So revenge forces a board wipe and hits for 8 the turn it comes down. Haste and "hexproof" is a good combo for pushing the issue.
What's the reason for not liking hive mind post bloom banning?
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Sep 10, 2018Posted in: Big ManaQuote from Jtk88 »Hello fellow amulet players, I have a couple of questions regarding how to handle and manage some kind of match ups i find interesting in the new meta (bare in mind that i am currently on a three months sleep due to work stuff):
The first MU that I want to touch is the new UW Control/Miracles. Playing against Ux is usually simple or at least straightforward: try to land a titan asap, maybe through cavern and have it go coast to coast. However, with the introduction of Terminus and Field of Ruins in the mix, I feel that the match up is now a little more complicated and requires a dedicate approach to be handled in a correct way. My main plan is to try to stick a Cavern through a all the manabase denial and use it to cast a Titan and bouncing it back asap, saving for the next one. Often a single Titan is not enough to win the game, due to the multiple way to clear the board of UW (Terminus, PtE, Teferi, Sphere, wraths and so on), so the chain is quite recommended. Have you had any troubles with this match up? How do you handle it? Have you ever found yourself in soft spot without any relevant threats left in the deck? If so, how did you manage to stick a win? Did you found any relevant sideboard strategies to fight this match up?
The second match up that I want to touch is the new Hardened Scales. Personally, i have never played against it but i can see it as a real contender. In this case I am looking for information regarding the game against this particular deck: is it just a pure race for the kill? Can you contain their plan or you just need to brute force it through? In this case, the same sideboard plan for any artifact based deck is still relevant (Abrades, sweepers and son on)?
Overall, any new technologies compared to three months ago for the change of the meta?
Thank you all for your insights.
One of the big reasons I have switched back to hive mind is having a threat that can't be terminused/pathed. If you really want to have a card dedicated to UW gaea's revenge or carnage tyrant are probably your best bets. Another game-plan is to try and set up two slayer's strongholds and try and grind them out with plant tokens, sounds weird but sometimes you gotta do what you gotta do. I would also keep in your amulets, you can't really afford to lose velocity vs them anymore.
Sep 4, 2018Sigarda is just a super flexible sideboard slot. Its great against burn, midrange, and control. It can make an army in an instant, protects the hand, and prevents you from getting burned out. Hardened scales is the best deck in the format in my opinion, and much harder than normal affinity. Our board wipes are not super effective so we just have to race. I got blown out one game by my opponent moving modular triggers after first strike damage to eat my guy. Having the extra vesuva was clutch, let me copy my opponents man lands to stall out the game and swing for the win.Posted in: Big Mana
Sep 4, 2018Hey everyone, won my local PPTQ with the list below. Hive Mind was the all-star of the weekend for me.Posted in: Big Mana
R1 2-1 vs Storm
R2 2-0 vs Enchantress
R3 2-0 vs Aggro Scapeshift
R4 2-0 Vs can't remember
R5 1-2 vs Hardened Scales
T8 2-0 vs Burn
T4 2-1 vs burn
Finals 2-1 vs Hardened Scales
Jun 27, 2018Honestly one of the best plays for Amulet against jeskai is to just search out Cavern, its very hard for them to beat you if you do. There is no way they can just burn you out either if you just keep a radiant fountain chain going. I would also never board in spell pierce vs jeskai, that card is just for the combo match-ups.Posted in: Big Mana
Jun 11, 2018Ruric Thar has only ever been good for me against storm and lantern, and that feels a little narrow to take a sideboard slot. As for the vesuva, I think its one of the most important lands in the deck. The second one can just steal games from people. Gaining you extra radiant fountain triggers, and providing extra copies of slayer's stronghold and cavern is really important. I managed to beat a burn opponent in swiss through a bridge because I had two active slayer's strongholds and extra copies of khalni garden. It will win you more games, than lose.Posted in: Big Mana
Jun 8, 2018Posted in: Big ManaQuote from daviusminimus »Ah this is your list! Nice. Quick questions if I may:
1. How good is your BGx match-up? Does leyline make up for the fact that you don't have a creature back-up plan?
2. How good has SSG been?
3. Any changes you'd make going forward?
Really like the look of your list, going to test it when I can afford some leylines!
