Hero of Oxid Ridge
nice card in every rdw. 4\2 haste and battlecry + ability pass trough walls and tokens.Good finisher aganst many deck type.
And another nice addition Ichor Wellspring
with Kuldotha Rebirth it work like draw 2 cards make 3 tokens for 2R. It is very bad we dont have card like Shrapnel Blast in curent t2? or other good artifact sac card.
WALL OF DENIAL must card in this deck.Stop any agro deck.
Can block very big guys, like angels, dragons etc.Give time to finish opponent with Archive Trap+Twincast or Haunting Echoes.
Against tokens or many small creatures Day of Judgment in sb, and Lethargy Trap.
I like tarp cards you can use 1 in deck and tutor it on instant speed with Trapmaker's Snare then you need it.Maby add some traps in SB\MD later.
Howling Mine+Jace give you 2-3 cards in turn and "mill" opponent.
Only problem direct damage but 4 lighting bolt cant't kill you))
I love Finest Hour !!!!
We get another Rafiq in this deck, it cant atack but if you have only 1 Hierarch,she can deal 6 damge alone.
....
Turn 4 (mimic dead,warmonk dead) cast Finest Hour with Noble Hierarch help.
Turn 5 draw and cast Rafiq, and deal 6+12=18 damage by creature with 0 power !!!!
I play 3 PtE,4 Bant Charm,4 Cryptic 2Jace and 2Hour.
3 Dauntless Escort , and 3 Vendelion Clique protect my creatures and can deal lot of damage by itself. Quasali Pridemage in SB.
Patches i like you rule )))))))))).
4 Cryptic Command auto include in this deck, tap all+counterspell win lot of games.Cryptic's tap good with SB Stoic Angel.
I use 4 Bant Charm and no negate, it remove creatures,couner 90% of removal and sometimes can destroy Warhammer and etc. It cant counter planeswalker and sorcery, but can remove blocker and pump mimic at same time. Path to Exile Great.I think in this deck and any agro deck PtE>old StP,mid and late game card answer to any big creature,or just blocker removal for final strike. Vendilion Clique this is Sculler of this deck, no need to counter oponent removal just put it on bottom + you see his hand before play Rafiq of the Many and deal 8-10 damage.
Hungry Spriggan and Troll Ascetic madness in this deck.Vendilion Clique with same cost have envasion+good ability and flash(it work like haste sometimes). Bazookatooth
I think you wrong with Jhessian Infiltrator,2 cc cost, UG for mimic and can deal 8 unblocable damage on turn 3.Or 2-3 damage every turn agains faries,and any other flyers.Cut some bird the useless in late game,and lots of people kill our mana creatures on 1-2 turns.
Enybody test Stillmoon Cavalier in sb? It help against kithkins,tokens,5cc,faries and mirror.
This card have protection against 80% removal and 50% creatures,can fly and become big for final strike,have only 2 problem counterspells and red burn.
I play this deck like agro or tempo,and have only 11 spells(Cryptic,Charm,PtE) 3 planeswalker(Jace,Garruk) and 23 creatures.Rhox block small creatures,Charm\PtE remove big creatures and Cryptic tap mass creature+Angels in SB.
All this bay me some time to kill oponent with exalted infiltrators\mimics+Rafiq.
This deck can be faster then RDW and Kithkins or tokens it need only 2-3 good strike with 1 creature.No need kill all cratures with *** and etc, remove his bigest threat and kill oponent with envasive creature before he kills you.
With CON this deck can deal 14 damage on turn 3 Noble Hierarch+Shorecrasher Mimic+Rafiq of the Many.
I didn't uderstand power of Jace Beleren, now i play 2, great card in late game.Elspeth Knight-Errant good but now i use only one. +3+3 and fly on Rafiq of the Many win lot of games, tokens good in defence. Vendilion Clique save my creatures from removal,and it can fly
and deal 3-8 damage when opponent least expect it.
This deck need only 1 thing good 2 mana counterspell,Mana Leak,Rune Snag etc.I pray for good UG counterspell in next set. fullmetaldante I like you idea cut some land and add bird.
nice card in every rdw. 4\2 haste and battlecry + ability pass trough walls and tokens.Good finisher aganst many deck type.
And another nice addition
Ichor Wellspring
with Kuldotha Rebirth it work like draw 2 cards make 3 tokens for 2R. It is very bad we dont have card like Shrapnel Blast in curent t2? or other good artifact sac card.
