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  • posted a message on [C21] Silverquill Statement— MTG Muddstah preview
    I was just thinking of updating my Queen Marchesa deck to have more political stuff, and a lot of these will slot in nicely. I enjoy Cunning Rhetoric and Inkshield a lot, and Nils and Promise of Loyalty are cool designs. The reprints, though, are def a little meh, with Selfless Squire, Duelist's Heritage, and Mikokoro being the standouts for me.
    Posted in: The Rumor Mill
  • posted a message on [C21] Quantum Quandrix— MTGGoldfish preview
    Quote from Ryperior74 »
    When it was teased that there would be a new creature caring about sea monsters i got excited. Spawning Kraken is so boring.



    you can't be serious sea monster tribal players will go bonkers for this especially when tiro of meletis sees it.


    It's not that it's a bad card design, it's just that I feel we were expecting either a legendary or something a bit more impactful than a token without evasion. Getting an untapped creature to help deter a crackback is nice, but you already need to work to get your big monsters through since so few have natural evasion. Or rely on the one copy of Serpent of Yawing Depths to be found on time and survive. This ability on a commander would at least have been a build around and give a bit of consistency.
    Posted in: The Rumor Mill
  • posted a message on Prismari Commander Deck
    Image dump incoming for those who can't watch a 1-hour video. Starting with Zaffai's friends.

    Decklist is here. Do not go check the Mothership link, it's a mess right now.


    I love Octavia soooo much, the art is great, the abilities are fun, and they're an Elemental Octopus! Plus, there are 8 8's on the card, the last one is tucked into the set count of 081. If the Ward reminder text was on the card, that'd feel more legit, but I'll take it.
    Posted in: The Rumor Mill
  • posted a message on [C21] Lorehold Legacies— The Command Zone previews
    Quote from NeedAMedic »
    Quote from FlossedBeaver »
    A color that's typically behind in terms of raw card advantage or resources should have significantly better drops on-curve, but for some reason that's usually green's shtick - a color that also happens to get both card advantage and resources.

    White gets the most efficient removal, the best 1 and 2 drops, and goes back and forth with green for efficiently costed keyword soup creatures, like Baneslayer Angel


    Divine Gambit and Reduce to Memory are the two examples of why White does not get the best removal now-a-days. Blue got Ravenform and now Resculpt and Green tends to get the better creatures that out scale Whites curve. Black continues to also get better removal at all rarities as well.
    Posted in: The Rumor Mill
  • posted a message on The color pie seems to be shifting in Strixhaven. Is that a good thing?
    Wizards/Creative will always bend the Pie for set themes and world building. The biggest example would be New Phyrexia where all the colors got mean and felt tainted by Black. White had more life drain and negative rules agains the opponent. Blue got Vapor Snag, which Blue getting noncombat damage lifeless was big. So non Blue and Red colors caring about instants and sorceries is fine bc the whole set/plane cares about them, and Creative did do well to show the differences in *how* the colors care. Sure the Witherbloom Apprentice feels WB, but we've already seen BG get this effect in Poison-Tip Archer, we just now see it triggering off Magecraft. It's kind of nice seeing BG not care as much about the graveyard since we get than nearly every set these days.
    And as for Boros getting graveyard matters abilities, that's def not a bad thing. Boros has been forced into the redzone for far too long and it's great that they expand flavorfully into new design space. Boros just feels like the archeology colors, we've seen this trope with the WR cards in Zendikar: caring about exploring, excavating, finding artifacts, etc. It will feel weird since Boros has largely been one note, but these new designs fit within the scope of the colors and the flavor of the world.
    Overall, I think it's good that Creative went with different strategies that still fit within each color pair with this set than just say WR attacks, BG graveyard, WB lifedrain, UG gets everything (jkjkjk), and UR is the only one to care about spells in a magical school world.

