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  • posted a message on Temper on MTGO compared to in-person?
    Quote from wilmheath
    I've lost it a few times from the comfort of my home where nobody could see/hear me raging like a 15 year old playing halo. Even when I'm raging here out loud I never say anything rude to my opponent and I'm typically just mad at myself for a horrible play.


    Yeah, this is me. I've gone absolutely bonkers in the privacy of my own home when I lose to their only out or I do something stupid or draw 7 lands in a row, but I keep it to myself. It's just as much my embarrassment over my rage as it is etiquette.
    Posted in: Other Formats
  • posted a message on [[DGM]] Pulls Thread
    First six packs of my box:

    Mythic:
    Savageborn Hydra
    Ral Zarek

    Rare:
    Plasm Capture
    Blood Scrivener


    Land:


    I don't even want to finish opening, it's gotta be all downhill from here.
    Posted in: New Card Discussion
  • posted a message on [Discussion] Current Modern Metagame (PTQ Results Here)
    Niles PTQ results w/decklists:

    http://www.pastimes.net/news/2012/apr/2/3312011-modern-ptq-decklists-and-results/

    Esper Delver was the winner.
    Posted in: Modern Archives
  • posted a message on DII 4322: Need assistance
    Thanks for all the input. I'm not even going to post the next draft I had, even I know where I went wrong. Ended up in the wrong color, played horribly, died to Recluse + Quiver, and learned once and for all that Blood Feud is simply not all that good. I should stop drafting at 3am. Though I did have a successful 2-0 + split finals in a paper draft tonight with U/W fliers.

    Quote from bateleur
    I think the main thing you need to do is draft with more of a plan and keep an eye on your curve more.


    I do need to keep a better eye on my curve. Sometimes it's just the packs, but I think I too often end up desperate for 2-3 drops late in the draft. Quality early drops seem especially scarce in DKA, so this is probably exacerbating my tendencies.

    Possible alternatives:

    P1P3 Relentless Skaabs
    P1P6 Headless Skaab

    ...this puts you in a position where you're looking to kill problem creatures, lock up the ground and win with Blue flyers and Flashback. That's a plan.


    Is it really better to take a card along a third axis rather than take a card I know will help me play whatever I've picked and will pick? You can't make safe picks for all 42 cards and expect to win, but isn't it better to wait and see when nothing stands out?

    Re: Looting vs. Wilds - again, Looting is solid, but I'm not sure it's something that says GO RED. I'd rather take the Wilds now instead of needing to take an Amulet or Grotto later over something better.
    Posted in: Sealed Pool & Draftcap Discussion
  • posted a message on DII 4322: Need assistance
    Thank you for the input. Here was the build. I need to remember to save these decklists if I'm going to do this:



    Wild Hunger and Vengeful Vampire were the only other considerations P1P1. Vampire just ends up too slow and Wild Hunger seems to fit into less decks overall, whereas Burning Oil is playable in both defensive or aggressive strategies.

    I can say I would almost always avoid a full 3-color deck in this format, as you're just asking for mana trouble. I don't think Forge Devils or Village Ironsmith are worth stretching the mana to that degree.

    Still not sure about the equipment in my deck, but I do seem to underrate them as a whole and should maybe be picking them higher than I do.
    Posted in: Sealed Pool & Draftcap Discussion
  • posted a message on [Stories] Plays that make you say "PWND!"
    Had to post this somewhere - just saw a replay in a draft I was in where Withengar Unbound got sacrificed to Feed the Pack.
    Posted in: Limited Archives
  • posted a message on DII 4322: Need assistance
    Overall I consider myself a pretty solid player, but this format for whatever reason has been kicking my ass. I lose in the second round 90 percent of the time, after beating a typically poor deck in the first round. When I almost lost to Sanctuary Cat/Selfless Catharx2/Headless Skaabx2/Dream Twist targeting me.dek in my last draft, I realized something has to change, so I'm going to post these things until further notice.

