First strike in those colors feel weird, but otherwise the card itself is generally fine, cost-wise.
Next
Lesson Of Betrayal4RR
Sorcery (R)
Target creature deals damage equal to its power to its controller, then that player draws that many cards. "A betrayal hurts, but as with anything else, we can always learn something from it."
You can cast it on yourself for a one-shot, semi-unreliable Yawgmoth's Bargain, or cast it on an opponent's Eldrazi for a killing blow. Comments?
Hmmm.... as far as Un set goes, the feel does look a bit too serious in some ways (with clearly defined mechanic and the tribal-based abilities), but at least hopefully they're still ok.
Huummm... I kinda wish they'd not use that name since it could've been used to portray summoning wolves/werewolves in a future set. But I guess some puns are just unavoidable.
And wow, if 15 gets you Emrakul, 8 mana gets you this... this is insane....
Hmmm... I think this guy may need to have weaker stat, like lower toughness, but I may be wrong. If the ability is worded as is, that means when it is unblocked, it also gains double strike, which can be scary. Although maybe I am overreacting, since 2/2 double striker for 2 does exist, even if it needs some conditions fulfilled (Metalcraft, for example; forgot the name of the dude)
Next
Unforeseen Violence1BB
Sorcery (U)
You may cast Unforeseen Violence without paying its mana cost if you have not drawn any card this turn.
Destroy target creature. Sometimes it's better to strike without thinking.
As in, put that Illusion on the field under your control? Well, for 7 mana, that would've been.... well, potentially too busted, but if the copy goes to the same controller as the attacking creature.... A tad too expensive at 7, but indeed needs to be expensive.
Next
Swarmform3GG
Enchantment (R) 2G: Exile target creature you control. If you do, create a number of 1/1 green Insect creature tokens equal to that creature's power to a minimum of one. 1G, exile one or more Insect creatures you control: Return target creature card exiled by Swarmform with power equal to or less than the number of Insects you exile this way onto the battlefield under its owner's control.
The limitation of at least exiling an Insect is mostly due to things like Clockwork Hydra... And yes, I deliberately word it so that in the event your creature has been debuffed to oblivion, you can still get something. Okay with you?
Hmm..... A bit difficult to evaluate, but may be doable. It needs creatures, you need to pump up your creatures first, and it's prone to all sort of -X effects. Essentially a Wrath, most of the time, unless you have Rhonas.
Next
Watarach, Wandering Charmer3UU
Legendary creature - Human Advisor (R) 3UU, T: Gain control of target creature, then its controller gains control of target land you control. Activate this ability only any time you could cast a sorcery. "I have no need for realm, only companions."
3/3
Oh dear.... poor Angrath's not gonnabe a happy man even after he finally gets home.... Whatever will happen to his little girls now?
And yeah, seconding all you guys who said that if we're Angrath, we'd want to blow up the entire plane too.
That aside, a bit sad that this completely debunks my "Angry teenage bull" theory... Oh well, at least the alternative was good also.
And Saint Elenda is alive... supposedly. Might she have any relation to the Bat God Aclazotz? I mean, it's not like his temple was found by the River Heralds or the Sun Empire, but instead a vampire (in a Blood Fast, admittedly, and we've seen that Blood Fast is akin to severe withdrawal, so this is a bit iffy)
Slave-War Negotiator3UR
Creature - Human Advisor (R)
Creatures you own can't attack or block as long as you control a creature you don't own.
At the beginning of each upkeep, you may gain control of target creature you don't own until end of turn. If you do, untap it and it gains haste until end of turn. "Why bother wasting our manpower when we can set up others to do the work for us?"
2/4
Unlike Dominus, he has a slight drawback, but also unlike Dominus, he gets to steal once every turn, yours or not. I know the drawback is plain weird, but I consider being able to steal and attack, then later steal and block to be a decent enough trade. Not to mention if you copy this guy. Comments?
So.... you're saying that by keeping it shrouded, you can keep getting colorless mana, but for once you can remove the shroud permanently and let it make colored mana for once. Reminds me of a few other lands that does the same (forgot the names, though), so I don't see why the shroud and shroud-depletion is innovative or interesting. Nice idea, regardless.
