Unending Trauma :xmana::xmana::symb::symb: Enchantment
~ enters the battlefield with X charge counters on it.
Whenever an opponent casts a spell with converted mana cost greater than the number of charge counters on ~, any player may pay :2mana:. If they do, that spell gains "when this spell is successfully cast, target permanent
Dragon's Dawn 4RR
Instant
Search your library for a dragon creature card and put it into exile.
Deal damage to target creature or player equal to twice that creature's power.
Banned From the Clouds 1UU
Tribal Instant - Moonfolk
As an additional cost to playing ~, return two lands you control you its owner's hand.
Counter target Creature or sorcery spell.
Palladia Mors 2WWRRGG
Planeswalker - Palladia
+ 2: Target creature gains trample until end of turn.
- 3: Target creature your opponent control that has trample becomes a 1/1 until end of turn.
- 10: Creatures you control gain flying, haste, and trample until end of turn.
2
Ceaseless Hunter 1GG
Creature - Wolf
Whenever a creature that was put into the graveyard by Ceaseless Hunter as a result of combat, you may have Ceaseless hunter deal damage to that creature's controller equal to its power. Lost from its pack its relentless hunger drives it forward to find new prey.
3/3
House of Wax 4
Artifact (MR)
Whenever an opponent plays a nonartifact nonland permanent, put a wax counter on it.
Sacrifice House of Wax: Put a */* Construct artifact creature token with all activated abilities of all permanents with wax counters on them and whose power and toughness is equal to the number of wax counters on permanents.
Spider's Strike 1BG
Tribal Instant - Spider
Destroy target creature. If that creature has flying put a 1/2 black green spider creature token with reach into play. A spider's strike comes without warning.
Everfrost Yeti 2BS
Creature - Yeti
Whenever a ~ deals combat damage to an opponent, target land that opponent controls doesn't untap during their next untap step.
1/4
Ballad of the Waking Grave 2BB
Enchantment - Aura
Enchant creature
Enchanted creature has fear and “If enchanted creature would deal damage to a player, instead that player loses that much life.”
Manifest-Remove a creature from your graveyard from the game. Its docile melody is the soul’s restlessness.
Enchantment
~ enters the battlefield with X charge counters on it.
Whenever an opponent casts a spell with converted mana cost greater than the number of charge counters on ~, any player may pay :2mana:. If they do, that spell gains "when this spell is successfully cast, target permanent
Dragon's Dawn 4RR
Instant
Search your library for a dragon creature card and put it into exile.
Deal damage to target creature or player equal to twice that creature's power.
Creature - Shadow Beast
Shadow, protection from blue
Umbreon can't be countered.
4/5
Up next lets go with Espeon
Creature - Beast
First Strike
Absol gets +1/+0 for each Razor counter on it.
T:Put a Razor counter on Absol
3/1
Next up Dragonair
4 Spark Elemental
3 Birds of Paradise
3 Viscera Dragger
4 Bloodbraid Elf
4 Elvish Visionary
4 HellSpark Elemental
4 Hell’s Thunder
2 Broodmate Dragon
1 Blitz Hellion
3 Boggart Ram-gang
4 Recollect
4 Savage Lands
5 Mountain
5 Forest
4 Ancient Ziggurat
2 Treetop village
This is essentially just a straight forward kill them before they kill you deck there really isn't much to say about what it is supposed to do.
Tribal Instant - Moonfolk
As an additional cost to playing ~, return two lands you control you its owner's hand.
Counter target Creature or sorcery spell.
Planeswalker - Palladia
+ 2: Target creature gains trample until end of turn.
- 3: Target creature your opponent control that has trample becomes a 1/1 until end of turn.
- 10: Creatures you control gain flying, haste, and trample until end of turn.
2
next up i think should be Radha, Heir to Keld
Creature - Efreet
Changeling
T: Choose a creature type. Creatures of the chosen type get +1/+1 until end of turn.
1/2
Creature - Wolf
Whenever a creature that was put into the graveyard by Ceaseless Hunter as a result of combat, you may have Ceaseless hunter deal damage to that creature's controller equal to its power.
Lost from its pack its relentless hunger drives it forward to find new prey.
3/3
Artifact (MR)
Whenever an opponent plays a nonartifact nonland permanent, put a wax counter on it.
Sacrifice House of Wax: Put a */* Construct artifact creature token with all activated abilities of all permanents with wax counters on them and whose power and toughness is equal to the number of wax counters on permanents.
Tribal Instant - Spider
Destroy target creature. If that creature has flying put a 1/2 black green spider creature token with reach into play.
A spider's strike comes without warning.
next will be Noggle
Creature - Yeti
Whenever a ~ deals combat damage to an opponent, target land that opponent controls doesn't untap during their next untap step.
1/4
Ballad of the Waking Grave 2BB
Enchantment - Aura
Enchant creature
Enchanted creature has fear and “If enchanted creature would deal damage to a player, instead that player loses that much life.”
Manifest-Remove a creature from your graveyard from the game.
Its docile melody is the soul’s restlessness.