    Draft:

    Event #: 3575883
    Time: 3/15/2012 9:43:00 PM
    Players:
    --> Jens521
    scottgolden12953
    Kojak
    docdave1974
    a_fluffy_bunny
    tWorld
    robman427
    pearlrice

    ------ DKA ------

    Pack 1 pick 1:
    Swamp
    Curse of Exhaustion
    Chalice of Life
    Ulvenwald Bear
    Reap the Seagraf
    Wild Hunger
    Vengeful Vampire
    --> Burning Oil
    Undying Evil
    Thought Scour
    Gruesome Discovery
    Midnight Guard
    Predator Ooze
    Skillful Lunge
    Nearheath Stalker

    Seems like an easy pick.

    Pack 1 pick 2:
    Forest
    Forge Devil
    Russet Wolves
    Ulvenwald Bear
    Elgaud Inquisitor
    Niblis of the Mist
    Hinterland Hermit
    Stromkirk Captain
    Sightless Ghoul
    --> Lingering Souls
    Artful Dodge
    Curse of Echoes
    Death's Caress
    Hollowhenge Beast

    Figured it was between this and Death's Caress, and I can go into some combination of two of the three colors so far, splashing the other

    Pack 1 pick 3:
    Swamp
    Black Cat
    Secrets of the Dead
    Shriekgeist
    Russet Wolves
    Heavy Mattock
    Faithless Looting
    Gravetiller Wurm
    --> Evolving Wilds
    Falkenrath Torturer
    Relentless Skaabs
    Counterlash
    Young Wolf

    I'm planning on splashing and nothing in this pack is particularly worthy of committing to.

    Pack 1 pick 4:
    Mountain
    Chalice of Life
    --> Tragic Slip
    Torch Fiend
    Somberwald Dryad
    Saving Grasp
    Pyreheart Wolf
    Farbog Boneflinger
    Scorch the Fields
    Undying Evil
    Wakedancer
    Crushing Vines

    Not sure if this is better than Boneflinger. In my personal experience I've been much happier with Slip. Not too happy that the best three cards are all black, but what can you do?

    Pack 1 pick 5:
    Plains
    Ulvenwald Bear
    Reap the Seagraf
    Mystic Retrieval
    Relentless Skaabs
    Undying Evil
    Gruesome Discovery
    Clinging Mists
    --> Death's Caress
    Midnight Guard
    Nearheath Stalker

    Again, seems easy. Black appears pretty open...remember this for pack 3.

    Pack 1 pick 6:
    Plains
    Shriekgeist
    Dawntreader Elk
    Headless Skaab
    --> Niblis of the Mist
    Faithless Looting
    Falkenrath Torturer
    Sanctuary Cat
    Hollowhenge Beast
    Silverclaw Griffin

    Now it's looking like WBr.

    Pack 1 pick 7:
    Mountain
    Ulvenwald Bear
    Blood Feud
    Screeching Skaab
    Sightless Ghoul
    Favor of the Woods
    --> Vengeful Vampire
    Faith's Shield
    Bar the Door

    Tempted to change my mind and take Blood Feud, but I stayed 'safe.'

    Pack 1 pick 8:
    Forest
    Kessig Recluse
    Executioner's Hood
    Spiteful Shadows
    Bar the Door
    Midnight Guard
    Sanctuary Cat
    --> Silverclaw Griffin

    Pack 1 pick 9:
    Curse of Exhaustion
    Chalice of Life
    Ulvenwald Bear
    --> Undying Evil
    Gruesome Discovery
    Skillful Lunge
    Nearheath Stalker

    Do I like this card too much? Is Lunge or even Stalker the better pick here?

    Pack 1 pick 10:
    Forest
    --> Forge Devil
    Russet Wolves
    Hinterland Hermit
    Artful Dodge
    Hollowhenge Beast

    Pack 1 pick 11:
    Swamp
    --> Black Cat
    Secrets of the Dead
    Russet Wolves
    Young Wolf

    Pack 1 pick 12:
    Mountain
    Chalice of Life
    --> Torch Fiend
    Scorch the Fields

    Pack 1 pick 13:
    Plains
    --> Gruesome Discovery
    Clinging Mists

    Pack 1 pick 14:
    Plains
    --> Sanctuary Cat

    Pack 1 pick 15:
    --> Mountain

    ------ ISD ------

    Pack 2 pick 1:
    Harvest Pyre
    Smite the Monstrous
    Nightbird's Clutches
    Grizzled Outcasts
    Makeshift Mauler
    Murder of Crows
    Endless Ranks of the Dead
    Furor of the Bitten
    Hamlet Captain
    Mulch
    Feeling of Dread
    Darkthicket Wolf
    Mountain
    Memory's Journey
    --> Typhoid Rats

    Ugh.

