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  • posted a message on [Primer] Jeskai Tempo
    Quote from moxruby »
    I'm putting the deck together, and can't decide whether or not I need to invest in Brimaz. What's the consensus on him?
    Some folks like him and some folks don't. I'm of the former camp and I believe Brimaz is best as a mainboard card than a sideboard one.
    Posted in: Standard Archives
  • posted a message on GR/x Monsters
    I played FNM last night and got 4th out of 35 (record of 4-1) with the following list:



    Round 1: Abzan Heroic (?) (won 2-0)
    Couldn't really tell what plan he was on, as he had some very random cards and what appeared to me to be a very incoherent heroic configuration. Complete with like...Hardened Scales and some random green guys from Theros block that I can't even remember now but got multiple counters on them if you targeted them or something. Game 2 I brought in Magma Spray and my first play was to 2-for-1 him when he went to cast something on a Favored Hoplite. Pretty much was a blowout.

    Round 2: Abzan Midrange (lost 1-2)
    This deck was pretty much the Ari Lax version except I also saw Reaper of the Wilds. I wrecked him game one as he was just too slow. Ashcloud Phoenix did massive work. Game 2 he won a close one after parity was maintained for 6 or 7 turns, Game three I took a hand I shouldn't have.

    Round 3: Sidisi Whip (won 2-0)
    Between Lightning Strike and Crater's Claws, there wasn't anything going to stop me from steamrolling this guy. Game 2 I kept up mana for Stubborn Denial in case he tried to play whip. He never did. The final turn he had just tapped out for Sagu Mauler and I had an Ashcloud Phoenix with juuuust enough land and juuuust enough morphed Rattleclaw Mystics to Crater's Claws him to zero. That card is the read deal in this deck, by the way.

    Round 4: Mardu Tokens (won 2-0)
    I don't remember anything about this deck other than his Hordeling Outbursts and Goblin Rabblemasters. It was just too slow to handle me. Brought in Arc Lightning and cleared a path for beats. He was a younger player and instead of holding back his Butcher of the Horde to block with, he sacrificed two guys to give it haste and lifelink. A Lightning Strike EOT from me cleared his last token out of the way and I swung for lethal.

    Round 5: Abzan Midrange (won 2-1) (again! I swear, the people playing this deck are all just Bad Spikes)
    Ashcloud Phoenix was a huge problem for him unless he had Utter End, which he did sometimes. Elspeth never survived long enough to matter, thanks to my burn. We went to game three and I kept forgetting my Ferocious triggers on my Crater's Claws. I Disdainful Stroke'd his final card in hand, which was a Wingmate Roc. Then burned out his Rhino and in two turns he scooped.

    All-stars:
    Ashcloud Phoenix, Crater's Claws, Savage Knuckleblade, Boon Satyr

    Underwhelming:
    Fanatic of Xenagos, Polukranos, Temur Charm

    Impressions
    Overall, I love the deck, but I think it needs tuning. I realized while playing that I would almost always rather have the fourth Lightning Strike than either Temur Charm. Heir of the Wilds is very solid and I punched through with him for 4-9 damage on several occasions. Boon Satyr is very strong with his flash ability helps with the possibility of a blowout in some situations. Savage Knuckleblade is just the beast you would expect. More games were won off of burn spells in the final turns than anything else. I never really got to use Sarkhan but I imagine there are situations where you'd really want him. I found myself sometimes wishing that I had Stormbreath Dragon.

    Strong deck. 10/10 would play again.
    Posted in: Standard Archives
  • posted a message on GR/x Monsters
    I think Savage Knuckleblade is the Real Deal and the whole reason to play RUG over GR to begin with. But with it also comes countermagic and our friend Temur Charm.
    Posted in: Standard Archives
  • posted a message on GR/x Monsters
    Hmm.

    If it's that good, does it make sense to have the full four somewhere in our 75?

