Quote from Boyachi »Ask if those are all the creatures that are attacking. If he says “ye-“ you interject with Sudden Spoiling.
603.10 Normally, objects that exist immediately after an event are checked to see if the event matched any trigger conditions, and continuous effects that exist at that time are used to determine what the trigger conditions are and what the objects involved in the event look like. However, some triggered abilities are exceptions to this rule; the game “looks back in time” to determine if those abilities trigger, using the existence of those abilities and the appearance of objects immediately prior to the event. The list of exceptions is as follows:
603.10a Some zone-change triggers look back in time. These are leaves-the-battlefield abilities, abilities that trigger when a card leaves a graveyard, and abilities that trigger when an object that all players can see is put into a hand or library.
Example: Two creatures are on the battlefield along with an artifact that has the ability “Whenever a creature dies, you gain 1 life.” Someone casts a spell that destroys all artifacts, creatures, and enchantments. The artifact’s ability triggers twice, even though the artifact goes to its owner’s graveyard at the same time as the creatures.
Quote from cmd276 »
Eye of the Storm is on the board.
Mind's Desire is cast from hand. (storm count 1)
Eye exiles Desire. You opt to cast Desire.
Mind's Desire's Storm ability activates giving a single copy.
The copy resolves, we shuffle library. Then exile top card.
702.84a Cascade is a triggered ability that functions only while the spell with cascade is on the stack. “Cascade” means “When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell’s converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren’t cast on the bottom of your library in a random order.”
Quote from UrDragonWUBRG4 »I have a question: if I was to use a few Kiln Fiends, and have cast, say, two spells already, so they have +6+0, what happens if I cast Dragonshift overloaded? Do they retain the buffs or do they become 4/4 dragons with no buffs?
Quote from Oktayne the Red »Awesome, i think this clears it up. I'd want to resolve Verix's ability first though, as Rezzahan suggests. Is there a reason peteroupc has damage abilities resolving first, followed by Karox?