Next
Violent Empowering3RR
Sorcery (R)
Target creature deals damage equal to its power to its controller, then put that many +1/+1 counters on that creature. To gain strength, one must withstand pain.
A bit like Hatred, except that the boost is permanent, but limited as to how much you can power up the creature (only up to double its power). At the same time, you may use this on an opponent's bomb to finish him off. Comments?
EDIT:
Violent Empowering2RR
Sorcery (R)
Target creature deals damage equal to its power to its controller, then put that many +1/+1 counters on that creature. To gain strength, one must withstand pain.
I guess this works. In a sense, it give you 2 life on demand or give another creature +0/+2, also on demand, which should be fine for a bear like this. No qualms here.
As for text, maybe someone else can help, as for me, this seems fine enough...
Simple multicolor matter card
Scapewatcher Knight1W
Creature - Human Knight (U)
As long as you control a green or blue permanent, Scapewatcher Knight has vigilance.
As long as you control a black or red permanent, Scapewatcher Knight has first strike. Understanding one's world is power on its own.
2/2
The more I mull over this story, the more I wish Angrath will have bigger role in the future, even joining the heroes' side in a way.
Don't get me wrong. I can see he's a violent minotaur and might have committed plenty of murders out of frustration of being trapped in Ixalan. However, his latest interaction with Huatli gives me the impression that he's just an immature brat who discovered his planeswalking gift too early in his life (I would be absolutely delighted if he were revealed to be just a teen), and his rampage in Ixalan is like a superpowered teenager who's lashing out at being grounded. And since he gives off the vibe of an immature brat, I'm suspecting that he has been traveling a lot as a planewalker, and thus extremely unhappy when Ixalan stops him from traversing anywhere further.
That, and I can't stop laughing at his interaction with Huatli.
Also, I wonder how hilarious it might be if he indeed were from Theros and ends up meeting Vraska.
"Gorgon? But you have feet!"
Of course, since he's not a member of Jace or anyone related to the Gatewatch, I fear his fate has been sealed as a mere footnote in Ixalan story to be killed off, revealed to be Bolas' pawn, or worse. *sigh*
Interesting. Semi-Cycling ability, but not exactly the best target for Evolving Wilds unless you know how to abuse it. Of course, entering the battlefield untapped is a bonus.
Stealing.
Census ProvisionerWU
Creature - Human Advisor (R)
At the beginning of your upkeep, each opponent who controls six or more creatures chooses a creature he or she controls and you gain control of that creature. "There has been an overcrowding at the west. We need to move the populace eastward to balance things out."
2/2
Is six too many?
EDIT:
Census ProvisionerWU
Creature - Human Advisor (R)
At the beginning of your upkeep, each opponent who controls five or more creatures chooses a creature he or she controls and you gain control of that creature. "There has been an overcrowding at the west. We need to move the populace eastward to balance things out."
2/2
Next
Lesson Of Betrayal 4RR
Sorcery (R)
Target creature deals damage equal to its power to its controller, then that player draws that many cards.
"A betrayal hurts, but as with anything else, we can always learn something from it."
You can cast it on yourself for a one-shot, semi-unreliable Yawgmoth's Bargain, or cast it on an opponent's Eldrazi for a killing blow. Comments?
And wow, if 15 gets you Emrakul, 8 mana gets you this... this is insane....
Next
Unforeseen Violence 1BB
Sorcery (U)
You may cast Unforeseen Violence without paying its mana cost if you have not drawn any card this turn.
Destroy target creature.
Sometimes it's better to strike without thinking.
Essentially sorcery Murder, but if you have, say, Maralen of the Mornsong or Archmage Ascension, it's possible to have this free. Comments?
Next
Swarmform 3GG
Enchantment (R)
2G: Exile target creature you control. If you do, create a number of 1/1 green Insect creature tokens equal to that creature's power to a minimum of one.
1G, exile one or more Insect creatures you control: Return target creature card exiled by Swarmform with power equal to or less than the number of Insects you exile this way onto the battlefield under its owner's control.
