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  • posted a message on 10/23 Random Card of the Day: Doomed Traveler
    Quote from Selvaxri »
    I think that's the second longest title print on an actual card [not counting the Longest card name in magic the gathering just to mess with the R&D in Unglued, or whatever it's title was.]

    No, not even close. It's "just" 25 symbols. Not even doing a sophisticated search, I've found several cards with 26+ symbols in the name. The longest of those has 29: Adriana, Captain of the Guard.
    Posted in: Casual & Multiplayer Formats
  • posted a message on Graft and The Ozolith Interaction Rulings
    It keeps the counter. The graft trigger doesn't target.You are simply offered the choice to move the counter or not onto the entering creature when the trigger resolves. And with the creature gone, you can't chose the move option anymore, so the counter stays.

    702.57a Graft represents both a static ability and a triggered ability. “Graft N” means “This permanent enters the battlefield with N +1/+1 counters on it” and “Whenever another creature enters the battlefield, if this permanent has a +1/+1 counter on it, you may move a +1/+1 counter from this permanent onto that creature.”

    Notice the lack of the word "target", which is the one and only thing that makes a spell/ability targeted.

    Also note, that your step 3) cannot happen at that time as that choice is made upon resolution, not at the time of triggering. You are proposing a shortcut here, which your opponent rejected by responding.

    Posted in: Magic Rulings
  • posted a message on Understanding Crystalline Resonance
    Auraleia's trigger goes off and resolves during the declare attacker step. So you untap all your creatures and get an additional combat phase no matter what at that point, even if your Aurelia is not around at the time of the trigger's resolution anymore or is not Aurelia anymore.

    Ohran Frostfang's first ability is a static ability generating a continous effect, and thus is updated immediately and applied to all permanents it matters to. Attacking creaures remain attacking creatures until they are removed from combat or the combat phase ends, whichever happens first. So your attacking creatures all have deathtouch when combat damage is dealt. A creature turning from a creature to a noncreature removes it from combat, but turning a creature into another does not.

    I don't see how Aurelia blocking Aurelia ,and not being a snake, has any bearings on this. nothing on these cards cares about snakes in any way.
    EDIT: Ah, I think, I get what this is about. He claims that Aurelia was blocking an Aurelia, and her now blocking a snake should make a difference. It doesn't. So long as the permanent she blocked is the same one she blocked and is a creature, she will deal combat damage to it, and she will be dealt combat damage by it. Changing the characteristics of that creature does not make it a different permanent. By his "logic", casting Giant Growth on an attacking or blocking creature would also be utterly pointless, as the target would also not be the same. That's obviously not true.
    Posted in: Magic Rulings
  • posted a message on Arcbound Ravager Counters
    No, that doesn't work. And the reason is, that yes, modular targets, and targets for triggered abilities have to be chosen when the trigger is put on the stack, a time when the Nexus is not a creature.

    702.42a Modular represents both a static ability and a triggered ability. “Modular N” means “This permanent enters the battlefield with N +1/+1 counters on it” and “When this permanent is put into a graveyard from the battlefield, you may put a +1/+1 counter on target artifact creature for each +1/+1 counter on this permanent."
    Posted in: Magic Rulings
  • posted a message on One with nothing + Dream Salvage / does that work?
    Of course, you have to cast Shadow of the Grave first, then respond to it with One with Nothing. That way, you'll discard everything, and then return the cards. If you cast the spells in the reverse order, you'll first return cards, then discard everything.
    Posted in: Magic Rulings
  • posted a message on Elite Scalegaurd
    When you declare multiple attackers with +1/+1 counters on them while controlling Elite Scaleguard, then it will trigger for each of them, yes.
    Posted in: Magic Rulings
  • posted a message on Void Maw and Rest In Peace
    In either case, the controller of the dying creature decides which replacement effect to apply.

    Edit:
    616.1 If two or more replacement and/or prevention effects are attempting to modify the way an event affects an object or player, the affected object’s controller (or its owner if it has no controller) or the affected player chooses one to apply, following the steps listed below. If two or more players have to make these choices at the same time, choices are made in APNAP order (see rule 101.4). [...]
    Posted in: Magic Rulings
  • posted a message on liliana the last hope fizzle
    Liliana, the Last Hope

    The +1 loyalty counter is put on Liliana as a cost, so it happens while you are activating the ability, and thus it's there before any player can even respond. And yes, the ability does fizzle due to no longer having any legal targets. (Due to a somewhat recent rules change, that now means it resolves doing nothing rather than being countered on resolution.) The "up to one target" matters when you activate the ability, since that is when you choose targets, and thus is when you have to choose the number of targets. If you activate an ability or cast a spell with "up to X targets", you determine and lock in the number of targets at that time. The spell/ability then is a spell with exactly X targets and is handled like any other such spell.


