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  • posted a message on 40 Mountains?????
    Is there a basic list for this deck? I understand it runs Seismic Assault and lots of lands to make it as good as possible. What other cards though. Street Wraith seems like a common inclusion. What about Mishra's Bauble? That also leaves the lands. Ghitu Encampment, Keldon Megaliths, Kher Keep, Desert, and Quicksand. Seems like the deck should run Terramorphic Expanse if only to thin the lands in the deck. That would increase the value of Crucible, recycling Terramorphic Expanse (or Quicksand) each turn. Does this have any responses to Story Circle or other pro-red guys. This deck might suffer from overlap hate against the new red storm deck which could be trouble.
    Posted in: Standard Archives
  • posted a message on M&Ms (aka Changeling Zoo) {New 4 Color list 1st Post}


    I think the best thing this deck has going for it is certainly Undead Warchief. If you could curve out something like Elvish Handservant, Woodland Changeling, Taurean Mauler, Undead Warchief sets up for a nice fast clock while making your creatures a little cheaper. A GRB version could be pretty interesting considering this, definitely with high volume of changelings. Fire-Belly Changeling could even get included in a build like this.
    Posted in: Standard Archives
  • posted a message on Makeshift Commander
    Since you are using mannequin anyway, you could incorporate some techniques from the UB deck (a.k.a. using evoke creatures). Shriekmaw and Faultgrinder are probably the best two options here. It seems like it would be in your best interest to increase the number of Mannequin targets and lower the discard outlets (8, 6 repeatable, not including Lilianna). Seems like a really cool idea for a deck. For anti Dragonstorm you have Thorn of Amethyst, Wild Ricochet, and Thoughtseize. You might also want to invest in some LD to take out the storage lands, or a Hypnotic Specter to put on discard pressure. It is easy for them to kill, but you might as well make them hit that instead. Plus, if they don't kill it, it will go to town on their hand.
    Posted in: Standard Archives
  • posted a message on M&Ms (aka Changeling Zoo) {New 4 Color list 1st Post}
    If there is some kind of trend going in Morningtide, each color should get a rare changeling this time around. So far Red has Taurean Mauler, and Green has that Chameleon guy, both of which are possible includes in the deck. A few powerful changelings (and maybe a few more nice interactions) could push this deck over the top. Guess we will just have to see what Mornintide holds. On that note, assuming the cards are correct...
    Yes or No?
    Taurean Mauler 2R
    Changeling
    Whenever your opponent plays a spell, put a +1/+1 counter on him
    2/2
    then the other guy is something like
    Chameleon 2GG
    Pro Black
    2GG: +x/+x where X is equal to power
    4/4
    Both seem pretty solid to me. GG might be a bit restrictive, but this guy is a house. Taurean Mauler seems like an auto-include (given you are running red)
    Posted in: Standard Archives
  • posted a message on [Official Thread] U/B Faeries
    I feel like at this point the discussion is about two different deck. UB being more aggro/control, and UBw seems kind of like a Skies deck. It seems like it is comparing two totally different decks. I tend to side with staying just UB because I'm sick of running deck with so many different colors.
    Posted in: Standard Archives
  • posted a message on [Official Thread] UW/UBW Blink
    Quote from Briconn
    Finally played the storm last night on MWS. Lost the first game but owned 2 and 3. Its actually a pretty decent matchup and probably in our favor after seht's tiger.

    Just a general fyi. I've been testing alot on MWS and winning alot.

    The rock deck with garruk is pretty easy. They don't have anyway to stop 4/4 flyers. Epochrasite is a good chump, blinked it will gladly trade with viper. Thoughtsieze sucks but with all the carddraw its not a big deal. I haven't lost to this deck yet.

    The UW match sucks, martyr keeps them alive long enough to get a ton of mana and sacred mesa. After that its just hard to race when they can chump block all your guys. Aggresion is key in this match. (actually, pickles lock is really good in this match. Its probably the best match for pickles, but I still think pickles is too inconsistent to main.)

    UB/UBW mannequin: Much better matchup with hoofprints instead of pickles. Wraths become much more damaging to them, because we can make a 4/4 flyer afterwords. Sower on there epochrasites/ironfoots is good as well. Watch out of the profanes especially late game. I find its good to race in this matchup. Attacking all out to get 4 dmg through followed by a wrath to clear there board is a good thing.