    Pack 2 pick 2:
    Feral Ridgewolf
    Avacynian Priest
    Cellar Door
    Riot Devils
    Moon Heron
    Thraben Sentry
    Makeshift Mauler
    --> Unburial Rites
    Kindercatch
    Spare from Evil
    Curse of the Bloody Tome
    Plains
    Geistflame
    Rolling Temblor

    Probably should've just taken Priest here, but I'm always drawn to the potential of Unburial Rites. Now I kinda wish I had Boneflinger.

    Pack 2 pick 3:
    Ghoulcaller's Chant
    Unruly Mob
    Villagers of Estwald
    Evil Twin
    Gallows Warden
    Hysterical Blindness
    Armored Skaab
    Spidery Grasp
    Forest
    --> Voiceless Spirit
    Paraselene
    One-Eyed Scarecrow
    Village Cannibals

    I could maybe take Evil Twin and splash blue instead of red...

    Pack 2 pick 4:
    Nightbird's Clutches
    Ambush Viper
    --> Thraben Sentry
    Diregraf Ghoul
    Vampire Interloper
    Urgent Exorcism
    Spare from Evil
    Selhoff Occultist
    Full Moon's Rise
    Corpse Lunge
    Mountain
    Maw of the Mire

    Not aggressive enough for the Ghoul.

    Pack 2 pick 5:
    Kessig Wolf
    Ghost Quarter
    Grizzled Outcasts
    Elder Cathar
    --> Village Bell-Ringer
    Wooden Stake
    Curse of Stalked Prey
    Festerhide Boar
    Hysterical Blindness
    Caravan Vigil
    Swamp

    Elder Cathar might be better here.

    Pack 2 pick 6:
    Kessig Wolf
    Smite the Monstrous
    Unruly Mob
    Mask of Avacyn
    Graveyard Shovel
    Grizzled Outcasts
    Moonmist
    --> Silverchase Fox
    Lost in the Mist
    Plains

    Need two drops

    Pack 2 pick 7:
    --> Ghoulcaller's Chant
    Stitcher's Apprentice
    Graveyard Shovel
    Skaab Goliath
    Wooden Stake
    Crossway Vampire
    Traitorous Blood
    Lost in the Mist
    Island

    Pack 2 pick 8:
    Ghostly Possession
    Cobbled Wings
    Woodland Sleuth
    Grizzled Outcasts
    Demonmail Hauberk
    --> Silverchase Fox
    Curse of Oblivion
    Forest

    Pack 2 pick 9:
    --> Smite the Monstrous
    Nightbird's Clutches
    Furor of the Bitten
    Mulch
    Feeling of Dread
    Mountain
    Memory's Journey

    Pack 2 pick 10:
    Feral Ridgewolf
    Cellar Door
    Makeshift Mauler
    Kindercatch
    --> Spare from Evil
    Plains

    Pack 2 pick 11:
    Ghoulcaller's Chant
    Hysterical Blindness
    Forest
    Paraselene
    --> Village Cannibals

    Pack 2 pick 12:
    Full Moon's Rise
    --> Corpse Lunge
    Mountain
    Maw of the Mire

    Pack 2 pick 13:
    --> Wooden Stake
    Hysterical Blindness
    Swamp

    Pack 2 pick 14:
    --> Graveyard Shovel
    Plains

    Pack 2 pick 15:
    --> Island

    ------ ISD ------

    Pack 3 pick 1:
    Ghoulraiser
    Invisible Stalker
    Skeletal Grimace
    Unruly Mob
    Cloistered Youth
    Pitchburn Devils
    Scourge of Geier Reach
    --> Chapel Geist
    Spectral Flight
    Festerhide Boar
    Claustrophobia
    Runechanter's Pike
    Gruesome Deformity
    Mountain
    Bitterheart Witch

    Considered Pike with a potential 7 instants/sorceries so far, but it seemed greedy. As you'll see, someone could've gotten the nuts Invisible Stalker deck just in this pack.