    Edit:
    The "up to one" in Liliana's +1 ability also means, that you can activate the ability without targeting any creature, even if a targetable one is around, by choosing zero targets.
    Posted in: Magic Rulings
  • posted a message on Nezumi shortfang transforming
    Note, that flipping the Shortfang does not require the targeted opponent to actually discard a card. If an opponent doesn't have any cards in hand, you can still activate the ability targeting him, and the Shortfang will still flip when it resolves. Likewise, the flip will occur even if the opponent empties his hand in response to the ability. So flipping multiple Shortfangs is not at all an ordeal. It's as simple as activating their abilities targeting an opponent with one or zero cards in hand.
    Posted in: Magic Rulings
  • posted a message on Using a copy spell to counter a counterspell?

    If they try to counter my Fury Storm, could I use a Fury Storm copy to copy the counter, and at least get two Opts?

    No. Any copy trigger is still on the stack waiting to resolve, which they cannot do while the counterspell is on top of them. And the counterspell is on top because the copy triggers go on the stack before any player gets priority. You passed, and they cast their spell. So without some other spell to copy the counterspell, or a counterspell of your own, that counterspell will counter your Fury Storm before any copies of it are created.

    (Alternatively, they could wait until the copies are created and then counter the original Fury Storm for example to leave you only with the original Opt. But then there is no counterspell to target with your copies yet.)

    However, even without the original around, you will still get copies of Fury Storm via its own trigger, and thus can still opt to copy Opt. If you get two copies off that trigger, you can make the first target Opt and the second the other copy to keep your loop going.
    Posted in: Magic Rulings
  • posted a message on Kangee, Aerie Keeper ruling
    Kangee, Aerie Keeper

    Kicker costs are additional costs. As that term implies, an additional cost is paid in addition to the mana cost (or alternate cost). So if you want a kicker trigger for Kangee, yes, you have to pay 2WU+X2, so 6 mana plus X.
    Posted in: Magic Rulings
  • posted a message on Liquimetal Coating and Viridian Revel
    Yes and yes. Leaves-the-battlefield triggers trigger based on the game state right before the event rather than after. This is an exception to the rule. So the game sees an artifact going to the graveyard even though the new object in the graveyard doesn't have the artifact type.

    603.10 Normally, objects that exist immediately after an event are checked to see if the event matched any trigger conditions, and continuous effects that exist at that time are used to determine what the trigger conditions are and what the objects involved in the event look like. However, some triggered abilities are exceptions to this rule; the game “looks back in time” to determine if those abilities trigger, using the existence of those abilities and the appearance of objects immediately prior to the event. The list of exceptions is as follows:

    603.10a Some zone-change triggers look back in time. These are leaves-the-battlefield abilities, abilities that trigger when a card leaves a graveyard, and abilities that trigger when an object that all players can see is put into a hand or library.

    603.6c Leaves-the-battlefield abilities trigger when a permanent moves from the battlefield to another zone, or when a phased-in permanent leaves the game because its owner leaves the game. These are written as, but aren’t limited to, “When [this object] leaves the battlefield, . . .” or “Whenever [something] is put into a graveyard from the battlefield, . . . .” (See also rule 603.10.) An ability that attempts to do something to the card that left the battlefield checks for it only in the first zone that it went to. An ability that triggers when a card is put into a certain zone “from anywhere” is never treated as a leaves-the-battlefield ability, even if an object is put into that zone from the battlefield.
    Posted in: Magic Rulings
  • posted a message on Scorched Earth X cost
    All Xs have the same value, whereever they appear on the card. So with X=2 chosen, you have to discard 2 lands cards and pay 2R.

    107.3a If a spell or activated ability has a mana cost, alternative cost, additional cost, and/or activation cost with an {X}, [-X], or X in it, and the value of X isn’t defined by the text of that spell or ability, the controller of that spell or ability chooses and announces the value of X as part of casting the spell or activating the ability. (See rule 601, “Casting Spells.”) While a spell is on the stack, any X in its mana cost or in any alternative cost or additional cost it has equals the announced value. While an activated ability is on the stack, any X in its activation cost equals the announced value.
    Posted in: Magic Rulings
  • posted a message on Obzedat, Ghost Council / Body Double
    Obzedat, Ghost Council
    Body Double

    Yes it will have haste, but not because of a previous effect, but rather because "It gains haste" is part of the delayed trigger returning the Double.
    Posted in: Magic Rulings
  • posted a message on 10/23 Random Card of the Day: Doomed Traveler
    A 3/3 flyer for 2 mana, that also gives flying to all your creatures is quite the deal. Problem is, that you need to give it flying first, and that's where Kamigawa didn't deliver, there simply wasn't anything worth playing on its own to make that happen. Today we have things like Maximize Altitude and Soaring Seacliff that could be quite useful on their own. Probably the best cheap way to do so, however, in my opinion is a turn 1 Wingcrafter bonding to the Student on turn 2, so that the Master can be born right away.
    Posted in: Casual & Multiplayer Formats
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