    I disagree about taking out the Pickles lock. It's an incredibly efficient two card combo, that with white can be pulled off as early as turn 5. Not to mention, Vesuvan Shapeshifter is great against a wide variety of decks, whether it is killing legends or blocking Tarmogoyfs all day long. Not to mention, Blinking up a Brine Elemental gives you a 5/4 beat stick that most people are unprepared for. How can you say no to a four turn clock? Also, expect focus to shift to account for the new Storm deck and Pickles to be a little off the radar. It is always nice to be unexpected, and this deck has arguably the best tools to deal with Dstorm around.
    Posted in: Standard Archives
  • posted a message on [Official Thread] Mono Red Storm
    Also the small matter of Martyr only hitting groundlings. Enough flyers bopping around to merit Pyroclasm over it.
    Posted in: Standard Archives
  • posted a message on [Official Thread] U/B Faeries
    I'm actually suprised at the lack of Sticky. Maybe it isn't the best or most played, but it is a major contender, and showed up in bigger numbers than some other Sticky decks at Worlds.
    Posted in: Standard Archives
  • posted a message on M&Ms (aka Changeling Zoo) {New 4 Color list 1st Post}
    Quote from Jiaozy
    I think we'll definitely see this deck at Worlds, if nothing else for the speedy draws it can muster that WILL give fits to slower decks like Pickles and Sonic Boom which look to be prominent in the event.

    I'd really love and hate if someone does something good with this deck, love it because it would prove the deck is not just a pile or a rogue deck like many claim, hate it because it would become mainstream and everyone would play it... Slant

    I thought of swapping from red to black aswell but Blades, Incinerate and Rift Bolt are just too good to pass up...
    Maybe I'll be proven wrong by someone during Worlds, but that's just my impression...


    Yeah, in testing red is actually better, but I just loooove Fodder Launch.
    Posted in: Standard Archives
  • posted a message on Funny quitter on MWS
    Quote from Coramoor
    I don't have the paid version. I remember changing the shuffling settings in a previous version (this was some time ago), but now that I look again I can't find them. Perhaps they took this feature out.


    I think they might have removed it b/c I heard it was abusable. By setting up your deck in a certain way, people were exploiting it to get cards they needed often. If you know what the "random" number generator is based in, you can probably work around it. As we know though, computers can't give us truly random numbers, the best they can do is use a complex equation with changing variables that seems random enough. I don't know how well the MWS is programmed, but despite the problems, it does an adequate job IMO. That doesn't mean I don't hate it, but it isn't so poorly made.
    Posted in: Magic General
  • posted a message on Black something
    I meant you could run more than the single one I suggested, because I realized it was a large part of the deck. I still feel like four is too many because Collusion can't discard it until turn 5 at best. You don't have that many great ways to discard it efficiently, so you really only want it as a tutor target that you can get when the time is right. If you only run two, it opens up slots for other tutor targets (like the previously mentioned Grave Pact).
    Posted in: Standard Archives
  • posted a message on MWS-Mono White Soldiers
    Looks like there is a little confusion in direction. Story Circle isn't really an optimal maindeck in a WW deck. I like the idea of Austere Command just because I love the thought of nuking all the big guys, leaving all your weenies on the field. Scout's Warning isn't so good, and there are better things for the slot. Goldmeadow Harrier is good as a one drop. I might have other suggestions, but I have to go for now.
    Posted in: Standard Archives
  • posted a message on Black something
    You have so many tutors, and so little to tutor up. You probably don't want 4 Bridge from Below considering it is a dead card if you can't discard it, and with all your tutors you can find it when you need it. Maybe you could change up the slot to:
    -3 Bridge from Below
    +1 Hivestone
    +1 Sengir Autocrat (for awesome synergy with Nantuko Husk)

    Gives you some good situational tutor targets that you would want to find with your tutors. You might notice I didn't fill all three slots, and that is because you need more land. I'd say:

    -2 Demonic Collusion (A little expensive. Costs as much as anything it tutors)
    or
    -1 Demonic Collusion
    -1 Profane Command (You can tutor it easy + it is mana intensive)
    then
    +3 Swamp

    Just some general suggestions. You could potentially run 1 more Bridge from Below if you want, I realize it is a large part of this deck. The other card I would recommend is Korlash, Heir to Blackblade. If he is out of price range or you just don't have any, he isn't necessary, but your mana base supports him quite well, and you could tutor them up in extra to Grandeur them for more swamps, powering up Korlash and Profane Command. Hope that helps some.
    Posted in: Standard Archives
  • posted a message on M&Ms (aka Changeling Zoo) {New 4 Color list 1st Post}
    I love this deck and all the different directions you can go with it. If I'm right, the main draw for red is reach/removal. Even though it is definitely awesome in the deck, I tried switching it up for black (so WGB). Black gives you access to Nameless Inversion (removal), Fodder Launch (reach and removal), Shriekmaw (removal, but I don't know if I would include him). Also, you get the WGB you need for Doran. Without red, Doran actually has no negative impact on the deck. Unfortunately, instead of Blades of Velis-vel you get Shields of Velis-vel. Not as good, but does give a slight boost with Doran on the table. The last thing black offers is Squeaking Pie Sneak which offers so good evasive beats. It might not be necessarily better, I just love the idea of running Fodder Launch in a deck like this.
    Posted in: Standard Archives
  • posted a message on [Official Thread] BG TarmoRack
    Seems like Eyeblight's Ending vs Nameless Inversion depends on the number of elves you plan on fighting. If you are planning on heavy elves, run Inversion and SB Eyeblights. If not, do the opposite.
    Posted in: Standard Archives
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