    [Edits for spelling and clearing up points]
    Posted in: Magic General
  • posted a message on [STX] Resculpt— Card Kingdom preview
    Blue gets this at common in the same set that White gets a sorcery speed, more color intensive Generous Gift. Plus the sorcery speed WR Abrade variant.
    Posted in: The Rumor Mill
  • posted a message on [STX] Stonebound Mentor, Returned Pastcaller, and Radiant Scrollwielder— PCGamer previews
    These are great! Like the art and the designs. Who would have thought that allowing Boros to expand outside the redzone would be so exciting? Wink
    Posted in: The Rumor Mill
  • posted a message on [STX] Elite Spellbinder— Paulo Vitor Damo da Rosa preview
    This is an awesome design for White: a 3/1 Flying body that provides a tempo swing while exploring new space for the color is fantastic. And yes, the design is def White, it extends White's exiling to the opp's hand but it's not permanent exile, just disruption. It also feels in line with the BW pairing we have for the set, so a monoWhite card that does something that a BW card would do feels fine. I like this and hope that White gets more of this space explored.
    Posted in: The Rumor Mill
  • posted a message on [STX] The Deans of Strixhaven— Strixhaven Quiz previews
    I said this on the other thread where the RW legends were spoiled: Neither of the RW legends seem to fit Lorehold flavor though. I thought the orc was Prismari before I got to the bottom and saw White for the back. The Red just gets a generic red ability and the White is combat focused, but a little weak. I'm not sure if casting the White side is worth it.
    Posted in: The Rumor Mill
  • posted a message on [STX] Mothership 3/25— Shadrix Silverquill, Ward, and the mechanics of Strixhaven
    Neither of the RW legends seem to fit Lorehold flavor though. I thought the orc was Prismari before I got to the bottom and saw White for the back. The Red just gets a generic red ability and the White is combat focused, but a little weak. I'm not sure if casting the White side is worth it.
    Posted in: The Rumor Mill
  • posted a message on [KHM] Graven Lore & Svella, Ice Shaper - Arin Hanson preview
    I am a little sad that GR got a mana rock creating legend when Glacian was just in Commander legends and only does a poor man's Muzzio impression. He even has 'powerstone' in his name.
    Posted in: The Rumor Mill
  • posted a message on [KHM] Battle for Bretagard and Clarion Spirit— InfiniTokens previews
    I def enjoy this new design space for White since it plays into trying to two spell weenies or similar. My question is, will White get some sort of card advantage to help fuel this two spell design space, or will Black (since this is the WB set space) have to carry that weight?

    Edit: I know there is the WB uncommon angel legend that has a card advantage and selection payoff, but she alone is not enough to keep things going.
    Posted in: The Rumor Mill
  • posted a message on [KMH] Kaldheim Launch Stream
    Quote from Lectrys »
    Did the stream provide any explanation for why Vorinclex is in Kaldheim?

    Also, I'm surprised that Niko turned out WU instead of UR. That planeswalker's Mothership article screamed UR to me, especially Niko's disregard for destiny and willingness to pilot their own path, regardless of what others think about it.


    They didn't go over anything Phyrexian in the stream, Vorinclex was at the very end like a Marvel end credit teaser.
    Posted in: The Rumor Mill
  • posted a message on Two new planeswalkers Niko Aris and Tyvar Kell (bio only)
    At this point, expecting a plane's civilization to almost or exactly match its real world counterpart is not going to end well. WotC has demonstrated that they will include a multiracial and diverse populous in their worlds because that is a great power of fantasy: you can lift things from the real world and put a more ideal spin on things, like population diversity. This allows them to not only be inclusive, but also for more flexible storytelling when needed. They've consistently done this, and yes it has stepped up a bit in the last few years, but that's not a bad thing. So yeah, while Kaldheim is Norse inspired, it will not shock me when I see nonwhite characters living on that plane in greater numbers than actually in Scandinavia.
    Posted in: The Rumor Mill
  • posted a message on Kaldheim first look (with snow)
    Thanks Urabrask and King in Yellow, I def missed that because I prob glossed over their names and focused on the new walkers. I knew of the pack pic of Tibalt, so it is nice to get the confirmation!
    Posted in: The Rumor Mill
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