Actually Wizards have specifically aimed at appeasing the casual crowd in many ways, and have actually hurt the mid-level competitive game as a direct consequence of many of their decisions.
They have introduced "bricks and mortar" policies, taking the game away from independent TOs that run competitive MTG. Bricks and mortar stores are full of people who move from game to game, who are hard to build a competitive environment with.
They have put even more focus on the story (and specifically the planeswalkers). Competitive players don't give a toss about the poxy story, and never had, but here it is taking pride of place at the front of Wizard's marketing and thinking, aimed fairly and squarely at casual players with their "immersive experience".
They went away from the K ranking system that attempted to quantify how good players were (and did it roughly at best) and replaced it with a system that does not even try and instead measures consumption- they called it "planeswalker points". The new system, complete with the embarrassment of "levels", resets periodically, so you can drop in and out at will. Casual players don't really like to be ranked in order of how good they are, competitive players do. Casual players were at best excluded from the old ranking system, and ignored it, or they were actively given a ranking and told "you are worse than all these players above you".
They have jumped on the EDH bandwagon, the ultimate casual format.
They removed States from most parts of the world, and later PTQs and replaced them effectively with PPTQs and RPTQs. PPTQs attracted 50 players for the first one at my LGS. Now they get 8, whilst the commander tables are full.
They have gone after the casual market, and fragmented the serious market at the low to mid-level, whilst at the top end have backed the big time events so that to a large extent no one really notices, beyond those who turn up to the myriad of small non-firing FNMs and weekend events that used to be 20-30 players travelling from distances, and are now basically gone.
They removed Modern pro-tours to stop the pros "solving the format" and thus keeping it a bit more open for casual and serious players alike.
Do they "kill formats" for casual play?. Well, they did not kill EDH, they started designing cards for it. It is true they do not want more formats, and they do not want cheap, accessible eternal formats where people do not have spend much to keep up. They want eternal formats to be more expensive than Standard. But actually nearly every decision they have made in the past few years has been to the benefit of the casual player. The sort of player who turns up randomly in a store with bunch of decks of different formats, plays a couple of hours, likely Commander, but passes on FNM to go and get some food.
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drmarkb posted a message on Does Wizards kill formats for casual play?Posted in: Magic General -
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Nayenyezgani posted a message on are ypu happy with the set so far?Posted in: New Card DiscussionQuote from theMarc »
Oh, so because I think that people should hold off judgement until they have all the information, I'm an apologist? Good to know.Quote from Magicman657 »Typical WotC apologist BS.
The MTGS community is pretty consistent about completely misjudging cards and sets at first, so I think it's pretty reasonable to say that you guys should play first, form opinions second.
Sorry buddy, but the set is crap and the cards that aren't green and white are crap. There's no misjudging poor design and blatantly, pushed and overpowered cards. - To post a comment, please login or register a new account.
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What is upsetting to me is that Wizards (and it seems like MaRo in particular) just takes things away that were a part of the game since before I started.
No more LD
No more Mana Leak
No more *** effects
No more core set
Everything is TOO POWERFUL!!!111!!! now. Seriously, read some of the stuff MaRo says. Pyroclasm is too strong, but getting over half my life total taken from Mardu Vehicles by t3 isn't? *** is too powerful, but vehicles-a subtype that literally hoses sweepers-are completely fine?!
Stop worrying about "unfun" and stop micromanaging for draft. If you have boosters with 15 cards in a pack, people are going to draft them. Forget "as-fan", forget micromanaging card designs for "limited".
And STOP telling me that things are "TOO POWERFUL!!!"
::Edit::
In response to SuperHans99
I agree completely. But MaRo and his "market research" has assured us several times that nothing like that will ever happen again. One of my favorite things in mtg ever, and he was just like "nope, newer players didn't like it".
Uhh....I started playing during Onslaught-Mirrodin standard, so I was still relatively new, and I LOVED getting to play with mechanics and cards that my cousin (who got me started in mtg) and all of our teammates talked about "back in the old days". I actually got to cast Akroma in standard, that was fantastic. But nope, MaRo says never again and so it will never be...
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The format NEEDS all of those strategies to thrive. Look at the diversity from Mtg's past vs. today and that gives a little glimpse as to what the problem is.
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1. Not as much as I used to, but I'll go with: Snoop, Eminem, 50 Cent, Lil' Wayne, The Lonely Island
2. Negative
3. None
4. I've played in 3 or 4, so I'm somewhat experienced.
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