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  • posted a message on [Community] Beginner’s Guide to MTGO
    I have been having the same issue and asked an ORC last night. Although the command still works for some rooms, others are not working (those not working that I have confirmed, as of last night, include auction, CCC, and overextended....There were rooms auction2 and CCC2 created)
    Posted in: Other Formats
  • posted a message on The Great Cube Map!
    City and State: Raleigh, NC
    MTGS Screename: StasisFreak
    Powered: No
    Un cards: No
    Portal cards: No
    Special theme: No
    Number of Cards: 720
    *Cube link: Not right now
    Posted in: Cube Lists
  • posted a message on MTGO trade forum?
    I would also be on board with this idea. I agree with Sene that bots are preferable to coordinating with humans as for quickness/availability, but, where possible, I generally prefer trading to other people
    Posted in: Community Discussion
  • posted a message on Leaving paper magic, considering MTGO
    You can use any version of the card. I would advise checking stores or bots as prices do vary depending on the version. For example, promo Sun Titan is noticeably cheaper than it's M11 counterpart (or was last time I checked).
    Posted in: Other Formats
  • posted a message on Zombies in Extended?
    I attempted to find a decklist, but failed. If anyone can find the list from I think 2004 Atlanta Regionals. A zombies list top 8-ed that day and was quite the metagame call. Seeing as how extended is basically standard from back then (obviously with many more cards that could easily obsolete this deck), it would be a good starting point for those interested in developing zombies.
    Posted in: Extended (Type 1.X)
  • posted a message on Seat C: 3-7
    I also like the Zealot pick here. We have removal to take care of any fliers that get in our way, and the zealot fills the 2 slot and can survive against most other two drops while also possibly gaining us a couple of life points to boot
    Posted in: Team C
  • posted a message on Seat C: 2-8
    Of the same opinion. Not a slam but feel it is definitely the choice.
    Posted in: Team C
  • posted a message on Seat C: 2-6
    Medic seems the only choice for us.
    Posted in: Team C
  • posted a message on Seat C: 2-5
    Last Breath seems the best option. Removal at the expense of giving opponent 4 life isn't as much of a concern for this deck as it might be in others. T
    Posted in: Team C
  • posted a message on What is the MTGO meta like?
    I believe the $60 comment was just to make a point.

    To the original question, the casual rooms can have anything, ranging from the worst deck imaginable to the latest Pro Tour winner. The tournament practice rooms tend to be better. If you decide to play in tournaments (8 man or premiere events), expect basically top notch decks, predominantly net decked with minor changes.
    Posted in: Other Formats
  • posted a message on Seat C: 2-2
    I was thinking much along the same lines as Casual
    Posted in: Team C
  • posted a message on Seat C: 1-10
    Ghastbark seems like a fine pick here. Like much more here than the other two considerations (Scrap and Smash)
    Posted in: Team C
  • posted a message on Seat C: 1-8
    I will retract partially..his stats are better than what I remembered (helps when you click on the card), however, I still don't think that it will help with signalling, but I will still choose it since I see we are tied between it and Mentor, and I'm just not impressed by its potential. Besides, against us, in a case where it could be devastating, here's to hoping we have the red available (or 6 mana) to handle it, as well as some favorable blocks on our side.
    Posted in: Team C
  • posted a message on Seat C: 1-8
    I really don't understand all of this debating. Two scarecrows are still available so obviously Reaper King is coming in the next pack!

    Seriously, I wish I could provide some experience to this discussion, but I have never seen the Mentor hit play on either side of the table, but it does see at least playabe in some regards which is more than can be said for most of the other cards in the pack.

    I do not see any reason to take the Mentor as most would not consider it playable and would not take it themselves to move into white. So, it is either the Mentor or we take the R/G scarecrow in case we end up needing dorks.
    Posted in: Team C
  • posted a message on Seat C: 1-5
    I like Cairn here as well. Adds some flexibility, and I would hope we could find a dork to replace Scrapbasket if needed.
    Posted in: Team C
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