Quote from Craterallus »So just to be clear in the above example involving goblin bombardment and dissipation field (both are in play)
If they sacrifice 100 goblins I take 100 damage despite the dissipation field? The damage is applied all at once and not as separate 1 damage triggers?
Quote from Horseshoe_Hermit »That rule doesn't say it's on the battlefield. It says it's part of an object on the battlefield. Not every quality of a whole is true of any part.
>>> Actually, the puzzlement I have is settled by an answer to one question, attached at the end.
If the card is an object and it's on the battlefield then the rule defining them says it IS a permanent. We know there has to still be object semantics for components of a merged permanent. CR 721 is loaded with ways that we still treat components as having the complex qualities of objects, like face-down status for example. Their being objects is not in question.
The intent is that some objects have components, and the necessity is that components are objects. The components are always cards, and those cards represent the object made of those components, and certain references to components pass on to the object merging them and vice versa. But the components are no longer meant to be addressable by player choices. They can't be targets & they can't be chosen as attackers.
If my opponent merges two cards without flash, & I gain control of the merged permanent, & my opponent controls Teferi, Mage of Zhalfir, does a Mutual Destruction I cast have flash (triggering my Slitherwisp) ?
Quote from chaikov »FYI
Strictly speaking, the ability triggers when the mutated cards hit the graveyard, at which time only the God-card actually has the ability.
However, an ability that trigger 'when a creature dies' is called a 'leaves-the-battlefield ability' (rule 603.6c), and this kind of ability has the privilege of 'looking back in time' to establish which cards are affected (rule 603.10a).
603.6c Leaves-the-battlefield abilities trigger when a permanent moves from the battlefield to another zone (…)
603.10a Some zone-change triggers look back in time. These are leaves-the-battlefield abilities, (…)
Quote from peteroupc »The last sentence of C.R. 205.1b was added with the rules update for Throne of Eldraine. According to the update bulletin for that set, the sentence is intended to modify the "artifact creature" exception to the general rule that if "an object is said to become a certain list of types, these overwrite any other types it has" (review C.R. 205.1a).
205.1b Some effects change an object’s card type, supertype, or subtype but specify that the object
retains a prior card type, supertype, or subtype. In such cases, all the object’s prior card types,
supertypes, and subtypes are retained. This rule applies to effects that use the phrase “in
addition to its types” or that state that something is “still a [type, supertype, or subtype].” Some
effects state that an object becomes an “artifact creature”; these effects also allow the object to
retain all of its prior card types and subtypes. Some effects state that an object becomes a
“[creature type or types] artifact creature”; these effects also allow the object to retain all of its
prior card types and subtypes other than creature types, but replace any existing creature types.
10/4/2004 You draw the cards, then sacrifice any permanents you want to sacrifice, then discard the required number of card from your hand. There is no chance to play any cards in between these actions.
400.7a Effects from spells, activated abilities, and triggered abilities that change the characteristics
or controller of a permanent spell on the stack continue to apply to the permanent that spell