    I have three in my sideboard, currently.
    Posted in: Standard Archives
  • posted a message on [Primer] Jeskai Tempo
    Quote from axman »
    Quote from VeroProDiGY »
    Not trying to be a dick but if you're still on the train of trying to figure out how to beat Abzan you are behind, the real demon for Jeskai is Temur Monsters and Sultai Whip. Rising in popularity and with Temur Monsters probably being the best deck in the format, we need to look way past Abzan.

    You're not being a dick, but I am just now getting into this deck (sold off my previous deck to buy in) and my meta is being oppressed by Abzan, so I'm really just focused on beating that for now.

    Now with that being said, with the rise of Whipdisi and Temur in the format, do you (or anyone else) think that running a transitional sideboard is more viable? To be honest, I have yet to actually play against either deck (when I say my meta is being oppressed by Abzan, I mean that probably 90% of all my FNM matchups are against Abzan), so I don't know how weak they are to control. I'm gonna go ahead and guess that something like Knuckleblade is pretty hard for control to beat.


    The biggest way to beat Whipdisi is to not let Whip resolve. With whip on the field it's nearly impossible to beat that deck (unless you are already ahead).

    Hushwing Gryff will also assist you in the event that they do resolve a Whip. They won't get their constellation triggers and Hornet Queen becomes a Shock.

    Quote from VeroProDiGY »
    Not trying to be a dick but if you're still on the train of trying to figure out how to beat Abzan you are behind, the real demon for Jeskai is Temur Monsters and Sultai Whip. Rising in popularity and with Temur Monsters probably being the best deck in the format, we need to look way past Abzan.

    You're not being a dick, but I am just now getting into this deck (sold off my previous deck to buy in) and my meta is being oppressed by Abzan, so I'm really just focused on beating that for now.

    Now with that being said, with the rise of Whipdisi and Temur in the format, do you (or anyone else) think that running a transitional sideboard is more viable? To be honest, I have yet to actually play against either deck (when I say my meta is being oppressed by Abzan, I mean that probably 90% of all my FNM matchups are against Abzan), so I don't know how weak they are to control. I'm gonna go ahead and guess that something like Knuckleblade is pretty hard for control to beat.


    If you want to smash abzan then run the mainboard End Hostilities lists. I don't think I've lost a game to abzan since I did. And Game 1 is basically an auto-win.

    End Hostilities is indeed very good against Abzan. They dump their hands so quickly that you will often get 3- and 4-for-1's.

    That said, you have to be careful. If they have resolved a planeswalker you have to do something about it first, or they will just re-stabilize.

    For the folks on the 25-land version, Fated Retribution is also a thing. It is the best "reset" button we have in our colors though it is pretty expensive.
    Posted in: Standard Archives
  • posted a message on [PRIMER] Sultai Control (BGU)

    God, Dictate of Karametra is a ballsy play in a meta that has a fair number of devotion decks. I do really like these lists, though. Pearl Lake Ancient and Villainous Wealth are some intriguing wincons.

    Interesting to note the lack of Prognostic Sphinx.

    Silence the Believers becomes very good in a deck like this.

    I would also include 1-2 copies of Embodiment of Spring. Helps the aggro matchup and converts to a land later in the game.

    Also, the lack of mainboard disruption in the form of Thoughtseize makes me scratch my head. Counterspells are great but the deck seems like it would be weak to cards like Goblin Rabblemaster and Brimaz, King of Oreskos.
    Posted in: Standard Archives
  • posted a message on [Primer] Jeskai Tempo
    This is where I'm at, currently:


    I went down to 23 land for the obvious reason that I also cut the maindeck walkers. I want to be slick and smooth and aggro the living sh*t out of them.

    The two Chandra are in the sideboard to bring in against Abzan, ostensibly to dilute their blocking plan.

    Has anyone considered Ride Down in this deck? It seems pretty powerful, and in many cases is better than Gods Willing.

    Also, I really, really love Hushwing Gryff. He nerfs a lot of stuff.
    Posted in: Standard Archives
  • posted a message on GR/x Monsters
    Quote from Tapped Out »
    Temur players...how do you feel about Stubborn Denial? My list has taken after Kibler's and I run three in my sideboard.

    Are other folks finding the card useful?


