I do have a follow-up question...say the cost of Pentad Prism is increased via Thorn of Amethyst, does that mean you can get the third counter on it with a third color of mana?
There won't be a counter on the Scarecrow. The -1/-1 counter the Glistener Elf gives is negated by the +1/+1 counter of Ravager. Ravager will now be a 0/0 with 0 +1/+1 counters on it, and will die as a state based effect.
for your creatures, instead of Worldly Tutor, ave you thought of Eladamri's Call? It's a Worldly Tutor in your deck's colors tat puts the card into hand...
I think Probe looks good in any version of SI. The ability to know, especially game 1, if it's safe to go off is invaluable. If you Probe and see mountains and Lightning Bolts, then you know you can only use 2 Infernal Contracts this game safely. The fact that you can map out your entire turn, playing technical goldfish, is invaluable for a combo deck with a glaring weakness to the lynchpin of this format.
On your upkeep, activate the Enduring Ideal you played turns and turns ago. Get Defense of the Heart. Next upkeep, sacrifice Defense of the Heart to get Pestilence Demon and Vigor, Enduring Ideal Grabbing Everlasting Torment. Pestilence for 4, killing off both Angels as a result of state based effects. The rest should be simple...
I honestly think Gitaxian Probe would fit more in Legacy Spanish Inquisition decks, checking as a way to avoid running too fast headlong into a Force of Will. Especially since it only costs 1 life after the first Infernal Contract/Cruel Bargain.
Presence of Gond + Leech Bonder + Phyrexian Altar = infinite counter manipulation...toss all the -1/-1s to your opponents, and all the +1/+1s to your creatures...it also helps keep any and all planeswalkers you have nice and stocked while killing theirs. This with Phyrexian Altar, your persisters and your Cytoplast creatures is pretty damn disgusting...
Where's the Doubling Season? Sounds like an auto-include. Also, Novijen Sages + Doubling Season + Lorescale Coatl means 1: Draw a card. Same as Future Sight + Sensei's Divining Top...
hey everyone...been playing a Teneb EDH deck for almost a year now, and its come to the point where I'm finally comfortable throwing it onto the forum for everyone's critique. The deck is full of stupid combos, both infinite and non-infinite.
COMBOS:
Nim Deathmantle + Phyrexian Altar + Woodfall Primus/Primeval Titan/Terastodon/Archon of Justice/Duplicant/Eternal Witness/Karmic Guide/Massacre Wurm/Puppeteer Clique/Sun Titan = 3: CIP/Leaves Play ability. If I need to explain why this is good, maybe this deck just isn't for you...
Nether Traitor + Genesis Chamber + Phyrexian Altar = Infinite mana and infinite creatures. With Chamber and Altar out, play Nether Traitor. With Genesis Chamber's trigger on the stack, sacrifice Traitor to Altar for B. Allow Chamber's trigger to go off, returning Nether Traitor to play. Rinse and repeat, netting a 1/1 artifact creature (Myr). With infinite tokens, sac all for infinite mana. This leads to infinite Geth, infinite combo listed above, infinite Genesis Wave (split the Eldrazi 1 battlefield 1 graveyard so you don't deck yourself), etc.
Phyrexian Altar + Eternal Witness + Living Death + at least 4 other creatures = Infinite Living Death and infinite CIP/Leaves play triggers as above. This also allows infinite mana, and works especially well with Woodfall Primus or Terastodon blowing up everyone else's permanents while Duplicant removes everyone's creatures from the game, allowing you to alpha strike. Cast Living Death, sacrificing all your creatures to Phyrexian Altar, producing 5+ mana, at least 2 of which is black. When the creatures come back in, Eternal Witness returns Living Death to your hand, ready to rinse and repeat.
Tooth and Nail: this card is a 1 card combo all by itself, much like Survival. Possible Tooth and Nail targets include:
Karmic Guide/Reveillark (best with a sac outlet out): This combo wreaks havoc in decks like this, allowing you to return at minimum 1 creature of choice every turn. This works amazingly with a Necrotic Sliver in the 'yard, as a vindicate every turn is VERY much worth playing.
Pestilence Demon/Vigor: With all the ways you have to return Vigor to play, this combo is basically Plague Wind + B: Put a +1/+1 counter on each creature you control.
Ulamog/Kozilek: Brutal all by themselves, this combo is the Legion of Doom in this EDH deck.
Juniper Order Ranger + Woodfall Primus/Puppeteer Clique: Persist and +1/+1 counters...how is this fair? Sacrifice the Primus, allowing its persist trigger to put a -1/-1 counter on it, while Juniper Order Ranger puts a +1/+1 on it, negating the -1/-1, and putting a +1/+1 counter on the Ranger. Meanwhile, Primus repeatedly wreaks havoc on noncreature permanents. Puppeteer Clique just takes all those goodies in people's graveyards, and either allows for infinite triggers on them (steal with Clique, sac to Altar/Plaguelord, sac Clique, steal creature again, negate counters), or big-time swings on each player with their own creatures.
There are other combos in here, but I'll leave them for you to find. Any suggestions? Criticism/critique is welcomed and expected.
The idea is that I'm currently building a fun EDH deck, but this is my serious deck, capable of deadly plays and horrid tricks. In my EDH meta, 3 card combos either need to generate vicious card advantage, or win the game on their own, of which this does both.
hey guys...I play a Teneb EDH deck that has multiple ridiculously advantageous combos in it (Primeval Titan/Nim Deathmantle/Phyrexian Altar, Karmic Guide/Reveillark/Sun Titan/Necromancy). The good thing about all of these cards is that they're synergistic with other cards in the deck, or are amazing in the deck all on their own.