The limitation of at least exiling an Insect is mostly due to things like Clockwork Hydra... And yes, I deliberately word it so that in the event your creature has been debuffed to oblivion, you can still get something. Okay with you?
Next
Watarach, Wandering Charmer 3UU
Legendary creature - Human Advisor (R)
3UU, T: Gain control of target creature, then its controller gains control of target land you control. Activate this ability only any time you could cast a sorcery.
"I have no need for realm, only companions."
3/3
Comments?
And yeah, seconding all you guys who said that if we're Angrath, we'd want to blow up the entire plane too.
That aside, a bit sad that this completely debunks my "Angry teenage bull" theory... Oh well, at least the alternative was good also.
And Saint Elenda is alive... supposedly. Might she have any relation to the Bat God Aclazotz? I mean, it's not like his temple was found by the River Heralds or the Sun Empire, but instead a vampire (in a Blood Fast, admittedly, and we've seen that Blood Fast is akin to severe withdrawal, so this is a bit iffy)
Dominus Of Fealty redux.
Slave-War Negotiator 3UR
Creature - Human Advisor (R)
Creatures you own can't attack or block as long as you control a creature you don't own.
At the beginning of each upkeep, you may gain control of target creature you don't own until end of turn. If you do, untap it and it gains haste until end of turn.
"Why bother wasting our manpower when we can set up others to do the work for us?"
2/4
Unlike Dominus, he has a slight drawback, but also unlike Dominus, he gets to steal once every turn, yours or not. I know the drawback is plain weird, but I consider being able to steal and attack, then later steal and block to be a decent enough trade. Not to mention if you copy this guy. Comments?
Next
Violent Empowering 3RR
Sorcery (R)
Target creature deals damage equal to its power to its controller, then put that many +1/+1 counters on that creature.
To gain strength, one must withstand pain.
A bit like Hatred, except that the boost is permanent, but limited as to how much you can power up the creature (only up to double its power). At the same time, you may use this on an opponent's bomb to finish him off. Comments?
EDIT:
Violent Empowering 2RR
Sorcery (R)
Target creature deals damage equal to its power to its controller, then put that many +1/+1 counters on that creature.
To gain strength, one must withstand pain.
As for text, maybe someone else can help, as for me, this seems fine enough...
Simple multicolor matter card
Scapewatcher Knight 1W
Creature - Human Knight (U)
As long as you control a green or blue permanent, Scapewatcher Knight has vigilance.
As long as you control a black or red permanent, Scapewatcher Knight has first strike.
Understanding one's world is power on its own.
2/2
Comments?
Don't get me wrong. I can see he's a violent minotaur and might have committed plenty of murders out of frustration of being trapped in Ixalan. However, his latest interaction with Huatli gives me the impression that he's just an immature brat who discovered his planeswalking gift too early in his life (I would be absolutely delighted if he were revealed to be just a teen), and his rampage in Ixalan is like a superpowered teenager who's lashing out at being grounded. And since he gives off the vibe of an immature brat, I'm suspecting that he has been traveling a lot as a planewalker, and thus extremely unhappy when Ixalan stops him from traversing anywhere further.
That, and I can't stop laughing at his interaction with Huatli.
Also, I wonder how hilarious it might be if he indeed were from Theros and ends up meeting Vraska.
"Gorgon? But you have feet!"
Of course, since he's not a member of Jace or anyone related to the Gatewatch, I fear his fate has been sealed as a mere footnote in Ixalan story to be killed off, revealed to be Bolas' pawn, or worse. *sigh*
I agree with those who like Angrath's part and Vraska's growing liking to Jace. Angrath's is especially hilarious, as this pretty much sums it up:
Stealing.
Census Provisioner WU
Creature - Human Advisor (R)
At the beginning of your upkeep, each opponent who controls six or more creatures chooses a creature he or she controls and you gain control of that creature.
"There has been an overcrowding at the west. We need to move the populace eastward to balance things out."
2/2
Is six too many?
EDIT:
Census Provisioner WU
Creature - Human Advisor (R)
At the beginning of your upkeep, each opponent who controls five or more creatures chooses a creature he or she controls and you gain control of that creature.
"There has been an overcrowding at the west. We need to move the populace eastward to balance things out."
2/2