    Personally, I like Stubborn Denial. I find the card to be very handy against most of the popular decks.
    Yes. A lot of the decks in format tap out to do things like land a walker. Stubborn Denial seems very useful in that situation.

    It gets to be absolutely insane with Ferocious enabled, I might add.
    Posted in: Standard Archives
  • posted a message on Enchantress
    Quote from WeaponX »
    It isn't clear cut efficiency though either because they function a little differently. Like I just mentioned to Tapped Out, I consider library enchantress #9. With that as a thought guile is just a filter while library is a single card engine. The efficiency talk thus gets skewed quite fast. Even considering words of war as a common win con adds to what library can contribute where guile doesn't. The additional mana cost truly goes a long way.
    Ah! I didn't think of it combo'ing so well with Words of War.

    I don't run it anymore, but that does make a lot ot sense.
    Posted in: Control
  • posted a message on [Primer] Jeskai Tempo
    Quote from VeroProDiGY »
    Not trying to be a dick but if you're still on the train of trying to figure out how to beat Abzan you are behind, the real demon for Jeskai is Temur Monsters and Sultai Whip. Rising in popularity and with Temur Monsters probably being the best deck in the format, we need to look way past Abzan.

    You're not being a dick, but I am just now getting into this deck (sold off my previous deck to buy in) and my meta is being oppressed by Abzan, so I'm really just focused on beating that for now.

    Now with that being said, with the rise of Whipdisi and Temur in the format, do you (or anyone else) think that running a transitional sideboard is more viable? To be honest, I have yet to actually play against either deck (when I say my meta is being oppressed by Abzan, I mean that probably 90% of all my FNM matchups are against Abzan), so I don't know how weak they are to control. I'm gonna go ahead and guess that something like Knuckleblade is pretty hard for control to beat.
    Your sideboard cards will win you the match against Sidisi/Whip and Temur.

    Against Temur, burn their dorks, run Magma Spray for this. It also kills Ashcloud Phoenix DEAD. You can also use Harness by Force to wreck them once they think they've stabilized and start going for your throat.

    In both matchups, Dissolve and Nullify will be useful. You're right, Savage Knuckleblade is a difficult card for us to beat.

    In game one you have to take the beatdown role and run with it. If you sit back at all, you will not win. You have to kill them quickly before they get a bunch of mobs on board. Rabblemaster, while normally good in our deck, is very bad against them. If you want to use him, you should also use 1-2 Gods Willing mainboard to protect him. Most players will block a 6/2 Goblin Rabblemaster with something. Gods Willing then basically becomes a removal spell. KEEP THEM OFF THEIR DORKS!

    Game two you can board in all your Nullify, Disdainful Stroke (huge here), and Magma Sprays and sit back a little bit. You don't have to kill them right away, you need to prevent them from attaining board presence. They don't have any kind of draw power so it becomes a war of attrition where you must maintain parity until you can safely play a mob with mana up to do something. They have Crater's Claws and Lightning Strike as well—don't forget that.

    It is highly winnable but you have to play very tight.

    As for the Sidisi deck, use Erase and your counterspells. They are slower than we are and it is very important that they not stick a whip. Kill Sidisi as soon as you can. If you really fear this matchup, Tormod's Crypt will help immensely and it is not shameful to stock up on 2-3 in your sideboard..
    Posted in: Standard Archives
  • posted a message on Enchantress
    Sylvan Library backers, why do you think Enchantress decks have played Mirri's Guile nearly 7 times as often as Sylvan Library, according to my research? Sincere question to see what you think the reason is.
    Well, in my opinion, the deck doesn't need either of the cards to do what it needs to do. On turn 3-4, with your engine online, you're probably not in a spot where you desperately need to fix draws.

    If I were to play either one, however, I'd probably play Sylvan Library. The ability to actually draw the cards will come in handy.