My question is whether adding the combo of Nether Traitor, Genesis Chamber, Phyrexian Altar (already in), and X effect of choice (Genesis Wave? already playing Geth) would be worth it. It would include adding 2 cards, 3 with Genesis Wave. I believe these cards might all be worth it on their own, synergizing with other cards in the deck, like how Genesis Chamber makes the Primeval Titan combo 2 mana per iteration instead of 3. Is the Nether Traitor worth it? If decklist is needed, I would need a day or two but could get it up.
I'm running the 2 legal Eldrazi Titans, I can put one in play with Wave and one in GY so I don't deck myself, and in case of a Wrath effect, I can tutor up the Genesis Wave and do it again in a few turns. I could also add in Eldrazi Monument to make my guys indestructible. Should I do it?
also of note that, on Mimic Vat, if your general is imprinted and the owner of the Mimic Vat chooses to exile another creature, putting your general into your GY, this is an opportunity to move your general to the command zone. The general may be placed into the command zone any time it would be put into a graveyard or exiled from anywhere. This is one reason I run Entomb in my Teneb, the Harvester deck.
Riftsweeper is another great card if you're in green to do similar. If your general is in exile, you can shuffle him into your library. Or, you "tuck" an opposing general into their library.
http://forums.mtgsalvation.com/showthread.php?t=315676
Teneb, the Harvester
CREATURES
CARD ADVANTAGE/TUTORS
REMOVAL
GRAVEYARD RECURSION
MANA ACCEL
LANDS
COMBOS:
Nim Deathmantle + Phyrexian Altar + Woodfall Primus/Primeval Titan/Terastodon/Archon of Justice/Duplicant/Eternal Witness/Karmic Guide/Massacre Wurm/Puppeteer Clique/Sun Titan = 3: CIP/Leaves Play ability. If I need to explain why this is good, maybe this deck just isn't for you...
Nether Traitor + Genesis Chamber + Phyrexian Altar = Infinite mana and infinite creatures. With Chamber and Altar out, play Nether Traitor. With Genesis Chamber's trigger on the stack, sacrifice Traitor to Altar for B. Allow Chamber's trigger to go off, returning Nether Traitor to play. Rinse and repeat, netting a 1/1 artifact creature (Myr). With infinite tokens, sac all for infinite mana. This leads to infinite Geth, infinite combo listed above, infinite Genesis Wave (split the Eldrazi 1 battlefield 1 graveyard so you don't deck yourself), etc.
Phyrexian Altar + Eternal Witness + Living Death + at least 4 other creatures = Infinite Living Death and infinite CIP/Leaves play triggers as above. This also allows infinite mana, and works especially well with Woodfall Primus or Terastodon blowing up everyone else's permanents while Duplicant removes everyone's creatures from the game, allowing you to alpha strike. Cast Living Death, sacrificing all your creatures to Phyrexian Altar, producing 5+ mana, at least 2 of which is black. When the creatures come back in, Eternal Witness returns Living Death to your hand, ready to rinse and repeat.
Tooth and Nail: this card is a 1 card combo all by itself, much like Survival. Possible Tooth and Nail targets include:
Karmic Guide/Reveillark (best with a sac outlet out): This combo wreaks havoc in decks like this, allowing you to return at minimum 1 creature of choice every turn. This works amazingly with a Necrotic Sliver in the 'yard, as a vindicate every turn is VERY much worth playing.
Pestilence Demon/Vigor: With all the ways you have to return Vigor to play, this combo is basically Plague Wind + B: Put a +1/+1 counter on each creature you control.
Ulamog/Kozilek: Brutal all by themselves, this combo is the Legion of Doom in this EDH deck.
Juniper Order Ranger + Woodfall Primus/Puppeteer Clique: Persist and +1/+1 counters...how is this fair? Sacrifice the Primus, allowing its persist trigger to put a -1/-1 counter on it, while Juniper Order Ranger puts a +1/+1 on it, negating the -1/-1, and putting a +1/+1 counter on the Ranger. Meanwhile, Primus repeatedly wreaks havoc on noncreature permanents. Puppeteer Clique just takes all those goodies in people's graveyards, and either allows for infinite triggers on them (steal with Clique, sac to Altar/Plaguelord, sac Clique, steal creature again, negate counters), or big-time swings on each player with their own creatures.
There are other combos in here, but I'll leave them for you to find. Any suggestions? Criticism/critique is welcomed and expected.
My question is whether adding the combo of Nether Traitor, Genesis Chamber, Phyrexian Altar (already in), and X effect of choice (Genesis Wave? already playing Geth) would be worth it. It would include adding 2 cards, 3 with Genesis Wave. I believe these cards might all be worth it on their own, synergizing with other cards in the deck, like how Genesis Chamber makes the Primeval Titan combo 2 mana per iteration instead of 3. Is the Nether Traitor worth it? If decklist is needed, I would need a day or two but could get it up.
I'm running the 2 legal Eldrazi Titans, I can put one in play with Wave and one in GY so I don't deck myself, and in case of a Wrath effect, I can tutor up the Genesis Wave and do it again in a few turns. I could also add in Eldrazi Monument to make my guys indestructible. Should I do it?
Riftsweeper is another great card if you're in green to do similar. If your general is in exile, you can shuffle him into your library. Or, you "tuck" an opposing general into their library.