine.

    Quote from DonRon »
    Izzet drakes routinely drops 5 instants and surgeries in the bin by turn 3-4, could be interesting to test out 1-2 maindeck. 1/1 flyer early. 5/5 flyer late. Not as impressive as 15/4 Drakes but a nice complement, perhaps.

    Wrong forum?
    Posted in: Cube New Card Discussion
  • posted a message on [RNA][CUBE] Salamander Drake


    Maybe its just that rosey spoiler season tint but Salamander Drake seems like it could be an ok card for a spells matters decks or a more general creature-light control deck.

    Its floor is U for a 1/1 flier, nothing cubeable but it will do the things spirts usually do like trading with x/1s and getting in a few points of damage. Beyond that, if you get 5 spells in your graveyard (not too difficult in control) you get to play a 5/5 flier for 3U. If we step into Magical Christmas land for a minute; this is a UU 5/5 flier, thats some raw efficiency. It is a one drop that your opponent cant just ignore, at some stage in the game it is going to adapt for as little as U, at instant speed, so those control decks get to keep mana up.

    I think I am going to give this little guy a go, I could see him not staying the course but im excited to see.

    EDIT:I don't think Salamander Drake is its real name.
    Posted in: Cube New Card Discussion
  • posted a message on Planechase cube
    Drafting planar cards? As in each player contributes cards to the planar deck?

    Im a fan of planchase; it makes for weird swingy games, but sometimes that is a double edged sword. Ever been stuck in nephilia drownyard? (Just an example off the top of my head).

    Letting people nattow down the planes could give some decks a huge advantage, in a high powered environment getting 2 turns on favorale plane could just win you games, especially if your opponet has to lose tempo spending mana to move on.

    I would suggest jut running them all, its meant to be a high variance format and the best stories come from both playersmaing the best of a less than ideal plan or going through a weird series of planes.

    What kind of power level are you aiming for? This seems ideal for a lower powered cube.

    Have you ever seen the format its based on? You have a central deck full of enchantmets and splashy spells. Works pretty similar to planechase; the enchantmets effect everyone and you resolve spells before moving on. This could give you a better control over your effects.

    I find planchase cards worked best in multi-player and helps offset some of the king-maker problems that plague 3 player as well as the problem 1v1 where a plane puts 1 player too far ahead. Good luck with this, planechase deserves more love.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE][RNA] Gutterbones
    Slamdunk! I really like all these recursive 1 drops, I like the idea of making my black agro section heavily recursive, one or two 1 drops and afew solid 2 drops and it will be a possibility.
    Posted in: Cube New Card Discussion
  • posted a message on [RNA][CUBE] Pestilent Spirit
    I think I would prefer this as a rakdos card, A pinging ability would be awesome but proabaly too pushed at "tap RR3: deal 1 damage to a target".

    I really like the body though, menace ànd deathtouch is a really sweet combo.
    Posted in: Cube New Card Discussion
  • posted a message on [RNA][CUBE] Gyre Engineer
    I still have paladium myr, it is ok but it is also colourless. Dont think I want this taking up a guild slot.

    Even as a 3/3 i don't think I would be that interested.
    Posted in: Cube New Card Discussion
  • posted a message on 2018 - MTGS Cube Form Secret Santa Exchange! (Sign-ups due Dec 10th)
    Right, finally my stuff arrived and I have stuck it into the post today so it should arrive with it's recipient sometime in the new year. Have only 2 package arrived so far?
    Posted in: The Cube Forum
  • posted a message on 2018 - MTGS Cube Form Secret Santa Exchange! (Sign-ups due Dec 10th)


    My package arrived, many thanks to my secret santa. The landslook great and Thalia is a fine addition.

    ...still waiting on the last part of my out-going gift, it will be going shortly.

    EDIT: Photo fixed
    Posted in: The Cube Forum
  • posted a message on 2018 - MTGS Cube Form Secret Santa Exchange! (Sign-ups due Dec 10th)
    I am still waiting on a card arriving then when it does I will be posting my package off, it has a long way to go after than so it could be after New Years before it arrives but fear not, it will be sent.
    Posted in: The Cube Forum
  • posted a message on New to creating a cube
    The Cube cards that cost less than $2 USD Thread is a great place to start; in the words of Spike Rogue "These cards aren't just cheap, they've beaten out some tough competition to earn slots in many of the tightest cube lists in the cube community, so I'm happy to recommend them as good value that should be efficient, powerful, and/or versatile enough to be worth a slot in your cube for years to come."
    Posted in: The Cube Forum
  • posted a message on [UST] [CUBE] Ordinary Pony
    I think without evasion (Flickerwisp) or flash (Restoration Angel) it doesn't really feel strong enough. With flickerwisp or Restoration angle I can beat down in the air but it feels like Ordinary Pony is just going to blink and chump too often; against the agro deck that might be fine but a lot of other decks wont care about a random 2/3, where as an evasive 3 power creature is a legitimate win condition if things stall up.

    Its use as a combo piece is noteworthy, but its not a combo I run so I don't care for it.

    Edit: Squadron pick with Half-Squirrel, Half-, give selesnya some combo love.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on 2018 - MTGS Cube Form Secret Santa Exchange! (Sign-ups due Dec 10th)
    I'm in work at the minute, I will send through my list when I get home.
    Posted in: The Cube Forum
  • posted a message on [[SCD]] Grenzo, Dungeon Warden
    Quote from happyjosiah »
    Are people still playing this guy?

    Yep, and he is still really great for all the reasons mentioned; Fits any point in the curve (bar 1) and has a mana sink ability that provides extra bodies.

    It is an interesting, powerful card and my drafters like him a lot.
    Posted in: Cube Card and Archetype Discussion
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