    Guile doesn't affect anything other than you get to (sort of) Ponder on each of your upkeeps. Past turn 3, you're looking at the cards you were going to draw anyway.
    Posted in: Control
  • posted a message on [Primer] Jeskai Tempo
    Quote from axman »
    I can't win. did another daily with only 24 lands.... both losses got mana screwed ._.
    Variance, my friend. You can do it!
    Posted in: Standard Archives
  • posted a message on [Primer] Jeskai Tempo
    What do you all think about Paul Cheon's list? It looks like he's aiming to just improve the Abzan matchup as much as possible with Stormbreath over Sarkhan, two Hushwings in the MB, a singleton Stroke in the main (with extra in the side), and a playset of Suspension Fields in the side. I'm thinking about buying into this deck and his versions seems pretty streamlined and more in-line with my playstyle. Only change I would make is +1 Keranos over Chandra and +2 End Hostilities in place of two of the Suspension Fields.

    I sleeved up some proxies and played mono green devotion last night. It felt pretty even, with me taking a match loss on account of a pretty stupid misplay. I liked transitioning into more of a control deck for game 2. I was able to deplete his resources and hang on by 3 life by casting three Digs, an End Hostilities, two Strokes, and the beating him down from 30 life with a Stormbreath Dragon and Mantis Rider.

    Just for reference, here's his list: https://www.youtube.com/watch?v=-9acJT1vMLo
    I've been campaigning for Hushwing Gryff in the main since I joined this thread. It's just amazing. It's hard to find room, however.

    Suspension Field is very good against Abzan and IMO it's probably the only extra thing you need to punch through. If you max on Suspension Field and still need removal, Singing Bell Strike is another option.

    Disdainful Stroke mainboard is probably fine even in a metagame that is short on Abzan. Another card for consideration is probably Nullify.

    Quote from VeroProDiGY »
    Not trying to be a dick but if you're still on the train of trying to figure out how to beat Abzan you are behind, the real demon for Jeskai is Temur Monsters and Sultai Whip. Rising in popularity and with Temur Monsters probably being the best deck in the format, we need to look way past Abzan.
    Yeah, Temur Monsters is a huge problem for us. Their matchup against us is so good that they don't even need to bring in Arbor Colossus, which stops us dead in our tracks.

    The Whip decks can be combated against with Erase in the sideboard. You really just need to keep them off Whip and burn out their guys.

    Nice! Congratulations.

    Do you miss Seeker of the Way at all?
    Posted in: Standard Archives
  • posted a message on Enchantress
    Quote from Concordant »
    Quote from Tapped Out »
    Quote from Concordant »
    Tapped Out, do you also think that Ghostly Prison does everything Elephant Grass does, except better?
    It does, all except for one thing...the mana cost.

    Sometimes we need to be able to drop a CMC 1 card to draw 2-4 cards. Ghostly Prison is too expensive.

    Exactly. (Well technically it also stops black creatures from attacking, so there are two things that elephant grass does better.) Can you see an analogy to the guile vs library debate?
    Not really. Library is so much more flexible. Additionally, the difference in mana cost is one, not two. Plus, if the situation warrants it (as it often does), you can just out and out draw the two other cards you got from Sylvan Library.

    I'm not going to tell you that you'rr foolish for playing Mirri's Guile, but to say that it's ideal or better than Sylvan Library is a huge stretch.

    As you stated, it's probably about which one you prefer. I prefer Sylvan Library, and apparently so does WeaponX. You prefer Guile. Play Guile, and we'll play library. Smile
    Posted in: Control
  • posted a message on [PRIMER] Sultai Control (BGU)
    Comparing Chord of Calling to Dig Through Time is ridiculous. One card fetches a creature, the other might as well be fetching the best 2 cards in the top 7 of your deck and has the chance to cost you dirt.

    In a deck that has to play tight, trying to get cute and chord for a singleton Sphinx or maybe a garbage Erebos, is dumb. You need cards that give you opportunities to maximize plays or you simply fall behind and can never catch up. Chord is extremely loose.
    I don't think I'd use it myself, and for the most part I agree that DTT vs. Chord always produced DTT as a winner.

    The guy is running some singletons, though. Maybe it'll work for him!
    Posted in: Standard Archives
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