    Pack 3 pick 2:
    Prey Upon
    Skirsdag Cultist
    Moon Heron
    Ulvenwald Mystics
    Makeshift Mauler
    --> Village Bell-Ringer
    Bramblecrush
    Spare from Evil
    Stromkirk Noble
    Brain Weevil
    Rotting Fensnake
    Avacyn's Pilgrim
    Island
    Geistflame

    My ding-a-ling...

    Pack 3 pick 3:
    Prey Upon
    Village Ironsmith
    Bump in the Night
    --> Pitchburn Devils
    Stromkirk Patrol
    Scourge of Geier Reach
    Lumberknot
    Fortress Crab
    Infernal Plunge
    Traveler's Amulet
    Ghoulcaller's Bell
    Burning Vengeance
    Plains

    Yeah, pretty bad. Where's all the black?

    Pack 3 pick 4:
    Invisible Stalker (FOIL)
    Ghostly Possession
    Nightbird's Clutches
    Skirsdag Cultist
    --> Blazing Torch
    Grizzled Outcasts (FOIL)
    Bump in the Night
    Makeshift Mauler
    Bramblecrush
    Traveler's Amulet
    Gnaw to the Bone
    Mountain

    Pack 3 pick 5:
    --> Butcher's Cleaver
    Riot Devils
    Moonmist
    Markov Patrician
    Forbidden Alchemy
    Altar's Reap
    Traitorous Blood
    Somberwald Spider
    Dissipate
    Island
    One-Eyed Scarecrow

    After passing Pike and two Stalkers, this was made partly based on fear. Should've just taken the Scarecrow, it would've come in handy.

    Pack 3 pick 6:
    Sharpened Pitchfork
    Cobbled Wings
    Woodland Sleuth
    Village Ironsmith
    Inquisitor's Flail
    Bramblecrush
    --> Brain Weevil
    Curse of Oblivion
    Mountain
    Stony Silence

    Pack 3 pick 7:
    Harvest Pyre
    Feral Ridgewolf
    Woodland Sleuth
    Trepanation Blade (FOIL)
    Selfless Cathar
    Forbidden Alchemy
    Plains
    Vampiric Fury
    --> Typhoid Rats

    Pack 3 pick 8:
    Rage Thrower
    --> Altar's Reap
    Grave Bramble
    Disciple of Griselbrand
    Gruesome Deformity
    Vampiric Fury
    Mountain
    Bloodcrazed Neonate

    Pack 3 has just been awful...

    Pack 3 pick 9:
    Skeletal Grimace
    --> Unruly Mob
    Scourge of Geier Reach
    Spectral Flight
    Gruesome Deformity
    Mountain
    Bitterheart Witch

    Pack 3 pick 10:
    Prey Upon
    Bramblecrush
    Spare from Evil
    Brain Weevil
    --> Rotting Fensnake
    Island

    Pack 3 pick 11:
    --> Stromkirk Patrol
    Infernal Plunge
    Ghoulcaller's Bell
    Burning Vengeance
    Plains

    Pack 3 pick 12:
    --> Ghostly Possession
    Nightbird's Clutches
    Bump in the Night
    Mountain

    Pack 3 pick 13:
    Riot Devils
    --> Moonmist
    Island

    Pack 3 pick 14:
    --> Inquisitor's Flail
    Mountain

    Pack 3 pick 15:
    --> Plains


    I ended up splashing a Mountain along with Evolving Wilds for Burning Oil and Pitchburn Devils. I never got the Mountain out and only drew Pitchburn Devils in a mull to 5 game so the results are inconclusive.

    I beat U/B Mill in round 1. Game 1 he mulled to 5, I had Slip for his Mindshrieker, and it was fairly easy after that. Game 2 he had Mindshrieker again, this time holding back my attacks for a few turns until I could Caress it. A Fox killed his Tome and there wasn't a whole lot else to it.