1. The BGx match-up is extremely favored. Leyline puts in work, and my creature back-up plan is also very hard for slow decks to deal with. Sigarda Herons grace is one of the best cards in the match-up. Usually its the last card you pact for, and at that point your graveyard is quite full. It acts like a hornet queen, but you cant pulse the tokens.
2. SSG is purely a game one card. I want to play as unfairly as possible before sideboard, and it does that well. Its also a clean swap with the creatures in my board vs the discard/control decks.
3. I have played this 75 for a long time, and really wouldnt make any changes. The only flex is second K return or firespout. Firespout was a concession to humans, but if affinity is ever top dog again i would switch back.
I can go into more depth if people are interested, I approach deckbuilding a little differently and would be happy to talk more about some of the changes.
Jun 7, 2018Hey everyone, got top 8 at regionals with Amulet. Basically haven't changed anything since last year, and am very happy with my list.Posted in: Big Mana
Went X-1 in swiss with my one loss being a mulligan to 4 and 5.
May 31, 2018Posted in: Big ManaQuote from donet »@daviusminimus
1) I'll just have to be a bit more careful then with Titan no 1, instead of going the default mode of garison + stronghold, maybe tolaria + simicbounce should be a bit more common. I'll certainly take that into stronger consideration next time I play the deck.
2) That's exactly my point of view as well. Thus, I will test cutting one Explore for a single Tracker, and see where that goes. I also like the idea of Nissa that you mentioned.
Have you (or anyone for that matter), tried Primal Command? It feels relevant, especially as a way to bridge the gap between 5 and 6 mana (gain 7, draw Titan, play Titan next turn).
Against any deck with removal, the correct land pile is almost always chamber + tolaria west. And if you really want to bridge the gap between 5 and 6 just play Simian spirit guide or thragtusk. We are a combo deck first and primal command is a little slow.
Also going back to your original statement about being threat light, the two pump lands plus any creature is at least 6 damage a turn, just have to get creative. UW control has a tough time beating plants.
Apr 25, 2018Posted in: Big ManaQuote from FoodChainGoblins »Does anyone know where I can watch streams of really good Amulet players running the deck?
I have not been able to get the results that I see others have with Amulet and I'm guessing it's mostly because I am not the most proficient. I know all of the basics and some of the land/mana count, but I have some trouble having a game plan vs. some decks. Whenever I test vs. some decks, I have more trouble than people usually have. Right now, I have been testing against GW Elves and it's been 40/60 in my experience. That can't be right, right?
holyshamgar plays the deck quite a bit on stream, he is the only one I really know of. As far as other suggestions,I think a lot of the issues newer players have comes from mulligan decisions. You need to make sure you have 2 of 3 things to keeps a hand: Cantrips, ramp, a threat. That's part of the reason I like serum visions so much. If you just have cantrips and ramp, it can actually find you a titan.
Apr 24, 2018I think serum visions is significantly better than explore. We are one of the most powerful combo decks in the format, and exploring just seems a little too fair for my taste. I also play more "mana guys" in my list so the extra ramp seems unnecessary.Posted in: Big Mana
Apr 23, 2018Posted in: Big ManaQuote from Earthbound21 »Hexproof effects are medium against burn. The tend to bring in some combination of Revelry/Path/Deflecting Palm to deal with this deck, which can take care of things like Sigarda. On the same note, things like Thragtusk or Obstinate Baloth are medium-bad against burn as well. They sniff it out and Skullcrack it. The actual best cards against burn are Radiant Fountain + Bouncelands and Courser of Kruphix.
So radiant fountain is better, but its already in your deck. Also, the cards are there for the midrange/control match-up, they are just incidentally good vs burn.
Apr 23, 2018I will be playing this in the team open coming up. Top 8'd and top 4'd two local team events with this list, thought I would share what I have been testing with.Posted in: Big Mana
The only card I am up in the air on right now is the hive mind. I also think that Heron's Grace should be a staple in sideboards. Its one of the best possible creatures in the grindy match-ups that can also just hose burn.
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