Red help black face real opponents!
t1. Student of Warfare
t2 Accorder Paladin
t3 Knight Exemplar
t4 Hero of Oxid Ridge
SW 2+2\2, AP 1+4/2 KE 2+2/2 HOR 1+5\3 =4+5+4+6=19 dmg on turn 4
RW knight Ready to Serve.
Real knights indestructible and pass through wallsand small creatures!
Bad very bad......
Yes read 1st turn )))
Any time Proliferate triger its also add counter on Chalise.And we have big avatar and lot of mana.
Ups.Sorry.Edit second turn. 2. Land Everflowing Chalice on (2 mana 1 counter) and cast Throne of Geth.
Mox+Chalice make 2 mana on Throne.
Darkdawn
If i have complited deck on my mind i post it in here.Now i have only idea.
And we know only 1\3 of scars. ;-)
You can cast it later Ajani Goldmane+fling in 1 turn.
New "Ivory mask",Wall of Omens, Memnite protect you from damage.
chaosof99
2 mana Chalice 1 counter not 2!
Glimyrpost
I know it die to any counterspel.But it is combo.All combos venerable to counters.
Pact of Negation can be good here ))) , оr maby spell pierce.
White also have cheap Brave the Elements spels,avatar is white.
, Sacrifice an artifact: Proliferate
Now its a cheapest and fastest way we know to Proliferate, and add countes on Planeswalker.
Ajani Goldmane 3 ability need only 2 counter. We need or 2 Throne of Geth or Voltaic Key and one Throne of Geth.
With all this Mox Opal,Mana Myrs and Everflowing Chalice no problem gain 5 mana on turn 3.
1 turn.Land,Mox,Voltaic Key
2 turn.Land Everflowing Chalice on (2 mana 1 counter) and cast Throne of Geth.
3 turn. Land,Cast Ajani Goldmane sac 1 art on Throne of Geth untap it with Voltaic Key sac another art.
And get big avatar!
On next turn it can attack, fling in opponets face, or cast and fling at same time on turn 4-5.
Galvanic Blast" target="blank">Galvanic Blast can help clear the way or finish opponent.
7 [M10] Island (4)
2 [M10] Drowned Catacomb
4 [M10] Glacial Fortress
4 [ALA] Arcane Sanctum
4 [ZEN] Marsh Flats
1 [ALA] Swamp (1)
2 [ALA] Plains (4)
// Creatures
4 [ZEN] Hedron Crab
4 [ARB] Wall of Denial
4 [CFX] Path to Exile
4 [M10] Howling Mine
4 [ZEN] Trapmaker's Snare
4 [M10] Twincast
2 [M10] Jace Beleren
4 [ARB] Mind Funeral
4 [ZEN] Archive Trap
2 [M10] Haunting Echoes
WALL OF DENIAL must card in this deck.Stop any agro deck.
Can block very big guys, like angels, dragons etc.Give time to finish opponent with Archive Trap+Twincast or Haunting Echoes.
Against tokens or many small creatures Day of Judgment in sb, and Lethargy Trap.
I like tarp cards you can use 1 in deck and tutor it on instant speed with Trapmaker's Snare then you need it.Maby add some traps in SB\MD later.
Howling Mine+Jace give you 2-3 cards in turn and "mill" opponent.
Only problem direct damage but 4 lighting bolt cant't kill you))
We get another Rafiq in this deck, it cant atack but if you have only 1 Hierarch,she can deal 6 damge alone.
....
Turn 4 (mimic dead,warmonk dead) cast Finest Hour with Noble Hierarch help.
Turn 5 draw and cast Rafiq, and deal 6+12=18 damage by creature with 0 power !!!!
I play 3 PtE,4 Bant Charm,4 Cryptic 2Jace and 2Hour.
3 Dauntless Escort , and 3 Vendelion Clique protect my creatures and can deal lot of damage by itself.
Quasali Pridemage in SB.
Burrenton Forge Tender on 1-2 turn work like auto win against rdw for me,good blocker and can prevent Volcanic fallout or Demigod damage.
And i like Stillmon Cavalier against 5cc,token,kithkin etc.
Add 2 Jace good draw against any deck.
4 Cryptic Command auto include in this deck, tap all+counterspell win lot of games.Cryptic's tap good with SB Stoic Angel.
