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  • posted a message on White Weenie
    Two main problems:

    If you are running 19 creatures, wrath will almost surely hurt you more than your opponent.

    The deck lacks reach. Its not fast enough to kill a control deck before it stabilizes, and it has nothing it can do once the control deck does stabilize.
    Posted in: Standard Archives
  • posted a message on U/W Tog
    How about a few Retethers?

    You're running 18 auras, being able to sac the ones you have in play, pull them all back with rether, then sac them again would be "some good".
    Posted in: Standard Archives
  • posted a message on RW - mostly white w boom/bust
    Low cost creatures don't change anything about Wrath of God.

    Decks that run Wrath of God run it for the card advantage it brings. White has plenty of single target removal, the only thing Wrath has going for it is the ability to take out 2 or more creatures. But taking out two of the opponents creatures means nothing if it takes out two of your own.

    I love Wrath, its a great card, and it defines every format that its in...but as a tool in control decks, not aggro decks.
    Posted in: Standard Archives
  • posted a message on RW - mostly white w boom/bust
    Eh, Blood Knight would never get cast any time that would matter. This deck is pretty much mono-white with boom-bust.

    Another good card would be a single copy of Demonfire. You are bound to get in a topdeck mode at some point, and an uncounterable Demonfire for even 5-6 should be enough to clinch the game from a stall.
    Posted in: Standard Archives
  • posted a message on RW - mostly white w boom/bust
    I like the basic idea, kind of a return to the white wheenie with armageddon deck, but I might suggest a few changes.

    I'd say right now your weakest cards are wrath of god and bathe in light. With as many creatures as you are running, wrath will surely hurt you more than your opponent.

    Cards that could be put in

    Lightning Helix
    Boros Signet (cast Boom/Bust more reliably, and recover from mass destruction faster)
    Faith's Fetters
    Ghostway (Better than wrath. Attack with everything, put damage on the stack, cast ghost way.)
    Posted in: Standard Archives
  • posted a message on Stuffy Returns
    I'd be tempted to find room for Pyrohemia. Also, some accelerants might help getting stuff out before countermagic can stop your important drops.
    Posted in: Standard Archives
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