    Round 2 I lost to U/W Fliers. Mulled to 5 Game 1 and could never stabilize, though Griffin + Slip was almost enough to get me a breather. Game 2 he never drew an Island, and I grinded a fairly long game into victory. Game 3 he curved out (Loyal Cathar, Drogskol Captain, Thraben Sentry, Nibilis of the Mist) and pretty well stomped my lackluster deck.

    Looking at replays, there were 5 white drafters at the table, including me. The downside of a 4-3-2-2, but when I keep losing in the second round, I'd rather get something for it. Obviously my pack 3 was a bit unlucky, but I'm curious to see where I could've done better.
    Posted in: Sealed Pool & Draftcap Discussion
  • posted a message on [Discussion] Current Modern Metagame (PTQ Results Here)
    Quote from unkyunk
    Does anyone know any details about the mainboard of the storm deck?


    Pretty standard Pyromancer Ascension + Past in Flames list. Did have Warrens maindeck. Thought Scour and Faithless Looting were used, no Desperate Ravings. Definitely Serum Visions, my memory is a bit fuzzy already on Sleight of Hand but I don't think I saw it.
    Posted in: Modern Archives
  • posted a message on [Discussion] Current Modern Metagame (PTQ Results Here)
    Quote from unkyunk
    How many people were at the PTQ? A rough estimate at least?


    They said the total, it was something like 104-108 I think.
    Posted in: Modern Archives
  • posted a message on [Deck] Club Boros
    While Blood Moon is completely awesome out of the SB, I don't think you want Magus of the Moon in your main deck. It makes your landfall guys so much worse, and in my experience you will sometimes need a big landfall turn to finish the game.

    I placed second in my local PTQ with the list I posted earlier, except with two Relic of Progenitus in the board instead of Refraction Trap. I'll post more about the matches when I don't have a splitting headache.
    Posted in: Modern Archives
  • posted a message on [Discussion] Current Modern Metagame (PTQ Results Here)
    Yesterday's PTQ in Niles, IL:

    1st: UR Storm (w/Twin SB)
    2nd: Boros (me)
    3rd-4th: 5 color Dredge, GW Hawks/Shaman/Vengevine
    5th-8th: RUG Delver, Melira Pod, Aggro Loam, and one I didn't catch.
    Posted in: Modern Archives
  • posted a message on [Deck] Club Boros
    Yes, the Fallouts are definitely staying, they kill just about everything in the Delver decks.

    I've never wanted the extra damage in exchange for the versatility. Disenchant can deal with Seismic Assault, Ghostly Prisons, Leylines, Ascensions, and any other random thing you might run into in this format.

    Blood Moon is the best sideboard card, and I sometimes wish I had 4. It hoses so many decks if you can land it.

    The results of this deck in the metagame have fallen extremely hard recently. Seems like there are a lot more Baloths and Firewalkers running around than there used to be, plus sometimes you run into Martyr and auto-lose. I'm wondering if it's my best choice for a PTQ tomorrow. It's either this or UR storm.
    Posted in: Modern Archives
  • posted a message on [Deck] Club Boros
    Hey all, looking forward to seeing the full metagame reports from the GP and all the PTQs, but if people decide to bust out Aggro Loam, is there anything I should come prepared with? Never played constructed much until the past year, so I have no real experience with that deck or feel for the matchup. Jabs, Seismic, and the big creatures all seem like potential issues. Blood Moon looks like a potential MVP.

    My PTQ is this weekend and this is what I've been running, pretty basic list:



    If anything is to be swapped out based on the new hotness, it'd likely be the Fallouts and/or Traps. The other three sideboard cards seem too vital.
    Posted in: Modern Archives
  • posted a message on Pre Release Stories
    Pool had Flameblast Dragon, Sorin's Vengeance, and Pentavus. Went 4-0 and never cast any of them. Tons of removal with bloodthirst is sick. Turn 1 Goblin Fireslinger is amazing.

    The other rare I played in my pool was Vengeful Pharaoh, which is as good as expected, though I can potentially see times when you really don't want him to rise from his sarcophagus in your graveyard, but you can't stop him.

    Also went 2-1 in a draft with U/W tempo fliers. Deck kinda sucked though.

    The sad part was that between the two events and prizes, I cracked 22 packs and didn't open a single mythic. Bleh.
    Posted in: New Card Discussion
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