If i have a bridge out and a whir available i find im usually wanting to start digging for the combo or grab a jar, needle, or witchbane orb.
Ill give it another try but ive found the playset of brutalities much more useful to keep me under bridge and offer added utility. Plus the 4 mana is a bit much on top of mainboard tezz
I dont usually find myself whirring for it that often. I mostly play it because i dont want the 4th bridge and as an additional lock piecr. Its an interesting card against aggro and midrange decks since they basically have to choose between a time warp and attacking. Against aggro its hilarious to drop this, have them untap creatures then slam a bridge, essentially cutting them off of all their resources.
Hey guys. Its been a while. Im on a 4 chalice build currently. Maining 3 tezz (probs soon to be 2) and the full 4 brutalities. 3/2 split of the combo, 3 bridge and 1 storage matrix. Ot feels really solid right now. All the redundant copies can be pitched to brutality and if we end up with a chalice on 2 we can cheat the combo out with whir or win with tezz. I cut back on the clunky cards such as cloister and crucible.
It essentually plays as a slower whir prison deck that uses brutality to keep us alive and can close the game quicker with tezz and combo. Postboard i can add the extra combo pieces to go infinite, or extra copies of tezz.
Ill give it another try but ive found the playset of brutalities much more useful to keep me under bridge and offer added utility. Plus the 4 mana is a bit much on top of mainboard tezz
It essentually plays as a slower whir prison deck that uses brutality to keep us alive and can close the game quicker with tezz and combo. Postboard i can add the extra combo pieces to go infinite, or extra copies of tezz.