Magic Market Index for Dec 28th, 2018
 
Magic Market Index for Dec 21st, 2018
 
Ultimate Masters: MMI Review
  • posted a message on RNA Guildkits
    I like the fact that the Orzhov and Rakdos kits have some good rares and mythics to bring down the prices. Orzhov has the new Teysa Karlov, Smothering Tithes, and Ethereal Absolution. Rakdos has Spawn of Mayhem, Master of Cruelties, Theater of Horrors, and Rix Maadi Reveler

    Edit: I also need a playmat of the new Rakdos art, it looks amazing!
    Posted in: The Rumor Mill
  • posted a message on Ravnica Allegiance Gallery Up
    I was pretty stoked about Afterlife when it was announce and couldn't wait to see what tricks they'd come up for it. Then the spoilers started to drop and it was clear it wasn't gonna get the same love that the other mechanics, especially Riot and Adapt, were getting. Even Addendum looks better balanced than Afterlife. It'll be good for limited, but not for Constructed or EDH.
    There's no one drop because they did basically that in Guilds. The creatures we did get this set just feel underpowered. I know that you get one or more bodies when they die, but most don't do anything interesting aside from that. Even the mythic was just ok. The only two that look decent are Ministrant of Obligation and Orzhov Enforcer. Afterlife didn't even get a spell to grant it to your creatures like Riot did.
    The other four mechanics for this set all involve some sort of choice, while Afterlife was just there.
    If I am mis-evaluating things, please correct me, I'd love to think better of this mechanic.
    Posted in: The Rumor Mill
  • posted a message on RNA Tokens
    Solid looking art for these tokens. I like the Illusion squids a lot. I am def happy to see different zombie art, that's always appreciated. I love how Orzhov spirits are basically Dementors now. I enjoy the Azorius thoper, it's nice to see how just a little bit of flavor can make it feel different from other planes' thopters. Finally, I will take all the Orzhov Treasures I can get.
    Posted in: The Rumor Mill
  • posted a message on Ravnica Allegiance Mechanics ( Spectacle, Afterlife, Adapt, Riot, Addendum)
    Quote from Watchwolf »
    I have no idea why people are talking about Adapt being overcosted based on two cards. It seems obvious that the power level of Adapt depends on the specific cost on any given card. "2UG: Adapt 1" is expensive. "UG: Adapt 3" would be cheap.

    I'm hoping to see at least one Adapt X somewhere in the set.
    If someone is trying to sell me on a mechanic, showing me two of the most boring cards that use it is NOT the way to get me hyped for it. They could have showed us literally any card in the set with adapt that isn't just "You can pay FOUR MANA in TWO COLORS for ONE COUNTER! ONCE!!"


    We're not in the official spoiler season, they only decided to do a mechanics week due to a leak(s). So it'd make sense to do as they did the first three days and just show a rare and common to explain the mechanics. They messed up today because the rare they chose is a pushed card better suited for the actual spoiler season to boost hype. It's unfair to now judge the other three mechanics when we haven't seen a payoff or pushed card of their own. We shouldn't expect the best cards yet because it's not time for them.
    Posted in: The Rumor Mill
  • posted a message on Ravnica Allegiance Mechanics ( Spectacle, Afterlife, Adapt, Riot, Addendum)
    So with Zegana at rare, that could mean the mythic legend is the new guildmaster. There is an art for the booster packs featuring an elf that holds not just a vial with the Simic symbol, but she also holds a trident. The trident looks exactly like the one Zegana sported in her RtR art. So maybe Zegana stepped down or there was a vote of no confidence or a take over. Either way, my bet is that it'll be that elf that's the guildmaster now.

    Edit: found and attached the art
    Posted in: The Rumor Mill
  • posted a message on Tithe Taker
    Quote from NerdSoda »
    Afterlife X probably means you will get X Spirits as opposed to a single X/X spirit (for simplicity's sake), but flavorfully, that makes no sense beyond X=1.

    ... Unless the ones with Afterlife 2 and above are spirit handlers or something...


    It doesn't make sense in this image: there's three of them, yet you only get one spirit? Details, details...


    Afterlife 1 does make sense for this card because the focus is just the one guy collecting tithes. Sure there are guards in the art, but they are background features to the main person, the guy in the middle and clearly the one intended to be the Tithe Taker. I'm sure when we get higher Afterlife cards, their arts will reflect the ability numbers. A noble and their thrull can easily have afterlife 2 and still depict them in a crowd as long as the focus is on them.
    Posted in: The Rumor Mill
  • posted a message on [RNA] - Domri Rade and some Simic elf figure artwork
    That elf looks Selesnyan to me, holding a container from the Simic. The elf is wearing too much green, gold, and white to look Simic. It could be a Simic spell, not a creature, to represent a Simic message of sorts.
    Posted in: The Rumor Mill
  • posted a message on Hatchery Spider
    Based on the name I thought it would be another Undergrowth token creator, but as a cool spider. Then I thought 1)It would be better than Ishkanah, Grafwidow, and 2)We already spoiled the BG Undergrowth token maker in Izoni, Thousand-Eyed. Still, now I wish Ishkanah had Undergrowth instead of Delirium to create tokens.
    Posted in: The Rumor Mill
  • posted a message on Kestia - Enchanted Attackers
    I like your list, I also thought about building with Kestia before settling on Tuvasa as the commander. The games I played with Kestia def needed more umph, and after trying Tuvasa, I switched since the latter comes down earlier and the card draw isn't risking an attack. For your deck, I'd also include Whitewater Naiads, Spirit Mantle, and Ghostblade Eidolon. The Naiads are fantastic at getting at least one or two creatures get in when the board is clogged. I'd also include Tuvasa as she is both a threat and card draw.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Random Card of the Day: Treasury Thrull
    I don't play green much, but when I do, I include Werebear. He's good early and late, and it's just a ton of fun bashing with him.
    Posted in: Commander (EDH)
  • posted a message on Core 2019 General Discussion
    I think that it speaks to Bolas' nature that he sparked in such a mundane manner. He didn't spark in a grand fight or achieve the near impossible of stealing a spark. No, he was jealous of his twin, that he may not be special or have secret powers, and in that selfish rage, he sparked. For all his boasting and posturing, he's still just the fledgling caught in a tangle of branches, wishing he had the power to do more than cry out.
    Posted in: Magic Storyline
  • posted a message on Brewing Thantis the Warweaver
    In the same vein as Seedborn Muse, there's also Quest for Renewal for creatures and Nature's Will and Bear Umbra for lands. And there's not a lot we can do for vigilance in Jund aside from Sight of the Scalelords and Akroma's Memorial. Also, Gorm the Great looks good here as an alternative lure effect.
    Posted in: Commander (EDH)
  • posted a message on Brewing Thantis the Warweaver
    Don't forget Archetype of Finality and Bow of Nylea to help your creatures get through when they have to attack.
    Posted in: Commander (EDH)
  • posted a message on Mothership Spoilers 7-25
    I am def buying this precon, Kestia is Awesome and the reprinted green enchantments are some I don't have yet. This is gonna be good!
    Posted in: The Rumor Mill
  • posted a message on Core 2019 General Discussion
    I am glad I was wrong and we did get a Bolas centered story this week. Looking forward to seeing if they continue this next week and possible get Bolas' spark ignition.
    Posted in: Magic Storyline
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