I use 4 Bant Charm and no negate, it remove creatures,couner 90% of removal and sometimes can destroy Warhammer and etc. It cant counter planeswalker and sorcery, but can remove blocker and pump mimic at same time.
Path to Exile Great.I think in this deck and any agro deck PtE>old StP,mid and late game card answer to any big creature,or just blocker removal for final strike.
Vendilion Clique this is Sculler of this deck, no need to counter oponent removal just put it on bottom + you see his hand before play Rafiq of the Many and deal 8-10 damage.
Hungry Spriggan and Troll Ascetic madness in this deck.Vendilion Clique with same cost have envasion+good ability and flash(it work like haste sometimes).
Bazookatooth
I think you wrong with Jhessian Infiltrator,2 cc cost, UG for mimic and can deal 8 unblocable damage on turn 3.Or 2-3 damage every turn agains faries,and any other flyers.Cut some bird the useless in late game,and lots of people kill our mana creatures on 1-2 turns.
Enybody test Stillmoon Cavalier in sb? It help against kithkins,tokens,5cc,faries and mirror.
This card have protection against 80% removal and 50% creatures,can fly and become big for final strike,have only 2 problem counterspells and red burn.
All this bay me some time to kill oponent with exalted infiltrators\mimics+Rafiq.
This deck can be faster then RDW and Kithkins or tokens it need only 2-3 good strike with 1 creature.No need kill all cratures with *** and etc, remove his bigest threat and kill oponent with envasive creature before he kills you.
4 Flooded Grove
4 Reflecting Pool
4 Seaside Citadel
3 Brushland
2 Mystic Gate
1 Island
1 Forest
I play BantMimic deck this manabase+ Noble Hierarch help me cast Jhessian Infiltrator or Rhox War Monk on turn 2 and Rafiq of the Many or Cryptic Commandon turn 3-4.
Add 2 basic land against Path to Exile.
P.s.I play in MWS or with proxy and didn't know cost of this card in real ;-).
2 Mystic Gate
3 Brushland
4 Yavimaya Coast
4 Flooded Grove
1 Wooded Bastion
4 Reflecting Pool
4 Seaside Citadel
1 Island
1 Forest
Creatures
4 Noble Hierarch
4 Jhessian Infiltrator
4 Shorecrasher Mimic
2 Vendilion Clique
4 Rhox War Monk
4 Rafiq of the Many
3 Path to Exile
4 Bant Charm
4 Cryptic Command
1 Elspeth Knight-Errant
2 Jace Beleren
3 Stillmoon Cavalier
2 Paladin en-Vec
4 Stoic Angel
3 Oblivion Ring
3 Martial Coup
With CON this deck can deal 14 damage on turn 3 Noble Hierarch+Shorecrasher Mimic+Rafiq of the Many.
I didn't uderstand power of Jace Beleren, now i play 2, great card in late game.Elspeth Knight-Errant good but now i use only one. +3+3 and fly on Rafiq of the Many win lot of games, tokens good in defence.
Vendilion Clique save my creatures from removal,and it can fly
and deal 3-8 damage when opponent least expect it.
This deck need only 1 thing good 2 mana counterspell,Mana Leak,Rune Snag etc.I pray for good UG counterspell in next set.
fullmetaldante I like you idea cut some land and add bird.
4 [MOR] Murmuring Bosk
4 [10E] Llanowar Wastes
4 [EVE] Twilight Mire
4 [SHM] Reflecting Pool
2 [LRW] Vivid Grove
3 [LRW] Vivid Marsh
2 [FUT] Horizon Canopy
// Creatures
4 [10E] Birds of Paradise
2 [TSB] Wall of Roots
3 [LRW] Doran, the Siege Tower
4 [EVE] Creakwood Liege
2 [LRW] Garruk Wildspeaker
4 [CS] Ohran Viper
2 [EVE] Sapling of Colfenor
// Spells
2 [LRW] Thoughtseize
1 [10E] Terror
3 [MOR] Bitterblossom
4 [LRW] Nameless Inversion
4 [LRW] Profane Command
2 [LRW] Primal Command
// Sideboard
SB: 2 [TSB] Wall of Roots
SB: 4 [SHM] Kitchen Finks
SB: 3 [PLC] Damnation
SB: 3 [LRW] Cloudthresher
SB: 1 [EVE] Sapling of Colfenor
My doran-control deck.
Any advice?