Quote from rigeld2 »You have to rewind to a legal game state - that means rewinding the LED as well.
How then do you do this, if you discarded a Progenitus and shuffled it into the library?
Quote from sindrik8x83 »This happens fairly often in my play groups EDH matches with all the different taxes cards and/or prison cards out. Never knew what the official rules were on it.
Just as a reference so I can be sure I'm understanding right, if Thorn of Amethyst was out and one of us played Vampiric Tutor for one (with no other available mana to pay for the additional), and it resolved with the player putting the card on top of the library, that card would stay there? :/ Doesn't seem fair that the player is allowed to keep that there. In these cases we've usually had them shuffle the card they placed back into the library if it was caught before they next drew.
Good information here. Thanks guys.
Quote from the_jevry »so i recently got this nice looking foil card called captured by the consulate
but i noticed that redirect spells n stuff is often less good than it seems.
so mostly of all. will this enchantment still change the target of a single target spell even when the new target is invalid?
naturalize or counterspell for example.
or can it only absorb creature pump spells and removal spells?
(edit) just looked it up myself to understand it a bit better more... yeah okay once again spell target changing stuff fails again.
It's still protection, and that does only four things (DEBT)
10/17/2013 Protection from a player is a new variant of the protection ability. It means the following: — True-Name Nemesis can’t be the target of spells or abilities controlled by the chosen player. — True-Name Nemesis can’t be enchanted by Auras or equipped by Equipment controlled by the chosen player. (The same is true for Fortifications controlled by the chosen player, if True-Name Nemesis becomes a land.) — True-Name Nemesis can’t be blocked by creatures controlled by the chosen player. — All damage that would be dealt to True-Name Nemesis by sources controlled by the chosen player is prevented. (The same is true for sources owned by the chosen player that don’t have controllers.)
Quote from From the Comprehensive Rules »720. Handling Illegal Actions
720.1. If a player takes an illegal action or starts to take an action but can’t legally complete it, the entire action is reversed and any payments already made are canceled. No abilities trigger and no effects apply as a result of an undone action. If the action was casting a spell, the spell returns to the zone it came from. The player may also reverse any legal mana abilities activated while making the illegal play, unless mana from them or from any triggered mana abilities they triggered was spent on another mana ability that wasn’t reversed. Players may not reverse actions that moved cards to a library, moved cards from a library to any zone other than the stack, caused a library to be shuffled, or caused cards from a library to be revealed.