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  • posted a message on Mono Blue
    3x Jace the Mind Sculptor
    4x Mana Leak
    3x Cancel
    2x Mind Control
    3x Preordain
    2x Negate
    4x Sleep
    3x Conundrum Sphinx
    2x Spinx of Jwar Isle
    4x Aether Adept
    4x Augury Owl
    3x Leyline of Anticipation

    4x Halimar Depths
    4x Scalding tarn
    16x Islands

    I am in alaska at the moment and wont be back till almost shards rotation thats y there are none of those cards in it
    Posted in: Standard Archives
  • posted a message on FIREBALL
    this is a fun deck that i am working on to make it even more competitive so i wanted to figure something out
    Posted in: Standard Archives
  • posted a message on FIREBALL
    [CARD]
    4x Sylvan Ranger
    3x Overgrown Battlement
    4x Birds of Paradise
    4x Lotus Cobra
    3x Rampaging Baloths
    4x Cultivate
    3x Fireball
    2x Comet Storm
    3x Explore
    3x Harrow
    2x Fog
     
    3x Verdant Catacombs
    2x Arid Mesa
    3x Misty Rainforest
    1x Scalding Tarn
    13x Forests
    3x Mountains
    [/CARD]
    Posted in: Standard Archives
  • posted a message on BIG RED/b
    3x Siege Gang Commander
    2x Kazul Tryant of the Cliffs
    3x Goblin Ruinblaster
    2x Bogarden Hellkite

    4x Lightning Bolt
    3x Burst Lightning
    4x Blightning
    4x Terminate
    2x Chandra Ablaze
    3x Chain Reaction
    2x Chandra Nalaar
    3x Earthquake

    4x Dragonskull Summit
    3x Lavaclaw Reaches
    2 Akoum Refuge
    10 mountains
    6 Swamps

    this is a deck i thought would be really fun i havent tested it yet but would like to get peoples opinions on it so here is my posts on card choices

    most are obvious in a red deck i put black in for more removal and blightining is goodand the new 5/4 guy thats a ghostly prison i mean people for the most part know obvi red cards its pretty simple and lavaclaw reaches is nuts
    Posted in: Standard Archives
  • posted a message on violent ultimatum smackdown
    oops 4 extra ultimatums are suppose to be bolts idk how that happened and i posted this up because i dont know how to make changes to it its really hard and it can play like normal jund and its good even when you dont hit the cobra
    Posted in: Standard Archives
  • posted a message on violent ultimatum smackdown
    4x lotus Cobra
    4x Bloodbraid Elf
    3x Sprouting Thrinax
    3x Putrid Leech
    2x Obnixillis the Fallen
    2x Rampaging Baloth

    4x Harrow
    4x Violent Ultimatum
    4x Violent Ultimatum
    3x Terminate
    3x Bituminous Blast

    4x Verdant Catacombs
    4x Savage Lands
    4x Scalding Tarn
    6x Forests
    4x Mountains
    2x Swamps

    i have been doing really well with this i went 6-2 at my states playing jund 3 times losing once and losing to bushwhacker that drew 3 rangers also i have been 4-0 a lot with this beating jund vamps eldrazi green and some others so thoughts would be fantastic its a really fun deck and it wins
    Posted in: Standard Archives
  • posted a message on R/W/U planeswalker
    i really dont think that because its a diffrenet deck mine is more based off of laying down a planeswalker then going to town with emeria or sphinx the other deck is based around luminarch ascension and the 2 chandras are being replaced by a banefire and a mind spring
    Posted in: Standard Archives
  • posted a message on R/W/U planeswalker


    Round 1 Mono Red 1-2
    game one he ran out of speed which left me time to recover just enough to win

    game 2 sideboarded in the obvious he crushed me i got stuck with one blue and got screwed

    game 3 was close i had him down to 2 i was at 9 he ball lightning then bolt with no counter in my hand

    round 2 white weenie 1-2
    game one i lost due to only 2 removal spells and him just rushing me

    game 2
    he came out a swinging i dayed had removal and killed his guys off so won that game

    game 3 i got stuck on 1 island and couldnt play the 2 jaces the 2 double negatives or the sphinx in my hand

    round 3
    jund 2-0 finally one my first round

    game 1 he got stuck on 3 lands which let me win once i dropped vengeant

    game 2 sided in the obvious 9 cards and i just destroyed him with double spreading seas double flashfreeze into vengeant it was gross

    round 4 i dont remember all i know is i won 2-0

    round 5 bushwhacker though it was a yikes i 2-0 him
    game 1 i drew 3 bolts and a earthquake he had no late game pumped out double sphinx won the game

    game 2 flashfreeze
    i drew 2 bolts and a day and an earthquake got to late game again pumped out a sphinx and chanrda got on line as well
    Posted in: Standard Archives
  • posted a message on R/W/B Control
    so basically i found out that the u/w/r deck is strictly better which i will post in this forum
    Posted in: Standard Archives
  • posted a message on R/W/B Control
    i have a question should i sleeve this deck up and take it to states or should i just play magical christmas land and yes earthquake is very strong it gives you reach at the end of the game as well
    Posted in: Standard Archives
  • posted a message on R/W/B Control
    so basically the zealous persecution card is where this deck idea came from because i was originally going to try a b/w aggro deck and then i was like well no i want to play control so i went and built this so i am going to try the persecution in the control but i just dont see it being as good as you want it to be
    Posted in: Standard Archives
  • posted a message on R/W/B Control
    i took out earthquakes for days main so heres the board 2x Earthquake 3x Luminarch Ascension 2x Pithing Needle 3x Doom Blade 4x Thought Hemorage 1x Goblin Ruinblaster
    Posted in: Standard Archives
  • posted a message on R/W/B Control
    4x Blightning
    4x Lightning Bolt
    4x Burst Lightning
    4x Ajani Vengeant
    3x Day of Judgement
    3x Path to Exile
    3x Sign in Blood
    2x Doom Blade
    2x Sorin Markov
    2x Chandra Nalaar

    3x Tidehollow Sculler
    2x Defiler of Souls

    4x Arid Mesa
    4x Marsh Flats
    5x Swamp
    3x Crumbling Necropolis
    2x Jungle Shrine
    2x Plains
    2x Mountain
    3x Dragonskull Summit

    THis is a new deck that just popped into my head i was like random color combination and i like this deck so posts on card changes and opinions would be nice and sorry i am bad with deck tags
    Posted in: Standard Archives
  • posted a message on Vampire Deck
    k well cut child of night for sure theirs way better two drop for the deck then him cut feast of blood and blade of the blooodchief and also cut one blood whitch then put in hideous end and 3 disfigure i have been toying with this deck for a long time now so thats my suggestions
    Posted in: Standard Archives
  • posted a message on mono black vamps
    i have been thinking about this concept since m10 came out because i knew vamp theme would be in the next set and when i saw the spoilers i instantly but a list together so here it is

    4x Vampire Lacerator
    4x Bloodghast
    4x Vampire nighthawk
    4x Gatekeeper of Malakir
    4x Vampire Nocturnus
    2x Obnixis the fallen


    4x Doom Blade
    4x Hideous End
    4x Tendrils of Corruption
    2x Sorin Markov
    1x Mind Sludge
    Posted in: Standard Archives
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